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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-23-14 01:37 PM
Created:02-24-10 04:22 PM
Downloads:334,021
Favorites:1,006
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r8a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r8 a
Last Updated: 23 Nov






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI

New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


Post A Reply Comment Options
Unread 05-12-10, 09:03 PM  
Stalowned
A Kobold Labourer

Forum posts: 0
File comments: 2
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Re: Re: UF reversal

Originally posted by Nibelheim
All positioning is done via the SetPoint statement in the different arrows' OnEvent/OnUpdate scripts. You'll need to reverse the anchor point (IE from TOPLEFT to TOPRIGHT) and reverse the X value they get set to (will look something like 200 * PerHP + 6).

For example: Player's arrow has this SetPoint line:

Code:
self:SetPoint('BOTTOM', PitBull4_Frames_player, 'TOPLEFT', 234*PerHP+6, -13)
We change the 'TOPLEFT' to 'TOPRIGHT', and reverse the 234*PerHP+6 to -234*PerHP-6.

Code:
self:SetPoint('BOTTOM', PitBull4_Frames_player, 'TOPRIGHT', -234*PerHP-6, -13)
Can't test in game atm since I'm very busy, but that's the general gist of things.
Works like a champ. Thanks so much. I really love the UI, most innovative UFs I have seen. I wanted to get into coding with LUA and this is a great insight on some things. Thanks again.
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Unread 05-12-10, 05:09 PM  
Nibelheim
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Forum posts: 1597
File comments: 2310
Uploads: 50
Re: UF reversal

Originally posted by Stalowned
I have been looking all over and I cant figure out how to make the arrows anchor for max HP on the outside (left for the player, right for the target) and move inward as either loses health.

I found the anchors, but I also don't see where you set the max. So for example you have the energy bar stopping short of the end, I am not sure what value I need to adjust to make it come to rest on the other side.
All positioning is done via the SetPoint statement in the different arrows' OnEvent/OnUpdate scripts. You'll need to reverse the anchor point (IE from TOPLEFT to TOPRIGHT) and reverse the X value they get set to (will look something like 200 * PerHP + 6).

For example: Player's arrow has this SetPoint line:

Code:
self:SetPoint('BOTTOM', PitBull4_Frames_player, 'TOPLEFT', 234*PerHP+6, -13)
We change the 'TOPLEFT' to 'TOPRIGHT', and reverse the 234*PerHP+6 to -234*PerHP-6.

Code:
self:SetPoint('BOTTOM', PitBull4_Frames_player, 'TOPRIGHT', -234*PerHP-6, -13)
Can't test in game atm since I'm very busy, but that's the general gist of things.
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Unread 05-12-10, 05:02 PM  
Nibelheim
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Originally posted by willaam
Hi,

I cannot get Dxe to actually get the RealUI profile, I was wondering how I could fix this? If it matters, I am running a Mac

Thanks
Mac or PC, both behave the same when it comes to addons

Do the original instructions work?:
  1. Type: /dxe
  2. Type: /dxe config
  3. Select "Profiles" from the list
  4. Drop down "Existing Profiles" and select "RealUI"

If not, you may need to replace the DXE.lua file in your "\WTF\Account\YourAccountName\SavedVariables\" folder with the one from the download and try again.
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Unread 05-12-10, 04:37 PM  
willaam
A Kobold Labourer

Forum posts: 1
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Hi,

I cannot get Dxe to actually get the RealUI profile, I was wondering how I could fix this? If it matters, I am running a Mac

Thanks
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Unread 05-12-10, 06:01 AM  
Stalowned
A Kobold Labourer

Forum posts: 0
File comments: 2
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UF reversal

I have been looking all over and I cant figure out how to make the arrows anchor for max HP on the outside (left for the player, right for the target) and move inward as either loses health.

I found the anchors, but I also don't see where you set the max. So for example you have the energy bar stopping short of the end, I am not sure what value I need to adjust to make it come to rest on the other side.
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Unread 05-12-10, 05:20 AM  
Icewill
A Kobold Labourer

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File comments: 58
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Originally posted by Raxnor
To bad this doesn't support 1920x1080
otherwise i would use this piece of art
I'm using 1920x1080 fine, it supports all resolution perfectly.
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Unread 05-12-10, 02:18 AM  
Raxnor
A Theradrim Guardian
 
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To bad this doesn't support 1920x1080
otherwise i would use this piece of art
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Unread 05-10-10, 01:24 AM  
Nibelheim
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Forum posts: 1597
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Originally posted by Icewill
It displays my pet's mana and health well, but when i'm possessing something, or riding something the power bar is not working properly
Haven't found an answer for this yet
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Unread 05-09-10, 07:38 AM  
Icewill
A Kobold Labourer

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It displays my pet's mana and health well, but when i'm possessing something, or riding something the power bar is not working properly
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Unread 05-09-10, 03:43 AM  
Nibelheim
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Originally posted by Icewill
Hmm the pet frame doesnt seem to show the energy when i'm in the abomination in professor's fight. Is there a way to get it to show?
Does it display other info correctly (ie health)? Did another look over my Pitbull text code, but it all seems like it should be compatible.
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Unread 05-09-10, 02:07 AM  
Icewill
A Kobold Labourer

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Hmm the pet frame doesnt seem to show the energy when i'm in the abomination in professor's fight. Is there a way to get it to show?
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Unread 05-08-10, 01:59 AM  
Nibelheim
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Originally posted by OracleMars
I have some annoying text when I play, I just updated too your newest version and there is some annoying text covering my character.

The valley of honor text is what I want to move/get rid of.
Delete the stText addon.
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Unread 05-08-10, 12:04 AM  
OracleMars
A Kobold Labourer

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I have some annoying text when I play, I just updated too your newest version and there is some annoying text covering my character.



The valley of honor text is what I want to move/get rid of.
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Unread 05-07-10, 03:07 PM  
meggalo
A Murloc Raider
 
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minimap

i just downloaded the latest ui is anyone still having the minimap problem showing up if i go in manually and press position it sets itself then stuffs up again
and does anyone know how to get rid that stupid party poker poping up all the time youd think the authorities would have put a stop too them by now
it happens alot when im surfing this web site and some other sites
thanks in advance

error im getting

1x nibRealUI_Minimap\minimapextras.lua:307: attempt to index global 'TimeManagerClockButton' (a nil value)
nibRealUI_Minimap\minimapextras.lua:380: in function `RealUI_Minimap_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

Locals:
self = minimapextras_events {
0 = <userdata>
}
event = "PLAYER_ENTERING_WORLD"
mm_GetFrames = <function> @ nibRealUI_Minimap\minimapextras.lua:356:
mm_EnteringWorld = <function> @ nibRealUI_Minimap\minimapextras.lua:304:
mm_Mail_GetMailInfo = <function> @ nibRealUI_Minimap\minimapextras.lua:60:
mm_ZoneChange = <function> @ nibRealUI_Minimap\minimapextras.lua:281:
mm_DungeonDifficulty_Update = <function> @ nibRealUI_Minimap\minimapextras.lua:135:
mm_TelportButton_Update = <function> @ nibRealUI_Minimap\minimapextras.lua:215:
mm_Tracking_Update = <function> @ nibRealUI_Minimap\minimapextras.lua:104:
Last edited by meggalo : 05-07-10 at 04:53 PM.
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Unread 05-06-10, 07:50 AM  
Leion
A Kobold Labourer

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Originally posted by Nibelheim
  1. Type: /kgpanels config
  2. Expand "Active panels"
  3. Scroll down to and expand "Meters_Toggle"
  4. Expand "Scripts"
  5. Select "OnClick"
  6. In the section on the right (should be a bunch of text in there), insert this code right at the bottom:
    Code:
    if (IsShown and not OmenAnchor:IsVisible()) or (not IsShown and OmenAnchor:IsVisible()) then Omen:Toggle(); end
  7. Click "Accept"
Works perfectly, thank you. <3
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