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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-23-14 01:37 PM
Created:02-24-10 04:22 PM
Downloads:338,845
Favorites:1,024
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r8a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r8 a
Last Updated: 23 Nov






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI
New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


Post A Reply Comment Options
Unread 05-10-11, 10:23 AM  
lynkdev
A Kobold Labourer

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First time trying this add on with my lock, looks awesome and thanks for the time spent in making such a beauty!

How do i have the action bars always shown instead of only when i have a target? i need to click on my mount unless i can just create a macro which i have never done lol..

thanks.
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Unread 05-09-11, 10:11 PM  
Nefarious Nyx
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Originally posted by Nibelheim
For SBF, first try:
  1. /sbf options
  2. Profiles tab (button at the bottom of the options window)
  3. Set profile to RealUI

For the map, press Shift+M (default keybind for battle map)
Lol I was editing when you replied, I'll try that for the map, thank you.

EDIT AGAIN: It worked! You are a genius!
Last edited by Nefarious Nyx : 05-09-11 at 10:13 PM.
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Unread 05-09-11, 10:06 PM  
Nibelheim
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Originally posted by Nefarious Nyx
Hi,

I love your UI and i think it's awesome - especially since you give out such wonderful customer service for a free product.

I recently switch from your SBF, to the new fan-version, then after things broke I went back to yours to fix it and have cleared out my cache - it didn't work.

Hopefully I can post the picture, the buffs go up and down and I can't see what buffs/debuffs there are on other players.

And what is that map in the corner and how do I close it?
For SBF, first try:
  1. /sbf options
  2. Profiles tab (button at the bottom of the options window)
  3. Set profile to RealUI

For the map, press Shift+M (default keybind for battle map)
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Unread 05-09-11, 09:56 PM  
Nefarious Nyx
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Hi,

I love your UI and i think it's awesome - especially since you give out such wonderful customer service for a free product.

I recently switch from your SBF, to the new fan-version, then after things broke I went back to yours to fix it and have cleared out my cache - it didn't work.

Here is what it looks like.



Hopefully I can post the picture, the buffs go up and down and I can't see what buffs/debuffs there are on other players.

And what is that map in the corner and how do I close it?

EDIT: I deleted my cache AND WTF folders and all is fine ... I would still like to know what that box is ....

I really don't care which addon I use SBF or Raven: I just want it configured the same way or better and to have the option of clicking off my buffs without big warning sign attached. Here's to hoping the new author gets things sorted soon

Ty again for a great UI, It makes healing so easy!
Last edited by Nefarious Nyx : 05-09-11 at 10:10 PM.
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Unread 05-09-11, 04:57 PM  
Antics
A Kobold Labourer

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I believe I am using 069 R3. I have been hesitant on updating for this very reason. I have been updating the majority of my addons through Curse Client, its worked fine for a while- but this recent patch wrecked a lot of stuff and there are no updates on Curse for many addons at the moment.
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Unread 05-09-11, 04:51 PM  
Nibelheim
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Originally posted by Antics
First off, i have been using RealUI for a while and I really like it, thanks for the great UI.

I have made a number of changes though, namely to Bartender, SBF, and IceHUD. I play a number of different classes, made some changes to the IceHUD bars on some.

Some bars were missing on my feral Druid that I wanted- Rake, Mangle debuff, Demo Roar. I made the Paladin bars more Holy friendly, I dont play Retribution. Rogue bars are perfect though I moved the Bartender bars to the bottom edge and put VuhDo above them. I also changed the conditionals a bit on some. Resized SBF and moved a lot of stuff around.

Now the patch has came and destroyed everything, and Im pulling my hair out because I cannot find out how to update RealUI without losing all my changes. It took a lot of setup to get the UI the way I currently have it.

I have tried a number of different things. Copy and pasting over the addon updates and LUA updates separately,
If you're using 0.6.10 and patch RealUI, then the only changes you'll lose when updating from 0.6.10 to 0.6.11 are PitBull and Threat Plates changes.

Otherwise, if you can't patch, you can try this (no guarantees on success):
  1. Exit WoW
  2. Copy RealUI 0611\Interface folder to your World of Warcraft folder
  3. Copy all files in RealUI 0611\WTF\Account\ACCOUNTNAME\SavedVariables folder except for files relating to addons you've changed to your World of Warcraft\WTF\Account\YourAccountName\SavedVariables folder
Last edited by Nibelheim : 05-09-11 at 04:52 PM.
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Unread 05-09-11, 04:47 PM  
Antics
A Kobold Labourer

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First off, i have been using RealUI for a while and I really like it, thanks for the great UI.

I have made a number of changes though, namely to Bartender, SBF, and IceHUD. I play a number of different classes, made some changes to the IceHUD bars on some.

Some bars were missing on my feral Druid that I wanted- Rake, Mangle debuff, Demo Roar. I made the Paladin bars more Holy friendly, I dont play Retribution. Rogue bars are perfect though I moved the Bartender bars to the bottom edge and put VuhDo above them. I also changed the conditionals a bit on some. Resized SBF and moved a lot of stuff around. Moved Omen out of the middle of the screen (main is a healer).

Now the patch has came and destroyed everything, and Im pulling my hair out because I cannot find out how to update RealUI without losing all my changes. It took a lot of setup to get the UI the way I currently have it.

I have tried a number of different things. Copy and pasting over the addon updates and LUA updates separately. The RealUI profile is still in Icehud, Bartender, SBF and Omen- I have my changes stored in a separate profile.
Last edited by Antics : 05-09-11 at 04:52 PM.
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Unread 05-09-11, 03:34 PM  
Nibelheim
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Originally posted by tresser
is r5 mico menu updates?
Yes, r5 includes an update for it.
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Unread 05-09-11, 03:27 PM  
tresser
A Fallenroot Satyr

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is r5 mico menu updates?
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Unread 05-09-11, 03:08 PM  
Donslaught
A Defias Bandit

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Quote:
Originally posted by Achtepa
Hi,

First of all great addon, I tried to install Vuhdo and while i can see it np, i'm having issues with all the colors. For some reason the color frames are completely solid black, I know it isn't vuhdo because i copied all the settings from my UI prior to using RealUI and reapplied them to Vuhdo, all my spells and settings for colors are the same on both setup however the one running on realUI is impossible to distinguish health bars from background. Is there something i need to turn off in order to disable this behavior ?

Thanks.
I have installed and setup Vuhdo with no problems whatsoever but I decided that it was too much so I removed it and went back to Grid. Point is, when I had it installed I wasn't having any problems with it. Could your problems be caused by a non-RealUI addon that you have installed?
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Unread 05-09-11, 01:46 PM  
Nibelheim
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Originally posted by Achtepa
Hi,

First of all great addon, I tried to install Vuhdo and while i can see it np, i'm having issues with all the colors. For some reason the color frames are completely solid black, I know it isn't vuhdo because i copied all the settings from my UI prior to using RealUI and reapplied them to Vuhdo, all my spells and settings for colors are the same on both setup however the one running on realUI is impossible to distinguish health bars from background. Is there something i need to turn off in order to disable this behavior ?

Thanks.
Hmm, nothing in RealUI should affect VuhDo.
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Unread 05-08-11, 07:21 PM  
Clasmir
A Defias Bandit

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By the way. I really, really appreciate you still supporting this UI. I'm a java developer by trade and if I had the time and skill I'd ... try to repay you somehow.

For now a simple thank you will have to do.

-Clasmir
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Unread 05-07-11, 05:49 PM  
cosmicB
A Murloc Raider
 
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Originally posted by Poof
First gotta say i love RealUI!

There is one thing i really miss, and that is a hud minimap, as far as i know sexymap(its outdated) is only addon that has that. For me its one of the most useful addons for gathering. I have tried Gatherer, Gathermate, Routes ++ but it can never be as good as with a minimap hud in the middle of your screen. Combine it with Arc and Gathermate for total control.

I would be so grateful if you could make a hud minimap option within nibMinimap.

Keep up the exellent work
One word.. FarmHud. or Two. Try it out.
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Unread 05-07-11, 01:27 PM  
kuanyu
A Kobold Labourer

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Originally posted by kuanyu
still crashes with the addons disabled.

anyway i can chat with u in real-time? msn messenger or skype would be real cool!
hey nib, it still crashes when im in WOTLK dungeons with my druid. it doesnt crash in battlegrounds or when im in dungeons myself.
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Unread 05-07-11, 10:30 AM  
noelove
A Murloc Raider

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I am getting an INSANE error window when I'm in PVP on my priest.

Message: Skada-r314\lib\LibFail-1.0\LibFail-1.0-255.lua:2514: bad argument #1 to "band" (number expected, got string)
Time: Sat May 7 09:18:19 2011
Count: 46
Stack: ...terface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2514: in function <...terface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2513>
...terface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:847: in function <...terface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:832>

Locals: self = <table> {
SindragosaSingleBeacon = 0
SPELL_INTERRUPT = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2437
COUNCIL_RUNE_THRESHOLD = 3
CancelTimer = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:787
CHAT_MSG_MONSTER_EMOTE = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:919
FAIL_TYPE_DISPELLING = "dispelling"
ChargeCounter = <table> {
}
GetSupportedZoneEvents = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:641
YOGGSARON_GAZE_THRESHOLD = 15
ONYXIA_DEEPBREATH_THRESHOLD = 5000
ValithriaEmeraldVigor = <table> {
}
GetMobId = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:697
IsTimerRunning = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:797
BLOODPRINCES_FLAMES = 25000
FAIL_TYPE_CASTING = "casting"
SPELL_AURA_APPLIED = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2272
ScheduleTimer = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:776
FAIL_TYPE_NOTMOVING = "notmoving"
TheLichKingNecroticPlagueDispelCounter = 0
callbacks = <table> {
}
RaidTable = <table> {
}
FAIL_TYPE_NOTDISPELLING = "notdispelling"
FAIL_TYPE_SPREADING = "spreading"
GetSupportedEvents = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:636
VEZAX_LEECH_THRESHOLD = 400000
SWING_DAMAGE = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2011
SPELL_CAST_SUCCESS = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2469
SPELL_HEAL = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2256
FAIL_TYPE_WRONGPLACE = "wrongplace"
frame = <unnamed> {
}
ThreePeopleHugging = false
FAIL_TYPE_NOTATTACKING = "notattacking"
PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:898
MalygosAlive = true
GetFailsWhereTanksDoNotFail = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:652
SaurfangTimer = 0
RAID_ROSTER_UPDATE = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:906
TheLichKingNecroticPlagueTarget = <table> {
}
SINDRAGOSA_MYSTICBUFFET_THRESHOLD = 14
BigbangCasting = false
DefileCastStart = 0
RegisterCallback = <function> defined @Interface\AddOns\ButtonFacade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
SPELL_AURA_REMOVED = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2513
InitRaidTable = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:748
UnregisterCallback = <function> defined @Interface\AddOns\ButtonFacade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
HODIR_COLD_THRESHOLD = 2
SINDRAGOSA_BLISTERINGCOLD_THRESHOLD = 10000
SPELL_PERIODIC_ENERGIZE = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2572
IsSnared = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:672
THADDIUS_JUMP_WINDOW = 120
SPELL_AURA_APPLIED_DOSE = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2423
SPELL_CAST_START = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:2065
InitVariables = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:714
active = true
findTargetByGUID = <function> defined @Interface\AddOns\Skada\lib\LibFail-1.0\LibFail-1.0.lua:703
FAIL_TYPE_MOVING = "moving"
SPELL_DISPEL = <f
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