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Siege of Orgrimmar (5.4)
Updated:09-05-14 02:17 AM
Created:02-24-10 04:22 PM
Downloads:307,557
Favorites:956
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
5.4
RealUI 8  Popular! (More than 5000 hits)
Version: 8.0 r31b
by: Nibelheim, Gethe
RealUI Forum

All Resolutions - All Classes - All Roles

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Version 8.0 r31b
Last Updated: 05 Sep



New: Large HuD option
  • Change HuD size via the /realui > Positions config panel
  • Increases the size of Unit Frames, Cast Bars and Class Resource tracking (Eclipse, Vengeance, Runes, etc)
  • Size comparison: Link





You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.
Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.






Do Not Update:
Aurora
BugSack
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia


AddOns Included:
Addon Control Panel
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.










A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.0 r31 (Gethe)
Revision Update - Update modified addons

AddOns modified
nibRealUI
FreebTip

Changes
Added an alert to the Info bar when you recieve a Battle.net friend request.
Minor update to the Monk Stagger bar.
Update Ace3 skin.
Fix issue that prevented Grid2 options from loading properly.
Fix a bug with the GameMenu skin.
The reset button for KuiNameplates will now work.
(a) Fix loot window somtimes not being clickable.
(b) Minor bug fixes for InfoLine, AlertFrameMover and FreebTip.



Version 8.0 r30 (Gethe)
Revision Update - Update modified addons

AddOns modified
Aurora
BugSack
EasyMail
FreebTip
Grid2
nibRealUI

Changes
Updated all addons to latest version.
Improved ACP skin.
The loot frame will now always be on top of the bag frame.
Remove Armor Penetration from stat watcher.
Tweaked Character sheet skin



Version 8.0 r29 (Gethe)
Revision Update - Update modified addons

AddOns modified
nibRealUI

New AddOns
DBM-RealUI

Removed AddOns
Aurora_DBM

Changes
DBM skin fix




Version 8.0 r28 b (Gethe)
Revision Update - Update modified addons

AddOns modified
nibRealUI
Aurora

Changes
Battle.Net app support added to Info Line Friends list
Aurora bug fix




Version 8.0 r27
Revision Update - Update modified addons

AddOns modified
nibRealUI

Changes
Bug fixes
Game Menu fixed




Version 8.0 r26
Revision Update - Update modified addons

AddOns modified
Aurora
nibRealUI

Changes
Shop and Other Raids browser added to Game Menu
Wild Mushroom tracking values corrected




Version 8.0 r25
Revision Update - Update modified addons

AddOns modified
Aurora
nibRealUI

Changes
b - Aurora (skinning) fixes
Unit Frames - Battle Pets now have their level shown correctly
Aura Tracking - 'Hide Time' option added (hides time remaining text and shading)
Action Bars - 'Key Bindings' button added to Action Bars config panel




Version 8.0 r23
Revision Update - Update modified addons

AddOns modified
nibRealUI

Changes
World Boss status added to Info Line Clock element (Ruvengaard)




Version 8.0 r22
Revision Update - Update modified addons

AddOns modified
nibRealUI

Changes
Explosive Shot and Lock and Load tracking fixes




Version 8.0 r21
Revision Update - Update modified addons

AddOns modified
nibRealUI

Changes
Minor bug fixes / code changes
Action Bars will appear when you have a spell/item attached to the cursor (Gethe)




Version 8.0 r20
Revision Update - Update modified addons

AddOns modified
Bartender (b)
nibRealUI (c + d)
Raven + Raven_Options

Changes
Compatibility fix for latest Raven code changes
Bartender taint fix for 5.4.1 (b)
World Map taint fix for 5.4.1 (c)
Temporarily hiding "action blocked" error pop-ups until Blizz fixes their shiz (d)




Version 8.0 r19
Revision Update - Update modified addons

AddOns modified
Aurora
BadBoy
nibRealUI

Changes
Cast Bar - time formatting improved
Guild Bank - withdrawal limit and perk contribution now visible (Gethe)
DBM - "Forums" button skinned in Options window (Gethe)
Minimap - Flex Raid support added to information display (Gethe)
Info Line - Hearthstone support added to Friends List display (Gethe)
Pet Battles - texture fixes (Anj)




Version 8.0 r18
Revision Update - Update modified addons

AddOns modified
Removed DXE
cargBags_Nivaya
nibRealUI

Changes
Watch Frame bug fix
New Large HuD option
Increases size of Unit Frames, Cast Bars and Class Resource tracking
Option found under /realui > Positions
Fixed Stagger, Vengeance and Blood Shield tracking to fill up the entire bar when full, instead of only half the bar
Death Knight - Blood Charge added to Aura Tracking
Bug fixes




Version 8.0 r17
Revision Update - Update modified addons

AddOns modified
Aurora
BadBoy
cargBags_Nivaya
Grid2
nibRealUI
Skada

Changes
c Update
Bug fixes
b Update
Shadow Orb tracking fixed
Loot Specialization display added below Minimap
Speech Bubble names disabled by default
Event Notifier
Options added (/realadv > Modules > Event Notifier)
A notification will appear when a Timeless Isle rare mob appears on the Minimap
Info Line Currency display now tracks "Show on Backpack" currencies
Up to 3 currencies can be tracked, enable tracking through the Currency tab on the Player Frame
Thanks goes to Vaizard and Dodgerslim for their efforts on this
Custom Chat Font option added to Advanced Font options (/real > Appearance > Fonts tab > Advanced Settings)
Inventory
Cancel button added to Item dropdown menu
DropDown menu now requires Ctrl+Alt+Right Click to appear




Version 8.0 r16
Revision Update - Update modified addons

AddOns modified
Aurora
cargBags_Nivaya
DXE
nibRealUI

Changes
b - Inventory borders fixed (update cargBags)
Quest Watch Frame functionality
Right Click = Track quest on Map
Shift + Right Click = Open sub-menu
Shift + Left Click = Un-track quest
Minor bug fixes here and there




Version 8.0 r15
Revision Update - Update modified addons

AddOns modified
nibRealUI

Changes
Unit Frames - Absorb bar no longer overlaps the UF border
Aura Tracking
Fixed issue where some trackers with potential durations or stacks (such as Bandit's Guile) weren't correctly updating
Shaman - Stormstrike fixed
New cooldown display type "Vertical", should make it easier to see remaining time on Auras (can be changed in Auras config panel)
Minor bug fixes here and there




Version 8.0 r14
Revision Update - Update modified addons

AddOns modified
FreebTip
nibRealUI

Changes
PTR compatibility updates
Item Level on tooltips disabled by default
World Marker size fixed
Other minor changes here and there




Version 8.0 r13
Revision Update - Update modified addons

AddOns modified
nibRealUI

Changes
PTR fixes
Watch Frame
Square coloring update fixes
Automatic Hiding fixed
Appearance options
Chat Font Outline option added to Appearance > Fonts panel




Version 8.0 r12
Revision Update - Update modified addons

AddOns modified
FreebTip
nibRealUI

Changes
b - Raid Frames config
Unticking Layout will no longer disable Styling
New options - Show Pet Frame and Show While Solo
Leave Vehicle button position adjusted slightly
Watch Frame
Bug fixes
Item Button skinning disabled by default
Scenario skinning enabled by default
Tooltip now moveable with /freebtip
Raid Frames - RealUI Control - Layout / Style bug fix




Version 8.0 r11
Revision Update - Update modified addons

AddOns modified
+ FreebTip
nibRealUI

Changes
d
Monk - Stagger + Vengeance bar fixed
c
Info Line - Friends list bug fix
Default RealUI fonts set to the default WoW font (Arial Narrow) for locales not supported by the Standard RealUI font
b
Info Line and Tooltip fonts now correctly use RealUI font settings
Install screen redesign
Watch Frame
Redesigned coloring scheme
Item Buttons skinned
Scenarios skinned
Fixed bug where lines would overlap if they were too long
Blood Shield + Vengeance and Stagger + Vengeance bars made a little bigger
Cast Bars - Uninterruptible and Out-of-range colors made more noticeable
Tooltips
Thanks goes to Kkthnxbye™ for these new tooltips
FreebTip now used as base for tooltips
Bag frames stripe texture fixed
Grid - Healing frames made taller if your screen height is > 900 pixels (only takes effect upon fresh installs of RealUI)




Version 8.0 r10
Revision Update - Update modified addons

AddOns modified
nibRealUI

Changes
Aura Tracking - fixed bug where user created Static indicators would not appear




Version 8.0 r9
Revision Update - Update modified addons

AddOns modified
Aurora
nibRealUI

Changes
Watch Frame dash to square styling re-enabled
New Appearance options
Window Opacity - adjust the transparency of all windows
Stripe Opacity - adjust the transparency of the background stripes
Chat Font Size - adjust the font size of all chat windows
Edit Box font on Chat Frames properly styled
Aura Tracking
New Advanced Settings tab added to Auras config panel
"Inactive Indicator Opacity" option added to Aura Tracking
Indicators should now track Item procs even if their source is unknown




Version 8.0 r8
Revision Update - Update modified addons

AddOns modified
nibRealUI

Changes
Watch Frame automatic collapse/hide functionality added
DXE minimap icon now hidden by default
Aura Tracking indicators can now be enabled/disabled. The old 'Delete' functionality was very buggy and irreversible.
Grid - Ready Check and AFK status corrected. Ready Check is now an icon, and AFK will set the border to grey.




Version 8.0 r7
Revision Update - Update modified addons

AddOns modified
DXE updated
nibRealUI

Changes
Action Bar fonts will update even if RealUI Control is disabled
Hide Name option added to Speech Bubbles module
Wittle bug fixes here and there




Version 8.0 r6
Revision Update - Update modified addons

AddOns modified
cargBags_Nivaya
DXE added
nibRealUI

Changes
d - Stop debug messages
c - Aura Tracking bug fixes
b - Aura Tracking code improvements
Aura Tracking bug fixes
Some changes to Aura Tracking settings, may have to check your Aura Tracking settings if you've customized them
Eclipse Bar will now also show if in Human form
Living Bomb no longer Static
DXE + DXE skinning added




Version 8.0 r5
Revision Update - Update modified addons

AddOns modified
nibRealUI
Skada

Changes
Wild Mushroom absorbs tracking added
Astral Storm ticks added to Cast Bar
Minor bug fixes, optimizations, etc




Version 8.0 r4
Revision Update - Update modified addons

AddOns modified
nibRealUI

Changes
c
French locale updated (thanks to Ruvengaard)
Mind Flay (Insanity) ticks added to Cast Bar
Hopeful fix for Extra Action Button skinning
Mogu added to currency (untested since I don't have a level 90)
b - Fixed Skada font issues
Fixed bug when changing Display Font Size on Appearance config panel




Version 8.0
Clean Install required

Changes
Major redesign of entire UI
New Configuration utility designed to make customizing all elements of RealUI easier
Unit Frames redesigned
Raid Frames redesigned (now using Grid2) - Now easily configurable via the new RealUI Config panels
Quickly toggle Horizontal Groups and adjust size, height and position of the Raid Frames
Buff/Debuff tracking redesigned
Cast Bars now horizontal bars located just below mid-center of screen
To change text location or to reverse the direction of the bars: /realui > Advanced > Advanced Settings > HuD > Cast Bars
Info Line - Background option added
Action Bars - Now easily configurable via the new RealUI Config panels
Adjust how many bars to display at the Center and on the Bottom of the screen
Adjust location of Mouse-Over action bars
Adjust padding and number of buttons for all action bars
Stance Bar now located on the Info Line (right side)
Pet Bar now located on the left side of the screen
To manually control Action Bar settings, untick RealUI Control on the Action Bars config panel, then go into Bartender settings via the Advanced Settings button.


Archived Files (7)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:04 AM
8.0 r29
9MB
Nibelheim
06-09-14 12:51 PM
8.0 r28 b
9MB
Nibelheim
04-09-14 08:42 AM
8.0 r23
9MB
Nibelheim
12-04-13 09:27 PM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 11-20-10, 04:30 PM  
Rammoth
A Cliff Giant
 
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Actionbar Question: Hiding Borders

I don't know if this was already brought up or asked about. But I'm gonna ask anyway.

Is there currently a way to hide inactive actionbars border? That border only looks good when there are spells in the square. If that's not possible with what you're using for actionbars, then is there a good replacement I could use, that wouldn't require any LUA knowledge to get setting right and looking right to match the UI?
Last edited by Rammoth : 11-20-10 at 04:38 PM.
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Unread 11-20-10, 09:04 AM  
quixadhal
A Fallenroot Satyr
 
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Re: Re: Re: Re: HUD transparency adjustment?

Originally posted by Nibelheim
Ahh.
  1. Type: /realui
  2. Select Combat Fader
  3. Select RangeDisplay
  4. Change the Out-of-combat opacity in there
Very nice, that did the trick. Thank you!

I noticed two minor things you might add to your list, at the bottom.

Bear with me, this is a longish explaination of an edge case!

In doing the pre-cataclysm event where you have to defend the courier to get the rune tablets, you are given a new action bar to replace your standard one. Because the things you are supposed to defend against attack the courier, you don't enter combat.

Because the action bars are hidden when out of combat, and because you can ONLY attack these things with the special abilities on your new action bar, there isn't any way to do this mission without changing your bar layout slightly.

I modified the conditions to "fade" instead of "hide", so they appear on mouseover, but I was wondering if there was a way to detect when something overrides the "normal" button content?

I don't think this kind of thing shows up very often, but I figured you might want to know and it's reproducable during the event.

The second thing I noticed is that the "hurt" fade on pitbull always applies to the player, even if it's the pet or target frame that's in question.

Thanks again!
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Unread 11-20-10, 05:21 AM  
Tbs098
A Defias Bandit

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Re: Grid Goof?

Originally posted by Nassaeu


Just did a raid after installing the latest rev, had all add-ons to load out of date. any thoughts?
Ya know that actually happened to a friend of mine the other day when she was in ICC.

"Grid turned into stairs."

I saw a screenshot of her UI and it looked just like yours. It's completely a grid-related issue and not involved with Real UI. I think relogging worked for her, so if that happens again you might have to just do that until grid is out with an update.
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Unread 11-20-10, 02:40 AM  
Nibelheim
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Re: Re: Re: HUD transparency adjustment?

Originally posted by quixadhal
Almost! This works great, but the range text remains visible. I tried fiddling with the "Normal" and "Real" entries, but they don't appear to affect that.

Thanks for the quick reply, and the help!
Ahh.
  1. Type: /realui
  2. Select Combat Fader
  3. Select RangeDisplay
  4. Change the Out-of-combat opacity in there
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Unread 11-20-10, 02:38 AM  
quixadhal
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Re: Re: HUD transparency adjustment?

Originally posted by Nibelheim
  1. Type: /pitbull
  2. Under Layout editor, drop down Current layout and select Player
  3. Go to the Combat Fading tab and set Out-of-combat to 0%, and Minimum opacity to 0%
  4. Repeat for other frames
Almost! This works great, but the range text remains visible. I tried fiddling with the "Normal" and "Real" entries, but they don't appear to affect that.

Thanks for the quick reply, and the help!
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Unread 11-20-10, 01:57 AM  
Nibelheim
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Re: Grid Goof?

Originally posted by Nassaeu
Just did a raid after installing the latest rev, had all add-ons to load out of date. any thoughts?
Yeah, Grid's super buggy lately. Just gonna have to wait on a Grid update.


Here's the Grid error page on this particular issue:

http://wow.curseforge.com/addons/grid/tickets/447-25m-layouts/
Last edited by Nibelheim : 11-20-10 at 01:59 AM.
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Unread 11-20-10, 01:44 AM  
Nassaeu
A Kobold Labourer

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Grid Goof?



Just did a raid after installing the latest rev, had all add-ons to load out of date. any thoughts?
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Unread 11-19-10, 04:47 PM  
Nibelheim
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Re: Re: Re: AutoLagTolerence

Originally posted by Mikari
Is there any chance you could put the addon back up with a disclaimer? Surely having the custom lag slider auto updated every 30 seconds is still much more useful than someone making a best guess, or at worst not using the slider at all due to not knowing what to set it to?

I actually got a little worried by the addon being pulled without any warning or reason, wondering if the addon was bad or something.
Hmm, I guess I could.
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Unread 11-19-10, 04:47 PM  
Nibelheim
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Re: HUD transparency adjustment?

Originally posted by quixadhal
Hello, and thank you for a really nice UI compliation!

I have a (hopefully) quick question. the HUD currently dims the player and pet parts when out of combat without a valid target selected. Is there any way to configure it so it dims it to full transparency when those conditons are met AND you (or your pet) are at full health?

Thanks again!
  1. Type: /pitbull
  2. Under Layout editor, drop down Current layout and select Player
  3. Go to the Combat Fading tab and set Out-of-combat to 0%, and Minimum opacity to 0%
  4. Repeat for other frames
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Unread 11-19-10, 02:15 PM  
Mikari
A Deviate Faerie Dragon
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Re: Re: AutoLagTolerence

Originally posted by Nibelheim
Sorry about any inconvenience. I spent an hour or so running calculations and it was simply calculated to be not very useful. Mainly due to the GetNetStats() function only updating every 30 seconds. It's far too infrequent to be of any real use. No harm will come to people who are using it, and it's usefulness will vary based on how stable your latency is.

At this point in time, I recommend simply setting your Custom Lag Tolerance slider to a value you find comfortable.

Edit: I wish WoW-I had a way of putting addons on "hold"
Is there any chance you could put the addon back up with a disclaimer? Surely having the custom lag slider auto updated every 30 seconds is still much more useful than someone making a best guess, or at worst not using the slider at all due to not knowing what to set it to?

I actually got a little worried by the addon being pulled without any warning or reason, wondering if the addon was bad or something.
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Unread 11-19-10, 11:11 AM  
quixadhal
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HUD transparency adjustment?

Hello, and thank you for a really nice UI compliation!

I have a (hopefully) quick question. the HUD currently dims the player and pet parts when out of combat without a valid target selected. Is there any way to configure it so it dims it to full transparency when those conditons are met AND you (or your pet) are at full health?

Thanks again!
Last edited by quixadhal : 11-19-10 at 11:13 AM.
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Unread 11-19-10, 11:01 AM  
crystaltech
A Kobold Labourer

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in reguards to the autolag addon. i liked it even if it would update every 30 sec. So I wouldn't have to adjust it every time my ping changes. He might re-release it as a passive addon so people don't have to change the slider when ever they have a laggy night and not have to change it back themselves.

I'm guessing that the getnetstat() api polls every sec but only updates the ui of it (which the addon used?) every 30 sec with the avg of the numbers. I may be wrong.

Like what i posted on the addon page before it was taken down. the lag slider is to prevent or lessen people that have problems with the new queue system for procs and spells. It is Blizzards response to 'fix' the gcd hack by allowing you to send more keystrokes to the server without mis-casting by people that button mash.

I don't want to start anything with anyone, but even without its 3 sec polling/change it still would be helpful.

I still would like to thank nibelheim for making the addon. with its current version it did increase my dps by 1k by having the lag slider set to my ping.
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Unread 11-19-10, 08:54 AM  
OldDuke
A Kobold Labourer

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Talking Re: Re: Re: AutoLagTolerence

Originally posted by Morpheusdead
You probably shouldn't talk about things you have no concept of. You don't even know the context or even what addon I was talking about I'll bet. Because he completely deleted the project like it was never even there. NO WAY to cummunicate anything to the people that downloaded it, because the entire project page and all file comments are gone. And there were people arguing in the file comments over whether the addon was even effective. Hence the reference to...... You know what nevermind maybe YOU should take a chill pill and you know mind your own or something idk. It's a thought.
In my opinion he dont owe you shit.. Its free and you can choose to use or not! He does answer everything, but he can add or remove even delete the whole UI if he wants too.
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Unread 11-19-10, 12:27 AM  
Morpheusdead
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Re: Re: AutoLagTolerence

Originally posted by NecromirCD
Wow. How about you take a chill pill and just don't use it until he posts something. His UI has been quite amazing and he puts a ton of time into the mods he creates or customizes. If he had an issue with something and withdrew it he has a reason.
You probably shouldn't talk about things you have no concept of. You don't even know the context or even what addon I was talking about I'll bet. Because he completely deleted the project like it was never even there. NO WAY to cummunicate anything to the people that downloaded it, because the entire project page and all file comments are gone. And there were people arguing in the file comments over whether the addon was even effective. Hence the reference to...... You know what nevermind maybe YOU should take a chill pill and you know mind your own or something idk. It's a thought.
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Unread 11-18-10, 11:34 PM  
Nibelheim
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RealUI Updates

On the note of apologies, I'd like to apologize for the lack of RealUI updates as of late. Right now I've got some serious back issues, and I'm trying to save up my strength for a super-update for Cataclysm. Expect it some time in the week before the 7th of December
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