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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-23-14 01:37 PM
Created:02-24-10 04:22 PM
Downloads:338,665
Favorites:1,024
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r8a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r8 a
Last Updated: 23 Nov






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI
New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


Post A Reply Comment Options
Unread 08-20-11, 07:59 PM  
aUsCkEs
A Kobold Labourer

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File comments: 52
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Re: XP Bar

Originally posted by silopanna
Stupid Question, but i cant seem to find or get the XP Bar to show. What is the command or its location in the realui interface?

Thanks
u mean this? just wanted to make sure you're not missing it, or thinking it was something/somewhere else

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Unread 08-19-11, 10:14 PM  
silopanna
A Kobold Labourer

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XP Bar

Stupid Question, but i cant seem to find or get the XP Bar to show. What is the command or its location in the realui interface?

Thanks
Last edited by silopanna : 08-20-11 at 04:51 PM.
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Unread 08-19-11, 07:14 AM  
Recursion
A Kobold Labourer

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I know that this is a pretty class-specific mod, but how difficult would it be to implement something like this into RealUI?

MageManaBar

I don't even care about most of the functionality, I'm really just looking for one thing: As an arcane mage, it's incredibly important to focus on what my actual mana is at, not including procs from Darkmoon cards, potions, tailoring enchants, power torrent enchants, etc.

This mod shows your mana pool as if these didn't proc, so when Darkmoon Card: Volcano procs, it'll still show me at 95% mana, instead of dropping me into the 70's, so I can manage effectively and not waste any mana when the proc falls off.

Normally I would just download the mod and use that in conjunction with RealUI, but I've made such a habit of having a clean interface these days that I'd rather I found a way to implement it directly.
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Unread 08-18-11, 06:44 PM  
tresser
A Fallenroot Satyr

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uh



[20:44:23]2. <event>ADDON_ACTION_BLOCKED:AddOn 'Skinner' tried to call the protected function 'RaidGroup1:ClearAllPoints()'.
<in C code>: in function `ClearAllPoints'
Skinner-b4.14480.2\Skinner.lua:1065: in function <Interface\AddOns\Skinner\Skinner.lua:1027>
Skinner-b4.14480.2\Skinner.lua:1091: in function `moveObject'
Skinner-b4.14480.2\CharacterFrames2.lua:295: in function `RaidUI'
Skinner-b4.14480.2\CharacterFrames2.lua:112: in function <Interface\AddOns\Skinner\CharacterFrames2.lua:6>
(tail call): ?:
<in C code>: in function `xpcall'
Skinner-b4.14480.2\UtilFuncs.lua:93: in function <Interface\AddOns\Skinner\UtilFuncs.lua:91>
(tail call): ?:
Skinner-b4.14480.2\AddonFrames.lua:23: in function <Interface\AddOns\Skinner\AddonFrames.lua:3>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5:164: in function <...rkInventory\Externals\Ace3-AceTimer\AceTimer-3.0.lua:138>

---
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Unread 08-18-11, 02:29 PM  
Flockrock
A Deviate Faerie Dragon
 
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AddOn Compiler - Click to view compilations

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What's the name of your mount?
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Unread 08-18-11, 11:52 AM  
Tzalix
A Kobold Labourer

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First of all I'd like to thank you for this wonderful UI, I've been using it for quite some time and I'm very satisfied with it.

However, a problem has arisen for me...
*Snip*

Again, thank you for this wonderful UI pack and I'm sorry for taking up your time with this

Edit: Sorry for taking up your time, after making a full clean reinstall of RealUI the problem fixed itself, most likely something went wrong with my WTF files. Again, sorry and have a good day^^
Last edited by Tzalix : 08-18-11 at 12:31 PM.
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Unread 08-18-11, 07:00 AM  
mouffes
A Defias Bandit

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Amazing UI, but one small problem - when using NPCScan Overlay, the minimap overlay shape is circular and not square. Is this an NPCScan Overlay problem, or is there a switch in a lua file that I can play with? Cheers!
Last edited by mouffes : 08-18-11 at 07:52 AM.
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Unread 08-17-11, 11:27 PM  
Nibelheim
local roygbi-
 
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Crap. All this time I had HZ backwards. You want it unticked under the Battlegrounds tab in Grid Layout Changer :/ That'll fix it up.
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Unread 08-17-11, 11:04 PM  
aUsCkEs
A Kobold Labourer

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Originally posted by Nibelheim
When this happens again, see if /grid > Layout tab > Horizontal Groups is ticked or not
Well yeah, it was, but I tried messing with checkboxes and none helped, though in the end all I had to do was to move the frames - taking in consideration took me 30 mins to find the option to enable the little moving bar on top of the grid.
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Unread 08-17-11, 03:52 PM  
Nibelheim
local roygbi-
 
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Originally posted by aUsCkEs
It wasn't, but I tried turning it on, and looks the same.
When this happens again, see if /grid > Layout tab > Horizontal Groups is ticked or not
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Unread 08-17-11, 01:25 AM  
Nibelheim
local roygbi-
 
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Re: Galdius

Originally posted by Syphôn
Is there anyway you might be able to make a profile for gladius for the arena frames? It would be very much appreciated and a lot easier to read than the current arena frames not to mention more helpful with trinkets and certain abilities and such.
Been too long since I arena'd (3 years) and never used the addon, so I'm not in a good position to do so, unfortunately.
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Unread 08-17-11, 01:20 AM  
Syphôn
A Defias Bandit
 
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Galdius

Is there anyway you might be able to make a profile for gladius for the arena frames? It would be very much appreciated and a lot easier to read than the current arena frames not to mention more helpful with trinkets and certain abilities and such.

Thanks in advance your your UI and your ongoing updates and quick replies~
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Last edited by Syphôn : 08-17-11 at 01:21 AM.
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Unread 08-15-11, 04:12 PM  
Nibelheim
local roygbi-
 
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Originally posted by Kraindi
Thanks for great UI! I would like to try changing font which is used on player and targets power/mana text but haven't found that option. Can you tell me how to do this?

edit: Also targets (+its target) name font
/pb > Layout editor > Player > Texts tab > Select the text you wish to change > Font

There's two font settings under Texts tab. One is a "default" font setting, then each Lua text has it's own font setting.


Originally posted by Julchen
it would be nice if one can change the marker alpha so it match the backdrop alpha.

Code:
settings.markers = {}
	local MarkerTemplate = {
		position = 0,
		color = {r=0, g=0, b=0},
		alpha = 0.05,
		height = 3,
	}
changing alpha doesnt do anything
IceHUD's markers are a little complex, and don't handle alphas very well. That field was left in there from previous attempts to get it to work.
Last edited by Nibelheim : 08-15-11 at 04:13 PM.
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Unread 08-15-11, 03:56 PM  
Julchen
A Deviate Faerie Dragon

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it would be nice if one can change the marker alpha so it match the backdrop alpha.

Code:
settings.markers = {}
	local MarkerTemplate = {
		position = 0,
		color = {r=0, g=0, b=0},
		alpha = 0.05,
		height = 3,
	}
changing alpha doesnt do anything
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Unread 08-15-11, 01:02 PM  
Kraindi
A Kobold Labourer
 
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Thanks for this great UI

Thanks for great UI! I would like to try changing font which is used on player and targets power/mana text but haven't found that option. Can you tell me how to do this?

This picture shows what I'm talking about:



edit: Also targets (+its target) name font
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The Eyecandy.
Last edited by Kraindi : 08-15-11 at 01:09 PM.
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