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The Adventure Continues (6.1)
Updated:02-24-15 04:33 PM
Created:02-24-10 04:22 PM
Downloads:351,293
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.1

RealUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r11a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r11a
Last Updated: Feb 24






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI
New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r11a
Revision Update - Update Interface folder

New AddOns
Bugger
nibRealUI_Init
nibRealUI_BossSkins

Removed AddOns
BugSack
DBM-RealUI

Modified AddOns
!Aurora_RealUI
nibRealUI
Grid2


Enhancements
Support for Details! has been added to the InfoLine meter toggle.
Added an alert when your character's gear has low durability.

Fixes
The Unit Frames section of the Blizz options should now always be visible.
Friends who are playing Heroes of the Storm now display a better name.
Better support for Russian names.
Fixed some errors that may occur durring PvP.
The StatDisplay will no longer be shown when it's disabled.
(a)Fix Collections Journal button and metters toggle.




Version 8.1 r10a
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
nibRealUI


Fixes
Fixed a bug that prevented Skada from working properly.
Updated DBM preset to support recent changes.
Fixed a bug with buffs shown on boss frames.
(a) Fixed a bug that prevented some addons from setting the proper profile.




Version 8.1 r9
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
EasyMail
Grid2
nibRealUI


Enhancements
Arena prep frames have been added.
Added options for Arena frames
Clicking the "Take All" button will now delete that mail if it's from the Postmaster. (thanks darkancient)
Updated skin for the World State Frame.
Helm and Cloak toggles are now checkboxes.
Grid2 now has suport for Highmaul debuffs.


Fixes
The target cast bar no longer sometimes turns blue.
Party frames while in the garrison will now only show if actually in a party.
UI scale will now properly scale the UI
Text on Garrison alerts are now visible.
Alert frames should no longer sometimes drift down the screen.
The player absorb bar is now properly clamped to the healthbar.




Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (5)
File Name
Version
Size
Author
Date
8.1 r10a
10MB
Nibelheim
01-23-15 08:38 PM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 03-03-12, 11:03 PM  
joypunk
A Scalebane Royal Guard

Forum posts: 445
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Originally Posted by Nibelheim
Originally Posted by joypunk
Just tried to swap Glyphs out and Aurora tainted the UI and had to be disabled in order to change glyphs.

/sadface.
Very interesting, never seen that before. Does it happen every time?
Yup. I cannot swap glyphs without first disabling Aurora.

I don't think it's relevant since I don't think it was updated, but this is using r9 rather than r10. I never upgraded.
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Unread 03-03-12, 10:52 PM  
Nibelheim
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Originally Posted by Anj
Originally Posted by Nibelheim
Originally Posted by Freakeh
Mainly it has HP bars for every significant enemy mob, so oozes on Sahj or mobs on Warmaster.
Speaking of which, I'm not sure why DXE's version of this (the Pane) doesn't display. All it's settings appear correct. Perhaps someone has figured it out that actually raids
I thought RealUI had it turned off by default. Anyway, mineís set to Show Pane - Only in Raids Ö I want to see it always visible up there.
Might be the "Only if engaged" setting, then.
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Unread 03-03-12, 10:45 PM  
Anj
A Chromatic Dragonspawn
 
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Originally Posted by Nibelheim
Originally Posted by Freakeh
Mainly it has HP bars for every significant enemy mob, so oozes on Sahj or mobs on Warmaster.
Speaking of which, I'm not sure why DXE's version of this (the Pane) doesn't display. All it's settings appear correct. Perhaps someone has figured it out that actually raids
I thought RealUI had it turned off by default. Anyway, mineís set to Show Pane - Only in Raids Ö I want to see it always visible up there.
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Unread 03-03-12, 10:20 PM  
Nibelheim
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Originally Posted by joypunk
Just tried to swap Glyphs out and Aurora tainted the UI and had to be disabled in order to change glyphs.

/sadface.
Very interesting, never seen that before. Does it happen every time?
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Unread 03-03-12, 10:16 PM  
joypunk
A Scalebane Royal Guard

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Just tried to swap Glyphs out and Aurora tainted the UI and had to be disabled in order to change glyphs.

/sadface.
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Unread 03-03-12, 09:10 PM  
Nibelheim
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Originally Posted by Freakeh
Mainly it has HP bars for every significant enemy mob, so oozes on Sahj or mobs on Warmaster.
Speaking of which, I'm not sure why DXE's version of this (the Pane) doesn't display. All it's settings appear correct. Perhaps someone has figured it out that actually raids
Last edited by Nibelheim : 03-03-12 at 09:11 PM.
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Unread 03-03-12, 09:00 PM  
Freakeh
A Fallenroot Satyr

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Originally Posted by Vaelm
Originally Posted by 3ceepio
Originally Posted by Vaelm
Originally Posted by 3ceepio
Originally Posted by Vaelm
question about DXE + DBM
dbm better for 5 mans
dxe better for raids?
wouldn't know
thanks
In raids DBM has a few things that DXE doesn't have. Mainly it has HP bars for every significant enemy mob, so oozes on Sahj or mobs on Warmaster. It also has counting in period so you can pre pot.
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Unread 03-03-12, 07:11 PM  
Vaelm
A Kobold Labourer

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File comments: 10
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Originally Posted by 3ceepio
Originally Posted by Vaelm
Originally Posted by 3ceepio
Originally Posted by Vaelm
Hey Nibelheim,

why you dont have a Addon like "DBM" oder "BigWings" included in the UI ?
It's really easy to swap out DXE for DBM or any other boss mod of your choice. It's what I do as I don't raid so find DBM of more use in 5-mans.

Yeah, you right. I didn't see, that DXE is included. But you think DXE is better for Raids ?
I wouldn't know tbh, but I do see that DXE only has support for raids, whereas DBM covers the 5-mans I do play.
Okay, I understand, thanks.
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Unread 03-03-12, 06:17 PM  
3ceepio
A Murloc Raider

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Originally Posted by Vaelm
Originally Posted by 3ceepio
Originally Posted by Vaelm
Hey Nibelheim,

why you dont have a Addon like "DBM" oder "BigWings" included in the UI ?
It's really easy to swap out DXE for DBM or any other boss mod of your choice. It's what I do as I don't raid so find DBM of more use in 5-mans.

Yeah, you right. I didn't see, that DXE is included. But you think DXE is better for Raids ?
I wouldn't know tbh, but I do see that DXE only has support for raids, whereas DBM covers the 5-mans I do play.
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Unread 03-03-12, 06:04 PM  
Vaelm
A Kobold Labourer

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File comments: 10
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Originally Posted by 3ceepio
Originally Posted by Vaelm
Hey Nibelheim,

why you dont have a Addon like "DBM" oder "BigWings" included in the UI ?
It's really easy to swap out DXE for DBM or any other boss mod of your choice. It's what I do as I don't raid so find DBM of more use in 5-mans.

Yeah, you right. I didn't see, that DXE is included. But you think DXE is better for Raids ?
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Unread 03-03-12, 05:59 PM  
3ceepio
A Murloc Raider

Forum posts: 5
File comments: 18
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Originally Posted by Vaelm
Hey Nibelheim,

why you dont have a Addon like "DBM" oder "BigWings" included in the UI ?
It's really easy to swap out DXE for DBM or any other boss mod of your choice. It's what I do as I don't raid so find DBM of more use in 5-mans.
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Unread 03-03-12, 05:00 PM  
Anj
A Chromatic Dragonspawn
 
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Originally Posted by Edwarth
...
Nope, no problems at all. It was more of a just curiousity than anything else, mainly because I didnt get any of those errors two weeks ago when I installed the compilation for the first time. And because I am looking for maximum stability as well I wanted to make sure everything is cool.

PS: The thing I like the most is probably the pixel font. Its fucking awesome! Last two years I tried 10-20 different kinds of pixel fonts, but nothing comes close to this one. Cheers!
I understand as I was in that situation a while back. I was curious why the errors where showing up but since then Iíve just let them be.

I agree about the pixel fonts. Iíve been using other pixelfont-based UIs but RealUIís what I like the best. Iíve also added a Fonts folder and been using http://www.designcontest.com/webissimo-font/ Itís not a pixel font but I like how it looks with RealUI.
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Unread 03-03-12, 02:51 AM  
Nibelheim
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Uploads: 50
Originally Posted by Antics
Is there a UI scale setting in these recent versions? All of the windows are just far too large, professions, auction house, character screen, everything. I would very much like to size them about 75% the size they are.
Try out nibWindowSize.
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Unread 03-03-12, 01:11 AM  
Nibelheim
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Forum posts: 1600
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Re: World Markers

Originally Posted by omaruhiro
New to Real UI, In enjoing it so far. Quick question though, where do i go to set the world markers? I have gone through the real ui options and I guess I'm missing it. Could some one point me in teh right direction?
Unfortunately I never got around to including some. Do a search for Marker here at WoWInterface for a selection
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Unread 03-03-12, 12:45 AM  
omaruhiro
A Kobold Labourer

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World Markers

New to Real UI, In enjoing it so far. Quick question though, where do i go to set the world markers? I have gone through the real ui options and I guess I'm missing it. Could some one point me in teh right direction?
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