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The Adventure Continues (6.1)
Updated:02-24-15 04:33 PM
Created:02-24-10 04:22 PM
Downloads:351,308
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.1

RealUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r11a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r11a
Last Updated: Feb 24






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI
New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r11a
Revision Update - Update Interface folder

New AddOns
Bugger
nibRealUI_Init
nibRealUI_BossSkins

Removed AddOns
BugSack
DBM-RealUI

Modified AddOns
!Aurora_RealUI
nibRealUI
Grid2


Enhancements
Support for Details! has been added to the InfoLine meter toggle.
Added an alert when your character's gear has low durability.

Fixes
The Unit Frames section of the Blizz options should now always be visible.
Friends who are playing Heroes of the Storm now display a better name.
Better support for Russian names.
Fixed some errors that may occur durring PvP.
The StatDisplay will no longer be shown when it's disabled.
(a)Fix Collections Journal button and metters toggle.




Version 8.1 r10a
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
nibRealUI


Fixes
Fixed a bug that prevented Skada from working properly.
Updated DBM preset to support recent changes.
Fixed a bug with buffs shown on boss frames.
(a) Fixed a bug that prevented some addons from setting the proper profile.




Version 8.1 r9
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
EasyMail
Grid2
nibRealUI


Enhancements
Arena prep frames have been added.
Added options for Arena frames
Clicking the "Take All" button will now delete that mail if it's from the Postmaster. (thanks darkancient)
Updated skin for the World State Frame.
Helm and Cloak toggles are now checkboxes.
Grid2 now has suport for Highmaul debuffs.


Fixes
The target cast bar no longer sometimes turns blue.
Party frames while in the garrison will now only show if actually in a party.
UI scale will now properly scale the UI
Text on Garrison alerts are now visible.
Alert frames should no longer sometimes drift down the screen.
The player absorb bar is now properly clamped to the healthbar.




Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (5)
File Name
Version
Size
Author
Date
8.1 r10a
10MB
Nibelheim
01-23-15 08:38 PM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


Post A Reply Comment Options
Unread 12-30-10, 12:51 AM  
Cervani
A Kobold Labourer

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Is anyone having trouble with patching to 065? I exited and reentered the game, but no patch dialog. Tried /realuipatch 065 but it's giving me an invalid patch ID.
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Unread 12-29-10, 05:40 PM  
Nibelheim
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Alright, heading out for a week for new years partyi.. celebrations. Have fun everyone
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Unread 12-29-10, 04:31 PM  
Eladriel
A Kobold Labourer

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Originally posted by Nibelheim
Damn, missed that! Will get it fixed asap.
Holy c**p posted a bug and fixed within minutes... now that's service for you

Many thanks /cheer
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Unread 12-29-10, 04:29 PM  
Nibelheim
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Originally posted by Nibelheim
Damn, missed that! Will get it fixed asap.
Alright, got some quick instructions up on the main page under Notices for fixing Shadow Orbs and Dark Evangelism stacks overlapping.
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Unread 12-29-10, 04:20 PM  
joypunk
A Scalebane Royal Guard

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Originally posted by Nibelheim
Nice formatting

Another question, if I may. Do all 3 specs cast Corruption, Immolate and Unstable Affliction, even if they don't "Need to track" those spells?
Unstable Affliction is an Affliction talent so the other 2 cannot cast it.

Immolate is ignored by Affliction, so they *can* cast it but really don't.

Corruption is cast by all 3 specs.
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Unread 12-29-10, 04:12 PM  
Nibelheim
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Originally posted by Eladriel
When Dark Evangelism and Shadow Orbs start to stack it feels a little cluttered.
Is there any way they could be on 2 separate lines.

Thanks for a awesome UI.
Eladriel.
Damn, missed that! Will get it fixed asap.
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Unread 12-29-10, 04:10 PM  
Eladriel
A Kobold Labourer

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When Dark Evangelism and Shadow Orbs start to stack it feels a little cluttered.
Is there any way they could be on 2 separate lines.



Thanks for a awesome UI.
Eladriel.
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Unread 12-29-10, 03:53 PM  
Nibelheim
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Nice formatting

Another question, if I may. Do all 3 specs cast Corruption, Immolate and Unstable Affliction, even if they don't "Need to track" those spells?
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Unread 12-29-10, 12:30 PM  
joypunk
A Scalebane Royal Guard

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Okay, here's what I got, now let's see if i can format it readably.

Affliction:
  • Need to track
    • Corruption
    • Unstable Affliction
    • Bane of Agony
  • Need to be aware of
    • Curse of the Elements
    • Shadow and Flame
    • Haunt
    • Improved Soul Fire (self-buff)

Demonology:
  • Need to track
    • Immolate
    • Corruption
    • Bane of Doom
  • Need to be aware of
    • Curse of the Elements
    • Shadow and Flame
    • Improved Soul Fire (self-buff)


Destruction:
  • Need to track
    • Immolate
    • Corruption
    • Bane of Doom
  • Need to be aware of
    • Curse of the Elements
    • Shadow and Flame
    • Improved Soul Fire (self-buff)

The "need to be aware of" portions are identical across all three specs with Affliction having an additional DoT in Haunt.

Each spec will have a "Bane" spell to cast, Agony for Affliction and Doom for Demo and Destro. You can only have one Bane ability on the target at a time (per warlock), so it's an either/or ability and you will never need to track both at the same time.

All three specs use Corruption while Affliction uses Unstable Affliction instead of Immolate.
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Unread 12-29-10, 08:19 AM  
Nibelheim
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Originally posted by joypunk
I'm not, but I will do some research and find out for you. I do know that all 3 spec's will have at least 2 DoT's rolling at all times as well as Curse of the Elements and Shadow and Flame debuffs... so that's 4 minimum right there.

Will do some reading today and get back to you.
Cool. Will ask some of my Warlock guild members for insight as well. No rush, sleep time for me
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Unread 12-29-10, 08:12 AM  
joypunk
A Scalebane Royal Guard

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I'm not, but I will do some research and find out for you. I do know that all 3 spec's will have at least 2 DoT's rolling at all times as well as Curse of the Elements and Shadow and Flame debuffs... so that's 4 minimum right there.

Will do some reading today and get back to you.
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Unread 12-29-10, 08:00 AM  
Nibelheim
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Originally posted by joypunk
but due to the overlapping nature of the different durations it is very easy to lose track of the 3 DoT's that an Affliction lock needs to maintain on the target all the time. (Corruption, Unstable Affliction, and Bane of Agony.) Curse of the Elements is a 5 minute debuff that needs to be up. Shadow and Flame is a damage boosting debuff that is applied automatically by Shadow Bolt, and Haunt is another DoT that is applied on spell cooldown (8 seconds) rather than on DoT expiration (12 seconds).
I see, I see. I don't have anything included atm to differentiate between different specs, so in order to include any new class tracking it'd have to be usable and useful between all 3 Warlock specs. Don't suppose you're up to date on Destro/Demo? :P
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Unread 12-29-10, 07:42 AM  
joypunk
A Scalebane Royal Guard

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Originally posted by Tbs098
I believe there's an option to show your debuffs on targets ontop of Tidy Plates. Would that not help to solve your problem?
It'd just mimic the problem in a different location. Also, most bosses are so tall that you can't even see their nameplate because their head is quite possibly off screen.

Thanks for the suggestion, though.
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Unread 12-28-10, 11:51 PM  
Tbs098
A Defias Bandit

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Originally posted by joypunk
SBF is showing important debuffs, such as Shadow and Flame, Curse of the Elements, and Haunt... but due to the overlapping nature of the different durations it is very easy to lose track of the 3 DoT's that an Affliction lock needs to maintain on the target all the time. (Corruption, Unstable Affliction, and Bane of Agony.) Curse of the Elements is a 5 minute debuff that needs to be up. Shadow and Flame is a damage boosting debuff that is applied automatically by Shadow Bolt, and Haunt is another DoT that is applied on spell cooldown (8 seconds) rather than on DoT expiration (12 seconds).

So, it is still important to see all 6 of these debuffs, but only 3 of them truly need to be kept track of.

Keeping track of multiple targets is really just a bonus, not something that I, personally, really require. I do a fairly decent job of tabbing through my targets manually to see where a DoT needs to be refreshed.

Does that help answer your questions?
I believe there's an option to show your debuffs on targets ontop of Tidy Plates. Would that not help to solve your problem?
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Unread 12-28-10, 11:49 PM  
Tbs098
A Defias Bandit

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Since Satrina stated she was no longer going to work on SBF I was curious if you were planning on changing buff frames, and what new ones you would pick?
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