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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-23-14 01:37 PM
Created:02-24-10 04:22 PM
Downloads:338,937
Favorites:1,024
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r8a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r8 a
Last Updated: 23 Nov






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI
New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 05-28-10, 01:47 PM  
matiwariat
A Kobold Labourer

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hey, i downloaded your ui and all seemed fine until i tried setting it up, im not an expert or anything but it doesnt look even close to what it is in the pics, thats what i have now http://i769.photobucket.com/albums/x...810_204203.jpg any help would be nice...

edit: it seems that the skinner doesnt put on the skin that it should be or something i dunno myself...

edit2: ok i reinstaled it, etc and it works now :P sooo cool
Last edited by matiwariat : 05-28-10 at 02:39 PM.
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Unread 05-28-10, 01:39 PM  
reg0ner
A Murloc Raider

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I really want to like this UI.. It's incredibly well thought out and functional, just.. The unit frames in the middle of the screen I feel are so obnoxious! lol. I currently use Bati's UI with some modifications and I love it because the whole middle of the screen is clear. I get to see what is going on with the raid without any distractions. I guess thats the only issue ive got. I almost want to just grab the stuf unit frames from Bati.. replace the pitbull one from here and replace icehud with power aura.

hmm. I might just try that.
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Unread 05-28-10, 12:43 PM  
Chris265
A Kobold Labourer

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Rune Bar

Thanks for your UI.

Can you tell me how to deactiavte the Rune Bar?
Cant find any options for it in Pitbull.
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Unread 05-28-10, 07:25 AM  
Nibelheim
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Standalone MicroMenu

Alright, standalone MicroMenu is uploaded.

http://www.wowinterface.com/download...MicroMenu.html
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Unread 05-28-10, 04:28 AM  
Nibelheim
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Originally posted by Kazazik
Soz for offtopic....
Cool, where i will be able to upload it?
Will make a post here when it's uploaded. WoWInterface is my usual spot.
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Unread 05-28-10, 03:09 AM  
Kazazik
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Soz for offtopic....
Cool, where i will be able to upload it?
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Unread 05-28-10, 12:58 AM  
Nibelheim
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Originally posted by Kazazik
Btw i have found your Micro menu bar very attractive.
What files i should copy to use it in another UI ?
I'm working on a standalone version of the MicroMenu. It's my experiment at learning how to use AceDB :P Should be ready by tomorrow.
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Unread 05-27-10, 05:54 PM  
younghova
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Originally posted by viking355
Very nice UI, I dig this alot! I wonder though, The damage mode that are in from default, Is it damage+dps? Just as standard Recount shows up from bare-scratch installation?

Thanks very much! keep up the goodwork!
there is a RealUI profile for Recount
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Unread 05-27-10, 03:41 PM  
Kazazik
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Btw i have found your Micro menu bar very attractive.
What files i should copy to use it in another UI ?
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Unread 05-27-10, 11:43 AM  
Chris265
A Kobold Labourer

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Thumbs up Thanks

Thank you for this great UI!

An option for not-fading buttons would be great or some kind of keybinding for fade on/off.
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Unread 05-27-10, 10:43 AM  
viking355
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Very nice UI, I dig this alot! I wonder though, The damage mode that are in from default, Is it damage+dps? Just as standard Recount shows up from bare-scratch installation?

Thanks very much! keep up the goodwork!
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Unread 05-27-10, 08:37 AM  
Nibelheim
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Originally posted by Gob
i guess it's a kgPanels thing that's buggy or somethin, but my target's healthbar drifted slowly to the bottom right corner of my screen over about 60 seconds.

1: how do I get it back to where it's suppose to be?

2: how do I change it's anchor position?
First, do you mean the straight white line? If so, that's... impossible Well, I guess anything is possible First thought is kgPanels somehow bugged out. I'd try re-installing kgPanels from - http://www.wowinterface.com/download...-kgPanels.html. Make sure to delete the old kgPanels folder first.

If that doesn't work, it's simply a matter of deleting the scripts of the kgPanel HealthBars. Let us know if a reinstall doesn't work and I'll tell you how to delete the scriptys.
Last edited by Nibelheim : 05-27-10 at 08:38 AM.
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Unread 05-27-10, 07:51 AM  
Gob
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i guess it's a kgPanels thing that's buggy or somethin, but my target's healthbar drifted slowly to the bottom right corner of my screen over about 60 seconds.

1: how do I get it back to where it's suppose to be?

2: how do I change it's anchor position?
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Unread 05-27-10, 05:34 AM  
Nibelheim
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Originally posted by Politig
What scaling does RealUI use?
As in, UI scale? It will work with any UI scale you like, though if you make the UI scale too high things will start to get pushed off the screen. For wide screen resolutions, you can have the UI scale slider up past half way. For non-wide screen resolutions, a little under halfway is the max.
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Unread 05-27-10, 05:32 AM  
Nibelheim
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Re: Great progress so far

Originally posted by Manaman
It is amazing to see how much development and progress this "compilation" has seen. It is becoming a very full featured setup. I like how you have been slowly recreating the addons you use in your own self-written code. Eventually I see this compilation becoming it's own entity like TukUI. You have a great design, and great developmental focus. Keep it up.

PS: I was just looking for a donation link. I am not seeing it, can you point me in the right direction? I would like to contribute to your future as a developer. I think you have a lot of potential.
Thanks for the kind words I'm not really sure I'll add a donation link. I like to think of Addons and Interfaces as simply something fun to work on, which gives the added benefit of allowing other people to use it and improve their game experience. Plus, RealUI wouldn't be possible without the support of all the authors behind the addons in the compilation and the continuing inspiration from the forums and the users of RealUI. I'm quite content with people simply enjoying RealUI
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