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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,030
Favorites:975
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


Post A Reply Comment Options
Unread 02-28-10, 08:13 PM  
Axlash54
A Murloc Raider

Forum posts: 6
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Love it! Think it'll work for 1920x1080?
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Unread 02-28-10, 07:27 PM  
vargur
A Kobold Labourer

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Re: Re: Re: Re: any chance of a 1280x800 ?

Originally posted by Nibelheim
Have to go to Interface Options > Social > Untick Lock Chat Settings, then you can drag it around like the normal chat window.
all fixed. thanks for the epic UI. I dont think you need to make a 1200x whateverer since this current version fits so well.
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Unread 02-28-10, 06:37 PM  
Nibelheim
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Re: Re: Re: any chance of a 1280x800 ?

Originally posted by vargur
edit - how do i move the prat chatbox around? thats my main culprit.

edit numero dos - http://i529.photobucket.com/albums/d...110_122409.jpg

heres what it looks like currently. =D
Have to go to Interface Options > Social > Untick Lock Chat Settings, then you can drag it around like the normal chat window.
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Unread 02-28-10, 04:18 PM  
vargur
A Kobold Labourer

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Re: Re: any chance of a 1280x800 ?

Originally posted by Nibelheim
Not easy, unfortunately, there's well over 100 panels that each need fraction of a pixel adjustment for each different resolution
well thats not fun <.<

I'm using it still and it almost has everything I want.


I have added gogomount and put the stance bar in, the only improvements I could see for my own personal use.

*crosses fingers for a 1280x800*

edit - how do i move the prat chatbox around? thats my main culprit.

edit numero dos - http://i529.photobucket.com/albums/dd335/camjwalter/WoWScrnShot_030110_122409.jpg

heres what it looks like currently. =D
Last edited by vargur : 02-28-10 at 05:47 PM.
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Unread 02-28-10, 03:49 PM  
Anglammaroth
A Kobold Labourer

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Originally posted by Nibelheim
Yeah, it started as a little test to see if I could get some EVE stuff going on and I stuck with that for the beta. Currently in the process of redoing the whole design
Nooo don't deviate too much from the looks-like-Eve theme.. I was back to re-dl the ui suite I've been using for ages when I saw this one. I love some Eve so I jumped on this one quick It looks great, I like the design so far, keep it up!

(Aspir, Cho'gall, Horde)
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Unread 02-28-10, 06:14 AM  
Nibelheim
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Re: any chance of a 1280x800 ?

Originally posted by vargur
I am using your lowest resolution on a 1280x800 monitor and all your lines are juuuuuussst out of place and it is kinda bugging me.

Any chance of getting a version at this resolution or is there an easy way to fix this on my side right now?
Not easy, unfortunately, there's well over 100 panels that each need fraction of a pixel adjustment for each different resolution
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Unread 02-28-10, 05:08 AM  
vargur
A Kobold Labourer

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any chance of a 1280x800 ?

I am using your lowest resolution on a 1280x800 monitor and all your lines are juuuuuussst out of place and it is kinda bugging me.

Any chance of getting a version at this resolution or is there an easy way to fix this on my side right now?
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Unread 02-27-10, 11:49 PM  
Porsha
A Black Drake

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Originally posted by Cyntekwarrior
Well, I got most of the UI working now. Problem is my bars aren't showing up unless I unlock them in bartender, when I lock them they're gone.
go to /bt and select bar 1 then go to viability and uncheck the box near the bottom...do that for bara 2 and 3 as well...that makes them visable all the time
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Unread 02-27-10, 09:43 PM  
Cyntekwarrior
A Kobold Labourer

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Well, I got most of the UI working now. Problem is my bars aren't showing up unless I unlock them in bartender, when I lock them they're gone.
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Unread 02-27-10, 05:51 PM  
mushroom_cult
A Defias Bandit
 
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Originally posted by Nibelheim
Hmm, how'd you update to 0.0.5? Seems like some of the kgPanels scripts remained from 0.0.4.
At first I just merged the folders. That didn't work, so I renamed them and installed from scratch.

Edit: I wanted make some minor adjustments for a specific character, so I created a new profile and copied from RealUI. For some reason, that seems to have solved the issue for this character (it persists on the others). I'll try to make a carbon copy for the others and see if it helps.

Edit edit: Yep, that seems to have fixed it.
Last edited by mushroom_cult : 02-27-10 at 08:38 PM.
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Unread 02-27-10, 05:45 PM  
Nibelheim
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Originally posted by mushroom_cult
That incessant blinking is still there in 0.0.5. It only affects the target frame, and only the health bar and the two arrows for the targets name and ToT.

Any idea what's causing it?
Hmm, how'd you update to 0.0.5? Seems like some of the kgPanels scripts remained from 0.0.4.
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Unread 02-27-10, 02:53 PM  
mushroom_cult
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That incessant blinking is still there in 0.0.5. It only affects the target frame, and only the health bar and the two arrows for the targets name and ToT.

Any idea what's causing it?
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Unread 02-27-10, 02:31 PM  
Nibelheim
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Re: Re: Re: Re: 1280x1024 please!

Well, something went amiss during your installation, most likely with the WTF folder.

I'd suggest reinstalling again.
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Unread 02-27-10, 02:22 PM  
Cyntekwarrior
A Kobold Labourer

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Re: Re: Re: 1280x1024 please!

Originally posted by Nibelheim
Yeah, after typing '/reflux switch RealUI' it should be fully set up.

Typed that exactly and nothing happened after the loading screen. Also grabbed these from BugSack.

1x AceLocale-3.0: SLDataText: Missing entry for ' ':
SLDT_Statline-1.1.1\SLDT_Statline.lua:348: in function
<SLDT_Statline\SLDT_Statline.lua:345>
SLDT_Statline-1.1.1\SLDT_Statline.lua:497: in function <SLDT_Statline\SLDT_Statline.lua:494>
SLDT_Statline-1.1.1\SLDT_Statline.lua:523: in function <SLDT_Statline\SLDT_Statline.lua:522>
SLDT_Statline-1.1.1\SLDT_Statline.lua:562: in function `Refresh'
SLDataText-3.1.4\Core.lua:232: in function `RefreshModule'
SLDT_Statline-1.1.1\SLDT_Statline.lua:303: in function `?'
CallbackHandler-1.0-5:146: in function <...ade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-5:91: in function `Fire'
AceEvent-3.0-3 (Bartender4):120: in function <...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:119>


Skinner had these when I started up WoW

[15:19:59] Skinner: BugSack loaded but skin not found in the SkinMe directory
[15:19:59] Skinner: Grid loaded but skin not found in the SkinMe directory
[15:19:59] Skinner: Omen loaded but skin not found in the SkinMe directory
[15:19:59] Skinner: Postal loaded but skin not found in the SkinMe directory
[15:19:59] Skinner: Recount loaded but skin not found in the SkinMe directory
[15:19:59] Skinner: XLoot loaded but skin not found in the SkinMe directory
[15:19:59] Skinner: Prat-3.0 loaded but skin not found in the SkinMe directory
[15:19:59] Skinner: Dewdrop loaded but skin not found in SkinMe directory
[15:19:59] Skinner: Ace2 loaded but skin not found in SkinMe directory
[15:19:59] Skinner: Ace3 loaded but skin not found in SkinMe directory
[15:19:59] Skinner: Waterfall loaded but skin not found in SkinMe directory
[15:19:59] Skinner: Tablet loaded but skin not found in SkinMe directory
Last edited by Cyntekwarrior : 02-27-10 at 02:24 PM.
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Unread 02-27-10, 02:17 PM  
Nibelheim
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Re: Re: 1280x1024 please!

Originally posted by Cyntekwarrior
Is it supposed to come set up?

Whenever I start WoW (followed all the instructions) its all in the default spots.
Yeah, after typing '/reflux switch RealUI' it should be fully set up.
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