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Updated:02-23-17 12:42 AM
Created:02-24-10 04:22 PM
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r19d
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19d
Last Updated: Feb 23






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19d - Feb 23, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.




8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


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Unread 10-05-11, 06:33 AM  
pitschi
A Murloc Raider

Forum posts: 5
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Good Textures, good Coding, good new Stuff.
Too bad that shitty font, want the RealUI 6 Font back -.-
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Unread 10-05-11, 06:21 AM  
Cruciatum
A Kobold Labourer

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Originally posted by Morrtin
I don't manage it to look like in version 6.

Is this even possible? If yes, a hint to the right direction would help. I have no problem to customize it myself every time when a update comes out ;-)
I'm in the exact same boat as you, I love this UI but the new font hurts my eyes and doesn't seem to scale properly on my resolution (1650x1080) to the point of it being unreadable.

I've been trying to play around with it all day, and I think the reason why you can't make it look like it used to is that there appears to be no way to get a Shadow on the font.

It's either Outline, monochrome or nothing. The same issue with the chat windows as well.

I know this is a lot of ask of the author, but is there any way you could consider allowing a way to get the fonts back to the way they were in v6? Perhaps a very short how-to on the subject?

I adore everything else in this UI and really want to keep using it.

Many thanks
Last edited by Cruciatum : 10-05-11 at 06:23 AM.
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Unread 10-05-11, 02:57 AM  
Nibelheim
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Before I head off, I think I found cause of "pausing". It seems Grid is a likely culprit. Ran a BG without Grid and the pausing disappeared. I'd suggest try disabling GridStatusFastHealth, and see if that helps.
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Unread 10-05-11, 02:52 AM  
Morrtin
A Murloc Raider
 
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Originally posted by Nibelheim
Replacing those fonts with the font from RealUI 6 should work. Then you can change font styling in respective addon configuration windows, and /realui > Fonts for nibRealUI stuff. Unit Frames will need to be changed through code, so not easy there.

I should get to bed, need my rest
Thanks then I will keep playing around ;-)

One think I realized right now.

The information "C S T A Q O G P D ?" was changeable in version 6 due SLDataText. I changed it to the German short cuts. "C P N Y L O J H I K ?" It is not a big deal but would make it little bit easier to hit the right key ;-)

Edit: And have a good night... I just woke up *gg*
Last edited by Morrtin : 10-05-11 at 02:53 AM.
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Unread 10-05-11, 02:41 AM  
Nibelheim
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Replacing those fonts with the font from RealUI 6 should work. Then you can change font styling in respective addon configuration windows, and /realui > Fonts for nibRealUI stuff. Unit Frames will need to be changed through code, so not easy there.

I should get to bed, need my rest
Last edited by Nibelheim : 10-05-11 at 02:42 AM.
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Unread 10-05-11, 02:34 AM  
Morrtin
A Murloc Raider
 
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Thanks for fixing:

*) movable windows: Calendar, Professions, Achievements are working
*) Short Buffs don't display at top right corner anymore
*) telling me where to find the clock format change option ;-)

I am missing the option Gold at /realui > Info Line > Other because I don't use akrinventory. I find it to much for me. I don't like how it sorts the bags and I don't like it to collect all data from all my bags. Therefore I use onebag3 and that is enough for me. Therefore I was adding the Gold option in SLDataText in version 6.

But my big personal problem is, that I somehow can't get used to this pixel font. Even settings are looking good (as you said to my pictures) I feel it looks wrong. I think I like the smooth edges from FRIZQT__.TTF way better.

Is there a technical reason why you switched to pixel1.ttf?
And is there a way for me to customize it myself so I get back frizqt?

I already tried to change the fonts from

Interface\AddOns\Masque_RealUI\Font\pixel1.ttf
Interface\AddOns\oUF_RealUI\media\pixel1.ttf
Interface\AddOns\SharedMedia_MyMedia\font\pixel1.ttf
Interface\AddOns\SharedMedia_MyMedia\font\standard.ttf

by renaming frizqt to pixel1 and standard and played with the UI scaling but I don't manage it to look like in version 6.

Is this even possible? If yes, a hint to the right direction would help. I have no problem to customize it myself every time when a update comes out ;-)

Sorry for the long post and my personal dislikes. Hope you don't get me wrong. I love you UI and I find your work awesome and the response time here is amazing. I know it is not possible to make every one happy, but I have to ask
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Unread 10-05-11, 02:22 AM  
Nibelheim
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Originally posted by johann_fh
I am getting a lot of what feels like "skipped frames" during a 40 man battleground - that's the best way I can describe it. anyone have the same problem?
Yep, reported problem. May take me a few days to isolate what it is.
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Unread 10-05-11, 02:07 AM  
johann_fh
A Kobold Labourer
 
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I am getting a lot of what feels like "skipped frames" during a 40 man battleground - that's the best way I can describe it. anyone have the same problem?
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Unread 10-05-11, 12:01 AM  
Nibelheim
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- By the way, what was it again that allowed for procs to show up in the middle of the screen? It's been so long since I've seen it I forgot it existed. Now I'm trying to tank in Prot and keep getting a Overpower proc.
Spell Alerts? MSBT?
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Unread 10-04-11, 11:34 PM  
aUsCkEs
A Kobold Labourer

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Originally posted by Nibelheim
Should be able to adjust the UI Scale in the Graphics options after a UI reload, after unticking it.
I guess I had to tick back the one from Blizzard. Now it works, thanks.

*Please disregard whatever I said about Bagnon and Power Auras.
*Right. Raven.

[off-topic]
- By the way, what was it again that allowed for procs to show up in the middle of the screen? It's been so long since I've seen it I forgot it existed. Now I'm trying to tank in Prot and keep getting a Overpower proc.
Har! Love to keep Nib busy.
Last edited by aUsCkEs : 10-04-11 at 11:53 PM.
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Unread 10-04-11, 11:28 PM  
Nibelheim
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Originally posted by aUsCkEs
Right. Unticked, nothing changed. No new options.
Should be able to adjust the UI Scale in the Graphics options after a UI reload, after unticking it.
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Unread 10-04-11, 11:21 PM  
aUsCkEs
A Kobold Labourer

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Originally posted by joypunk
/realui -> RealUI Core -> UNTICK UI Scaler.
Right. Unticked, nothing changed. No new options.

And quoting from my last post:

Is Bagnon not supposed to work with this version just yet or am I doing something wrong?
Anew:

Power Aura doesn't seem to like it either.

And can't see one's mount. I'll re-install everything again and see what I get.

By the way, what was it again that allowed for procs to show up in the middle of the screen? It's been so long since I've seen it I forgot it existed. Now I'm trying to tank in Prot and keep getting a Overpower proc. Lawdly lawld.
Last edited by aUsCkEs : 10-04-11 at 11:31 PM.
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Unread 10-04-11, 11:02 PM  
Nibelheim
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Re: Re: Re: Re: Re: Re: Re: Re: Pausing

Originally posted by joypunk
You know, it was worst for me on Majordomo, too.
Hmm, I might be seeing a pattern.
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Unread 10-04-11, 11:02 PM  
joypunk
A Scalebane Royal Guard

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Originally posted by aUsCkEs
WEWT, came sooner than I expected! Let's test this maid out!

Felt bad to make another post, so I'll just edit this one out with questions.

First one:

Where can I scale the UI? It all looks too big for my likings. Back on the old one, I used the minimum scaling possible, and it was perfect for me.
/realui -> RealUI Core -> UNTICK UI Scaler.
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Unread 10-04-11, 11:00 PM  
joypunk
A Scalebane Royal Guard

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Re: Re: Re: Re: Re: Re: Re: Pausing

Originally posted by Tbs098
Oh thank god it's not just me. I get these too. Notably during combat changes and each time Majordomo Staghelm switches forms.
You know, it was worst for me on Majordomo, too.
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