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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-19-14 09:30 PM
Created:02-24-10 04:22 PM
Downloads:320,913
Favorites:971
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r5
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r5
Last Updated: 19 Oct






News


6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 03-02-12, 11:14 PM  
Nibelheim
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Originally Posted by Holeshot
Nib,

So Hemo bleed works right on the target dummy. But when I am in the 25 man raid, it seems to act differently?

Is this something I am missing as far as raid mechanics, I know there are several bleeds that can achieve the same Hemo debuff. But as far as I know rogues Hemo glyphed bleed are unique.

Thanks.
It's tracked via it's SpellID, so the tiny orange bar should only show the Hemo glyph bleed.

I'll need more detail on how it's different in a raid
Last edited by Nibelheim : 03-02-12 at 11:54 PM.
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Unread 03-02-12, 10:25 PM  
Holeshot
A Defias Bandit

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Nib,

So Hemo bleed works right on the target dummy. But when I am in the 25 man raid, it seems to act differently?

Is this something I am missing as far as raid mechanics, I know there are several bleeds that can achieve the same Hemo debuff. But as far as I know rogues Hemo glyphed bleed are unique.

Thanks.
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Unread 03-02-12, 08:19 PM  
Antics
A Kobold Labourer

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Big thanks for keeping up the work on this amazing UI. I cant imagine playing with anything different. Did you get bit by the MOP bug? I thought you were quitting the game.

Is there a UI scale setting in these recent versions? All of the windows are just far too large, professions, auction house, character screen, everything. I would very much like to size them about 75% the size they are.
Last edited by Antics : 03-02-12 at 09:50 PM.
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Unread 03-02-12, 02:06 PM  
Nibelheim
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Re: Re: Re: Not recognizing WTF folder

Originally Posted by webster259
I did a clean install of r10 and it has been working for some time and all of a sudden yesterday WoW stopped recognizing my old Saved Variables folder. When I remove the old folder and import just the Saved Variables folder from the r10 rar file everything works fine. I'm just not sure why it stopped working with my old Saved Variables
Quite odd. Only time I've seen something like this is when WoW was storing WTF settings under the User directory and Windows user profiles got changed, or WoW corrupted all the saved variables on exiting (rare, but can happen).
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Unread 03-02-12, 01:46 PM  
webster259
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Re: Re: Not recognizing WTF folder

Originally Posted by Nibelheim
Originally Posted by webster259
I've installed r10 and up to this point I've been having no problems whatsoever but I just logged in and it brought me to the RealUI Install screen and the WTF folder integrity check is failed almost across the board but when I got to my WTF folder all of the files are right there. Does anyone have any idea what might be going on? Thanks
Followed all the Troubleshooting tips (found at the bottom of the RealUI download page)?

What kind of install did you do for R10? What was the previous version of RealUI you had installed?
I did a clean install of r10 and it has been working for some time and all of a sudden yesterday WoW stopped recognizing my old Saved Variables folder. When I remove the old folder and import just the Saved Variables folder from the r10 rar file everything works fine. I'm just not sure why it stopped working with my old Saved Variables
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Unread 03-02-12, 01:43 PM  
Nibelheim
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Originally Posted by darex11
Hi.
U plan add more mobs tracking for warlock ? Example: Warmaster, if i play warlock dot all adds melee + 2 drake and see dot only on active target, don't know when other dot dissapers.
It's definitely in the works, but won't be implemented for a while. I don't have the strength to do much of anything atm.
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Unread 03-02-12, 07:31 AM  
darex11
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Hi.
U plan add more mobs tracking for warlock ? Example: Warmaster, if i play warlock dot all adds melee + 2 drake and see dot only on active target, don't know when other dot dissapers.
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Unread 03-02-12, 03:45 AM  
Edwarth
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Originally Posted by Nibelheim
Known taint issue. Causing any gameplay issues?
Originally Posted by Anj
Yes, this is a taint issue and it doesn't affect gameplay at all. That's why I've been posting about Dragon Soul LFRs that are going well for me -- by going (very) well means I'm maintaining being among the top 5 DPS (as an SV hunter).
Nope, no problems at all. It was more of a just curiousity than anything else, mainly because I didnt get any of those errors two weeks ago when I installed the compilation for the first time. And because I am looking for maximum stability as well I wanted to make sure everything is cool.

PS: The thing I like the most is probably the pixel font. Its fucking awesome! Last two years I tried 10-20 different kinds of pixel fonts, but nothing comes close to this one. Cheers!
Last edited by Edwarth : 03-02-12 at 03:51 AM.
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Unread 03-01-12, 08:06 PM  
Nibelheim
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Re: Not recognizing WTF folder

Originally Posted by webster259
I've installed r10 and up to this point I've been having no problems whatsoever but I just logged in and it brought me to the RealUI Install screen and the WTF folder integrity check is failed almost across the board but when I got to my WTF folder all of the files are right there. Does anyone have any idea what might be going on? Thanks
Followed all the Troubleshooting tips (found at the bottom of the RealUI download page)?

What kind of install did you do for R10? What was the previous version of RealUI you had installed?
Last edited by Nibelheim : 03-01-12 at 08:07 PM.
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Unread 03-01-12, 07:55 PM  
webster259
A Cyclonian

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Not recognizing WTF folder

I've installed r10 and up to this point I've been having no problems whatsoever but I just logged in and it brought me to the RealUI Install screen and the WTF folder integrity check is failed almost across the board but when I got to my WTF folder all of the files are right there. Does anyone have any idea what might be going on? Thanks
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Unread 03-01-12, 04:22 PM  
Anj
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Originally Posted by Edwarth
...
Anyone encountered similar problems?

Btw I am with r10, updated yesterday trying to fix the mentioned issues.
Yes, this is a taint issue and it doesn't affect gameplay at all. That's why I've been posting about Dragon Soul LFRs that are going well for me -- by going (very) well means I'm maintaining being among the top 5 DPS (as an SV hunter).
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Unread 03-01-12, 01:46 PM  
Nibelheim
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Originally Posted by Edwarth
I am constantly getting the following:

Btw I am with r10, updated yesterday trying to fix the mentioned issues.
Known taint issue. Causing any gameplay issues?
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Unread 03-01-12, 08:24 AM  
Edwarth
A Kobold Labourer

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I am constantly getting the following:


Buggrabber has stopped capturing errors, since it has captured more than 20 errors per second. Capturing will resume in 60 seconds.
When I check what the actual errors are, I notice that all of them are:

Bartender4 tried to call the protected function x
,where x is:

MultiCastActionActionButton 1-12
BonusActionButton 1-12
ExtraActionButton 1-12

etc

Anyone encountered similar problems?

Btw I am with r10, updated yesterday trying to fix the mentioned issues.
Last edited by Edwarth : 03-01-12 at 08:27 AM.
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Unread 03-01-12, 06:04 AM  
Anj
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Originally Posted by Nibelheim
Originally Posted by Anj
Patch 4.3.3 Wyrmrest Temple LFR and r10: no problems from Morchok to Hagara.
Thanks
AND this just in... Fall of Deathwing LFR Thanks Nib!
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Unread 03-01-12, 12:30 AM  
Nibelheim
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Originally Posted by Anj
Patch 4.3.3 Wyrmrest Temple LFR and r10: no problems from Morchok to Hagara.
Thanks
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