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Updated:02-23-17 12:42 AM
Created:02-24-10 04:22 PM
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Updated Today!  Popular! (More than 5000 hits)

Version: 8.1 r19d
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19d
Last Updated: Feb 23






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19d - Feb 23, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.




8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 04-18-10, 09:44 AM  
thc1967
A Kobold Labourer

Forum posts: 0
File comments: 31
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How would I make the self unit frame and all the other stuff around that frame disappear when nothing is targeted?

Thanks!
Last edited by thc1967 : 04-18-10 at 09:45 AM.
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Unread 04-18-10, 08:01 AM  
Valcry
A Deviate Faerie Dragon

Forum posts: 13
File comments: 55
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Ignore this post

But thank you very much indeed for the most beautiful UI I have ever seen.
__________________
Never let me down again
Last edited by Valcry : 04-18-10 at 08:41 AM.
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Unread 04-18-10, 07:35 AM  
Leion
A Kobold Labourer

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First off very nice UI, been using it for raiding now for a few weeks and it's working flawlessly.

There is however a few things I wanna change, I have tried on my own and for the most part succeeded but some things remain a mystery to me.

The Unitframes for the player, target and pet are to me not visible enough. I often miss when I'm low on mana or the like and I managed to change Pitbull as I wanted it but the bar and the health/power arrows (which I assume are kgPanels) seem to stay, where do I need to look to find a way to turn those off?

And with the new update the clock, microbar and guild/friends/bag/durability SLDT has moved to the bottom. How do I move them back up to their original positions?

Thanks for your time in answering these questions. Really don't wanna look elsewhere since this UI is everything I want aside from a few cosmetic changes.
Last edited by Leion : 04-18-10 at 07:36 AM.
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Unread 04-18-10, 12:14 AM  
Nibelheim
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Automatic Scaling

Working on implementing automatic scaling into Version 0.3.0. You will be able to choose any resolution and UI scale you like and RealUI will automatically position everything correctly for you. Though don't expect a release for another few weeks yet
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Unread 04-17-10, 03:28 PM  
Voragó
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Originally posted by Nibelheim
Yep, just make sure to keep the files in the SkinMe directory under Skinner and not to delete the SharedMedia_MyMedia folder.
Thank you for the UI and the quick responses. =D
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Unread 04-17-10, 03:02 PM  
Nibelheim
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Originally posted by Voragó
Manual update and good to go?
Yep, just make sure to keep the files in the SkinMe directory under Skinner and not to delete the SharedMedia_MyMedia folder.
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Unread 04-17-10, 02:58 PM  
Voragó
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Originally posted by Nibelheim
Should be fine to update all of them. Though automatic updaters have a habit of deleting extra files associated with Skinner and Shared_Media so best not to update them.
Manual update and good to go?
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Unread 04-17-10, 02:46 PM  
Nibelheim
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Originally posted by txag98
Great job with the UI... I am trying out 0.2.0 and have a problem with the chat windows -- I usually split off a 2nd window to just show tells so they don't get lost in the ether, but 0.2.0 seems to really lock down the chat window. I finally dug through the Prat options to unlock the tabs so I could get them so they're not overlapping but when I tried to reorder some tabs I got into this bad box where I couldn't 'drop' a chat window back into the panel. Have you seen this?

What's the right thing to do to relax the chat box lockdown?
Interface options > Social > Untick "Lock chat settings"


Originally posted by Voragó
I just finally gave this a try after using Tukui for quite a while now.
I am very pleased with your efforts here.

So, I today installed RealUI-020 and set it up to my liking.
Then I noticed that quite a few of the addons in this compilation had updates, which I did with no issue using the CurseClient.

My question is about the "modified" files:
- ArkInventory (update available)
- pMinimap (update available)
- Skinner (update available)
- Omen Threat Meter (no update for this today)
- Shared Media (no update for this today)

What is modified and are they safe to update without screwing the UI up too much?
Should be fine to update all of them. Though automatic updaters have a habit of deleting extra files associated with Skinner and Shared_Media so best not to update them.
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Unread 04-17-10, 02:17 PM  
Voragó
A Kobold Labourer

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I just finally gave this a try after using Tukui for quite a while now.
I am very pleased with your efforts here.

So, I today installed RealUI-020 and set it up to my liking.
Then I noticed that quite a few of the addons in this compilation had updates, which I did with no issue using the CurseClient.

My question is about the "modified" files:
- ArkInventory (update available)
- pMinimap (update available)
- Skinner (update available)
- Omen Threat Meter (no update for this today)
- Shared Media (no update for this today)

What is modified and are they safe to update without screwing the UI up too much?
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Unread 04-17-10, 08:30 AM  
txag98
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
Great job with the UI... I am trying out 0.2.0 and have a problem with the chat windows -- I usually split off a 2nd window to just show tells so they don't get lost in the ether, but 0.2.0 seems to really lock down the chat window. I finally dug through the Prat options to unlock the tabs so I could get them so they're not overlapping but when I tried to reorder some tabs I got into this bad box where I couldn't 'drop' a chat window back into the panel. Have you seen this?

What's the right thing to do to relax the chat box lockdown?
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Unread 04-17-10, 02:55 AM  
Nibelheim
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Originally posted by Icewill
A problem when in control of a minion, such as drakes in the Oculus and demolishers in ulduar, the health and those health indicator arrows are kinda messed up. The pet frame would display my charrater's health, but the indicator arrow is showing my minion's health; in my own frame, the amount of health showing up is my minion's health, but the indicator arrow is my charater's health. is there a way to switch it around? thank you very much
  1. Type: /pit
  2. Select "Units" from the list on the left
  3. Make sure "Player" is selected from the "Current unit" drop down menu
  4. Untick "Swap with vehicle"
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Unread 04-17-10, 02:04 AM  
Icewill
A Kobold Labourer

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A problem when in control of a minion, such as drakes in the Oculus and demolishers in ulduar, the health and those health indicator arrows are kinda messed up. The pet frame would display my charrater's health, but the indicator arrow is showing my minion's health; in my own frame, the amount of health showing up is my minion's health, but the indicator arrow is my charater's health. is there a way to switch it around? thank you very much
Last edited by Icewill : 04-17-10 at 02:04 AM.
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Unread 04-16-10, 07:09 PM  
Eronian23
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Re: Re: Moving Map

Originally posted by Nibelheim
Copy and paste this into your chat:

Code:
/script Minimap:ClearAllPoints(); Minimap:SetPoint("TOPLEFT", "UIParent", "TOPLEFT", 8, -8); Minimap:SetUserPlaced(true)
Thank you yet again man, you are awesome.
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Unread 04-16-10, 07:06 PM  
Nibelheim
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Re: Moving Map

Originally posted by Eronian23
Mind you I am not someone who knows a great deal about going into and messing with the code of an addon. (which I am hoping is not the solution to the following problem, but...)

When I logged in today, I had an issue where after logging into my bank toon (which most addons are turned off) and then back to my main....the addons decided they wanted to stay off so I had to go back and turn them all on. When I did my minimap moved to the default position at the upper right hand side of the screen. Is there a way to move it back to its proper location?
Copy and paste this into your chat:

Code:
/script Minimap:ClearAllPoints(); Minimap:SetPoint("TOPLEFT", "UIParent", "TOPLEFT", 8, -8); Minimap:SetUserPlaced(true)
Last edited by Nibelheim : 04-16-10 at 07:06 PM.
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Unread 04-16-10, 06:31 PM  
Eronian23
A Defias Bandit

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Moving Map

Mind you I am not someone who knows a great deal about going into and messing with the code of an addon. (which I am hoping is not the solution to the following problem, but...)

When I logged in today, I had an issue where after logging into my bank toon (which most addons are turned off) and then back to my main....the addons decided they wanted to stay off so I had to go back and turn them all on. When I did my minimap moved to the default position at the upper right hand side of the screen. Is there a way to move it back to its proper location?
Last edited by Eronian23 : 04-16-10 at 06:42 PM.
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