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Updated:08-13-11 04:18 PM
Created:01-26-10 09:08 AM
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DocsNameplates  Popular! (More than 5000 hits)

Version: r58
by: dr_AllCOM3 [More]


(Works in every language and resolution)

Installation: Unpack into your \World of Warcraft\Interface\Addons\ folder. Done!
Config ingame under Interface->Addons or with /np or /docsnp.

Please report any errors, thanks!














r58
- Debuffs fixed.
- Cast icon fixed.
- Bossplates and other useless crap removed.

r57
- Bugfixes. A lot of 'em.

r56
- Combatlog error fixed.
- Spell steal bug fixed.

r55
- Missing debuffs fix.

r54
- Debuff emphasizing!
- Totems fixed.

r53
- Custom color fix.

r52
- Bugfixes.

r51
- "Overlap" fixed.
- Size fixed.
- Some update fixes.

r50 (5.0 Beta)
-4.0.1 rescue fix.

r49 (5.0 Beta)
- Even more.


r48 (5.0 Beta)
- A lot.
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Unread 10-15-10, 12:30 PM  
Prototype
A Kobold Labourer
 
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Forum posts: 1
File comments: 84
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Helo,
hp bar threatcoloring (for dd or tank mode) dosn't work for me. The color does not change when i have aggro or not. Following error ocurs:
Code:
Date: 2010-10-15 20:24:03
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\DocsUI_Nameplates\update.lua line 922:
   attempt to index field 'hpCustomColor' (a nil value)
Debug:
   [C]: ?
   DocsUI_Nameplates\update.lua:922: color()
   DocsUI_Nameplates\update.lua:322:
      DocsUI_Nameplates\update.lua:249
   DocsUI_Nameplates\update.lua:1829:
      DocsUI_Nameplates\update.lua:1808

AddOns:
  Swatter, v3.1.14 (<%codename%>)
  Align, v
  AraBrokerGuildFriends, vr35
  AraBrokerMoney, vr12
  AraBrokerSpecSwitcher, vr8
  Attrition, v2.4.3-1.4
  BagnonForever, v1.1.2
  BagnonTooltips, v
  Bagsy, v3.3-1.0
  Bartender4, v4.4.2
  BasicMinimap, v1.73
  BrokerDBMRangecheck, v1.01a
  BrokerRecountStats, vr32
  Buffology, v1.1
  Butsu, v2.0.1
  ChatSounds, v
  Combuctor, v2.2.3
  CombuctorSets, v
  DBMCore, v
  DocsUINameplates, v5.0
  EquipCompare, v2.18
  Fizzle, vv1.5.1
  InFlightLoad, v3.3.005
  Jobber, v30300.1
  kgPanels, v1.5.4
  Mapster, v1.3.10
  MoveAnything, v11.b3.1
  myCalc, v1.3
  Nefport, v1.0.0006
  Omen, v3.0.10
  OmniCC, v3.1.4
  oUF, v1.5.2
  oUFNivaya, v
  PhanxChat, v4.0.1.111
  picoEXP, v3.1.0.3
  PowerAuras, v3.0.0W
  Progress, v3.3.0.19
  Recount, v
  sellgrey, v3.3.5
  SoulBurned, v1.2
  StatBlockCoords, v2.1.2
  StatBlockFPS, v2.1.2
  StatBlockLatency, v2.1.2
  StatBlockMemory, v2.1.2
  StatBlockRaidDPS, v2.1.2
  StatBlockTimeInFight, v2.1.2
  StatBlockZoneText, v2.1.2
  StatBlockCore, v2.67
  tekticles, v3.3.0.11
  TipTac, v10.10.12
  TipTacItemRef, v10.10.12
  TipTacTalents, v10.10.12
  BlizRuntimeLib_deDE v4.0.1.40000 <eu>
  (ck=494)
Last edited by Prototype : 10-15-10 at 12:34 PM.
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Unread 10-15-10, 11:05 AM  
Nazster
A Kobold Labourer

Forum posts: 1
File comments: 11
Uploads: 0
Hello, just started using these and I must admit I really really enjoy this mod. I haven't been able to find a tutorial and being relatively new to wow and mods (in general) thus I am asking the following questions. Apologies for asking questions that may seem newbish.

1. Is it possible to show combo points on the nameplates? And if so, how do I go about doing so?

2. Is it possible to show my poisons and stack size? If so how do I set up in options?

3. Is there a setup option where-in I can set nameplates to be sized relative to distance from me? IE: Farther away are smaller than those directly in front of me?

Ty in advance for any and all help! Again...very nice mod and well designed!
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Unread 10-15-10, 01:20 AM  
dr_AllCOM3
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Forum posts: 40
File comments: 275
Uploads: 15
Re: Mouseovers

Originally posted by DaemonSambe
Have you noticed how really difficult it is to get to a mailbox in IF or SW? The entire nameplate frame of the 10 people standing in front of the box makes it impossible to reach. There's just a really large bit of area between the toon and the top of the name frame (which is only text).
Not really sure what all of that mouseover stuff is helping, but can it be turned off?
The resizing is broken atm.


Originally posted by Imrtlsk8er
Why is Overlap acting so wierd.. pre 4.0 Nameplates would cover eachother completely. But now they hit a median point were they rotate themselves; and sometimes are SOO far off from the actually NPC or player that it belongs too that its floating in the middle of nowhere.

Its like there two Similar Polarity magnates that are playing a Ping Pong game of who can push each other the furthest away.

-- Mouseover Highlight -- Seems akward; it just creates a SOLID White Rectangle with mabye 60% Opacity over the player name; and it just looks god awful. -- SS here http://img89.imageshack.us/img89/495...1410210001.jpg
The Druid is also messed up if you can tell. The nameplates act all wierd. Is it probably Blizzards API changes; which is Plum fking stupid.
The Highlighted name is for the mage on the elekk; look how far its pushed to the side because of other players unit frames. They REFUSE to overlap themselves like in pre 4.0.

I hope there is a call back API that will allow them to overlap completely; because if it.. this just makes nameplates the most annoying thing in a 25m Raid and in town. >.>

Thanks ahead of time.
Blizz changed the nameplate behaviour totally (and kept the options secret), I have to test a little over the weekend. Mine behave normally, but I changed the behaviour a few times.
Highlight are tricky. They're always on top, that limits my options for their placement.
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Unread 10-14-10, 10:04 PM  
Imrtlsk8er
A Kobold Labourer

Forum posts: 0
File comments: 10
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Overlapping?! Highlighting?!

Why is Overlap acting so wierd.. pre 4.0 Nameplates would cover eachother completely. But now they hit a median point were they rotate themselves; and sometimes are SOO far off from the actually NPC or player that it belongs too that its floating in the middle of nowhere.

Its like there two Similar Polarity magnates that are playing a Ping Pong game of who can push each other the furthest away.

-- Mouseover Highlight -- Seems akward; it just creates a SOLID White Rectangle with mabye 60% Opacity over the player name; and it just looks god awful. -- SS here http://img89.imageshack.us/img89/495...1410210001.jpg
The Druid is also messed up if you can tell. The nameplates act all wierd. Is it probably Blizzards API changes; which is Plum fking stupid.
The Highlighted name is for the mage on the elekk; look how far its pushed to the side because of other players unit frames. They REFUSE to overlap themselves like in pre 4.0.

I hope there is a call back API that will allow them to overlap completely; because if it.. this just makes nameplates the most annoying thing in a 25m Raid and in town. >.>

Thanks ahead of time.
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Unread 10-14-10, 07:40 PM  
DaemonSambe
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Mouseovers

Have you noticed how really difficult it is to get to a mailbox in IF or SW? The entire nameplate frame of the 10 people standing in front of the box makes it impossible to reach. There's just a really large bit of area between the toon and the top of the name frame (which is only text).
Not really sure what all of that mouseover stuff is helping, but can it be turned off?
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Unread 10-14-10, 06:45 PM  
ichik
A Murloc Raider
 
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Code:
[04:41:33] Interface\AddOns\DocsUI_Nameplates\update.lua:812: attempt to index field '?' (a nil value)
[C]: ?
Interface\AddOns\DocsUI_Nameplates\update.lua:812: in function `color'
Interface\AddOns\DocsUI_Nameplates\update.lua:322: in function <Interface\AddOns\DocsUI_Nameplates\update.lua:249>
Interface\AddOns\DocsUI_Nameplates\update.lua:1829: in function <Interface\AddOns\DocsUI_Nameplates\update.lua:1808>
Got spammed when PvP turned on for coloring.
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Unread 10-14-10, 01:17 AM  
dr_AllCOM3
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Originally posted by Forty
a SS of 4 mobs, 2 nameplates are appearing as they should, and the other 2 are not. Any idea what might be causing this and how can I fix it? I'm using the debuffs as a dot timer basically.
Looks like two nameplate addons at the same time. That doesn't work.


Originally posted by Imrtlsk8er
But I did not read anywhere that you were removing the Totem Icons. If you haven't is there a reason why they are not working in your current r50?
That's because I had to take out all the totem spell id's. They have changed a lot. You'll have to wait a few days (PvP is horrible atm anyway).
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Unread 10-13-10, 06:21 PM  
Imrtlsk8er
A Kobold Labourer

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Totems..

Love your addon. After I found it about 3 months ago. I have been unable to put it down. I like all the functionality behind it.

But I did not read anywhere that you were removing the Totem Icons. If you haven't is there a reason why they are not working in your current r50?

I have done a fresh install and whether I am in combat in a Group/Raid/Resting/Solo it only shows the name.

I checked the config and have everything set up right? Ill double check all the profiles again. But I remember using ToksUI for the icons to work.

Thanks ahead of time.

-- EDIT --
Seems like I cannot remove it from displaying a "Small" thin white light when I target someone.. Like a highlight? I do not recall that. I first thought it maybe the Health Bar; but I assume I was wrong.

Seems like Overlap is causing issues also. Most Frames go sporadic and starting moving on there on trying to find a spot.
Last edited by Imrtlsk8er : 10-13-10 at 06:29 PM.
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Unread 10-13-10, 06:20 PM  
Forty
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I just want to say this is one of my must-have addons, especially for tanking, but is also amazing for dps.

I just downloaded the latest version and it's working for the most part. Here's a SS of 4 mobs, 2 nameplates are appearing as they should, and the other 2 are not. Any idea what might be causing this and how can I fix it? I'm using the debuffs as a dot timer basically.

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Unread 10-13-10, 02:53 PM  
Greevir
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Originally posted by dr_AllCOM3
They're optional, you have to enable them. There was a huge checkbox in the preset screen .
Oh geez.... thanks, lol.
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Unread 10-13-10, 02:50 PM  
dr_AllCOM3
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Originally posted by Greevir
Still no bars though? Or is mine just messed up?
They're optional, you have to enable them. There was a huge checkbox in the preset screen .
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Unread 10-13-10, 02:35 PM  
Greevir
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Still no bars though? Or is mine just messed up?
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Unread 10-13-10, 01:46 PM  
dr_AllCOM3
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Re: Cant seem to get it to work

Originally posted by triwave
EDIT- Didnt see that r50 came out, verified it works even without the fix command, thanks doc <3
Good to hear that.
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Unread 10-13-10, 01:38 PM  
triwave
A Kobold Labourer

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Cant seem to get it to work

EDIT- Didnt see that r50 came out, verified it works even without the fix command, thanks doc <3


******************************
Hey I just installed the latest beta from here, and even with the /console bloattest 1 fix its not working. I still do not see any np's; Should I just wait for you to update the addon, I wouldn't mind, but if you got it to work I should be able to as well. :'(
Last edited by triwave : 10-13-10 at 01:41 PM.
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Unread 10-13-10, 01:21 PM  
dr_AllCOM3
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Oh, wait. The old beta fix seems to work.

Use this ingame:
/console bloattest 1

Or just download the latest version. It's included there.
Last edited by dr_AllCOM3 : 10-13-10 at 01:34 PM.
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