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Tomb of Sargeras (7.2.0)
Updated:03-30-17 02:27 PM
Created:02-24-10 04:22 PM
Downloads:493,026
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.2.0

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r19g
by: Gethe, Nibelheim

All Resolutions + Classes + Roles







News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19g - 2017-03-30

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • An arena error would occur somtimes after a load screen.
  • Mythic Keystones were not visible in bags.
  • Artifact Relics in bags would not show the proper item level bonus they provide.
  • Skinning the chat bubbles would cause an error while in a dungeon.

8.1 r19f - 2017-03-27

Modified AddOns
  • EasyMail
  • FreebTip
  • nibRealUI

Removed AddOns
  • FreebTipSpec
  • FreebTipiLvl

Changed
  • Infobar fonts will only have an outline when the background has a low opacity.
  • The default block gap has been increased.
  • Infobar font sizes have been adjusted.
  • Infobar blocks now inherit the chat font instead of normal.
  • The Spec and iLvl modules of FreebTip have been integrated into the main FreebTip addon

Fixed
  • The font used for block tooltips would not respect font settings.
  • The Color Picker swatch would not display the correct color.
  • Various errors for patch 7.2

8.1 r19e - 2017-02-24

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.

8.1 r19d - 2017-02-23

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.

8.1 r19c - 2017-02-15

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.

8.1 r19b - 2017-02-12

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.

8.1 r19a - 2017-02-10

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.

8.1 r19 - 2017-02-10

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed

Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (3)
File Name
Version
Size
Author
Date
8.1_r19f
8MB
Nibelheim
03-27-17 07:43 PM
8.1 r19e
8MB
Nibelheim
02-24-17 12:36 PM
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


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Unread 09-29-12, 12:57 AM  
Gethe
RealUI Developer
 
Gethe's Avatar
Featured Addon Author

Forum posts: 777
File comments: 105
Uploads: 10
Originally Posted by damafan
Hi I am having a lot of random lua errors running the latest RealUI. I will list them below.

<snip>
Please report these errors to the author of those addons.

------------

Gloks,

I can only begin to guess how the UI ended up that way. Try to reinstall and be sure to follow the readme.
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Unread 09-29-12, 12:00 AM  
damafan
A Murloc Raider

Forum posts: 6
File comments: 17
Uploads: 0
Hi I am having a lot of random lua errors running the latest RealUI. I will list them below.

Code:
157x [ADDON_ACTION_BLOCKED] AddOn "ArkInventory" tried to call the protected function "CompactRaidFrameContainer:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_CompactRaidFrameManager.lua:515: in function "CompactRaidFrameManager_UpdateContainerVisibility"
Blizzard_CompactRaidFrameManager.lua:460: in function <Blizzard_CompactRaidFrameManager.lua:449>
Blizzard_CompactRaidFrameManager.lua:499: in function "CompactRaidFrameManager_SetSetting"
nibRealUI-7.2 r1\Modules\FrameMover.lua:928: in function <nibRealUI\Modules\FrameMover.lua:925>
nibRealUI-7.2 r1\Modules\FrameMover.lua:940: in function "?"
Libs\CallbackHandler\CallbackHandler-1.0-6.lua:146: in function <Libs\CallbackHandler\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
Libs\CallbackHandler\CallbackHandler-1.0-6.lua:91: in function "Fire"
Externals\Ace3-AceEvent\AceEvent-3.0-3.lua:120: in function <Externals\Ace3-AceEvent\AceEvent-3.0.lua:119>
Code:
6x [ADDON_ACTION_BLOCKED] AddOn "ACP" tried to call the protected function "CompactRaidFrameManagerContainerResizeFrame:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_CompactRaidFrameManager.lua:559: in function "CompactRaidFrameManager_LockContainer"
Blizzard_CompactRaidFrameManager.lua:552: in function "CompactRaidFrameManager_UpdateContainerLockVisibility"
Blizzard_CompactRaidFrameManager.lua:46: in function <Blizzard_CompactRaidFrameManager.lua:39>
Code:
6x [ADDON_ACTION_BLOCKED] AddOn "ACP" tried to call the protected function "CompactRaidFrame2:SetPoint()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\FlowContainer.lua:161: in function "FlowContainer_DoLayout"
FrameXML\FlowContainer.lua:17: in function "FlowContainer_ResumeUpdates"
Blizzard_CompactRaidFrameContainer.lua:185: in function "CompactRaidFrameContainer_LayoutFrames"
Blizzard_CompactRaidFrameContainer.lua:130: in function "CompactRaidFrameContainer_TryUpdate"
Blizzard_CompactRaidFrameContainer.lua:57: in function "CompactRaidFrameContainer_OnEvent"
<string>:"*:OnEvent":1: in function <string>:"*:OnEvent":1
Code:
6x [ADDON_ACTION_BLOCKED] AddOn "ACP" tried to call the protected function "CompactRaidFrame2:ClearAllPoints()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\FlowContainer.lua:157: in function "FlowContainer_DoLayout"
FrameXML\FlowContainer.lua:17: in function "FlowContainer_ResumeUpdates"
Blizzard_CompactRaidFrameContainer.lua:185: in function "CompactRaidFrameContainer_LayoutFrames"
Blizzard_CompactRaidFrameContainer.lua:130: in function "CompactRaidFrameContainer_TryUpdate"
Blizzard_CompactRaidFrameContainer.lua:57: in function "CompactRaidFrameContainer_OnEvent"
<string>:"*:OnEvent":1: in function <string>:"*:OnEvent":1
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Unread 09-28-12, 08:55 PM  
Gloks
A Flamescale Wyrmkin

Forum posts: 141
File comments: 17
Uploads: 0
Unit frames messed?

The regular real ui unit frames of which I love so much, seem to be broken for me :/ any suggestions? Maybe a second clean install? Instead of the regular realui frames, I seem to get these frames on the top left hand corner of my screen. My buffs are oddly placed as well. The buffs seem to be located on the far left hand side of my screen as well, though directly in the middle. Help!

Last edited by Gloks : 09-28-12 at 09:04 PM.
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Unread 09-28-12, 07:45 PM  
iConverge
A Murloc Raider

Forum posts: 9
File comments: 3
Uploads: 0
Player Unit Frame

I just started playing again after a year off. I've been using RealUI for years and love it over any other UI. I do have a question, though.

In previous versions, when I last played and used this UI, I believe Pitbull unit frames were used for some time. With that I was able to set the combat fader for player frames to 0% when out of combat, making them disappear unless I target someone, was hurt, or entered combat. I see I can do the same, but I can't set the player frame to be click-through like in the past, making that specified area where the player frame is open to click around in.

Is there any way to change that, or anyone who knows how to code it in the oUF lua, that can direct me through it? As I understand there is no in-game oUF editing, if I'm correct.

As an end note: I would like to sincerely thank Nibelheim and Gethe for all their dedication and hard work throughout the years. It's greatly appreciated.
Last edited by iConverge : 09-28-12 at 07:52 PM.
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Unread 09-28-12, 07:15 PM  
neuleaf
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Smile UI Scale

How do I change the UI scale of everything. For me everything is too big and too close.
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Unread 09-28-12, 02:57 PM  
Donslaught
A Murloc Raider

Forum posts: 4
File comments: 126
Uploads: 0
Hey guys, if you need the loot.lua file because you're too lazy :-P just pm me.

As for keeping your settings when you update to a new version, here's my complicated process:
1. Keep a list of what addons you make changes to that you would like to keep (physical or mental, it doesn't matter).

2. Open the new RealUI version folder and your WoW installation folder side-by-side.

3. Now here's where it might get tricky. Firstly, go into both savedvariables folders and compare. Using the new RealUI folder as a guide, highlight all of the files in the current installation with the same name (including the .bak files) and delete them, taking care to skip over the files you want to keep the settings for. This is to ensure that your installs are actually fresh. Now copy all of the files from the new RealUI folder to your current install.

4. Next you want to repeat the process using the interface and addons folders, again using the new RealUI folder as a guide to highlight the same-named files and delete.

And that's pretty much it. It does take a little getting used to but once you have it down the process shouldn't take too long. Deleting instead of replacing usually works better and doesn't lead to addons doing strange things in-game.

I hope this helps somebody and if you need any further explanation, pm me.

-Moro
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Unread 09-28-12, 01:57 PM  
striderjb
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Can't see Savage Roar anywhere in the UI. Also, the Bartender font won't change(not the same as it is in the screenshot). How do I change it myself?
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Unread 09-28-12, 11:13 AM  
Nomaddc
A Theradrim Guardian

Forum posts: 67
File comments: 6
Uploads: 0
Originally Posted by litesung
I just updated, and noticed that everytime I loot it prints this script in chat.
Self-made fix:

==WARNING: USE ON YOUR OWN RISK==

Seriously, if you delete smth that is not supposed to be deleted it may not work/lead to crashes.

Go to Interface\nibRealUI\Modules, open Loot.lua with wordpad. Search for all strings with "print" and delete them.
Probably author just forgot to remove debug code :P
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Unread 09-28-12, 09:03 AM  
Gethe
RealUI Developer
 
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Featured Addon Author

Forum posts: 777
File comments: 105
Uploads: 10
It should be fine to just copy over the new saved vars and addons and overwrite the old. That said, if you encounter anything crazy please try a fresh re-install before reporting.

The loot messages are left over debugs for when i was fixing master loot, and i forgot to remove them.

I plan to lock bugsack updates and change this addon to show the minimap button, but only when there is an error. I only came up with this last night and didn't have time to make those changes.

Lastly, Druids i'm totally sorry i completely forgot about the overlapping debuffs and will get that in with the above two in 7.3r1
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Unread 09-28-12, 07:46 AM  
Skyotter
A Fallenroot Satyr

Forum posts: 22
File comments: 9
Uploads: 0
No one saw my post previously... so ill repost

I am a balance druid... and I love your dot tracking system. However is there a way I can create another bar on the side so I can track moonfire and sunfire in two separate bars without it overlapping... sometimes I cannot see when to reapply moonfire because the other dot will overlap it... also how do I move the health bars... and finally can you write in the program a sound when you have low health or should I find an addon for that... Im dying and I know thats a personal problem for me because I never notice when Im at low health

Sky \(^_^)/
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Unread 09-28-12, 07:41 AM  
damafan
A Murloc Raider

Forum posts: 6
File comments: 17
Uploads: 0
Do we have to redo all the settings all over again for every new releases? or can we copy back the Savevariables?
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Unread 09-28-12, 04:25 AM  
Anj
A Chromatic Dragonspawn
 
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Forum posts: 178
File comments: 509
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Originally Posted by EarthTec
Originally Posted by Ordrosh
someone just forgot to disable debug output in nibrealui\modules\loot.lua
look for print("...") in that file and add -- in front of it, that should help until gethe gets around to do an update of it. the ... is a placeholder for the debug output, see litesungs post a little below to find what you have to look for
thx =) works fine now.
Thanks too, Ordrosh!
__________________
Quel'vala thonos. Nobility through tradition.
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Unread 09-28-12, 02:28 AM  
EarthTec
A Murloc Raider

Forum posts: 4
File comments: 19
Uploads: 0
Originally Posted by Ordrosh
someone just forgot to disable debug output in nibrealui\modules\loot.lua
look for print("...") in that file and add -- in front of it, that should help until gethe gets around to do an update of it. the ... is a placeholder for the debug output, see litesungs post a little below to find what you have to look for
thx =) works fine now.
Last edited by EarthTec : 09-28-12 at 03:56 AM.
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Unread 09-28-12, 01:18 AM  
squattybody
A Kobold Labourer

Forum posts: 0
File comments: 3
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Re: Re: Castbar

Originally Posted by Jasmer
Originally Posted by squattybody
Hi Guys,
I appreciate the effort placed into this UI, I had stopped playing wow after ulduar and I've settled on RUI for Mop.
That being said, I was wondering if someone could point me in the right directions. I have disabled the HUDs and as a result, there is a castbar that pops up now.

Would anyone know where the options are for it? I need to unlock it and I've been racking my nuts trying to locate it in all the menus and just cant seem to find it. It looks like AZ Castbar but I am probably wrong.

Thanks in advance.
The castbar is handled by NibIceHUD, which is integral to the look and feel of the UI. The hud also tracks several class buffs and debuffs. You sure you want to disable it? It takes some getting used to at first, but I can't stand to play without it anymore.
I was just toying around with it. Its just that when I'm healing the cast bar the shows up (after the HUD was disabled) goes on top of Grid so I wanted to shimmy it a bit and see. I will check it out later, thanks a lot for the reply.
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Unread 09-28-12, 12:52 AM  
Ordrosh
A Theradrim Guardian

Forum posts: 69
File comments: 71
Uploads: 0
someone just forgot to disable debug output in nibrealui\modules\loot.lua
look for print("...") in that file and add -- in front of it, that should help until gethe gets around to do an update of it. the ... is a placeholder for the debug output, see litesungs post a little below to find what you have to look for
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