Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(10 MB)
Download
Updated: 10-23-14 11:27 AM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,027
Favorites:975
MD5:
Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


Post A Reply Comment Options
Unread 04-26-10, 02:01 AM  
younghova
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
does this still support recount?
younghova is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 10:44 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1543
File comments: 2310
Uploads: 50
Originally posted by slxecas
Very nice update! Thanks for the hard work.

There seems to be a problem with how vehicles show. The icon is stretched across the top of the screen, and the passenger orb is in the minimap. screenshot. I havn't had a chance to try it on other vehicles though.

Also, I'm wondering if you could include an optional config for bagnon, for people who don't like arkInventorys auto-sorting. I'm still using the config from 0.1.0.
Alright, going to try uploading a fix for it now.
Nibelheim is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 10:24 PM  
slxecas
A Kobold Labourer
 
slxecas's Avatar

Forum posts: 0
File comments: 10
Uploads: 0
Very nice update! Thanks for the hard work.

There seems to be a problem with how vehicles show. The icon is stretched across the top of the screen, and the passenger orb is in the minimap. screenshot. I havn't had a chance to try it on other vehicles though.

Also, I'm wondering if you could include an optional config for bagnon, for people who don't like arkInventorys auto-sorting. I'm still using the config from 0.1.0.
Last edited by slxecas : 04-25-10 at 10:32 PM.
slxecas is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 10:00 PM  
Anj
A Chromatic Dragonspawn
 
Anj's Avatar

Forum posts: 166
File comments: 467
Uploads: 0
Originally posted by Nibelheim
Ahh, thought I fixed that, will re-upload with the correct version :P
Thanks! Downloading now but I hope others can test this. I'm done with my daily heroics.
Anj is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 09:28 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1543
File comments: 2310
Uploads: 50
Originally posted by Anj
I think I've encountered a bug during a 5-man daily heroic. Nothing happens when I click the new "Teleport Out" text beside the minimap.
Ahh, thought I fixed that, will re-upload with the correct version :P
Nibelheim is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 08:09 PM  
Anj
A Chromatic Dragonspawn
 
Anj's Avatar

Forum posts: 166
File comments: 467
Uploads: 0
I think I've encountered a bug during a 5-man daily heroic. Nothing happens when I click the new "Teleport Out" text beside the minimap.
Anj is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 07:28 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1543
File comments: 2310
Uploads: 50
Originally posted by Anj
Thanks for the update. As always, I love it.

I was stumped with what those three dots do ... until I read: "A little indicator will appear to show you where the pet bar is"
I definitely wanted to improve upon the visibility and access of the pet bar with this version. I don't currently play any pet classes so I'm unsure of how important the pet bar is, but it certainly can't hurt
Nibelheim is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 07:19 PM  
Anj
A Chromatic Dragonspawn
 
Anj's Avatar

Forum posts: 166
File comments: 467
Uploads: 0
Thanks for the update. As always, I love it.

I was stumped with what those three dots do ... until I read: "A little indicator will appear to show you where the pet bar is"
Anj is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 05:33 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1543
File comments: 2310
Uploads: 50
Originally posted by horvarth
I feel unbelievable stupid now xD
Thanks for spending some of your geniusness on me ^^
Trust me, I'm about as stupid as they come
Nibelheim is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 04:59 PM  
horvarth
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Originally posted by Nibelheim
Map: Press M
Calendar: Shift+Click Clock

I feel unbelievable stupid now xD
Thanks for spending some of your geniusness on me ^^
horvarth is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 12:19 PM  
Chico
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
1. Thx for the nice ui

2. need for Focus and ToT Live in %

3. need Classsolor by (100%)

4. Sorry for my bad english

Ps. I speek better germany
Chico is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 12:10 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1543
File comments: 2310
Uploads: 50
Originally posted by horvarth
And I mean the blizzard map button, to open the map not the kgpanel toggle button. and My calendar is gone too now. Checked pMinimap but can't seem to find any 'Show/Hide' option for those.
Map: Press M
Calendar: Shift+Click Clock

Nibelheim is offline Report comment to moderator  
Reply With Quote
Unread 04-25-10, 05:54 AM  
horvarth
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Code:
if (IsShown and not OmenAnchor:IsVisible()) or (not IsShown and OmenAnchor:IsVisible()) then Omen:Toggle(); end

Map button? The button to toggle the Minimap? [/b]
You sire, are a genius

And I mean the blizzard map button, to open the map not the kgpanel toggle button. and My calendar is gone too now. Checked pMinimap but can't seem to find any 'Show/Hide' option for those.

Omen and my recount are both at the bottom-right of my screen so it's cool if I can hide them both with 1 button. (I'm a tank so I really need Omen ^^)

Thanks for the quick reply btw
Last edited by horvarth : 04-25-10 at 05:55 AM.
horvarth is offline Report comment to moderator  
Reply With Quote
Unread 04-24-10, 09:22 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1543
File comments: 2310
Uploads: 50
Originally posted by horvarth
Awesome compilation

I've redone it a bit to fit my style and came across a problem: the meters toggle panel only toggles Recount and not Omen so in all my confidence and programming experience (some VB like 4 years ago ^^) I thought I could fix it myself. Appearantly not.

I just took the Meters_Toggle_Skada panel and changed it to Meters_Toggle_Omen and then changed the OnEvent script to

Doesn't do the trick

Wondered if you might be able to help

*edit* Seems my 'map' button is missing too ^^
The Meters_Toggle_Skada simply hides Skada, it doesn't do any actual toggling. That's all done in Meters_Toggle. Though I'm curious as to why you'd need to add Omen If you need to, you can add this line into the Meters_Toggle OnClick event (right before the "if IsShown then" section):

Code:
if (IsShown and not OmenAnchor:IsVisible()) or (not IsShown and OmenAnchor:IsVisible()) then Omen:Toggle(); end

Map button? The button to toggle the Minimap?
Nibelheim is offline Report comment to moderator  
Reply With Quote
Unread 04-24-10, 02:57 PM  
horvarth
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Awesome compilation

I've redone it a bit to fit my style and came across a problem: the meters toggle panel only toggles Recount and not Omen so in all my confidence and programming experience (some VB like 4 years ago ^^) I thought I could fix it myself. Appearantly not.

I just took the Meters_Toggle_Skada panel and changed it to Meters_Toggle_Omen and then changed the OnEvent script to

local kgMT = kgPanels:FetchFrame( "Meters_Toggle" )
local kgMTIS = kgPanels:FetchFrame( "Meters_Toggle_Icon_Shown" )
local kgMTIH = kgPanels:FetchFrame( "Meters_Toggle_Icon_Hidden" )

if Omen.Mainwindow ~= nil then
Omen.MainWindow:Hide()
end

kgMTIS:Hide()
kgMTIH:Show()
Doesn't do the trick

Wondered if you might be able to help

*edit* Seems my 'map' button is missing too ^^
Last edited by horvarth : 04-24-10 at 05:00 PM.
horvarth is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: