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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-19-14 09:30 PM
Created:02-24-10 04:22 PM
Downloads:321,069
Favorites:971
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r5
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r5
Last Updated: 19 Oct






News


6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 03-16-10, 11:24 AM  
Nibelheim
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Upcoming 0.1.2 changes

Going to roll out the next round of changes in a few small updates, available as patches for those already running RealUI. First update so far consists of:
  • Unit Frame
    • Power arrows larger
  • Action Bars
    • The hidden action bars on the left will be moved to the right. This should stop them conflicting with open game windows.
  • Minimap
    • Switching to SexyMap, it will still look the same as it is now
    • Adding support for SexyMap's hud into the Minimap toggling feature
  • Grid
    • Adding GridStatusRaidDebuff and Dungeon Role icons

Should be ready by the end of the weekend.
Last edited by Nibelheim : 03-16-10 at 11:24 AM.
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Unread 03-16-10, 03:43 AM  
Nibelheim
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Originally posted by abyssis87
Ooh thats what got changed.. I moved the windows down because they were too far up the screen for my liking (On a good part of the minimap - 1680x1050 monitor), guess the new position didn't agree with it. Is there anyway to move them down but keep the default blizzard settings? And yeah thats what changed it, I used MoveAnything to move them down then they stopped stacking
Blizzard uses a cascading system for it's in-game windows, no way around it unfortunately.
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Unread 03-16-10, 03:30 AM  
abyssis87
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Did you try and move them with MoveAnything?

To fix:
Open the original downloaded RealUI-xxx.zip
Go to your resolution's folder
Open "WTF\Account\ACCOUNTNAME\SavedVariables\"
Copy "MoveAnything.lua"
Paste it into your "World of Warcraft\WTF\Account\YourAccnt\SavedVariables" folder
Ooh thats what got changed.. I moved the windows down because they were too far up the screen for my liking (On a good part of the minimap - 1680x1050 monitor), guess the new position didn't agree with it. Is there anyway to move them down but keep the default blizzard settings? And yeah thats what changed it, I used MoveAnything to move them down then they stopped stacking
Last edited by abyssis87 : 03-16-10 at 03:30 AM.
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Unread 03-16-10, 02:03 AM  
Nibelheim
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Originally posted by Manaman
I would take an approach like Chicchai and make it display on certain chat channels or events, and hide after so much inactivity or events. You could also make your cool tab button flash or animate for events.
Ahh, clever.

Originally posted by abyssis87
Just want to say I love this UI, it's unique and clean

Just a question though, the windows that come up (trade, skills, talents, character, etc) their stacking up on top of one another when I open multiple windows. Is there a way to get them to act how the default blizzard windows acted? Not sure how to explain it..
Did you try and move them with MoveAnything?

To fix:
Open the original downloaded RealUI-xxx.zip
Go to your resolution's folder
Open "WTF\Account\ACCOUNTNAME\SavedVariables\"
Copy "MoveAnything.lua"
Paste it into your "World of Warcraft\WTF\Account\YourAccnt\SavedVariables" folder
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Unread 03-16-10, 01:34 AM  
abyssis87
A Kobold Labourer

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Just want to say I love this UI, it's unique and clean

Just a question though, the windows that come up (trade, skills, talents, character, etc) their stacking up on top of one another when I open multiple windows. Is there a way to get them to act how the default blizzard windows acted? Not sure how to explain it..
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Unread 03-16-10, 12:20 AM  
Manaman
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Originally posted by Nibelheim
Definitely doable. However, would it go completely hidden like the recount+omen panel? Or hide just enough so that you can still see that things are being said?
I would take an approach like Chicchai and make it display on certain chat channels or events, and hide after so much inactivity or events. You could also make your cool tab button flash or animate for events.
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Unread 03-15-10, 10:48 PM  
Nibelheim
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Originally posted by Morfiene
I love the UI only couple things: any way to make the mana arrow bigger? Maybe 50% the size of the Health? being a caster its sometimes hard to pick up in a fight.

The only other option I'd wonder if I could change, is recount to Skada? if you could point me into the areas I need to look, I don;t mind making the attempt.

Overall, besides my nitpicks, GREAT JOB!
Yeah, going to make the Power arrow bigger for next release. Definitely a little tiny :P Changing to Skada might be a little bit of a pain, as all the kgPanels which make up the Recount+Omen frame (11 panels) are anchored to the Recount addon.
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Unread 03-15-10, 10:42 PM  
Morfiene
A Murloc Raider

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I love the UI only couple things: any way to make the mana arrow bigger? Maybe 50% the size of the Health? being a caster its sometimes hard to pick up in a fight.

The only other option I'd wonder if I could change, is recount to Skada? if you could point me into the areas I need to look, I don;t mind making the attempt.

Overall, besides my nitpicks, GREAT JOB!
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Unread 03-15-10, 07:11 PM  
Nibelheim
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Originally posted by nelothi
Have you thought about writing an addon that will let you fade out (or even slide off the screen) the panels you have set to be hide able? Much like the creator of LUI did?
Not a bad idea
Last edited by Nibelheim : 03-15-10 at 07:11 PM.
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Unread 03-15-10, 07:06 PM  
nelothi
An Aku'mai Servant
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Have you thought about writing an addon that will let you fade out (or even slide off the screen) the panels you have set to be hide able? Much like the creator of LUI did?
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Unread 03-15-10, 06:26 PM  
Anj
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Originally posted by Nibelheim
Well, I stuck it up on wowuigallery Now to feel sad when people rate it badly ...
It's doing well. Great suggestions too. And oh, I voted.
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Unread 03-15-10, 02:26 PM  
Nibelheim
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Originally posted by thc1967
Oh. Well if it's hard, would you mind pointing me to spots in the mods that do it for the minimap or combat info? I'm a programmer by trade and have tweaked some other peoples' LUA mods to suit me. I'm willing to give it a go solo if you point me in the right direction.
Not particularly hard, just a lot of work if you're not familiar with the system I'm working with in kgPanels. Will definitely have something included for 0.1.2 if you can wait until the weekend
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Unread 03-15-10, 02:22 PM  
thc1967
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Originally posted by Nibelheim
I wish :P
Oh. Well if it's hard, would you mind pointing me to spots in the mods that do it for the minimap or combat info? I'm a programmer by trade and have tweaked some other peoples' LUA mods to suit me. I'm willing to give it a go solo if you point me in the right direction.
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Unread 03-15-10, 10:16 AM  
donkamillo
A Kobold Labourer

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Yes I already added some things with bt and kb ;-)

And I ll check the flight timer in a known fly.


But thze worse in your answer is that I don t use Grid and very oftenly move my healbot squares around the screen, so ... ;-)


A+
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Unread 03-15-10, 10:13 AM  
Nibelheim
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Originally posted by thc1967
I'd probably hide it all the way. Is that just another kgPanel?
I wish :P
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