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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,065
Favorites:975
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 05-02-10, 12:27 AM  
Nibelheim
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Originally posted by Icewill
The reload option in /rui works well, but then after a while they move up again
How very odd. PitBull is the only thing that controls their positions, and I had someone mention something similar before too. I've seen PitBull have a few bugs as of late, I'd first try updating PitBull and see what happens.
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Unread 05-02-10, 12:10 AM  
Icewill
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The reload option in /rui works well, but then after a while they move up again
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Unread 05-02-10, 12:09 AM  
Icewill
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I found another problem again. It's target's target, and focus's position's problem. Both of them tend to move themselves upwards, here's the screenshot.

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Unread 05-01-10, 03:13 AM  
peg4sus
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ok, i feel so stupid.. ty
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Unread 05-01-10, 03:10 AM  
Nibelheim
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Originally posted by peg4sus
where is the combat log ?
Chat tabs aren't appearing? Might have to untick "Lock chat settings" in the Interface Options > Social window.
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Unread 05-01-10, 02:52 AM  
peg4sus
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where is the combat log ?
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Unread 05-01-10, 12:27 AM  
Nibelheim
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Re: Re: Re: Re: Re: Re: Re: Minimap Alteration

Originally posted by Eronian23
I did not realize that my RealUI version was that far behind.

Would it be better for me to just redo it with the 0.3.0 setup instead of tweaking individual features?

EDIT: Screw it I'm just gonna redo it :P
That's the spirit
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Unread 04-30-10, 11:35 PM  
Eronian23
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Re: Re: Re: Re: Re: Re: Minimap Alteration

Originally posted by Nibelheim
Naughty, trying to upgrade from 0.2.0 via a 0.3.0 patch, hehe.

You'll have to go into "/kgPanels config" and delete all the panels associated with the Minimap. They should be called things like "MapInfo_" and "Minimap_".
I did not realize that my RealUI version was that far behind.

Would it be better for me to just redo it with the 0.3.0 setup instead of tweaking individual features?

EDIT: Screw it I'm just gonna redo it :P
Last edited by Eronian23 : 04-30-10 at 11:39 PM.
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Unread 04-30-10, 11:33 PM  
Nibelheim
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Re: Re: Re: Re: Re: Minimap Alteration

Originally posted by Eronian23


This is the problem I am having. When I got /sldt and disable I only disable the second part of the text the main part does not go away.
Naughty, trying to upgrade from 0.2.0 via a 0.3.0 patch, hehe.

You'll have to go into "/kgPanels config" and delete all the panels associated with the Minimap. They should be called things like "MapInfo_" and "Minimap_".
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Unread 04-30-10, 11:27 PM  
Eronian23
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Re: Re: Re: Re: Minimap Alteration

Originally posted by Nibelheim
Hmm, didn't try to update 0.2.0 with the patch, did ya?

If old text is still there, it can be disabled through the "/sldt" configuration window.


This is the problem I am having. When I got /sldt and disable I only disable the second part of the text the main part does not go away.
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Unread 04-30-10, 11:19 PM  
Nibelheim
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Re: Re: Re: Minimap Alteration

Originally posted by Eronian23
Actually in the time it took me to post that and look over something I realized that I could just turn off the carbonite mini world map and use your minimap. I think that is less of a headache that way. However when I updated RealUI with the patch, my old minimap text (location, coords, mail, tracker) remain while the new map thing is still there.

I want to clear out the old info and keep your new map info. I like it far better than the pminimap you had before.
Hmm, didn't try to update 0.2.0 with the patch, did ya?

If old text is still there, it can be disabled through the "/sldt" configuration window.
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Unread 04-30-10, 11:17 PM  
Eronian23
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Re: Re: Minimap Alteration

Originally posted by Nibelheim
Text to the left? Minimap to the right? Are these directions correct?
Actually in the time it took me to post that and look over something I realized that I could just turn off the carbonite mini world map and use your minimap. I think that is less of a headache that way. However when I updated RealUI with the patch, my old minimap text (location, coords, mail, tracker) remain while the new map thing is still there.

I want to clear out the old info and keep your new map info. I like it far better than the pminimap you had before.
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Unread 04-30-10, 11:02 PM  
Nibelheim
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Re: Minimap Alteration

Originally posted by Eronian23
I have decided that I want to just use Carbonite with this UI, and I think it works great with it. I removed the minimap and the text to the left of the minimap is still movable. Is there a way where I could not only make it so it does not expand / contract but scoot it over to the right a little to accomidate my little map?
Text to the left? Minimap to the right? Are these directions correct?
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Unread 04-30-10, 10:40 PM  
Eronian23
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Minimap Alteration

I have decided that I want to just use Carbonite with this UI, and I think it works great with it. I removed the minimap and the text to the left of the minimap is still movable. Is there a way where I could not only make it so it does not expand / contract but scoot it over to the right a little to accomidate my little map?
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Unread 04-30-10, 05:43 PM  
Nibelheim
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Originally posted by sturmtiger_304
Hello there.

I don't have to install the main files & then to download the patch files aswell in one go?
No, patch is just to upgrade from previously downloaded versions. Main downloaded is fully patched and can be downloaded and installed as is.
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