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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,632
Favorites:978
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 10-05-11, 06:33 AM  
pitschi
A Murloc Raider

Forum posts: 5
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Good Textures, good Coding, good new Stuff.
Too bad that shitty font, want the RealUI 6 Font back -.-
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Unread 10-05-11, 06:21 AM  
Cruciatum
A Kobold Labourer

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Originally posted by Morrtin
I don't manage it to look like in version 6.

Is this even possible? If yes, a hint to the right direction would help. I have no problem to customize it myself every time when a update comes out ;-)
I'm in the exact same boat as you, I love this UI but the new font hurts my eyes and doesn't seem to scale properly on my resolution (1650x1080) to the point of it being unreadable.

I've been trying to play around with it all day, and I think the reason why you can't make it look like it used to is that there appears to be no way to get a Shadow on the font.

It's either Outline, monochrome or nothing. The same issue with the chat windows as well.

I know this is a lot of ask of the author, but is there any way you could consider allowing a way to get the fonts back to the way they were in v6? Perhaps a very short how-to on the subject?

I adore everything else in this UI and really want to keep using it.

Many thanks
Last edited by Cruciatum : 10-05-11 at 06:23 AM.
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Unread 10-05-11, 02:57 AM  
Nibelheim
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Before I head off, I think I found cause of "pausing". It seems Grid is a likely culprit. Ran a BG without Grid and the pausing disappeared. I'd suggest try disabling GridStatusFastHealth, and see if that helps.
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Unread 10-05-11, 02:52 AM  
Morrtin
A Kobold Labourer
 
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Originally posted by Nibelheim
Replacing those fonts with the font from RealUI 6 should work. Then you can change font styling in respective addon configuration windows, and /realui > Fonts for nibRealUI stuff. Unit Frames will need to be changed through code, so not easy there.

I should get to bed, need my rest
Thanks then I will keep playing around ;-)

One think I realized right now.

The information "C S T A Q O G P D ?" was changeable in version 6 due SLDataText. I changed it to the German short cuts. "C P N Y L O J H I K ?" It is not a big deal but would make it little bit easier to hit the right key ;-)

Edit: And have a good night... I just woke up *gg*
Last edited by Morrtin : 10-05-11 at 02:53 AM.
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Unread 10-05-11, 02:41 AM  
Nibelheim
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Replacing those fonts with the font from RealUI 6 should work. Then you can change font styling in respective addon configuration windows, and /realui > Fonts for nibRealUI stuff. Unit Frames will need to be changed through code, so not easy there.

I should get to bed, need my rest
Last edited by Nibelheim : 10-05-11 at 02:42 AM.
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Unread 10-05-11, 02:34 AM  
Morrtin
A Kobold Labourer
 
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Thanks for fixing:

*) movable windows: Calendar, Professions, Achievements are working
*) Short Buffs don't display at top right corner anymore
*) telling me where to find the clock format change option ;-)

I am missing the option Gold at /realui > Info Line > Other because I don't use akrinventory. I find it to much for me. I don't like how it sorts the bags and I don't like it to collect all data from all my bags. Therefore I use onebag3 and that is enough for me. Therefore I was adding the Gold option in SLDataText in version 6.

But my big personal problem is, that I somehow can't get used to this pixel font. Even settings are looking good (as you said to my pictures) I feel it looks wrong. I think I like the smooth edges from FRIZQT__.TTF way better.

Is there a technical reason why you switched to pixel1.ttf?
And is there a way for me to customize it myself so I get back frizqt?

I already tried to change the fonts from

Interface\AddOns\Masque_RealUI\Font\pixel1.ttf
Interface\AddOns\oUF_RealUI\media\pixel1.ttf
Interface\AddOns\SharedMedia_MyMedia\font\pixel1.ttf
Interface\AddOns\SharedMedia_MyMedia\font\standard.ttf

by renaming frizqt to pixel1 and standard and played with the UI scaling but I don't manage it to look like in version 6.

Is this even possible? If yes, a hint to the right direction would help. I have no problem to customize it myself every time when a update comes out ;-)

Sorry for the long post and my personal dislikes. Hope you don't get me wrong. I love you UI and I find your work awesome and the response time here is amazing. I know it is not possible to make every one happy, but I have to ask
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Unread 10-05-11, 02:22 AM  
Nibelheim
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Originally posted by johann_fh
I am getting a lot of what feels like "skipped frames" during a 40 man battleground - that's the best way I can describe it. anyone have the same problem?
Yep, reported problem. May take me a few days to isolate what it is.
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Unread 10-05-11, 02:07 AM  
johann_fh
A Kobold Labourer
 
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I am getting a lot of what feels like "skipped frames" during a 40 man battleground - that's the best way I can describe it. anyone have the same problem?
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Unread 10-05-11, 12:01 AM  
Nibelheim
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- By the way, what was it again that allowed for procs to show up in the middle of the screen? It's been so long since I've seen it I forgot it existed. Now I'm trying to tank in Prot and keep getting a Overpower proc.
Spell Alerts? MSBT?
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Unread 10-04-11, 11:34 PM  
aUsCkEs
A Kobold Labourer

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Originally posted by Nibelheim
Should be able to adjust the UI Scale in the Graphics options after a UI reload, after unticking it.
I guess I had to tick back the one from Blizzard. Now it works, thanks.

*Please disregard whatever I said about Bagnon and Power Auras.
*Right. Raven.

[off-topic]
- By the way, what was it again that allowed for procs to show up in the middle of the screen? It's been so long since I've seen it I forgot it existed. Now I'm trying to tank in Prot and keep getting a Overpower proc.
Har! Love to keep Nib busy.
Last edited by aUsCkEs : 10-04-11 at 11:53 PM.
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Unread 10-04-11, 11:28 PM  
Nibelheim
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Originally posted by aUsCkEs
Right. Unticked, nothing changed. No new options.
Should be able to adjust the UI Scale in the Graphics options after a UI reload, after unticking it.
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Unread 10-04-11, 11:21 PM  
aUsCkEs
A Kobold Labourer

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Originally posted by joypunk
/realui -> RealUI Core -> UNTICK UI Scaler.
Right. Unticked, nothing changed. No new options.

And quoting from my last post:

Is Bagnon not supposed to work with this version just yet or am I doing something wrong?
Anew:

Power Aura doesn't seem to like it either.

And can't see one's mount. I'll re-install everything again and see what I get.

By the way, what was it again that allowed for procs to show up in the middle of the screen? It's been so long since I've seen it I forgot it existed. Now I'm trying to tank in Prot and keep getting a Overpower proc. Lawdly lawld.
Last edited by aUsCkEs : 10-04-11 at 11:31 PM.
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Unread 10-04-11, 11:02 PM  
Nibelheim
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Re: Re: Re: Re: Re: Re: Re: Re: Pausing

Originally posted by joypunk
You know, it was worst for me on Majordomo, too.
Hmm, I might be seeing a pattern.
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Unread 10-04-11, 11:02 PM  
joypunk
A Scalebane Royal Guard

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Originally posted by aUsCkEs
WEWT, came sooner than I expected! Let's test this maid out!

Felt bad to make another post, so I'll just edit this one out with questions.

First one:

Where can I scale the UI? It all looks too big for my likings. Back on the old one, I used the minimum scaling possible, and it was perfect for me.
/realui -> RealUI Core -> UNTICK UI Scaler.
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Unread 10-04-11, 11:00 PM  
joypunk
A Scalebane Royal Guard

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Re: Re: Re: Re: Re: Re: Re: Pausing

Originally posted by Tbs098
Oh thank god it's not just me. I get these too. Notably during combat changes and each time Majordomo Staghelm switches forms.
You know, it was worst for me on Majordomo, too.
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