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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-22-14 10:43 AM
Created:02-24-10 04:22 PM
Downloads:339,456
Favorites:1,026
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r9
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r9
Last Updated: 22 Dec






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI
New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r9
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
EasyMail
Grid2
nibRealUI


Enhancements
Arena prep frames have been added.
Added options for Arena frames
Clicking the "Take All" button will now delete that mail if it's from the Postmaster. (thanks darkancient)
Updated skin for the World State Frame.
Helm and Cloak toggles are now checkboxes.
Grid2 now has suport for Highmaul debuffs.


Fixes
The target cast bar no longer sometimes turns blue.
Party frames while in the garrison will now only show if actually in a party.
UI scale will now properly scale the UI
Text on Garrison alerts are now visible.
Alert frames should no longer sometimes drift down the screen.
The player absorb bar is now properly clamped to the healthbar.




Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (7)
File Name
Version
Size
Author
Date
8.1 r8a
10MB
Nibelheim
11-23-14 01:37 PM
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 10-04-11, 08:53 PM  
Nibelheim
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Re: Re: Re: Pausing

Originally posted by Fadasma
Mainly right before any raid wide AoE so far
I see. I'll run some 5-mans and do some more CPU profiling, see if anything pops up as being overly intensive. Possible culprits are either an inefficient addon, or Raven/Grid. How powerful is your PC?
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Unread 10-04-11, 08:50 PM  
Fadasma
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Re: Re: Pausing

Originally posted by Nibelheim
How often are the pauses?
Mainly right before any raid wide AoE so far
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Unread 10-04-11, 08:48 PM  
Nibelheim
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Re: Pausing

Originally posted by Fadasma
I'm noticing a slight lag/pauses when theres raid aoe or anything that affects more than one person. Should I just do another clean install?
How often are the pauses?
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Unread 10-04-11, 08:45 PM  
Fadasma
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Pausing

I'm noticing a slight lag/pauses when theres raid aoe or anything that affects more than one person. Should I just do another clean install?
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Unread 10-04-11, 08:45 PM  
Gethe
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Is there any way to move the raid Control frame? It's covering the minimap text
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Unread 10-04-11, 08:34 PM  
Nibelheim
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Originally posted by joypunk
Just curious, there's a bar between the players health frame and power frame that changes colors. What is this?
Inc damage/healing.
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Unread 10-04-11, 08:34 PM  
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[quote]Originally posted by rcheung
[b]
Originally posted by Nibelheim
/nibminimap > Information > Position

I don't see a function under there that will give me the option to re-display/enable the location/coordinate text under the minimap.

I noticed that when I reload my UI, it shows up for a second and then fades away. Probably incompatibility with Carbonite, but I'm not sure.
Can you post a screenshot please?
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Unread 10-04-11, 08:20 PM  
rcheung
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[quote]Originally posted by Nibelheim
[b]/nibminimap > Information > Position

I don't see a function under there that will give me the option to re-display/enable the location/coordinate text under the minimap.

I noticed that when I reload my UI, it shows up for a second and then fades away. Probably incompatibility with Carbonite, but I'm not sure.'

Update: Yeah, I disabled Carbonite and the location/coordinates show up again. Can't figure out what part of Carbonite is messing with it though. Any ideas?
Last edited by rcheung : 10-04-11 at 08:34 PM.
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Unread 10-04-11, 08:17 PM  
joypunk
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Just curious, there's a bar between the players health frame and power frame that changes colors. What is this?
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Unread 10-04-11, 08:10 PM  
Nibelheim
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Originally posted by litesung
I use 1366x768 on my laptop, and 1400x900 on my monitor... will I have any issues when switching?

(It's always 1366x768 windowed, and 1400x900 fullscreen)
No issues.
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Unread 10-04-11, 08:07 PM  
litesung
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Originally posted by Nibelheim
Maybe not -all- resolutions, 800x600 could be kind of tough. But 1280 / 768 may be possible.
I use 1366x768 on my laptop, and 1400x900 on my monitor... will I have any issues when switching?

(It's always 1366x768 windowed, and 1400x900 fullscreen)
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Unread 10-04-11, 08:05 PM  
Nibelheim
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Hmm, they work for me here. I'll need to look into it.
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Unread 10-04-11, 07:58 PM  
Syphôn
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Bigger issue, I can't get to my specific macro's or use them @_@!
Code:
 <event>ADDON_ACTION_BLOCKED:AddOn 'Aurora' tried to call the protected function 'EditMacro()'.
<in C code>: in function `EditMacro'
Blizzard_MacroUI\Blizzard_MacroUI.lua:363: in function `MacroFrame_SaveMacro'
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
Code:
<event>ADDON_ACTION_BLOCKED:AddOn 'Aurora' tried to call the protected function 'PickupMacro()'.
<in C code>: in function `PickupMacro'
<string>:"*:OnDragStart":1: in function <[string "*:OnDragStart"]:1>
Code:
<event>ADDON_ACTION_BLOCKED:AddOn 'Aurora' tried to call the protected function 'EditMacro()'.
<in C code>: in function `EditMacro'
Blizzard_MacroUI\Blizzard_MacroUI.lua:363: in function `MacroFrame_SaveMacro'
Blizzard_MacroUI\Blizzard_MacroUI.lua:143: in function `MacroButton_OnClick'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
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Last edited by Syphôn : 10-04-11 at 08:01 PM.
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Unread 10-04-11, 07:49 PM  
Nibelheim
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Originally posted by litesung
Awesome!

I'm wondering though, will 7 be able to work with all resolutions in the future similarly to how previous versions did? (Without modification)
Maybe not -all- resolutions, 800x600 could be kind of tough. But 1280 / 768 may be possible.
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Unread 10-04-11, 07:40 PM  
litesung
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Originally posted by Nibelheim
For 1366 x 768, it seems that either moving Grid, or removing an action bar will get it to fit. I'll have to do some proper messing around and see if I can get a layout made for it.
Awesome!

I'm wondering though, will 7 be able to work with all resolutions in the future similarly to how previous versions did? (Without modification)
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