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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,362
Favorites:976
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 04-18-10, 09:44 AM  
thc1967
A Kobold Labourer

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How would I make the self unit frame and all the other stuff around that frame disappear when nothing is targeted?

Thanks!
Last edited by thc1967 : 04-18-10 at 09:45 AM.
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Unread 04-18-10, 08:01 AM  
Valcry
A Deviate Faerie Dragon

Forum posts: 13
File comments: 55
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Ignore this post

But thank you very much indeed for the most beautiful UI I have ever seen.
__________________
Never let me down again
Last edited by Valcry : 04-18-10 at 08:41 AM.
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Unread 04-18-10, 07:35 AM  
Leion
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First off very nice UI, been using it for raiding now for a few weeks and it's working flawlessly.

There is however a few things I wanna change, I have tried on my own and for the most part succeeded but some things remain a mystery to me.

The Unitframes for the player, target and pet are to me not visible enough. I often miss when I'm low on mana or the like and I managed to change Pitbull as I wanted it but the bar and the health/power arrows (which I assume are kgPanels) seem to stay, where do I need to look to find a way to turn those off?

And with the new update the clock, microbar and guild/friends/bag/durability SLDT has moved to the bottom. How do I move them back up to their original positions?

Thanks for your time in answering these questions. Really don't wanna look elsewhere since this UI is everything I want aside from a few cosmetic changes.
Last edited by Leion : 04-18-10 at 07:36 AM.
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Unread 04-18-10, 12:14 AM  
Nibelheim
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Automatic Scaling

Working on implementing automatic scaling into Version 0.3.0. You will be able to choose any resolution and UI scale you like and RealUI will automatically position everything correctly for you. Though don't expect a release for another few weeks yet
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Unread 04-17-10, 03:28 PM  
Voragó
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Originally posted by Nibelheim
Yep, just make sure to keep the files in the SkinMe directory under Skinner and not to delete the SharedMedia_MyMedia folder.
Thank you for the UI and the quick responses. =D
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Unread 04-17-10, 03:02 PM  
Nibelheim
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Originally posted by Voragó
Manual update and good to go?
Yep, just make sure to keep the files in the SkinMe directory under Skinner and not to delete the SharedMedia_MyMedia folder.
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Unread 04-17-10, 02:58 PM  
Voragó
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Originally posted by Nibelheim
Should be fine to update all of them. Though automatic updaters have a habit of deleting extra files associated with Skinner and Shared_Media so best not to update them.
Manual update and good to go?
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Unread 04-17-10, 02:46 PM  
Nibelheim
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Originally posted by txag98
Great job with the UI... I am trying out 0.2.0 and have a problem with the chat windows -- I usually split off a 2nd window to just show tells so they don't get lost in the ether, but 0.2.0 seems to really lock down the chat window. I finally dug through the Prat options to unlock the tabs so I could get them so they're not overlapping but when I tried to reorder some tabs I got into this bad box where I couldn't 'drop' a chat window back into the panel. Have you seen this?

What's the right thing to do to relax the chat box lockdown?
Interface options > Social > Untick "Lock chat settings"


Originally posted by Voragó
I just finally gave this a try after using Tukui for quite a while now.
I am very pleased with your efforts here.

So, I today installed RealUI-020 and set it up to my liking.
Then I noticed that quite a few of the addons in this compilation had updates, which I did with no issue using the CurseClient.

My question is about the "modified" files:
- ArkInventory (update available)
- pMinimap (update available)
- Skinner (update available)
- Omen Threat Meter (no update for this today)
- Shared Media (no update for this today)

What is modified and are they safe to update without screwing the UI up too much?
Should be fine to update all of them. Though automatic updaters have a habit of deleting extra files associated with Skinner and Shared_Media so best not to update them.
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Unread 04-17-10, 02:17 PM  
Voragó
A Kobold Labourer

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I just finally gave this a try after using Tukui for quite a while now.
I am very pleased with your efforts here.

So, I today installed RealUI-020 and set it up to my liking.
Then I noticed that quite a few of the addons in this compilation had updates, which I did with no issue using the CurseClient.

My question is about the "modified" files:
- ArkInventory (update available)
- pMinimap (update available)
- Skinner (update available)
- Omen Threat Meter (no update for this today)
- Shared Media (no update for this today)

What is modified and are they safe to update without screwing the UI up too much?
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Unread 04-17-10, 08:30 AM  
txag98
A Kobold Labourer

Forum posts: 1
File comments: 1
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Great job with the UI... I am trying out 0.2.0 and have a problem with the chat windows -- I usually split off a 2nd window to just show tells so they don't get lost in the ether, but 0.2.0 seems to really lock down the chat window. I finally dug through the Prat options to unlock the tabs so I could get them so they're not overlapping but when I tried to reorder some tabs I got into this bad box where I couldn't 'drop' a chat window back into the panel. Have you seen this?

What's the right thing to do to relax the chat box lockdown?
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Unread 04-17-10, 02:55 AM  
Nibelheim
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Originally posted by Icewill
A problem when in control of a minion, such as drakes in the Oculus and demolishers in ulduar, the health and those health indicator arrows are kinda messed up. The pet frame would display my charrater's health, but the indicator arrow is showing my minion's health; in my own frame, the amount of health showing up is my minion's health, but the indicator arrow is my charater's health. is there a way to switch it around? thank you very much
  1. Type: /pit
  2. Select "Units" from the list on the left
  3. Make sure "Player" is selected from the "Current unit" drop down menu
  4. Untick "Swap with vehicle"
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Unread 04-17-10, 02:04 AM  
Icewill
A Kobold Labourer

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A problem when in control of a minion, such as drakes in the Oculus and demolishers in ulduar, the health and those health indicator arrows are kinda messed up. The pet frame would display my charrater's health, but the indicator arrow is showing my minion's health; in my own frame, the amount of health showing up is my minion's health, but the indicator arrow is my charater's health. is there a way to switch it around? thank you very much
Last edited by Icewill : 04-17-10 at 02:04 AM.
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Unread 04-16-10, 07:09 PM  
Eronian23
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Re: Re: Moving Map

Originally posted by Nibelheim
Copy and paste this into your chat:

Code:
/script Minimap:ClearAllPoints(); Minimap:SetPoint("TOPLEFT", "UIParent", "TOPLEFT", 8, -8); Minimap:SetUserPlaced(true)
Thank you yet again man, you are awesome.
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Unread 04-16-10, 07:06 PM  
Nibelheim
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Re: Moving Map

Originally posted by Eronian23
Mind you I am not someone who knows a great deal about going into and messing with the code of an addon. (which I am hoping is not the solution to the following problem, but...)

When I logged in today, I had an issue where after logging into my bank toon (which most addons are turned off) and then back to my main....the addons decided they wanted to stay off so I had to go back and turn them all on. When I did my minimap moved to the default position at the upper right hand side of the screen. Is there a way to move it back to its proper location?
Copy and paste this into your chat:

Code:
/script Minimap:ClearAllPoints(); Minimap:SetPoint("TOPLEFT", "UIParent", "TOPLEFT", 8, -8); Minimap:SetUserPlaced(true)
Last edited by Nibelheim : 04-16-10 at 07:06 PM.
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Unread 04-16-10, 06:31 PM  
Eronian23
A Kobold Labourer

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Moving Map

Mind you I am not someone who knows a great deal about going into and messing with the code of an addon. (which I am hoping is not the solution to the following problem, but...)

When I logged in today, I had an issue where after logging into my bank toon (which most addons are turned off) and then back to my main....the addons decided they wanted to stay off so I had to go back and turn them all on. When I did my minimap moved to the default position at the upper right hand side of the screen. Is there a way to move it back to its proper location?
Last edited by Eronian23 : 04-16-10 at 06:42 PM.
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