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Updated: 05-08-18 09:53 AM
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Tidy Plates Beta.
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Compatibility:
Shadows of Argus (7.3.0)
Updated:05-08-18 09:53 AM
Created:01-20-10 11:40 AM
Downloads:143,808
Favorites:516
MD5:
7.3.0

Threat Plates  Popular! (More than 5000 hits)

Version: 8.7.2
by: suicidalkatt, Blacksalsify

Threat Plates - Version 8.7



Battle for Azeroth Beta:
You can find a working version of Threat Plates for BfA Beta here.

About:
Threat Plates (TPTP for short) is a addon for customizing your nameplates. It offers a high amount of customization and tweaks to how your nameplates react and look. It also offers some unique features that are not available with any other nameplate addon. I've spent a considerable amount of time improving this addon and any comments or concerns about this addon are appreciated. I'm always looking for ways to improve this addon.

Starting with version 8.6.0, Threat Plates now is a standalone addon that no longer requires TidyPlates. Please enable only one of these two nameplate addons, otherwise two overlapping nameplates will be shown for units.
Features:
  • SharedMedia support and many, many, options for name, health, level, and spell text. As well as all of the standard nameplate features such as castbar and icon, elite icons / textures, skull icons / textures, raid marks, and healthbar coloring/alpha/scale.
  • Ace3 profiling.
  • Low memory footprint.
  • Threat system management.
  • Automatic talent detection and role assigning for an easy out of the box setup.
  • Customizable widgets.
  • Customizable totem nameplates.
  • Customizable nameplates for extra customization for specifically named units.
Commands:
  • /tptp - Displays options.
  • /tptptoggle - Toggle Role from one to the other.
  • /tptpdps - Toggles DPS/Healing threat plates.
  • /tptptank - Toggles Tank threat plates.
  • /tptpol - Toggles nameplate overlapping.
  • /tptpverbose - Toggles addon feedback text.
Additional Information:
A considerable amount of information about options and its internal priorities are not gone into details. Most options that are enable or disable based will toggle off options that are no longer changeable once enabled or disabled. If you have any questions about options and what they do, feel free to leave a comment or PM me here for more information.
Threat Plates In Action
Please feel free to leave feedback in the comments!

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8.7.2
---------------------------------------------------------------------------------------------------
  • Extended the combo points widget to show also soul shards for warlocks [Issue #158, Comment #819].
  • Fixed a bug with the icon for friends and guild members still being shown although disabled.
  • Again, fixed a bug with custom nameplates which were only loaded after the options dialog was opened [Comment #837].
  • Fixed a bug with threat textures not being shown when bar style was used.
---------------------------------------------------------------------------------------------------
8.7.1
---------------------------------------------------------------------------------------------------
  • Added an option to use local metric unit symbols (like k for thousands) for truncated health text (for Korean, Traditional and Simplified Chinese) [Issue #165].
  • Adjusted defaults settings for castbar, spellicon, and class icons in headline view.
  • Fixed a bug with custom nameplates which were only loaded after the options dialog was opened.
  • Fixed bugs with saving the icon for a custom nameplate when a spell ID was used to define the icon.
  • Fixed a bug with the absorb glow sometimes being shown in headline view (without healthbar/absorbbar).
  • Fixed a Lua error in aura widget when switching to a profile with a larger maximum value for auras that can be displayed simultaneously.
  • Fixed a bug with the warning glow for threat being shown although disabled [Comment #658].
  • Fixed a bug with scaling and transparency of casting unit's nameplates not being reset correctly after the cast ended [Comment #807].
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8.7.0
---------------------------------------------------------------------------------------------------
  • Renamed the addon to Threat Plates (instead of Tidy Plates: Threat Plates). Addon directory is still TidyPlates_ThreatPlates though.
  • Added warning messages at login if other nameplate addons are enabled together with Threat Plates (Kui Nameplates, Plater, ElvUI Nameplates and TidyPlates).
  • Added an option to resize the healthbar, i.e., to change width and height independently from each other [PM, Issue #142, Comment #623].
  • Added an option to resize the castbar, i.e., to change width and height independently from each other [Issue #129, Comment #573].
  • Reworked the options for castbar, spell icon, and spell text into one page.
  • Added a new feature to the target castbar to show when a cast was interrupted and by who [Comment #566, E-Mail].
  • Added a configuration mode (preview) for the castbar for easy setup [Comment #573].
  • Added an option to the castbar to show a shield for non-interruptible casts.
  • Added an option to change the placement of the castbar for target unit [Issue #134].
  • Added an option to change the color of an interrupted castbar. Also, changed the castbar animation for interrupted casts.
  • Added an option to configure the clickable area for nameplates.
  • Added options to adjust how Threat Plates are scaled (based on UI scale, ignoring UI scale or pixel-perfect), see General - Blizzard Settings.
  • Added options to the absorb display to always show the total absorb even if health is at maximum [Comment #140, Ticket #140].
  • Added a new texture for the striped absorb overlay and added an option to adjust its color.
  • Added options to show or hide nameplates automatically in combat or in instances, see General - Automation [Comment #602].
  • Added configuration options for several nameplate configuration variables (CVars), see General - Blizzard Settings.
  • Added an option to enable class icons for friendly and hostile units separately [Comment #143].
  • Added an option to color the name of the target unit's nameplate with the same color as the healthbar. Also, moved this option to Widgets - Target Highlight [Comment #733].
  • If a unit is targeted, situational settings for scale and transparency (mouseover, casting, marked) no longer have priority over the respective target settings [Comment #752].
  • Changed the castbar options so that the colors for interruptible and non-interruptible casts can be selected independently from each other [Comment #570].
  • Removed the restriction that the threat system configuration can only be changed outside of arenas and battlegrounds [E-Mail].
  • Optimized and improved integration of TidyPlates code into Threat Plates.
  • Optimized how nameplates are handled after creation and deletion. Also, improved performance of handling mouseover events for nameplates and custom nameplates.
  • Adjusted default positioning of aura widget to compensate for internal frame layout changes.
  • Fixed the migration of totem settings from versions before 8.7.0.
  • Fixed a bug with totem nameplates not being shown if healthbar should be hidden, but icon should be shown.
  • Fixed a bug with castbar not properly hidden when only enabled for healthbar or headline view [Issue #150].
  • Fixed a Lua error with scaling and transparency on nameplates that had no unit assigned yet.
  • Fixed localization of default fonts for Korean (koKR), Simplified Chinese (zhCN), Traditional Chinese (zhTW), and Russian (ruRU). Default fonts are automatically adjusted so that text in the local alphabet is displayed properly [Issue #171]
  • Added localization strings for metric prefixes k (kilo) and m (million) (used for health points text).
  • Updated localization for deDE (German), zhTW (Traditional Chinese, thanks to gaspy10).
Archived Files (106)
File Name
Version
Size
Author
Date
8.7.1
1MB
suicidalkatt
05-04-18 01:22 AM
8.7.0
1MB
suicidalkatt
04-30-18 03:54 AM
8.6.5
1MB
suicidalkatt
04-01-18 08:28 AM
8.6.4
1MB
suicidalkatt
03-03-18 05:18 AM
8.6.3
1MB
suicidalkatt
01-27-18 09:05 AM
8.6.2
1MB
suicidalkatt
01-13-18 02:29 AM
8.6.1
1MB
suicidalkatt
01-05-18 02:29 AM
8.6.0
1MB
suicidalkatt
12-17-17 10:08 AM
8.5.5
1MB
suicidalkatt
11-12-17 11:33 AM
8.5.4
1MB
suicidalkatt
11-11-17 04:49 PM
8.5.3
1MB
suicidalkatt
11-04-17 04:35 AM
8.5.2
1MB
suicidalkatt
10-23-17 10:52 AM
8.5.1
1MB
suicidalkatt
10-21-17 06:53 AM
8.5.0.1
1MB
suicidalkatt
10-02-17 02:54 AM
8.5.0
1MB
suicidalkatt
08-29-17 10:05 AM
8.4.2
1MB
suicidalkatt
07-23-17 07:01 AM
8.4.1
1MB
suicidalkatt
06-16-17 11:40 AM
8.4.0
1MB
suicidalkatt
06-13-17 01:29 PM
8.3.4
1MB
suicidalkatt
03-29-17 12:31 PM
8.3.3
1MB
suicidalkatt
03-09-17 12:21 PM
8.3.2
1MB
suicidalkatt
02-18-17 03:20 AM
8.3.1
1MB
suicidalkatt
01-28-17 05:23 AM
8.3.0
1MB
suicidalkatt
01-27-17 01:33 PM
8.2.5
1MB
suicidalkatt
11-25-16 01:21 PM
8.2.4
1MB
suicidalkatt
10-29-16 07:03 AM
8.2.3
1MB
suicidalkatt
10-14-16 08:48 AM
8.2.2
1MB
suicidalkatt
09-27-16 10:09 AM
8.2.1
1MB
suicidalkatt
09-26-16 11:47 AM
8.2.0
1MB
suicidalkatt
09-23-16 09:01 AM
8.1.4
1MB
suicidalkatt
09-14-16 05:24 AM
8.1.3
1MB
suicidalkatt
09-09-16 10:58 AM
8.1.2
1MB
suicidalkatt
09-09-16 07:53 AM
8.1.1
1MB
suicidalkatt
09-08-16 03:27 PM
8.1
1MB
suicidalkatt
09-05-16 07:09 AM
8.006-Alpha
1MB
suicidalkatt
08-27-16 11:33 PM
8.005-Alpha
1MB
suicidalkatt
08-27-16 01:43 AM
8.004-Alpha
1MB
suicidalkatt
08-26-16 06:51 AM
7.013-Alpha
1MB
suicidalkatt
12-24-14 01:48 PM
7.012-Alpha
1MB
suicidalkatt
12-24-14 12:12 AM
7.011-Alpha
1MB
suicidalkatt
10-14-14 03:12 AM
7.010-Alpha
1MB
suicidalkatt
06-03-14 09:49 PM
7.009-Alpha
1MB
suicidalkatt
02-05-14 02:31 AM
7.008-Alpha
1MB
suicidalkatt
02-03-14 08:56 PM
7.007-Alpha
1MB
suicidalkatt
11-27-13 06:10 PM
7.006-Alpha
1019kB
suicidalkatt
11-15-13 01:11 AM
7.005-Alpha
1019kB
suicidalkatt
09-30-13 07:02 PM
7.004-Alpha
1019kB
suicidalkatt
09-10-13 08:58 PM
7.003-Alpha
1019kB
suicidalkatt
09-10-13 08:07 PM
7.002-Alpha
1019kB
suicidalkatt
09-06-13 03:28 PM
7.001-Alpha
1018kB
suicidalkatt
09-06-13 06:29 AM
7.000-Alpha
1MB
suicidalkatt
07-12-13 03:52 PM
v6.008
1MB
suicidalkatt
11-27-12 08:17 PM
v6.007
1MB
suicidalkatt
09-11-12 12:58 AM
v6.006
1MB
suicidalkatt
09-10-12 03:58 AM
v6.005
1MB
suicidalkatt
09-06-12 12:56 PM
v6.004
1MB
suicidalkatt
09-04-12 03:50 PM
v6.003
1MB
suicidalkatt
09-04-12 02:03 AM
v6.002
1MB
suicidalkatt
09-02-12 02:05 AM
v6.001
1MB
suicidalkatt
08-28-12 03:01 AM
v6.001
1MB
suicidalkatt
08-27-12 06:29 PM
v5.5
1MB
suicidalkatt
05-26-12 01:23 AM
v5.4
1MB
suicidalkatt
11-30-11 04:51 AM
v5.3
1MB
suicidalkatt
11-07-11 04:43 PM
v5.2
1MB
suicidalkatt
06-28-11 02:27 PM
v5.1.9
1MB
suicidalkatt
04-26-11 05:57 PM
v5.1.8
1MB
suicidalkatt
04-04-11 11:03 AM
v5.1.7
1MB
suicidalkatt
03-25-11 07:08 AM
v5.1.6
1MB
suicidalkatt
03-23-11 10:22 AM
v5.1.4
1021kB
suicidalkatt
03-21-11 08:29 AM
v5.1.3
978kB
suicidalkatt
03-20-11 07:52 AM
v5.1.2
974kB
suicidalkatt
03-09-11 10:35 AM
v5.1
974kB
suicidalkatt
03-09-11 06:59 AM
v5.0.1
950kB
suicidalkatt
02-24-11 10:40 AM
v5.0
950kB
suicidalkatt
02-05-11 08:10 AM
v4.1-b
905kB
suicidalkatt
12-06-10 09:46 PM
v4.1-a
905kB
suicidalkatt
12-02-10 06:28 AM
v4.1
896kB
suicidalkatt
12-01-10 03:12 AM
v4.0-f
913kB
suicidalkatt
11-29-10 02:34 AM
v4.0-e
913kB
suicidalkatt
11-25-10 08:17 AM
v4.0-d
876kB
suicidalkatt
11-21-10 08:58 AM
v4.0-c
877kB
suicidalkatt
11-11-10 12:16 PM
v4.0-a
877kB
suicidalkatt
10-14-10 06:12 PM
v4.0
877kB
suicidalkatt
10-11-10 11:45 PM
v3.4
858kB
suicidalkatt
10-05-10 11:48 PM
v3.3
858kB
suicidalkatt
10-01-10 06:48 PM
v3.2
868kB
suicidalkatt
09-15-10 09:24 AM
v3.1-f
867kB
suicidalkatt
08-10-10 02:26 PM
v3.1-e
867kB
suicidalkatt
08-10-10 06:19 AM
v3.1-d
864kB
suicidalkatt
08-05-10 03:52 AM
v3.1-c
816kB
suicidalkatt
07-05-10 12:57 PM
v3.1-b
815kB
suicidalkatt
05-14-10 11:56 AM
v3.1-a
788kB
suicidalkatt
04-20-10 07:02 AM
v3.1
791kB
suicidalkatt
04-16-10 03:50 AM
v3.0.10
553kB
suicidalkatt
04-01-10 09:36 AM
v3.0.9
553kB
suicidalkatt
04-01-10 12:47 AM
v3.0.8
554kB
suicidalkatt
03-29-10 09:42 AM
v3.0.7
400kB
suicidalkatt
03-27-10 05:04 AM
v3.0.6
275kB
suicidalkatt
03-19-10 06:19 PM
v3.0.5
275kB
suicidalkatt
03-19-10 06:09 PM
v3.0.4
275kB
suicidalkatt
03-19-10 05:56 PM
v3.0.1
275kB
suicidalkatt
03-19-10 09:59 AM
v3.0
270kB
suicidalkatt
03-07-10 06:28 PM
v1.0c
214kB
suicidalkatt
01-21-10 06:54 AM
v2.1b
214kB
suicidalkatt
01-20-10 09:04 PM
v2.1a
214kB
suicidalkatt
01-20-10 08:43 PM
v2.1
213kB
suicidalkatt
01-20-10 11:40 AM


Post A Reply Comment Options
Unread 12-01-10, 02:15 AM  
suicidalkatt
A Rage Talon Dragon Guard
 
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Originally posted by danltiger
Good point. Maybe it's worth just having the Raid Icon event request all those updates, automagically...

Edit: In the next update, OnUpdateRaidIcon will call for refresh on the Raid Icon, and the health bar color.
Edit: nvm I read it wrong .
Last edited by suicidalkatt : 12-01-10 at 02:16 AM.
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Unread 12-01-10, 02:57 AM  
odinriko
A Kobold Labourer

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Debuff

Is there a way to make the debuffs appear over all the nameplates without targeting/mouseovering them? I play a druid tank, and I swear that this used to show the dubuffs for all mobs, it helped a lot with my tab/lacerate sequence. Thank you for an excellent addon.
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Unread 12-01-10, 03:00 AM  
suicidalkatt
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Re: Debuff

Originally posted by odinriko
Is there a way to make the debuffs appear over all the nameplates without targeting/mouseovering them? I play a druid tank, and I swear that this used to show the dubuffs for all mobs, it helped a lot with my tab/lacerate sequence. Thank you for an excellent addon.
Nope sorry =/

In order for the addon to know what debuffs there are on something you have to target / mouseover the nameplate to gain the UnitGUID information.
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Unread 12-01-10, 11:22 AM  
humperdinck
A Kobold Labourer

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Incorporated Stance/Shapeshift/Aura/Presence Monitoring (Warr/Druid/Paladin/DK only options) *If turned on this ignores spec settings and only looks for stances/shapeshifts/etc.*
Outstanding. Thanks for making this addon better and better.
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Unread 12-01-10, 11:24 AM  
danltiger
A Murloc Raider
 
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Re: Debuff

With the debuff widget, mousing over a nameplate, or selecting it as a target (via click or tab works) will update the buff timers on that plate via the UnitAura() API function. So, if you tab to a mob and apply lacerate, it should appear on that plate until it expires. One catch; if the plate goes offscreen, Tidy Plates loses the tracking ID. So you'll have to target the mob or mouseover the plate to reaquire the data.

Originally posted by odinriko
Is there a way to make the debuffs appear over all the nameplates without targeting/mouseovering them? I play a druid tank, and I swear that this used to show the dubuffs for all mobs, it helped a lot with my tab/lacerate sequence. Thank you for an excellent addon.
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Tidy Plates, Tidy Threat, and Tidy Bar
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Unread 12-01-10, 07:36 PM  
humperdinck
A Kobold Labourer

Forum posts: 1
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I've been getting the following LUA error on the last couple releases. Any thoughts?

Code:
Message: Interface\AddOns\TidyPlates\widgets\TankedWidget.lua:18: attempt to call global 'IsRaidTank' (a nil value)
Time: Wed Dec  1 17:35:07 2010
Count: 6
Stack: (tail call): ?
[C]: in function `IsRaidTank'
Interface\AddOns\TidyPlates\widgets\TankedWidget.lua:18: in function `Update'
...e\AddOns\TidyPlates_ThreatPlates\Widgets\Widgets.lua:145: in function `OnUpdate'
Interface\AddOns\TidyPlates\TidyPlatesCore.lua:387: in function <Interface\AddOns\TidyPlates\TidyPlatesCore.lua:371>
Interface\AddOns\TidyPlates\TidyPlatesCore.lua:499: in function `functionToRun'
Interface\AddOns\TidyPlates\TidyPlatesCore.lua:825: in function <Interface\AddOns\TidyPlates\TidyPlatesCore.lua:822>
Interface\AddOns\TidyPlates\TidyPlatesCore.lua:893: in function <Interface\AddOns\TidyPlates\TidyPlatesCore.lua:835>

Locals: (*temporary) = 0.021000001579523
(*temporary) = <function> defined =[C]:-1
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Unread 12-01-10, 11:12 PM  
suicidalkatt
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Originally posted by humperdinck
I've been getting the following LUA error on the last couple releases. Any thoughts?
Which release of Tidy Plates is this? Beta? or Release release?
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Unread 12-01-10, 11:35 PM  
humperdinck
A Kobold Labourer

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Originally posted by suicidalkatt
Which release of Tidy Plates is this? Beta? or Release release?
Tidy Plates Beta.
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Unread 12-02-10, 07:29 AM  
suicidalkatt
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Originally posted by humperdinck
Tidy Plates Beta.

There seems to be no previous instance of "IsRaidTank" perhaps it was recently removed from blizzard API.

I'll see if I can rewrite the Widget and pass it over to danltiger.

Looking at it again, danltiger left a large portion of the widget code from the previous version out. I'm assuming he's planning to rewrite it using the 'unit.target' value.


* Edit * or I could read his latest beta changelog
Last edited by suicidalkatt : 12-02-10 at 07:44 AM.
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Unread 12-02-10, 11:14 AM  
humperdinck
A Kobold Labourer

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Originally posted by suicidalkatt

There seems to be no previous instance of "IsRaidTank" perhaps it was recently removed from blizzard API.

I'll see if I can rewrite the Widget and pass it over to danltiger.

Looking at it again, danltiger left a large portion of the widget code from the previous version out. I'm assuming he's planning to rewrite it using the 'unit.target' value.


* Edit * or I could read his latest beta changelog
Yeah, it looks like he fixed it last night/this morning. Thanks!
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Unread 12-02-10, 09:28 PM  
Eetabeetay
A Murloc Raider

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I play with my camera distance at maximum, with the /console cameradistancemaxfactor 4 command, and its causing me some issues with the nameplates. At that camera distance, the nameplates cover up practically all of the npc's/player's model. This is extremely annoying when I'm trying to right click to start auto attack and its hard to find a bit of the model sticking out, especially since in most situations the nameplate positions and/or camera angle is moving around.

First of all, I'm not missing some setting to help me with this am I.
If not, would it be possible to add a feature that allows you to start auto attack by right clicking the nameplate itself, or make a setting that offsets the nameplate itself from the npc model. Both would be cool, but either one would fix my issue.
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Unread 12-03-10, 09:13 AM  
Gorgix
A Kobold Labourer

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My main spec is DPS and my off spec is Tank. It used to be the reverse and when I was tanking the nameplates would be smaller on scale for high threat values and then get larger for lower threat values.

Under the dual spec settings I have them set as P: DPS, S: Tank.

When I look under the DPS Threat Levels tab, it has it the way I want it for DPS, small scale level for low threat and large scale for high threat. Under the Tank Threat Levels tab it has the reverse with large scale for low threat and small scale for high threat. This is how I want it but it doesn't seem to be working. When tanking in a dungeon, the nameplates take the role of DPS.

I went to the Threat Options tab and saw that it asks me to select the roll that I am currently fulfilling and it has it set as DPS (obviously this here is the problem). I have Warrior Stances enabled but it never switches to the Tanking role so that I can fix this issue.

How can I get it to recognize what role (Tank or DPS) I am filling? Or do I have to change the roll each time manually?

Also I have the Tidy Plates themes set to P: Threat Plates, S: Threat Plates

Note:
P: = Primary
S: = Secondary
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Unread 12-03-10, 09:18 AM  
suicidalkatt
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Originally posted by Eetabeetay
I play with my camera distance at maximum, with the /console cameradistancemaxfactor 4 command, and its causing me some issues with the nameplates. At that camera distance, the nameplates cover up practically all of the npc's/player's model. This is extremely annoying when I'm trying to right click to start auto attack and its hard to find a bit of the model sticking out, especially since in most situations the nameplate positions and/or camera angle is moving around.

First of all, I'm not missing some setting to help me with this am I.
If not, would it be possible to add a feature that allows you to start auto attack by right clicking the nameplate itself, or make a setting that offsets the nameplate itself from the npc model. Both would be cool, but either one would fix my issue.
I have no control on what clicking does to the nameplates. They inherit the default nameplate actions. Zooming out with your camera will eventually prevent any way of seeing the mobs due to the framesize. Offsetting the nameplates just makes it harder to click them since the mouseover click area does not translate.
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Unread 12-03-10, 09:20 AM  
suicidalkatt
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Originally posted by Gorgix
My main spec is DPS and my off spec is Tank. It used to be the reverse and when I was tanking the nameplates would be smaller on scale for high threat values and then get larger for lower threat values.

Under the dual spec settings I have them set as P: DPS, S: Tank.

When I look under the DPS Threat Levels tab, it has it the way I want it for DPS, small scale level for low threat and large scale for high threat. Under the Tank Threat Levels tab it has the reverse with large scale for low threat and small scale for high threat. This is how I want it but it doesn't seem to be working. When tanking in a dungeon, the nameplates take the role of DPS.

I went to the Threat Options tab and saw that it asks me to select the roll that I am currently fulfilling and it has it set as DPS (obviously this here is the problem). I have Warrior Stances enabled but it never switches to the Tanking role so that I can fix this issue.

How can I get it to recognize what role (Tank or DPS) I am filling? Or do I have to change the roll each time manually?

Also I have the Tidy Plates themes set to P: Threat Plates, S: Threat Plates

Note:
P: = Primary
S: = Secondary
The stance monitoring will cause the default threat system by spec to be ignored.

The roles are set when you enter combat depending on your stance, or when you change your stances.
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Unread 12-03-10, 09:32 AM  
Gorgix
A Kobold Labourer

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Originally posted by suicidalkatt
The stance monitoring will cause the default threat system by spec to be ignored.

The roles are set when you enter combat depending on your stance, or when you change your stances.
So if I disable Stance Monitoring, and under the Threat Tab select DPS (but I am in tank spec) and then enter combat, it should change the roll to Tank?
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