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Return to Karazhan (7.1.5)
Updated:02-24-17 12:36 PM
Created:02-24-10 04:22 PM
Downloads:486,733
Favorites:1,233
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r19e
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19e
Last Updated: Feb 24






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19e - Feb 24, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.




8.1 r19d - Feb 23, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.




8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


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Unread 01-21-11, 10:08 PM  
Nibelheim
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Originally posted by Rammoth
There is an addOn that I think does that already, called SpellID. Roth uses it in his Roth UI (Diablo) UI.
Not quite the same. Each spell itself can have up to 7 SpellIDs, and for some abilities the SpellID itself will depend on the situation. Such as the Hemorrhage DoT, which is actually a spell applied by the Glyph of Hemorrhage

Are the WoWHead Spell ID's not a good match?

I'm not at a computer with WoW available right now, but I'll certainly run the scripts (or download that addon) when I get the chance.
Most of the time they'll work, but as mentioned above, it's possible that what seems like the SpellID won't actually be the correct one.
Last edited by Nibelheim : 01-21-11 at 10:10 PM.
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Unread 01-21-11, 10:08 PM  
joypunk
A Scalebane Royal Guard

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Are the WoWHead Spell ID's not a good match?

I'm not at a computer with WoW available right now, but I'll certainly run the scripts (or download that addon) when I get the chance.
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Unread 01-21-11, 09:51 PM  
Rammoth
A Cliff Giant
 
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Originally posted by Nibelheim
For everyone wanting new class tracking, there's a small script you can use that can help save a lot of time when it comes to implementing the new tracking. Any help is appreciated

First script is for buffs on you. Second script is for debuffs on your target.

Simply replace MyAuraName with the exact name of the buff/debuff you're wanting to track, and write down the number it spits out in the chat window when that buff/debuff procs.

Once you've found one, type /rl to clear the script.

Buffs:
/script local f = CreateFrame("FRAME"); f:RegisterEvent("UNIT_AURA"); f:SetScript("OnEvent", function(self,event) local name,_,_,_,_,_,_,_,_,_,spellid = UnitAura("player","MyAuraName"); print(name.." - "..spellid); end)

Debuffs:
/script local f=CreateFrame("FRAME");f:RegisterEvent("UNIT_AURA");f:SetScript("OnEvent",function(self,event) local name,_,_,_,_,_,_,_,_,_,spellid = UnitDebuff("target","MyAuraName"); print(name.." - "..spellid); end)


The problem lies in that each spell needing to get tracked has a particular SpellID. These scripts find the exact SpellID needed for tracking
There is an addOn that I think does that already, called SpellID. Roth uses it in his Roth UI (Diablo) UI.
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Unread 01-21-11, 09:39 PM  
Nibelheim
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For everyone wanting new class tracking, there's a small script you can use that can help save a lot of time when it comes to implementing the new tracking. Any help is appreciated

First script is for buffs on you. Second script is for debuffs on your target.

Simply replace MyAuraName with the exact name of the buff/debuff you're wanting to track, and write down the number it spits out in the chat window when that buff/debuff procs.

Once you've found one, type /rl to clear the script.

Buffs:
/script local f = CreateFrame("FRAME"); f:RegisterEvent("UNIT_AURA"); f:SetScript("OnEvent", function(self,event) local name,_,_,_,_,_,_,_,_,_,spellid = UnitAura("player","MyAuraName"); print(name.." - "..spellid); end)

Debuffs:
/script local f=CreateFrame("FRAME");f:RegisterEvent("UNIT_AURA");f:SetScript("OnEvent",function(self,event) local name,_,_,_,_,_,_,_,_,_,spellid = UnitDebuff("target","MyAuraName"); print(name.." - "..spellid); end)


The problem lies in that each spell needing to get tracked has a particular SpellID. These scripts find the exact SpellID needed for tracking
Last edited by Nibelheim : 01-21-11 at 09:41 PM.
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Unread 01-21-11, 09:12 PM  
Nibelheim
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Originally posted by supaflo
ahh thank you

I also why doesnt skada or omen show during a party?
Will automatically next version, but for now just hit the M button to manually toggle it
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Unread 01-21-11, 09:08 PM  
supaflo
A Kobold Labourer

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Originally posted by Nibelheim
Right-click player frame, Leave group.
ahh thank you

I also why doesnt skada or omen show during a party?
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Unread 01-21-11, 07:59 PM  
Rammoth
A Cliff Giant
 
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Originally posted by Firyon
atm im using 1024 x 768 Windowed as i need to get to other programs and web brower

never mind, i fixed =) but this is a really good/cool UI keep up with the good work
I use to use that resolution. I just bought a new wide screen monitor (1024 x 768 isn't wide screen).

Things always seemed to just fit for me in the UI regardless of what resolution I ever used, and they still do. However, sometimes I'd find that some things were hard to read on that resolution, that's when I thought I'd try changing the UI scale, that fixed it for me.

Glad to see you got it the way you want it.
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Unread 01-21-11, 07:34 PM  
Nibelheim
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Originally posted by supaflo
Hi I love the UI but I couldn't figure out how to leave a party/group after a random is there a way to do that?

thanks
Right-click player frame, Leave group.
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Unread 01-21-11, 07:23 PM  
supaflo
A Kobold Labourer

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Hi I love the UI but I couldn't figure out how to leave a party/group after a random is there a way to do that?

thanks
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Unread 01-21-11, 06:12 PM  
Donslaught
A Murloc Raider

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Curse you Grid! My OCD demands satisfaction!

Also, is there a way to enable XP for pets?
Last edited by Donslaught : 01-21-11 at 06:15 PM.
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Unread 01-21-11, 06:06 PM  
Nibelheim
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Originally posted by Donslaught
I had a Grid question. It's not a really big deal but is there a way that the pets in Grid are shown under their owners? It used to do this, but that was a couple versions ago and it doesn't do that any more.
That would be a change to the Grid addon itself.
Last edited by Nibelheim : 01-21-11 at 06:14 PM.
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Unread 01-21-11, 06:03 PM  
Donslaught
A Murloc Raider

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I had a Grid question. It's not a really big deal but is there a way that the pets in Grid are shown under their owners? It used to do this, but that was a couple versions ago and it doesn't do that any more.
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Unread 01-21-11, 05:21 PM  
Nibelheim
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Originally posted by deadbattery
I play a healer. Is it possible, in a future update, to make the three horizontal action bars and Grid switch places? Maybe as an option in RealUI?

I rarely look at my action bars and find that my healing raid frames is too far from the center HUD.
Hmm, that'll be available in a few days.

Snip from 0.6.7 notes.
  • Healing Layout - New!
    • Starting with small changes, going to expand on them over time
    • Action Bars moved to bottom
    • Grid moved to directly under HUD
    • Grid layout changed to better suit healing
    • Omen reduced to 1 line (your threat)
    • Bartender, Grid and Omen now have a "RealUI-Healing" profile, for use in the Healing Layout
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Unread 01-21-11, 05:15 PM  
deadbattery
A Kobold Labourer

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I play a healer. Is it possible, in a future update, to make the three horizontal action bars and Grid switch places? Maybe as an option in RealUI?

I rarely look at my action bars and find that my healing raid frames is too far from the center HUD.
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Unread 01-21-11, 05:06 PM  
joypunk
A Scalebane Royal Guard

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Well I'll be damned... apparently that got out of sync somehow when I uninstalled Capping (which did that same function). The option was set to show in battlegrounds but it wasn't doing it.
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