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Return to Karazhan (7.1.5)
Updated:02-24-17 12:36 PM
Created:02-24-10 04:22 PM
Downloads:486,733
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r19e
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19e
Last Updated: Feb 24






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19e - Feb 24, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.




8.1 r19d - Feb 23, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.




8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


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Unread 02-08-11, 10:14 PM  
Nefarious Nyx
A Kobold Labourer
 
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Originally posted by Nibelheim

Hmm, clock should be fully fixed up in 0.6.9. This leads me to believe that the new installations of RealUI 0.6.9 aren't working.

This could be because you're just copying over old Interface and WTF folders. Do you fully delete / move out the WTF and Interface folders before doing the 0.6.9 install? [/b]
Well I was re-installing with 0.6.8 so that might be a problem I will reinstall with 6.9 and give you an update.

Thanks for the quick response

EDIT: IT WORKED!! Ty so much and just in time for dinner too, you are awesome
Last edited by Nefarious Nyx : 02-08-11 at 10:28 PM.
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Unread 02-08-11, 10:05 PM  
Nibelheim
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Originally posted by Donslaught
Nib, it seems that in any window where there are tabs the tabs have taken the width of the window, any idea what's causing this?

Note: On the right there is me using Tbag :-)
Most likely Skinner. Gonna have to wait on an update to it.

Originally posted by Nefarious Nyx
Hi, if I'm not posting this right, please forgive me. I haven't posted here before . I logged in today and during the patch update I accidentally reset the default settings of wow - all of them. Then I logged into my profile to find the clock missing, this is one of my favorite features of your setup. Five hours later I have uninstalled my old RealUI and installed the new one (I have ALWAYS loved clique so I was excited when you added it) multiple times and even have re-installed WOW.

I have made sure to move WOW to the /c directory

The WTF was read only but I fixed that and the clock is still missing.

The weirdest thing about it is that so far it is only the clock missing that is wrong.
Hmm, clock should be fully fixed up in 0.6.9. This leads me to believe that the new installations of RealUI 0.6.9 aren't working.

This could be because you're just copying over old Interface and WTF folders. Do you fully delete / move out the WTF and Interface folders before doing the 0.6.9 install?
Last edited by Nibelheim : 02-08-11 at 10:07 PM.
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Unread 02-08-11, 09:58 PM  
Nefarious Nyx
A Kobold Labourer
 
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Hi, if I'm not posting this right, please forgive me. I haven't posted here before . I logged in today and during the patch update I accidentally reset the default settings of wow - all of them. Then I logged into my profile to find the clock missing, this is one of my favorite features of your setup. Five hours later I have uninstalled my old RealUI and installed the new one (I have ALWAYS loved clique so I was excited when you added it) multiple times and even have re-installed WOW.

I have made sure to move WOW to the /c directory

The WTF was read only but I fixed that and the clock is still missing.

The weirdest thing about it is that so far it is only the clock missing that is wrong.

I can't even find the menu where I can try to fix it myself lol. Any help would be greatly appreciated. I LOVE your UI Package by the way and as long as it is supported I will never use anything else. I do have a couple of suggestions if you want them, I like mage nuggets because it has a bar for polymorph tracking/timing. Out of everything the addon does I only keep it for that one feature and the addon mispelled might be a useful addition to your package because it is just a simple chat spellchecker but it comes in handy sometimes - especially in Trade Chat .
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Unread 02-08-11, 09:34 PM  
Donslaught
A Murloc Raider

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Nib, it seems that in any window where there are tabs the tabs have taken the width of the window, any idea what's causing this?



Note: On the right there is me using Tbag :-)
Last edited by Donslaught : 02-08-11 at 09:34 PM.
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Unread 02-08-11, 08:53 PM  
Donslaught
A Murloc Raider

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Originally posted by aUsCkEs
This UI is great, but I think it's missing two things:

1. I find it too difficult to differentiate what am I targeting when there are a lot of people/mobs in one place. I just don't think it's too obvious. I have to check one by one to see where's that minimum difference in their name plates.

2. Although the unit frames are, in a way, great, I find it disappointing that I have to actually read or really pay attention to the health percentage written on the screen to notice that my health is going down. With colored unit frames in other UIs, you had a background for the full health, then the health bar was colored. When the health went down, the sudden movement of the bar was obvious. It may just be me, but I don't like having to move my eyes away from the mob in front of me to check my current health.

Other than that, for now, the UI looks and works great. I do find some add-ons that came with this UI here and there that block some in-game content and I'm asked to disabled them, but can't blame ya.
1. What do you mean by "differentiate"? What is it you're looking for?

2.
Originally posted by Nibelheim
Hmm, neither of those options are really pretty, or easy to do. Best thing to do is to give it a bit of time. At first it seems like the information is hard to see, but that's mostly because the mind hasn't adapted to the new display.

Our minds become accustomed to interpreting informational displays based on their appearance, so when that display suddenly changes, the mind feels like it's having a harder time receiving that same information as before. Just takes some time (took me a week) to adapt to the new system, then it'll be as easy as before

If you like, you can adjust the size/colors of the current health display:
  1. /realui
  2. Unit Frame Overlay
  3. Target & Player tabs
  4. Health
  5. Arrow tab > Increase size
  6. Percent Text tab > Increase font size

Well, let us know how it goes.
Edit: I found Nib's answer to the question from a while ago.
Last edited by Donslaught : 02-08-11 at 09:17 PM.
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Unread 02-08-11, 08:22 PM  
aUsCkEs
A Kobold Labourer

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This UI is great, but I think it's missing two things:

1. I find it too difficult to differentiate what am I targeting when there are a lot of people/mobs in one place. I just don't think it's too obvious. I have to check one by one to see where's that minimum difference in their name plates.

2. Although the unit frames are, in a way, great, I find it disappointing that I have to actually read or really pay attention to the health percentage written on the screen to notice that my health is going down. With colored unit frames in other UIs, you had a background for the full health, then the health bar was colored. When the health went down, the sudden movement of the bar was obvious. It may just be me, but I don't like having to move my eyes away from the mob in front of me to check my current health.

Other than that, for now, the UI looks and works great. I do find some add-ons that came with this UI here and there that block some in-game content and I'm asked to disabled them, but can't blame ya.
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Unread 02-08-11, 08:13 PM  
Nibelheim
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Re-uploading 0.6.9 with some minor tweaks. No need to download it again if you already have.
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Unread 02-08-11, 08:06 PM  
Mordinus
A Kobold Labourer

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Originally posted by Nibelheim
Try this:
  1. Type /icehud
  2. Under Module Settings, find CT-Wlock-ImpSoulFire
  3. Set it's Aura to track = 85383
Awesome! Thanks so much, so quick with the response as well, my raid appreciates this!
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Unread 02-08-11, 08:04 PM  
Nibelheim
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Originally posted by Mordinus
Since the new install the Improved Soul Fire Buff is not working. Is there somewhere in the code that I could modify this to track properly on the UI?
Try this:
  1. Type /icehud
  2. Under Module Settings, find CT-Wlock-ImpSoulFire
  3. Set it's Aura to track = 85383
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Unread 02-08-11, 08:00 PM  
Mordinus
A Kobold Labourer

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Since the new install the Improved Soul Fire Buff is not working. Is there somewhere in the code that I could modify this to track properly on the UI?
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Unread 02-08-11, 07:41 PM  
Nibelheim
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Originally posted by joypunk
A fresh install naga profile would be fine. I have mine setup already so it's not something *I* need... just thought I'm not the only one that uses this setup.

As for the ArkInventory Rules... there wasn't anything new, I was mistaken. I had forgotten how the original setup does things since I had gotten used to having my own rules.

I only have 2 rules I have added:

Equipment in Outfits
equip() and outfit()
Goes on bar 5 since there is nothing there.

BoE equipment (for D/E)
equip() and not outfit() and not soulbound() and not quality(0,1)
Goes on bar 20 since it's the first open bar.

I'll have to re-add things to categories as I find them now that I overwrote my file. (I don't -do- backups. ) I will share it with you once I get a substantial amount of them.

Thanks as always.

P.S. - Did you want my bartender.lua file with my Naga-DPS and Naga-Healing profiles? It has borked Realui and Realui-healing profiles because I borked them to setup my Naga profiles. And it isn't the cleanest thing ever, but I'd be happy to share.
Nah, it's coo.
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Unread 02-08-11, 07:35 PM  
joypunk
A Scalebane Royal Guard

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A fresh install naga profile would be fine. I have mine setup already so it's not something *I* need... just thought I'm not the only one that uses this setup.

As for the ArkInventory Rules... there wasn't anything new, I was mistaken. I had forgotten how the original setup does things since I had gotten used to having my own rules.

I only have 2 rules I have added:

Equipment in Outfits
equip() and outfit()
Goes on bar 5 since there is nothing there.

BoE equipment (for D/E)
equip() and not outfit() and not soulbound() and not quality(0,1)
Goes on bar 20 since it's the first open bar.

I'll have to re-add things to categories as I find them now that I overwrote my file. (I don't -do- backups. ) I will share it with you once I get a substantial amount of them.

Thanks as always.

P.S. - Did you want my bartender.lua file with my Naga-DPS and Naga-Healing profiles? It has borked Realui and Realui-healing profiles because I borked them to setup my Naga profiles. And it isn't the cleanest thing ever, but I'd be happy to share.
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Unread 02-08-11, 07:20 PM  
illza
A Defias Bandit

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Thanks

I have to say thanks for one of the most painless patches on a ui pack I've ever had. Only a few minor things to set back up, but I know those are unavoidable. And thanks for being responsive on the shaman requests. The colors and locations you used for water shield were practically identical to what I chose. Seemless transition!
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Unread 02-08-11, 06:41 PM  
Nibelheim
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Originally posted by joypunk
Two thoughts since the new saved variables overwrote the changes I made.

1) Not sure if you'd be interested in something like this, but I have redone the bars for 3x4 grids to match my new Razer Naga mouse. (12 thumb buttons in a 3x4 grid). It makes for a much tighter fit, and I haven't tried it yet with the new totem timers, but it really helps the mind to learn where your buttons are.

Would you be opposed to an optional Naga layout for bartender?

2) ArkInventory Rules. I see that there is now a rule for equipment, but I haven't looked into what the rule is. (Soulbound? In an outfit? Etc.) I previously had a few rules setup to organize equipment based on various criteria. (Is it a non-soulbound piece of gear I might want to ship off for disenchanting? Throw it in this slot... is it a piece of soulbound gear in one of my outfits? Throw it in that slot... Is it a piece of soulbound gear that isn't in any outfit and is NOT epic or rare quality? Then throw it in the main bag slot because it's vendor fodder.)

I also fixed a lot of the profession based items that were not properly assigned to their category. You wouldn't believe how many inks and engineering supplies are not categorized as inscription or engineering items and are thrown into the main bag area.

Would you like me to write up a detailed list and share my .wtf file (once I get it redone)?
I could certainly include a Naga profile for Bartender, though it would only be available for fresh installs, as I don't want to patch the Bartender files again for a while (since a lot of people customize their action bars). Edit: Actually, I'd also have to have some way of toggling Naga mode on/off, as Bartender profiles are also changed by the Layout Changer.

Not sure what the new Equipment rule is, haven't actually messed around with Rules at all.

As for profession items, I'd definitely love a copy of that info. Trust good ol' Blizzard for not assigning correct categories to items >.>
Last edited by Nibelheim : 02-08-11 at 06:46 PM.
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Unread 02-08-11, 06:33 PM  
joypunk
A Scalebane Royal Guard

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Two thoughts since the new saved variables overwrote the changes I made.

1) Not sure if you'd be interested in something like this, but I have redone the bars for 3x4 grids to match my new Razer Naga mouse. (12 thumb buttons in a 3x4 grid). It makes for a much tighter fit, and I haven't tried it yet with the new totem timers, but it really helps the mind to learn where your buttons are.

Would you be opposed to an optional Naga layout for bartender?

2) ArkInventory Rules. I see that there is now a rule for equipment, but I haven't looked into what the rule is. (Soulbound? In an outfit? Etc.) I previously had a few rules setup to organize equipment based on various criteria. (Is it a non-soulbound piece of gear I might want to ship off for disenchanting? Throw it in this slot... is it a piece of soulbound gear in one of my outfits? Throw it in that slot... Is it a piece of soulbound gear that isn't in any outfit and is NOT epic or rare quality? Then throw it in the main bag slot because it's vendor fodder.)

I also fixed a lot of the profession based items that were not properly assigned to their category. You wouldn't believe how many inks and engineering supplies are not categorized as inscription or engineering items and are thrown into the main bag area.

Would you like me to write up a detailed list and share my .wtf file (once I get it redone)?
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