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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:323,953
Favorites:981
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
RealUI 8  Updated this week!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 11-22-12, 08:58 AM  
regen1337
A Deviate Faerie Dragon

Forum posts: 16
File comments: 8
Uploads: 0
Update PLZ !! too many errors in Game and some tracking info are not working

thx 4 help
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Unread 11-21-12, 02:29 AM  
Midjet
A Deviate Faerie Dragon

Forum posts: 17
File comments: 5
Uploads: 0
Error bugsack grabbed

66x SkadaDeaths-1.4-3\Deaths-Deaths.lua:98: attempt to concatenate a nil value
SkadaDeaths-1.4-3\Deaths-Deaths.lua:98: in function "func"
Skada\Skada-1.4-3.lua:1417: in function <Skada\Skada.lua:1317>
<string>:"safecall Dispatcher[19]":4: in function <string>:"safecall Dispatcher[19]":4
<in C code>
<string>:"safecall Dispatcher[19]":13: in function "?"
Libs\CallbackHandler\CallbackHandler-1.0-6.lua:91: in function "Fire"
Externals\Ace3-AceEvent\AceEvent-3.0-3.lua:120: in function <Externals\Ace3-AceEvent\AceEvent-3.0.lua:119>

Locals:
nil


Not sure if this is of any use to you, but hope it helps you improve the addon even more. This is by far my favourite set up and its a joy to use. Thanks for keeping it alive.
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Unread 11-19-12, 11:52 AM  
Skyotter
A Fallenroot Satyr

Forum posts: 22
File comments: 9
Uploads: 0
When is the next update?

As of right now I am 95% fully content with Realui. However, I am a stickler when updating addons. With the core of the UI not on Curse I am to be checking the webpage every week or so. At this point when are we to expect the next Real UI patch or update to come out?

In reference to the 5% I am not content with is... I would like the UI scaler to be placed into the advanced settings please >_< I play on multiple PCs and each have various monitor screens. I play WoW off an external hard drive I keep my settings all the same, but sometimes my raven overlaps my map and my BT overlaps my cast bars and whatnot.

I would also like to have the option to move my health and target bar around that would be nice too.

Ty if you could respond and relay this information to the rest of the people who use that awesome UI.
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Unread 11-18-12, 10:31 PM  
3ceepio
A Murloc Raider

Forum posts: 5
File comments: 18
Uploads: 0
Originally Posted by ravx25
Ok so this may be stupid to some, but I've never healed before in WoW and made a panda monk to get into healing. Aside form having to attack crap to get stuff for healing, how do these grid frames work for healing in RealUI? I don't understand the different shades of green, and frankly, it looks like the normal grid anyhow with different colors. So what's the difference?? I still have to click on each persons name and cast a spell on them the same as if I were DPSing. What throws me with a monk is i keep jab, tiger paw and BoS on 1,2 & 3 in bartender. I keep heal spells on the next line down. I almost feel like i should keep heals on the numbers but that means clicking buttons for jab and other offensives.

After doing a little research, maybe I need to be using Clique? I want to be able to shit click party/raid members and cast certain spells on them without changing my target (which I think I need to enable KVM in Clique). The only instructions i can find on Clique though seems to think Grid should always be static placement for tanks - dps - healers, which they are not in RealUI.
I'm sure you meant _shift_ click and yes, Clique + Grid is your friend as a healer. A few searches should net you all you need to know (and probably a lot of what you don't) about how to set this up to your liking. Grid is already somewhat configured - particularly wrt the size and position - in RealUI so I tend not to mess with that. I've tuned the indicators to show buffs/debuffs as and how I like them and I set up Clique to click-bind all my healing spells. Some of them are mini-macros that trigger trinkets or off-GCD abilities as well, which come in handy.

Not sure what you mean about static placement - Clique doesn't care where the frames are my bindings work equally in either role spec (although I do run different specs but iirc this was the case before I enabled spec-related role swapping in Clique).

Also what do you mean by KVM in Clique?

One thing I found that I had to do was to setup the Clique frame blacklist (look under "other" in the Clique config) to exclude Clique from registering on anything other than Grid frames. This is because I re-map the primary left and right mouse buttons. If you don't do this don't bother.

EDIT: Please post any additional comments on this thread on the forums
Last edited by 3ceepio : 11-18-12 at 10:32 PM.
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Unread 11-18-12, 07:54 PM  
ravx25
A Murloc Raider

Forum posts: 6
File comments: 28
Uploads: 0
Ok so this may be stupid to some, but I've never healed before in WoW and made a panda monk to get into healing. Aside form having to attack crap to get stuff for healing, how do these grid frames work for healing in RealUI? I don't understand the different shades of green, and frankly, it looks like the normal grid anyhow with different colors. So what's the difference?? I still have to click on each persons name and cast a spell on them the same as if I were DPSing. What throws me with a monk is i keep jab, tiger paw and BoS on 1,2 & 3 in bartender. I keep heal spells on the next line down. I almost feel like i should keep heals on the numbers but that means clicking buttons for jab and other offensives.

After doing a little research, maybe I need to be using Clique? I want to be able to shit click party/raid members and cast certain spells on them without changing my target (which I think I need to enable KVM in Clique). The only instructions i can find on Clique though seems to think Grid should always be static placement for tanks - dps - healers, which they are not in RealUI.
Last edited by ravx25 : 11-18-12 at 09:06 PM.
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Unread 11-15-12, 09:48 PM  
viniciusdevinhedo
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
How can I turn off the claws graphic thing from when Dispatch procs? Id' like to keep the word appearing as a warning, but get rid of the extra graphical stuff. Thx!

Edit. Actually, the graphical nonsense was blizz's default, I just turned it of from the interface/combat menu, and what was left was the beautiful RealUI texting, just like I wanted.

Thanks again Nib and Gethe, you're awesome!
Last edited by viniciusdevinhedo : 11-18-12 at 02:58 PM.
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Unread 11-13-12, 08:00 AM  
Gizmalien
A Kobold Labourer

Forum posts: 0
File comments: 14
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Originally Posted by Gethe
Please post any additional comments on this thread on the forums
Replying to get this back on the first page of the forums.
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Unread 11-13-12, 06:13 AM  
Ullyr
A Defias Bandit
 
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Forum posts: 2
File comments: 2
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Have a question and bug for pallies, Every time despite me being in Seal of insight(Playing as holy obviously) it will show it grey'd out as if I don't have it on. Someone had the same issue a while ago and you responded to them telling them to change something don't remember exactly but I remember a while ago that I did it and nothing happened.

Would love to know how to get rid of it cause it is so annoying.
Also I haven't got the latest Update for Realui if that fixes it please let me know, Haven't felt up to download all my addons and fixing stuff up again with a clean install.
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Unread 11-13-12, 06:07 AM  
Ullyr
A Defias Bandit
 
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Forum posts: 2
File comments: 2
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Re: Re: Re: RE: Grid

Originally Posted by ubertek
Originally Posted by Gethe
Originally Posted by Rockatansky
Currently, Grid isn't working properly - at least not for me. For instance, while in a 40 man raid to take down Sha of Anger, Grid only displays half of the raid (or the first two groups). I've tested by installing Grid by itself separate from the RealUI customization and it works fine, but then when I go back to the RealUI profile, it's back to only showing half of the raid. Any suggestions?
This is a limitation of Grid. It displays based on instance raid size, or in this case whatever the RL has it set to (10 or 25), instead of the number of people in the raid. It annoys me as well, and I've been considering switching to something else.
Same here.

I'm looking at Vudho atm
In case you haven't figured it out, You can type /grid and then click Layout and change your 10 man groups or 25 man groups to show 40 players with or without pets. Also I recommend just changing 25 man groups to show 40 and asking Sha or Galleon raid leaders to switch it to 25 man raid if it isn't already. Hope this helps.
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Unread 11-12-12, 01:00 PM  
ubertek
A Murloc Raider

Forum posts: 5
File comments: 3
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Re: Re: RE: Grid

Originally Posted by Gethe
Originally Posted by Rockatansky
Currently, Grid isn't working properly - at least not for me. For instance, while in a 40 man raid to take down Sha of Anger, Grid only displays half of the raid (or the first two groups). I've tested by installing Grid by itself separate from the RealUI customization and it works fine, but then when I go back to the RealUI profile, it's back to only showing half of the raid. Any suggestions?
This is a limitation of Grid. It displays based on instance raid size, or in this case whatever the RL has it set to (10 or 25), instead of the number of people in the raid. It annoys me as well, and I've been considering switching to something else.
Same here.

I'm looking at Vudho atm
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Unread 11-12-12, 10:25 AM  
lgonza8
A Defias Bandit

Forum posts: 2
File comments: 1
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For the life of me i can't figure out why it keeps showing the Seal buff icon in the middle of the screen even after choosing Seal of Truth. An icon for Kings appears as well but once i use Kings it will go away. Anyone know how to solve this issue?
Last edited by lgonza8 : 11-12-12 at 10:25 AM.
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Unread 11-11-12, 12:28 AM  
Skypperx
A Murloc Raider

Forum posts: 4
File comments: 8
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Hi,
I wonder how do I see all of my target debuffs and buffs as well, because some of the mop boss is not showing the stacks of buffs them.
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Unread 11-09-12, 04:37 AM  
EarthTec
A Murloc Raider

Forum posts: 4
File comments: 19
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Is it possible a specific error message that is not in the "Error Hider" installed to install later?

You have insufficient Blood Charges. (Ihr habt nicht genügend Blut-Aufladungen.)

It would be great if it works, because I keep getting this message that I have "Blood Tap" built into a macro.
Sorry for my bad English.
Last edited by EarthTec : 11-10-12 at 09:30 AM.
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Unread 11-08-12, 08:56 PM  
Imax101
A Kobold Labourer

Forum posts: 1
File comments: 2
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Re: Re: Target Name Plates

Originally Posted by Nibelheim
Originally Posted by Imax101
Ive been a long time guild member of real and I am glad someone has picked up the pieces during his time off. Thank you for that. I believe Real used to use Tiddy Plates and it allowed for stacking on multiple targets. I have looked through all the mods and not sure, if there is a option for this. So I am wondering if its possible to stack the name plates? That way they arent spread all over the screen on multiple targets when targeting just one. Thank you for any help
Hey Brad. I think this is a setting in the WoW Interface options now. Esc > Interface > Nameplates > Something.

Hey Ash glad to see you are still alive and kicking. Thanks thats what I was looking for. James and I are still playing but casually. We always wonder what your into and if you will play again. James says Hey
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Unread 11-08-12, 04:16 PM  
s1lence
A Kobold Labourer

Forum posts: 1
File comments: 1
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Boss Energy Bar?

Hi,
first of all: thanks for keeping this compilation alive.
its. just. awesome.

But..
is there a way to put some UI elements in the "foreground"?
I installed DBM and it (thankfully) alerts me of boss abilities, but the text of these alerts blocks is sometimes written on top of the "energy bars" of some boss fights. e.g. Amber-Shaper Un'sok in the Heart of Fear Raid or (i think its) Taran Zhu in the Shado-Pan Monastery where a bar is filling up or getting low.

I just want the bar to be "on top" of the text if this explains what i actually wants

Maybe someone understands what i want

Thanks in advance! Great UI!
Cheers
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