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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-23-14 01:37 PM
Created:02-24-10 04:22 PM
Downloads:333,179
Favorites:1,004
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r8a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r8 a
Last Updated: 23 Nov






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI

New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


Post A Reply Comment Options
Unread 09-29-12, 01:47 PM  
Pusikas
A Murloc Raider

Forum posts: 4
File comments: 97
Uploads: 0
After updating to the latest version, Raven buff bars are not attached to the unit frames anymore... they are stuck at the left and right border of the screen.

Edit: Nvm, got it.
Last edited by Pusikas : 09-29-12 at 02:06 PM.
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Unread 09-29-12, 01:32 PM  
Erdbeer
A Kobold Labourer

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File comments: 1
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how can i remove the buffs and get consolidated buffs shown instead?

already tried to change it in raven, but cant make it show up
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Unread 09-29-12, 12:43 PM  
damafan
A Murloc Raider

Forum posts: 6
File comments: 17
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Got this error immediately upon logging in after updating with the latest release sigh..

why is it still showing 7.2 r1??

Code:
159x [ADDON_ACTION_BLOCKED] AddOn "ArkInventory" tried to call the protected function "CompactRaidFrameContainer:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_CompactRaidFrameManager.lua:515: in function "CompactRaidFrameManager_UpdateContainerVisibility"
Blizzard_CompactRaidFrameManager.lua:460: in function <Blizzard_CompactRaidFrameManager.lua:449>
Blizzard_CompactRaidFrameManager.lua:499: in function "CompactRaidFrameManager_SetSetting"
nibRealUI-7.2 r1\Modules\FrameMover.lua:928: in function <nibRealUI\Modules\FrameMover.lua:925>
nibRealUI-7.2 r1\Modules\FrameMover.lua:940: in function "?"
Libs\CallbackHandler\CallbackHandler-1.0-6.lua:146: in function <Libs\CallbackHandler\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
Libs\CallbackHandler\CallbackHandler-1.0-6.lua:91: in function "Fire"
Externals\Ace3-AceEvent\AceEvent-3.0-3.lua:120: in function <Externals\Ace3-AceEvent\AceEvent-3.0.lua:119>
Last edited by damafan : 09-29-12 at 12:44 PM.
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Unread 09-29-12, 12:37 PM  
EarthTec
A Murloc Raider

Forum posts: 4
File comments: 19
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1x [ADDON_ACTION_BLOCKED] AddOn "nibRealUI" hat versucht die geschützte Funktion "MultiBarLeftriginalHide()" aufzurufen.
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\FrameLocks.lua:90: in function <FrameXML\FrameLocks.lua:66>
FrameXML\FrameLocks.lua:101: in function <FrameXML\FrameLocks.lua:94>
FrameXML\FrameLocks.lua:116: in function "Hide"
FrameXML\MultiActionBars.lua:63: in function "MultiActionBar_Update"
FrameXML\ActionBarController.lua:160: in function "ValidateActionBarTransition"
FrameXML\ActionBarController.lua:127: in function "ActionBarController_UpdateAll"
FrameXML\ActionBarController.lua:53: in function <FrameXML\ActionBarController.lua:42>

Locals:
nil
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Unread 09-29-12, 10:23 AM  
Jasmer
A Cliff Giant
AddOn Author - Click to view AddOns

Forum posts: 70
File comments: 145
Uploads: 2
Re: No one saw my post previously... so ill repost

Originally Posted by Skyotter
I am a balance druid... and I love your dot tracking system. However is there a way I can create another bar on the side so I can track moonfire and sunfire in two separate bars without it overlapping... sometimes I cannot see when to reapply moonfire because the other dot will overlap it... also how do I move the health bars... and finally can you write in the program a sound when you have low health or should I find an addon for that... Im dying and I know thats a personal problem for me because I never notice when Im at low health

Sky \(^_^)/
I might be wrong but I believe you can set health alerts in MSBT, which is included in RealUI.
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Unread 09-29-12, 10:12 AM  
Gethe
Featured Artist
 
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Featured Addon Author

Forum posts: 288
File comments: 84
Uploads: 5
Originally Posted by damafan
Ermm those addons are from the RealUI compilation, I did not install them separately.
Yes they are included in the addon, but this does not mean they are my addons. The addons the I hold myself to keep working are ones that have nib, RealUI, or are on the Do Not Update list. For any other addon you will be better served by going to the actual author of the addon, which you can find with a quick Google search of the addon name or by clicking the link at the bottom of this info page.

Also, please make sure you're using the latest version of RealUI (7.3 r1)

------------------

Originally Posted by Clasmir
1) Is it just me? Every time install a new version or RealUI I've got to go into each addon and select the right profile. It is always on "default". Is this normal?

2) In my case I have a custom bartender (2 bars on the side that I can always see). I don't wish to overwrite the bartender.lua in my saved variables every time there is a new deployed version of realui. But our current method of deployment, the lua files all have the same date!? How can I know which files are "really" updated and thus I'll need to overwrite the bartender.lua? (wouldn't it be useful to leave the file dates alone such that if they are really "touched" they reflect that date?)
1) type /realui go to RealUI Core and click Re-Initialize Char.

2) if an addon has had its saved vars changed, it will be noted in the Change Log.
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Unread 09-29-12, 09:24 AM  
Clasmir
A Defias Bandit

Forum posts: 3
File comments: 17
Uploads: 0
Two Questions

1) Is it just me? Every time install a new version or RealUI I've got to go into each addon and select the right profile. It is always on "default". Is this normal?

2) In my case I have a custom bartender (2 bars on the side that I can always see). I don't wish to overwrite the bartender.lua in my saved variables every time there is a new deployed version of realui. But our current method of deployment, the lua files all have the same date!? How can I know which files are "really" updated and thus I'll need to overwrite the bartender.lua? (wouldn't it be useful to leave the file dates alone such that if they are really "touched" they reflect that date?)



Thanks.

-Clasmir
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Unread 09-29-12, 07:32 AM  
joypunk
A Scalebane Royal Guard

Forum posts: 444
File comments: 151
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Originally Posted by damafan
Ermm those addons are from the RealUI compilation, I did not install them separately.
CompactRaidFrame taint is something Nib and I have spent countless hours tracking down in the past. It's a nasty, nasty thing to try and find the true cause. The only way to narrow it down is to disable all addons, and re-add them one-by-one until you start getting the error.

The first one you posted is a new one to me. I haven't seen ArkInventory cause taint before... however, as you'll notice in the error, it also references FrameMover, which is a module Nib wrote. ArkInventory is likely NOT the cause of the taint but rather something else further along in the chain.

Honestly, there really isn't much that can be done here without a detailed analysis.

Edit: Even if you follow my guidelines for narrowing down the culprit, you may still not have found the cause. Just because enabling one addon got the taint to return, doesn't mean that addon alone is the culprit. It could just as well be a combination of that addon plus some other addon you've already enabled.

Like I said, nasty stuff.
Last edited by joypunk : 09-29-12 at 07:35 AM.
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Unread 09-29-12, 07:30 AM  
Donslaught
A Defias Bandit

Forum posts: 3
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Originally Posted by Maladomina
Everytime I loot, I get LUA container spam in my primary window. >.>
This has been discussed by a few people further down. Please try to read the forums before posting to see if your question has already been answered.
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Unread 09-29-12, 06:58 AM  
Boondoggle
A Kobold Labourer

Forum posts: 1
File comments: 28
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Thanks Gethe and Don....I just wrote back into the new WTF all the lua files for the non realui addons.
Works like a dream.
And Don...commenting out the "print" messages also worked well...thanks

Now...if only my fat fingers would learn playing as a frost mage I might actually get to enjoy the UI...
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Unread 09-29-12, 02:57 AM  
damafan
A Murloc Raider

Forum posts: 6
File comments: 17
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Re: bar moving

Originally Posted by Novaris
Hey so while playing around with the controls I stumbled onto an option that allowed me to move the action bars around to better positions except I have no idea how I got there and I cannot for the life of me retrace my step back to find that option.
If someone could point me in the right direction for it that'll be great!

thanks!
type /bt
untick LOCK
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Unread 09-29-12, 02:45 AM  
Novaris
A Kobold Labourer

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bar moving

Hey so while playing around with the controls I stumbled onto an option that allowed me to move the action bars around to better positions except I have no idea how I got there and I cannot for the life of me retrace my step back to find that option.
If someone could point me in the right direction for it that'll be great!

thanks!
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Unread 09-29-12, 01:59 AM  
damafan
A Murloc Raider

Forum posts: 6
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Originally Posted by Gethe
Originally Posted by damafan
Hi I am having a lot of random lua errors running the latest RealUI. I will list them below.

<snip>
Please report these errors to the author of those addons.

------------

Gloks,

I can only begin to guess how the UI ended up that way. Try to reinstall and be sure to follow the readme.
Ermm those addons are from the RealUI compilation, I did not install them separately.
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Unread 09-29-12, 01:28 AM  
Anj
A Chromatic Dragonspawn
 
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Forum posts: 166
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7.3 r1 no errors, on a Pandaren Monk. Thanks Gethe.

Only addon I have is DBM (Classic, BC, LK, Cata, and MoP).
__________________
Lok'tar ogar!
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Unread 09-29-12, 01:17 AM  
Maladomina
A Kobold Labourer
 
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Everytime I loot, I get LUA container spam in my primary window. >.>
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