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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-23-14 01:37 PM
Created:02-24-10 04:22 PM
Downloads:338,999
Favorites:1,025
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r8a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r8 a
Last Updated: 23 Nov






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI
New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 06-24-11, 10:27 AM  
Morrtin
A Kobold Labourer
 
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Re: Mount info?

Originally posted by Davidlloyd83
Just installed this and so far really liking it , only one thins i cant figure out atm though.

Why can i not see what mounts people are riding when i target them ? i mean i can see that it is a raptor etc but i cannot see a buff saying which one?
like a i see a dragon mount but i could not find out what it was the person was afk and there is no info telling me like on usual unit frames. only minor i suppose but its bugging me none the less.
I think I had the same problem. I don't know if SBF is setup to show you buffs cast by the target it self. But when I switched to raven I had also the problem you described. Further more I didn't saw Quicksilver Armor / Superheated Quicksilver Armor of Karsh Steelbender.

I didn't test Gethe's raven lua yet but I solved my problem in Raven with a custom Buff Bar which I set to

Action on: Target
Cast by: Target

Now I see all the buffs casted by players on them... like riding, fraction tabard, etc. and the Armor of Karash ;-)
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Unread 06-24-11, 12:28 AM  
Tya1
A Kobold Labourer

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Right clicking of buffs. Hallelujah!

Thanks for this update. It seems to run smoothly with me. =)
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Unread 06-23-11, 10:48 PM  
Anj
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Originally posted by Gethe
I support replacing SBF with Raven.

Donslaught made a Raven profile but it was tailored to a specific resolution. After the addition of parenting to an arbitrary frame (i.e. PitBull4_Frames_player, etc.) I've tweeked it to look almost identical to how SBF is set up, and should support any res(not tested).

file DL: http://www.mediafire.com/?ytte3sd42dn6hfm
Great job on this one. Testing it now. Thanks!
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Unread 06-23-11, 07:57 PM  
Syphôn
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Love i

I had to register to WoW Interface just to tell you how much I loved your UI. I switched to it last night having tried to make my own many times (and failed) and I have no complaints. Not only that my fps actually stays above 30 now which is amazing even in Org. Thanks for what you've done here and I hope you continue this great project you've got going here.
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Unread 06-23-11, 07:42 PM  
Nibelheim
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Re: Screen tearing

Originally posted by whiskeymcirish
Hey there. First of all I love this add-on and very much appreciate the work that went into making it and maintaining it. I am, however having a small graphical problem that i never had before. from the top of the chat window, all the way up, I get a screen flicker/tear when moving around. I'm playing at the same graphics level, and screen res that I was before and am not sure how to fix this. Any help with this would be greatly appreciated. Thank you
May be a vertical sync issue. Try enabling it in the Video options.
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Unread 06-23-11, 06:14 PM  
whiskeymcirish
A Kobold Labourer

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Screen tearing

Hey there. First of all I love this add-on and very much appreciate the work that went into making it and maintaining it. I am, however having a small graphical problem that i never had before. from the top of the chat window, all the way up, I get a screen flicker/tear when moving around. I'm playing at the same graphics level, and screen res that I was before and am not sure how to fix this. Any help with this would be greatly appreciated. Thank you
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Unread 06-23-11, 05:35 PM  
Gethe
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I support replacing SBF with Raven.

Donslaught made a Raven profile but it was tailored to a specific resolution. After the addition of parenting to an arbitrary frame (i.e. PitBull4_Frames_player, etc.) I've tweeked it to look almost identical to how SBF is set up, and should support any res(not tested).

file DL: http://www.mediafire.com/?ytte3sd42dn6hfm
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Unread 06-23-11, 10:00 AM  
Davidlloyd83
A Murloc Raider

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Mount info?

Just installed this and so far really liking it , only one thins i cant figure out atm though.

Why can i not see what mounts people are riding when i target them ? i mean i can see that it is a raptor etc but i cannot see a buff saying which one?
like a i see a dragon mount but i could not find out what it was the person was afk and there is no info telling me like on usual unit frames. only minor i suppose but its bugging me none the less.
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Unread 06-22-11, 07:51 AM  
Aktaeon
A Kobold Labourer

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Originally posted by Nibelheim
Hmm, inside sources tell me 0.6.12 is under review and getting ready for Patch 4.2. Apparently it comes with a lot of new Druid tracking.
good news! best UI i used so far ^^
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Unread 06-22-11, 07:50 AM  
Aktaeon
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Originally posted by Apey
I use http://www.wowinterface.com/download...-Achieved.html

It's old, but works fine. No errors that I know of. You can move it anywhere and size it (I think). I put mine off to the left above the chatbox. Why the default sits in the middle of your screen and stays there if you have to move your mouse there is beyond me. It's terrible without a mod. And I am an achievement whore, so that mod was essential for me. I don't know of any other mods to do this that are up-to-date, but this works just fine.
thx that solved my prob. no errors
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Unread 06-22-11, 05:35 AM  
Apey
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Originally posted by Aktaeon
does someone know how to move the archiement windows u see when u get an archievment? its kinda right behind the bars. wud like to move it on the left hand side.
I use http://www.wowinterface.com/download...-Achieved.html

It's old, but works fine. No errors that I know of. You can move it anywhere and size it (I think). I put mine off to the left above the chatbox. Why the default sits in the middle of your screen and stays there if you have to move your mouse there is beyond me. It's terrible without a mod. And I am an achievement whore, so that mod was essential for me. I don't know of any other mods to do this that are up-to-date, but this works just fine.
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Unread 06-22-11, 03:33 AM  
Nibelheim
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Hmm, inside sources tell me 0.6.12 is under review and getting ready for Patch 4.2. Apparently it comes with a lot of new Druid tracking.
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Unread 06-22-11, 02:53 AM  
Aktaeon
A Kobold Labourer

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does someone know how to move the archiement windows u see when u get an archievment? its kinda right behind the bars. wud like to move it on the left hand side.
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Unread 06-21-11, 01:14 PM  
Apey
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Question June 21

No patch today, but buggrabber's picking up a lot of stuff.

2. AceTimer-3.0: CancelTimer(handle[, silent]): 'table: 2082C038' - timer already cancelled or expired:
SLDataText-RealUI 0.6.10\Elements\Guild.lua:359: in function `?'
CallbackHandler-1.0-6:146: in function <...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-6:91: in function `Fire'
AceEvent-3.0-3:120: in function <...rkInventory\Externals\Ace3-AceEvent\AceEvent-3.0.lua:119>


----------

---
1. Blizzard_GuildUI\Blizzard_GuildRoster.lua:147: bad argument #3 to 'SetFormattedText' (string expected, got nil)
Blizzard_GuildUI\Blizzard_GuildRoster.lua:147: in function `GuildRoster_Update'
Blizzard_GuildUI\Blizzard_GuildRoster.lua:70: in function <...ace\AddOns\Blizzard_GuildUI\Blizzard_GuildRoster.lua:56>

Locals:
scrollFrame = GuildRosterContainer {
0 = <userdata>
buttons = <table> {
}
scrollChild = GuildRosterContainerScrollChild {
}
scrollUp = GuildRosterContainerScrollBarScrollUpButton {
}
scrollDown = GuildRosterContainerScrollBarScrollDownButton {
}
range = -168
scrollBar = GuildRosterContainerScrollBar {
}
offset = 0
buttonHeight = 22
update = <function> defined @Interface\AddOns\Blizzard_GuildUI\Blizzard_GuildRoster.lua:120
}

offset = 0
buttons = <table> {
1 = GuildRosterContainerButton1 {
}
2 = GuildRosterContainerButton2 {
}
3 = GuildRosterContainerButton3 {
}
4 = GuildRosterContainerButton4 {
}
5 = GuildRosterContainerButton5 {
}
6 = GuildRosterContainerButton6 {
}
7 = GuildRosterContainerButton7 {
}
8 = GuildRosterContainerButton8 {
}
9 = GuildRosterContainerButton9 {
}
10 = GuildRosterContainerButton10 {
}
11 = GuildRosterContainerButton11 {
}
12 = GuildRosterContainerButton12 {
}
13 = GuildRosterContainerButton13 {
}
14 = GuildRosterContainerButton14 {
}
15 = GuildRosterContainerButton15 {
}
16 = GuildRosterContainerButton16 {
}
}
numButtons = 16
button = nil
index = nil
class = nil
totalMembers = 252
onlineMembers = 5
selectedGuildMember = 1
guildName = nil
guildRankName = nil
guildRankIndex = 0
maxRankIndex = 7
name = nil
rank = nil
rankIndex = 0
level = 0
class = nil
zone = nil
note = nil
officernote = nil
online = nil
status = ""
classFileName = nil
achievementPoints = 0
achievementRank = 0
isMobile = false
currentGuildView = "playerStatus"
GUILD_ROSTER_BAR_MAX = 239
GUILD_ROSTER_BUTTON_HEIGHT = 20
GUILD_ROSTER_BUTTON_OFFSET = 2

---


3. <event>ADDON_ACTION_BLOCKED:AddOn 'ArkInventory' tried to call the protected function 'AlwaysUpFrame1:Show()'.
<in C code>: in function `Show'
Interface\FrameXML\WorldStateFrame.lua:189: in function `WorldStateAlwaysUpFrame_Update':
Interface\FrameXML\WorldStateFrame.lua:109: in function <Interface\FrameXML\WorldStateFrame.lua:102>:

---
4. <event>ADDON_ACTION_BLOCKED:AddOn 'ArkInventory' tried to call the protected function 'AlwaysUpFrame2:SetPoint()'.
<in C code>: in function `SetPoint'
Interface\FrameXML\WorldStateFrame.lua:153: in function `WorldStateAlwaysUpFrame_Update':
Interface\FrameXML\WorldStateFrame.lua:109: in function <Interface\FrameXML\WorldStateFrame.lua:102>:

---

Then 5-14 are all still ArkInventory.

----

I've not noticed any loss in gameplay with the errors happening yet. Hopefully there's an update to get rid of them. Not sure if Midsummer Festival world event in-game has created these or not.
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Unread 06-20-11, 02:55 AM  
Morrtin
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Re: DK Hud Change - Blood - Blood Shield?

Originally posted by IndistinctChatter
Love this UI! Don't know how I can play w/o it anymore! :P I do have a request, in regards to the DK HUD.

I mainly play a tank, and a part of DK tanking is juggling when to Death Strike and generate a Blood Shield. What I would like to be tracked on the user's left side is the amount of time left on the Blood Shield. This would allow me to know when I need to deathstrike to keep a shield up.

Thanks for a great UI!
As SBF is used for Buffs, Debuffs etc. and this Addon is out of date, I replaced it with the Addon Raven. There you can setup the same Buffs, Debuffs groups like in SBF. Further more you can create class specific notifications and add spells which you like to track to it.

For example my paladin is tracking when holy shock is ready and displays the icon then.

Additional you can click on a Buff to cancel it which is not working in SBF.
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