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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-23-14 01:37 PM
Created:02-24-10 04:22 PM
Downloads:334,512
Favorites:1,008
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI 8  Updated this week!  Popular! (More than 5000 hits)

Version: 8.1 r8a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r8 a
Last Updated: 23 Nov






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI

New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


Post A Reply Comment Options
Unread 08-26-11, 04:34 PM  
Syphôn
A Defias Bandit
 
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Originally posted by Nibelheim
Hmm... you're right. It should be my #1 priority. Thanks
Aside from life and other great things that may follow within that category. Your loyal user should stay by you through the thickest of times.
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Last edited by Syphôn : 08-26-11 at 04:35 PM.
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Unread 08-26-11, 06:11 AM  
Misspriesty
A Kobold Labourer
AddOn Compiler - Click to view compilations

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Awesome

I'm well happy with this UI, GJ man, thanks alot!
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Unread 08-26-11, 02:54 AM  
Nibelheim
local roygbi-
 
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File comments: 2310
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Originally posted by Hlaku
Why is your rehab on hiatus? That should be your #1 priority
"hiatus: 2a : an interruption in time or continuity : break; especially : a period when something (as a program or activity) is suspended or interrupted <after a 5-year hiatus from writing>" (quoted from merriam-webster, underlined for emphasis)

People who love your UI will find another UI when this one is not there, assuming the worst case scenario. People who love you will never find another you if anything were to happen to you! Just saying
Hmm... you're right. It should be my #1 priority. Thanks
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Unread 08-26-11, 02:36 AM  
Hlaku
A Kobold Labourer
 
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Originally posted by Nibelheim
Sorry about lack of updates/posts. Life's getting busy, my rehabilitation is currently on hiatus, I'm trying to redesign RealUI, and keeping things balanced is tough.
Why is your rehab on hiatus? That should be your #1 priority
"hiatus: 2a : an interruption in time or continuity : break; especially : a period when something (as a program or activity) is suspended or interrupted <after a 5-year hiatus from writing>" (quoted from merriam-webster, underlined for emphasis)

People who love your UI will find another UI when this one is not there, assuming the worst case scenario. People who love you will never find another you if anything were to happen to you! Just saying
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Unread 08-25-11, 08:04 PM  
Nibelheim
local roygbi-
 
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Uploads: 50
Sorry about lack of updates/posts. Life's getting busy, my rehabilitation is currently on hiatus, I'm trying to redesign RealUI, and keeping things balanced is tough.
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Unread 08-25-11, 09:39 AM  
pavl
A Murloc Raider

Forum posts: 5
File comments: 10
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So I broke my SBF as well but without upgrading anything, a fresh install on realui fixed it. But I'm still unable to get a spell icons to show up on Tidy Bars, anyone know how I can get that to work?
Thanks.
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Unread 08-25-11, 08:58 AM  
Alinna
A Deviate Faerie Dragon
 
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Holy Power Bar will not go away

I know I talked about this previously, but I still can not seem to get rid of the default Holy Power bar right smack in the middle of my screen. I think I have gone through all the addon's that might have something to do with it, and it is still a no go. Any idea's what might be causing this?

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Unread 08-24-11, 04:13 PM  
tresser
A Fallenroot Satyr

Forum posts: 20
File comments: 28
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i broke sbf again....somehow. maybe i updated it....



[18:14:37][Error 36471EC0] captured, click the link for more information.
[18:14:45]SatrinaBuffFrame-3.2\SBFFrame.lua:187: attempt to call method "SetAttribute" (a nil value)
[18:14:45]SatrinaBuffFrame-3.2\SBFFrame.lua:187: in function "FillFrame"
SatrinaBuffFrame-3.2\SBFFrame.lua:240: in function "SetupFrame"
SatrinaBuffFrame-3.2\SBFFrame.lua:222: in function "SetupFrames"
SatrinaBuffFrame-3.2\SBFSavedVar.lua:400: in function "ProfileChanged"
SatrinaBuffFrame\SatrinaBuffFrame-3.2.lua:194: in function <SatrinaBuffFrame\SatrinaBuffFrame.lua:178>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
Skinner-b4.14480.3\libs\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
Skinner-b4.14480.3\libs\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Skinner\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>
Skinner-b4.14480.3\libs\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
Skinner-b4.14480.3\libs\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Skinner\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>
FrameXML\UIParent.lua:259: in function "UIParentLoadAddOn"
FrameXML\UIParent.lua:333: in function "TimeManager_LoadUI"
FrameXML\UIParent.lua:556: in function <FrameXML\UIParent.lua:531>




also


[22:52:59]FrameXML\FloatingChatFrame.lua:110: attempt to index local "copyFrom" (a nil value)
[22:52:59]FrameXML\FloatingChatFrame.lua:110: in function "FCF_CopyChatSettings"
FrameXML\ChatFrame.lua:4658: in function "func"
FrameXML\UIDropDownMenu.lua:700: in function <FrameXML\UIDropDownMenu.lua:665>
<in C code>
<string>:"*:OnClick":1: in function <string>:"*:OnClick":1
[22:52:59]self = DropDownList1Button2 {
arg2 = "1"
arg1 = "CHANNEL"
notCheckable = 1
0 = <userdata>
func = <func> @FrameXML\ChatFrame.lua:4645
value = "Move to New Window"
}
chatType = "CHANNEL"
chatTarget = "1"
sourceChatFrame = nil
windowName = "reddit"
frame = ChatFrame3 {
downButton = <unnamed> {}
isInitialized = 1
ScrollUp = <func> @ArkInventory\Externals\Ace3-AceHook\AceHook-3.0.lua:87
tellTimer = 103583.265
resizeBottomLeft = ChatFrame3ResizeBottomLeft {}
background = ChatFrame3Background {}
hasBeenFaded = true
oldAlpha = 0
channelList = <table> {}
ScrollToBottom = <func> @ArkInventory\Externals\Ace3-AceHook\AceHook-3.0.lua:87
name = "reddit"
ScrollToTop = <func> @ArkInventory\Externals\Ace3-AceHook\AceHook-3.0.lua:87
AddMessage = <func> @ArkInventory\Externals\Ace3-AceHook\AceHook-3.0.lua:100
messageTypeList = <table> {}
flashTimer = 0
PageUp = <func> @ArkInventory\Externals\Ace3-AceHook\AceHook-3.0.lua:87
copyButton = <unnamed> {}
buttonSide = "left"
buttonFrame = ChatFrame3ButtonFrame {}
defaultLanguage = "Orcish"
PageDown = <func> @ArkInventory\Externals\Ace3-AceHook\AceHook-3.0.lua:87
0 = <userdata>
resizeTopLeft = ChatFrame3ResizeTopLeft {}
resizeBottomRight = ChatFrame3ResizeBottomRight {}
clickAnywhereButton = ChatFrame3ClickAnywhereButton {}
isDocked = 1
resizeTop = ChatFrame3ResizeTop {}
editBox = ChatFrame3EditBox {}
resizeTopRight = ChatFrame3ResizeTopRight {}
isLocked = 1
ScrollDown = <func> @ArkInventory\Externals\Ace3-AceHook\AceHook-3.0.lua:87
resizeBottom = ChatFrame3ResizeBottom {}
resizeButton = ChatFrame3ResizeButton {}
zoneChannelList = <table> {}
resizeLeft = ChatFrame3ResizeLeft {}
resizeRight = ChatFrame3ResizeRight {}
}



and also


---> this line 30 times [23:40:47][Error 30B231D0] captured, click the link for more information.

[23:40:47]There are too many errors in your UI. As a result, your game experience may be degraded. Disable or update the failing addons if you don't want to see this message again.
[23:40:50]nibRealUI-0.6.12 r32\Modules\RangeDisplay.lua:265: attempt to compare number with nil
[23:40:50]nibRealUI-0.6.12 r32\Modules\RangeDisplay.lua:265: in function "UpdateRange"
nibRealUI-0.6.12 r32\Modules\RangeDisplay.lua:341: in function <nibRealUI\Modules\RangeDisplay.lua:338>
[23:40:50]self = RealUI_RangeDisplay_focus {
elapsed = 0.26000001654029
text = <unnamed> {}
0 = <userdata>
}
elapsed = 0.24300001561642
RangeDisplay = <table> {
UpdateRange = <func> @nibRealUI\Modules\RangeDisplay.lua:260
Enable = <func> @Skinner\libs\..\AceAddon-3.0.lua:315
UnregisterAllEvents = <func> @ArkInventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:201
CreateFrames = <func> @nibRealUI\Modules\RangeDisplay.lua:328
EnableModule = <func> @Skinner\libs\..\AceAddon-3.0.lua:348
modules = <table> {}
GetModule = <func> @Skinner\libs\..\AceAddon-3.0.lua:231
IterateEmbeds = <func> @Skinner\libs\..\AceAddon-3.0.lua:458
defaultModuleLibraries = <table> {}
ToggleUnit = <func> @nibRealUI\Modules\RangeDisplay.lua:285
UpdateFont = <func> @nibRealUI\Modules\RangeDisplay.lua:302
SetDefaultModulePrototype = <func> @Skinner\libs\..\AceAddon-3.0.lua:425
UpdatePosition = <func> @nibRealUI\Modules\RangeDisplay.lua:310
name = "nibRealUI_RangeDisplay"
IsEnabled = <func> @Skinner\libs\..\AceAddon-3.0.lua:467
orderedModules = <table> {}
DisableModule = <func> @Skinner\libs\..\AceAddon-3.0.lua:366
RegisterMessage = <func> @ArkInventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:117
UnregisterMessage = <func> @ArkInventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:180
OnInitialize = <func> @nibRealUI\Modules\RangeDisplay.lua:382
baseName = "nibRealUI"
OnDisable = <func> @nibRealUI\Modules\RangeDisplay.lua:434
OnEnable = <func> @nibRealUI\Modules\RangeDisplay.lua:424
PLAYER_FOCUS_CHANGED = <func> @nibRealUI\Modules\RangeDisplay.lua:293
IsModule = <func> @Skinner\libs\..\AceAddon-3.0.lua:238
db = <table> {}
SetDefaultModuleState = <func> @Skinner\libs\..\AceAddon-3.0.lua:403
PLAYER_TARGET_CHANGED = <func> @nibRealUI\Modules\RangeDisplay.lua:297
RefreshMod = <func> @nibRealUI\Modules\RangeDisplay.lua:371
SetEnabledState = <func> @Skinner\libs\..\AceAddon-3.0.lua:440
PLAYER_LOGIN = <func> @nibRealUI\Modules\RangeDisplay.lua:367
enabledState = true
Refresh = <func> @nibRealUI\Modules\RangeDisplay.lua:360
RegisterEvent = <func> @ArkInventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:117
UnregisterAllMessages = <func> @ArkInventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:201
HideDisplay = <func> @nibRealUI\Modules\RangeDisplay.lua:352
SetDefaultModuleLibraries = <func> @Skinner\libs\..\AceAddon-3.0.lua:383
SendMessage = <func> @ArkInventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:86
IterateModules = <func> @Skinner\libs\..\AceAddon-3.0.lua:453
NewModule = <func> @Skinner\libs\..\AceAddon-3.0.lua:256
defaultModuleState = true
GetName = <func> @Skinner\libs\..\AceAddon-3.0.lua:300
moduleName = "RangeDisplay"
UnregisterEvent = <func> @ArkInventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:180
Disable = <func> @Skinner\libs\..\AceAddon-3.0.lua:330
}
u = "focus"





morning edit: i just pulled down a fresh r32. im just going to push that into the folder and hope i undo whatever i did to break it.


morning edit 2: well that sorta worked. somehow lost the functionality of having battle net messages pop to their own tab, and my bars arent how they were before....kinda like how they would reset back in the previous versions (but ever since like 6.x.x they would stay the same).

anyways. if you find out what i horked, i'd love to know.
Last edited by tresser : 08-25-11 at 06:56 AM.
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Unread 08-24-11, 10:45 AM  
Purrverted
A Kobold Labourer

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Chat Window Names

On some of my toons when I load up RealUI I get all the proper channel names. On other toons I get only 3 which are General, Combat Log and Private. Love this UI and this is one feature that bugs the hell out of me every time I do fresh installs and I have to go in on 40/50 of my toons and make all the channels from scratch. Any ideas what I am doing wrong that keeps all the chat channels from self naming from the initial load? Awesome UI BTW. Love it long time!
Last edited by Purrverted : 08-24-11 at 12:43 PM.
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Unread 08-24-11, 01:19 AM  
waydee
A Kobold Labourer

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Re: Re: rested xp?

thank you for answering all my questions!

Originally posted by iamslay
1. you'd get an R at the left end of your unit frame, right above the line i believe. (and if you're targeting yourself, i think it shows up on the right end of the target frame)

2. unsure off the top of my head... sorry >.> if you want to have it show up under your mouse though, i think the option for that is in xloot somewhere.

3. /focus nameofcharacter (or just /focus if you have someone targeted)
the frame for your focus is basically the name (and level i think?) of your target, and it shows up just under your player frame.

4. amazing for healers, yes. for my non-healer toons (especially hybrid classes), i use it to bind buffs i can put on other people... heal or otherwise. for example, i use it to bind hand of protection, freedom, etc. on my prot/ret pally. personally, i don't use it very much on non-healers other than the example i just gave.
i believe there's a bit more functionality to clique than binding just spells to it, although i haven't used it for anything more in depth than click-healing.
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Unread 08-24-11, 12:29 AM  
pavl
A Murloc Raider

Forum posts: 5
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Tidy Plates

Hey,
Is there any way to make the spell icons show up on tidy plates? I've turned it on in their settings but they're still not showing up. I really need it for tracking spells on multiple targets.
Thanks.
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Unread 08-23-11, 09:05 PM  
Recursion
A Kobold Labourer

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How do I see the raid tab? I can't seem to find the tab where I can do role checks, see what roles everyone selects, etc.

Seeing as I'm going to start leading raids (which are sure to have some pugs in them), this is pretty important...

Thanks.
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Unread 08-23-11, 08:20 PM  
rossman
A Cyclonian
 
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Re: Re: SBF issues

Originally posted by Alinna
Did you roll back SBF or Skinner? So far I have rolled back to the 6.12 r25 version of SBF and I am still not getting the buff/debuff frames to show up.
went to previous version of Skinner.
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Unread 08-23-11, 07:40 PM  
Grave_Stormrage
A Kobold Labourer

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I had the exact same problem with SBF. As someone suggested, the problem is with the new version of Zygor's guide. I disabled Zygor in game (not deleted) and the buff frames work fine now. No idea what changed with Zygor.
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Unread 08-23-11, 06:46 PM  
Alinna
A Deviate Faerie Dragon
 
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Re: SBF issues

Originally posted by rossman
SBF would not show at all even options after I upgraded to the latest Skinner. Rolled back and all is ok.
Did you roll back SBF or Skinner? So far I have rolled back to the 6.12 r25 version of SBF and I am still not getting the buff/debuff frames to show up.
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