Quantcast
Download
(8 MB)
Download
Updated: 03-27-17 07:43 PM
Pictures
File Info
Compatibility:
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Updated:03-27-17 07:43 PM
Created:02-24-10 04:22 PM
Downloads:488,729
Favorites:1,232
MD5:
Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.2.0

RealUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1_r19f
by: Nibelheim, Gethe

All Resolutions + Classes + Roles







News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19f - 2017-03-27

Modified AddOns
  • EasyMail
  • FreebTip
  • nibRealUI

Removed AddOns
  • FreebTipSpec
  • FreebTipiLvl

Changed
  • Infobar fonts will only have an outline when the background has a low opacity.
  • The default block gap has been increased.
  • Infobar font sizes have been adjusted.
  • Infobar blocks now inherit the chat font instead of normal.
  • The Spec and iLvl modules of FreebTip have been integrated into the main FreebTip addon

Fixed
  • The font used for block tooltips would not respect font settings.
  • The Color Picker swatch would not display the correct color.
  • Various errors for patch 7.2

8.1 r19e - 2017-02-24

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.

8.1 r19d - 2017-02-23

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.

8.1 r19c - 2017-02-15

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.

8.1 r19b - 2017-02-12

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.

8.1 r19a - 2017-02-10

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.

8.1 r19 - 2017-02-10

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed

Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (2)
File Name
Version
Size
Author
Date
8.1 r19e
8MB
Nibelheim
02-24-17 12:36 PM
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 11-14-11, 11:15 PM  
iamslay
A Wyrmkin Dreamwalker
 
iamslay's Avatar

Forum posts: 50
File comments: 71
Uploads: 0
Re: Info Line

Originally Posted by webster259
I dunno if I'm just missing something but I can't seem to find the Durability on the info line. I've gone in to the RealUI options and set and reset the option and reloaded but it doesn't seem to be showing up. Anyone have any insight?
it's hidden if you're at full durability it should pop up again on the info line once your durability drops
__________________
Report comment to moderator  
Reply With Quote
Unread 11-14-11, 07:24 PM  
webster259
A Cyclonian

Forum posts: 48
File comments: 21
Uploads: 0
Info Line

I dunno if I'm just missing something but I can't seem to find the Durability on the info line. I've gone in to the RealUI options and set and reset the option and reloaded but it doesn't seem to be showing up. Anyone have any insight?
Report comment to moderator  
Reply With Quote
Unread 11-13-11, 10:23 PM  
SoulHunter
A Defias Bandit

Forum posts: 3
File comments: 7
Uploads: 0
Re: Re: Re: Re: help pls

Originally Posted by Baurge
Originally Posted by SoulHunter
Originally Posted by Baurge
Originally Posted by SoulHunter
i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
If you hover over the minimap a few button will appear at the top left of it.

Click on the C (Config). Go to the Size/Postion Tab. In this tab there will be the X and Y Offset values. Increase the value of the X Offset in pixels that you would like it to move it across your screen.
I see no C on the top left =( there must be a back slash comand
Are you running the most recent version of RealUI? If there C isn't there you can access it via Interface > Addons and then simply find nibMinimap on the list and change the settings in there.
got it thx u vary much
Report comment to moderator  
Reply With Quote
Unread 11-13-11, 05:32 PM  
Baurge
Tabilaski @ Andorhal
 
Baurge's Avatar

Forum posts: 18
File comments: 60
Uploads: 0
Re: Re: Re: help pls

Originally Posted by SoulHunter
Originally Posted by Baurge
Originally Posted by SoulHunter
i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
If you hover over the minimap a few button will appear at the top left of it.

Click on the C (Config). Go to the Size/Postion Tab. In this tab there will be the X and Y Offset values. Increase the value of the X Offset in pixels that you would like it to move it across your screen.
I see no C on the top left =( there must be a back slash comand
Are you running the most recent version of RealUI? If there C isn't there you can access it via Interface > Addons and then simply find nibMinimap on the list and change the settings in there.
Report comment to moderator  
Reply With Quote
Unread 11-13-11, 04:22 PM  
iamslay
A Wyrmkin Dreamwalker
 
iamslay's Avatar

Forum posts: 50
File comments: 71
Uploads: 0
Re: My blind arse

Originally Posted by spanky981
Love the ui not a bunch of garbage!

I'm as blind as a bat, and i know this is probably a stupid question. Is there a way to increase the size (scale up) of the icons in the action bar. Also how do i get the targets cast bar to display for interupts.

thanks agin for the great ui
for size of the icons in the action bar, you could try /bar and fiddle with settings in there. (i'm not sure if there's an easier way to do this since you would have to do it individually for all the bars you want to change.)

as for target's cast bar, it's part of icehud. it should be showing up as a curved bar just left of the target frame... for reference, look at the 3rd screenshot nib has posted, the target is casting flame buffet.

alternatively, i believe nib's nameplates also show cast bars for your target.
__________________
Last edited by iamslay : 11-13-11 at 04:24 PM.
Report comment to moderator  
Reply With Quote
Unread 11-13-11, 03:07 PM  
spanky981
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Red face My blind arse

Love the ui not a bunch of garbage!

I'm as blind as a bat, and i know this is probably a stupid question. Is there a way to increase the size (scale up) of the icons in the action bar. Also how do i get the targets cast bar to display for interupts.

thanks agin for the great ui
Report comment to moderator  
Reply With Quote
Unread 11-13-11, 12:27 PM  
Morrtin
A Murloc Raider
 
Morrtin's Avatar

Forum posts: 4
File comments: 54
Uploads: 0
Re: Re: Re: help pls

Originally Posted by SoulHunter
I see no C on the top left =( there must be a back slash comand
/nibminimap
Report comment to moderator  
Reply With Quote
Unread 11-13-11, 07:03 AM  
dprfzl
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Everytime I set my party layout to By Group 5 (no pet), it changes it back to pets at each reload... How do I fix this?
Report comment to moderator  
Reply With Quote
Unread 11-13-11, 05:56 AM  
haloti
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
one questions

hiii...
can i ask a question...
can add mem usege to info line ?
old version have it with sldt statline but i couldt see new version...

sorry for bad english
Report comment to moderator  
Reply With Quote
Unread 11-12-11, 11:53 PM  
SoulHunter
A Defias Bandit

Forum posts: 3
File comments: 7
Uploads: 0
Re: Re: help pls

Originally Posted by Baurge
Originally Posted by SoulHunter
i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
If you hover over the minimap a few button will appear at the top left of it.

Click on the C (Config). Go to the Size/Postion Tab. In this tab there will be the X and Y Offset values. Increase the value of the X Offset in pixels that you would like it to move it across your screen.
I see no C on the top left =( there must be a back slash comand
Report comment to moderator  
Reply With Quote
Unread 11-12-11, 10:27 AM  
Morrtin
A Murloc Raider
 
Morrtin's Avatar

Forum posts: 4
File comments: 54
Uploads: 0
Originally Posted by Morrtin
Don't know if somebody reported it already.

I sold some stuff at the auction house. Went to my mail and collected the money. But currency didn't show any + to my gold.
I realized that the problem has an other source. If you get money by selling, or from mail it doesn't count. Except when you view the currency window and then you to your transactions. So it seems that "the starting variables" have no value until you open the currency window.
Report comment to moderator  
Reply With Quote
Unread 11-12-11, 09:42 AM  
Baurge
Tabilaski @ Andorhal
 
Baurge's Avatar

Forum posts: 18
File comments: 60
Uploads: 0
Re: help pls

Originally Posted by SoulHunter
i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
If you hover over the minimap a few button will appear at the top left of it.

Click on the C (Config). Go to the Size/Postion Tab. In this tab there will be the X and Y Offset values. Increase the value of the X Offset in pixels that you would like it to move it across your screen.
Report comment to moderator  
Reply With Quote
Unread 11-12-11, 08:20 AM  
SoulHunter
A Defias Bandit

Forum posts: 3
File comments: 7
Uploads: 0
help pls

i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
Report comment to moderator  
Reply With Quote
Unread 11-12-11, 02:43 AM  
Arazon_Hunter
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Re: Modifying the Unit Frame

Originally Posted by Arazon_Hunter
I absolutely love the way the unit frame is set up, but don't care much for the rest of the package. I'm coming from an extremely lightweight set up, and I've seen drastic ping and memory load increases after downloading and correctly installing and configuring Real UI.

Is there any way I can just use the unit frames, without the extra button skinning and such? And if so, How can I modify the scale and position of the unit frames (such as target and player)?
Heh right after I posted I figured it out. ouf_realui + ouf folders, and edit the cfg.lua file. Easy peasy =)
Report comment to moderator  
Reply With Quote
Unread 11-12-11, 02:07 AM  
Arazon_Hunter
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Modifying the Unit Frame

I absolutely love the way the unit frame is set up, but don't care much for the rest of the package. I'm coming from an extremely lightweight set up, and I've seen drastic ping and memory load increases after downloading and correctly installing and configuring Real UI.

Is there any way I can just use the unit frames, without the extra button skinning and such? And if so, How can I modify the scale and position of the unit frames (such as target and player)?
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: