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Tomb of Sargeras (7.2.0)
Updated:07-11-17 08:14 PM
Created:02-24-10 04:22 PM
Downloads:504,766
Favorites:1,249
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.2.0

RealUI  Popular! (More than 5000 hits)

Version: 8.1_r20c
by: Gethe, Nibelheim

All Resolutions + Classes + Roles







News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r20c - 2017-07-11

Modified AddOns
  • !Aurora_RealUI
  • FreebTip
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • RealUI_Bugs

Fixed
  • RealUI_Bugs would itself throw an error if RealUI didn't load properly.
  • The guild list should no longer error after guild ranks are changed.
  • Fix a unit frames bug when using vehicles.
  • Class Resource could not be re-enabled if it had beed disabled.

8.1 r20b - 2017-06-26

Modified AddOns
  • cargBags_Nivaya
  • FreebTip
  • nibRealUI
  • nibRealUI_Config
  • RealUI_Bugs

Changed
  • Chat output and text updates for errors has been throttled.

Fixed
  • UI scale will now behave properly when set to below .64.
  • An error may occur when sorting bags.
  • Added additional checks for forbidden frames.
  • Ensure minimap coordinates are not updating in an instance.

8.1 r20a - 2017-06-21

Modified AddOns
  • !Aurora_RealUI
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • RealUI_Bugs

Added
  • There is a new option to change the UI Mod Scale. This will affect the size of a few select frames, like the Infobar.

Changed
  • The text of an error will now be highlighted when clicked.
  • Certain Aurora options are no longer enforced.

Fixed
  • Inturruptable spells would not display in the proper color.
  • The cooldown text will now have a more consistent size.
  • Fixed a few bugs that could taint the World Map.
  • Progress Watch should no longer switch to Honor for no reason.
  • Castbars in the healer layout will no longer overlap the action bars.
  • Healers should now be assigned to the Healer layout by default.

8.1 r20 - 2017-06-08

Removed AddOns
  • !BugGrabber
  • Bugger

New AddOns
  • RealUI_Bugs

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Changed
  • Channeled spells have been updated for new and more recent tick info.
  • Added support for paragon reputations.
  • Death Knight Runes are now colored based on spec.
  • !BugGrabber and Bugger have been replaced with the new addon, RealUI_Bugs.

Fixed
  • Cooldown count should no longer become unreadably small is some situations.
  • An error would sometimes occur when opening the bank or inventory if the bag bar was visible.
  • The reputation tracker no longer throws an error when displaying a faction at exalted.
  • Certain Infobar blocks should no longer shift positions between sessions.
  • Currency DB initialization is now more reliable.

8.1 r19g - 2017-03-30

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • An arena error would occur sometimes after a load screen.
  • Mythic Keystones were not visible in bags.
  • Artifact Relics in bags would not show the proper item level bonus they provide.
  • Skinning the chat bubbles would cause an error while in a dungeon.

8.1 r19f - 2017-03-27

Modified AddOns
  • EasyMail
  • FreebTip
  • nibRealUI

Removed AddOns
  • FreebTipSpec
  • FreebTipiLvl

Changed
  • Infobar fonts will only have an outline when the background has a low opacity.
  • The default block gap has been increased.
  • Infobar font sizes have been adjusted.
  • Infobar blocks now inherit the chat font instead of normal.
  • The Spec and iLvl modules of FreebTip have been integrated into the main FreebTip addon

Fixed
  • The font used for block tooltips would not respect font settings.
  • The Color Picker swatch would not display the correct color.
  • Various errors for patch 7.2

8.1 r19e - 2017-02-24

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.

8.1 r19d - 2017-02-23

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.

8.1 r19c - 2017-02-15

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.

8.1 r19b - 2017-02-12

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.

8.1 r19a - 2017-02-10

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.

8.1 r19 - 2017-02-10

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed

Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (7)
File Name
Version
Size
Author
Date
8.1 r20b
7MB
Gethe
06-25-17 11:00 PM
8.1 r20a
7MB
Gethe
06-21-17 01:06 PM
8.1_r20
8MB
Gethe
06-11-17 05:47 PM
8.1 r19g
8MB
Gethe
03-30-17 02:27 PM
8.1_r19f
8MB
Nibelheim
03-27-17 07:43 PM
8.1 r19e
8MB
Nibelheim
02-24-17 12:36 PM
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 02-10-11, 07:31 PM  
Loucie
A Murloc Raider

Forum posts: 8
File comments: 5
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My Clock is not there. =(

And Ark Inventory spams me with error Massages in the Buggrabber
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Unread 02-10-11, 07:24 PM  
Nibelheim
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Forum posts: 1600
File comments: 2305
Uploads: 50
Originally posted by AbsoRayne
I hate to damper again, but no matter what I do, I'm still lagging in Raids with the new version.

I'm guessing it might be something with Pitbull4 for me at this point. I can't seem to point anything else out of the ordinary.

Oh well. It's amazing outside that, though!
Yeah, just got another report of bad FPS during raids.

They report it's alright in 5 mans, a little bad in 10 mans, and bad in 25 mans.

This could be indicative of either a problem that's directly affected by the amount of activity happening around you (i.e Grid trying to update 25 player's information), or of something that's indirectly involved (i.e a bug causing high CPU usage, which only becomes noticeable when you you're involved in intense fights).

How good is your PC? I'm wondering if it's just more noticeable for people with low end systems, or if it's a problem only affecting a small number of people.

Have you disabled any addons and still had the problem? Wondering which addons we can rule out.

Perhaps installing an addon to monitor addon cpu usage would give us a clue. (such as Addon Profiler)
Last edited by Nibelheim : 02-10-11 at 07:28 PM.
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Unread 02-10-11, 06:09 PM  
AbsoRayne
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 22
Uploads: 7
I hate to damper again, but no matter what I do, I'm still lagging in Raids with the new version.

I'm guessing it might be something with Pitbull4 for me at this point. I can't seem to point anything else out of the ordinary.

Oh well. It's amazing outside that, though!
__________________
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Unread 02-10-11, 12:35 PM  
ojdidit
A Kobold Labourer

Forum posts: 0
File comments: 3
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Nibelheim,

I probably already posted a thank you before, but I wanted to say thanks again. This UI is very clean, and functional for all of my toons.
Very nice. I love the fact that it doesn't use hardly any system resources or ram to get its' job done either. I'm an old school player from vanilla days and seen lots of these UI's and this one is very well done. MazzleUI who? The last time I was this happy with a UI was when MazzleUI was still being maintained.
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Unread 02-10-11, 11:31 AM  
Panna
A Kobold Labourer
 
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Forum posts: 1
File comments: 30
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Originally posted by Nibelheim
The 4.0.6 implementation is good, so I'm on the edge of deciding whether to keep RealID Toons or not. Going to wait and see how the future of that addon goes.
I enjoy realID toons
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Unread 02-09-11, 07:19 PM  
Nibelheim
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Featured Addon Author

Forum posts: 1600
File comments: 2305
Uploads: 50
Originally posted by Kylaran
Hello Nibelheim, thanks for the great addon.

This is a question concerning the recent change to Improved Soul Fire in 4.0.6. I don't see the buff popping up anywhere (either on the DoT timers, the HUD, or the top right buff corner) so I was wondering if there's a way for the interface to track it somewhere. It's pretty important to a warlock's DPS to keep that buff up as close to 100% as possible.

Thanks again for your great work.

P.S.
Lain is a fantastic series.
  1. Type /icehud
  2. Under Module Settings, find CT-Wlock-ImpSoulFire
  3. Set it's Aura to track = 85383
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Unread 02-09-11, 07:17 PM  
Kylaran
A Kobold Labourer

Forum posts: 0
File comments: 1
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Hello Nibelheim, thanks for the great addon.

This is a question concerning the recent change to Improved Soul Fire in 4.0.6. I don't see the buff popping up anywhere (either on the DoT timers, the HUD, or the top right buff corner) so I was wondering if there's a way for the interface to track it somewhere. It's pretty important to a warlock's DPS to keep that buff up as close to 100% as possible.

Thanks again for your great work.

P.S.
Lain is a fantastic series.
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Unread 02-09-11, 06:04 PM  
Nibelheim
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File comments: 2305
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Originally posted by Eronian23
Is this KL Encounters something you are designing? I do not see a file on wowinterface or curse for it at all.
Not I, someone else. It's still in early development stages.

KL Encounters
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Unread 02-09-11, 06:03 PM  
Eronian23
A Defias Bandit

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Is this KL Encounters something you are designing? I do not see a file on wowinterface or curse for it at all.
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Unread 02-09-11, 04:20 PM  
Nibelheim
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Forum posts: 1600
File comments: 2305
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Originally posted by khangg
Here's a Real UI gameplay video that I quickly put together if you want to add it to the description. (I changed around the fonts to match my likings)

Also, 4.0.6 seems to have implemented what RealID Toons is doing.
The 4.0.6 implementation is good, so I'm on the edge of deciding whether to keep RealID Toons or not. Going to wait and see how the future of that addon goes.


Problem with demo videos is they really have to be taken with the default RealUI pacakge without any modifications. Plus, I think you're the first person I've seen who uses Error Speech
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Unread 02-09-11, 04:14 PM  
khangg
An Aku'mai Servant
AddOn Compiler - Click to view compilations

Forum posts: 35
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Here's a Real UI gameplay video that I quickly put together if you want to add it to the description. (I changed around the fonts to match my likings)

Also, 4.0.6 seems to have implemented what RealID Toons is doing.
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Unread 02-09-11, 04:01 PM  
Anj
A Chromatic Dragonspawn
 
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Originally posted by Nibelheim
When you open it's configuration window? Yeah, been like that a while. I'm waiting on updating Grid until it's latest changes (the range check restructure) get finalized and fully fleshed out.


Speaking of updates, fixed the Totem Timers, so should have 0.6.9 r3 available for download soon.
Obviously, I don't do /grid that often lol. Seeing the update pending note for r3. Thanks in advance!
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Unread 02-09-11, 03:58 PM  
aUsCkEs
A Kobold Labourer

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Originally posted by Donslaught
1. What do you mean by "differentiate"? What is it you're looking for?

2.

Edit: I found Nib's answer to the question from a while ago.
Thank you for the quote.
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Unread 02-09-11, 03:41 PM  
Nibelheim
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Originally posted by tresser
is it known yet if there will be a way to track damage ticks for dots?

i'm using a secondary dot timer in order to see when damage goes off (easier than trying to watch scrolling combat text), and would rather keep the look as much as possible.

shown here above the targets health bar is the add on

http://i.imgur.com/YKHLr.jpg

you can see in the Immolation (last box on the right) there is a tiny white hash mark on the bar showing when the damage tick will happen in the next second as the bard decreases in size.

is there something that can be done with-in ARC or Satrina to emulate this or any plans to add a feature like this?
There are plans, but it'll likely be in the 1-month restructuring period coming up.
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Unread 02-09-11, 03:40 PM  
tresser
An Aku'mai Servant

Forum posts: 36
File comments: 28
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is it known yet if there will be a way to track damage ticks for dots?

i'm using a secondary dot timer in order to see when damage goes off (easier than trying to watch scrolling combat text), and would rather keep the look as much as possible.

shown here above the targets health bar is the add on

http://i.imgur.com/YKHLr.jpg

you can see in the Immolation (last box on the right) there is a tiny white hash mark on the bar showing when the damage tick will happen in the next second as the bard decreases in size.

is there something that can be done with-in ARC or Satrina to emulate this or any plans to add a feature like this?
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