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Updated:02-24-17 12:36 PM
Created:02-24-10 04:22 PM
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r19e
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19e
Last Updated: Feb 24






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19e - Feb 24, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.




8.1 r19d - Feb 23, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.




8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 08-20-11, 07:59 PM  
aUsCkEs
A Kobold Labourer

Forum posts: 0
File comments: 52
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Re: XP Bar

Originally posted by silopanna
Stupid Question, but i cant seem to find or get the XP Bar to show. What is the command or its location in the realui interface?

Thanks
u mean this? just wanted to make sure you're not missing it, or thinking it was something/somewhere else

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Unread 08-19-11, 10:14 PM  
silopanna
A Kobold Labourer

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XP Bar

Stupid Question, but i cant seem to find or get the XP Bar to show. What is the command or its location in the realui interface?

Thanks
Last edited by silopanna : 08-20-11 at 04:51 PM.
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Unread 08-19-11, 07:14 AM  
Recursion
A Kobold Labourer

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I know that this is a pretty class-specific mod, but how difficult would it be to implement something like this into RealUI?

MageManaBar

I don't even care about most of the functionality, I'm really just looking for one thing: As an arcane mage, it's incredibly important to focus on what my actual mana is at, not including procs from Darkmoon cards, potions, tailoring enchants, power torrent enchants, etc.

This mod shows your mana pool as if these didn't proc, so when Darkmoon Card: Volcano procs, it'll still show me at 95% mana, instead of dropping me into the 70's, so I can manage effectively and not waste any mana when the proc falls off.

Normally I would just download the mod and use that in conjunction with RealUI, but I've made such a habit of having a clean interface these days that I'd rather I found a way to implement it directly.
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Unread 08-18-11, 06:44 PM  
tresser
An Aku'mai Servant

Forum posts: 35
File comments: 28
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uh



[20:44:23]2. <event>ADDON_ACTION_BLOCKED:AddOn 'Skinner' tried to call the protected function 'RaidGroup1:ClearAllPoints()'.
<in C code>: in function `ClearAllPoints'
Skinner-b4.14480.2\Skinner.lua:1065: in function <Interface\AddOns\Skinner\Skinner.lua:1027>
Skinner-b4.14480.2\Skinner.lua:1091: in function `moveObject'
Skinner-b4.14480.2\CharacterFrames2.lua:295: in function `RaidUI'
Skinner-b4.14480.2\CharacterFrames2.lua:112: in function <Interface\AddOns\Skinner\CharacterFrames2.lua:6>
(tail call): ?:
<in C code>: in function `xpcall'
Skinner-b4.14480.2\UtilFuncs.lua:93: in function <Interface\AddOns\Skinner\UtilFuncs.lua:91>
(tail call): ?:
Skinner-b4.14480.2\AddonFrames.lua:23: in function <Interface\AddOns\Skinner\AddonFrames.lua:3>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5:164: in function <...rkInventory\Externals\Ace3-AceTimer\AceTimer-3.0.lua:138>

---
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Unread 08-18-11, 02:29 PM  
Flockrock
A Deviate Faerie Dragon
 
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AddOn Compiler - Click to view compilations

Forum posts: 14
File comments: 81
Uploads: 1
What's the name of your mount?
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Unread 08-18-11, 11:52 AM  
Tzalix
A Kobold Labourer

Forum posts: 1
File comments: 3
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First of all I'd like to thank you for this wonderful UI, I've been using it for quite some time and I'm very satisfied with it.

However, a problem has arisen for me...
*Snip*

Again, thank you for this wonderful UI pack and I'm sorry for taking up your time with this

Edit: Sorry for taking up your time, after making a full clean reinstall of RealUI the problem fixed itself, most likely something went wrong with my WTF files. Again, sorry and have a good day^^
Last edited by Tzalix : 08-18-11 at 12:31 PM.
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Unread 08-18-11, 07:00 AM  
mouffes
A Defias Bandit

Forum posts: 2
File comments: 22
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Amazing UI, but one small problem - when using NPCScan Overlay, the minimap overlay shape is circular and not square. Is this an NPCScan Overlay problem, or is there a switch in a lua file that I can play with? Cheers!
Last edited by mouffes : 08-18-11 at 07:52 AM.
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Unread 08-17-11, 11:27 PM  
Nibelheim
local roygbi-
 
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Featured Addon Author

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Crap. All this time I had HZ backwards. You want it unticked under the Battlegrounds tab in Grid Layout Changer :/ That'll fix it up.
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Unread 08-17-11, 11:04 PM  
aUsCkEs
A Kobold Labourer

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File comments: 52
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Originally posted by Nibelheim
When this happens again, see if /grid > Layout tab > Horizontal Groups is ticked or not
Well yeah, it was, but I tried messing with checkboxes and none helped, though in the end all I had to do was to move the frames - taking in consideration took me 30 mins to find the option to enable the little moving bar on top of the grid.
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Unread 08-17-11, 03:52 PM  
Nibelheim
local roygbi-
 
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Forum posts: 1600
File comments: 2305
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Originally posted by aUsCkEs
It wasn't, but I tried turning it on, and looks the same.
When this happens again, see if /grid > Layout tab > Horizontal Groups is ticked or not
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Unread 08-17-11, 01:25 AM  
Nibelheim
local roygbi-
 
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Re: Galdius

Originally posted by Syphôn
Is there anyway you might be able to make a profile for gladius for the arena frames? It would be very much appreciated and a lot easier to read than the current arena frames not to mention more helpful with trinkets and certain abilities and such.
Been too long since I arena'd (3 years) and never used the addon, so I'm not in a good position to do so, unfortunately.
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Unread 08-17-11, 01:20 AM  
Syphôn
A Defias Bandit
 
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Galdius

Is there anyway you might be able to make a profile for gladius for the arena frames? It would be very much appreciated and a lot easier to read than the current arena frames not to mention more helpful with trinkets and certain abilities and such.

Thanks in advance your your UI and your ongoing updates and quick replies~
__________________
Last edited by Syphôn : 08-17-11 at 01:21 AM.
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Unread 08-15-11, 04:12 PM  
Nibelheim
local roygbi-
 
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Forum posts: 1600
File comments: 2305
Uploads: 50
Originally posted by Kraindi
Thanks for great UI! I would like to try changing font which is used on player and targets power/mana text but haven't found that option. Can you tell me how to do this?

edit: Also targets (+its target) name font
/pb > Layout editor > Player > Texts tab > Select the text you wish to change > Font

There's two font settings under Texts tab. One is a "default" font setting, then each Lua text has it's own font setting.


Originally posted by Julchen
it would be nice if one can change the marker alpha so it match the backdrop alpha.

Code:
settings.markers = {}
	local MarkerTemplate = {
		position = 0,
		color = {r=0, g=0, b=0},
		alpha = 0.05,
		height = 3,
	}
changing alpha doesnt do anything
IceHUD's markers are a little complex, and don't handle alphas very well. That field was left in there from previous attempts to get it to work.
Last edited by Nibelheim : 08-15-11 at 04:13 PM.
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Unread 08-15-11, 03:56 PM  
Julchen
A Deviate Faerie Dragon

Forum posts: 17
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it would be nice if one can change the marker alpha so it match the backdrop alpha.

Code:
settings.markers = {}
	local MarkerTemplate = {
		position = 0,
		color = {r=0, g=0, b=0},
		alpha = 0.05,
		height = 3,
	}
changing alpha doesnt do anything
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Unread 08-15-11, 01:02 PM  
Kraindi
A Kobold Labourer
 
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Thanks for this great UI

Thanks for great UI! I would like to try changing font which is used on player and targets power/mana text but haven't found that option. Can you tell me how to do this?

This picture shows what I'm talking about:



edit: Also targets (+its target) name font
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The Eyecandy.
Last edited by Kraindi : 08-15-11 at 01:09 PM.
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