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Return to Karazhan (7.1.5)
Updated:02-24-17 12:36 PM
Created:02-24-10 04:22 PM
Downloads:486,584
Favorites:1,233
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r19e
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19e
Last Updated: Feb 24






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19e - Feb 24, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.




8.1 r19d - Feb 23, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.




8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 11-22-12, 08:58 AM  
regen1337
A Deviate Faerie Dragon

Forum posts: 16
File comments: 8
Uploads: 0
Update PLZ !! too many errors in Game and some tracking info are not working

thx 4 help
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Unread 11-21-12, 02:29 AM  
Midjet
A Fallenroot Satyr

Forum posts: 21
File comments: 5
Uploads: 0
Error bugsack grabbed

66x SkadaDeaths-1.4-3\Deaths-Deaths.lua:98: attempt to concatenate a nil value
SkadaDeaths-1.4-3\Deaths-Deaths.lua:98: in function "func"
Skada\Skada-1.4-3.lua:1417: in function <Skada\Skada.lua:1317>
<string>:"safecall Dispatcher[19]":4: in function <string>:"safecall Dispatcher[19]":4
<in C code>
<string>:"safecall Dispatcher[19]":13: in function "?"
Libs\CallbackHandler\CallbackHandler-1.0-6.lua:91: in function "Fire"
Externals\Ace3-AceEvent\AceEvent-3.0-3.lua:120: in function <Externals\Ace3-AceEvent\AceEvent-3.0.lua:119>

Locals:
nil


Not sure if this is of any use to you, but hope it helps you improve the addon even more. This is by far my favourite set up and its a joy to use. Thanks for keeping it alive.
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Unread 11-19-12, 11:52 AM  
Skyotter
A Fallenroot Satyr

Forum posts: 22
File comments: 9
Uploads: 0
When is the next update?

As of right now I am 95% fully content with Realui. However, I am a stickler when updating addons. With the core of the UI not on Curse I am to be checking the webpage every week or so. At this point when are we to expect the next Real UI patch or update to come out?

In reference to the 5% I am not content with is... I would like the UI scaler to be placed into the advanced settings please >_< I play on multiple PCs and each have various monitor screens. I play WoW off an external hard drive I keep my settings all the same, but sometimes my raven overlaps my map and my BT overlaps my cast bars and whatnot.

I would also like to have the option to move my health and target bar around that would be nice too.

Ty if you could respond and relay this information to the rest of the people who use that awesome UI.
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Unread 11-18-12, 10:31 PM  
3ceepio
A Murloc Raider

Forum posts: 5
File comments: 18
Uploads: 0
Originally Posted by ravx25
Ok so this may be stupid to some, but I've never healed before in WoW and made a panda monk to get into healing. Aside form having to attack crap to get stuff for healing, how do these grid frames work for healing in RealUI? I don't understand the different shades of green, and frankly, it looks like the normal grid anyhow with different colors. So what's the difference?? I still have to click on each persons name and cast a spell on them the same as if I were DPSing. What throws me with a monk is i keep jab, tiger paw and BoS on 1,2 & 3 in bartender. I keep heal spells on the next line down. I almost feel like i should keep heals on the numbers but that means clicking buttons for jab and other offensives.

After doing a little research, maybe I need to be using Clique? I want to be able to shit click party/raid members and cast certain spells on them without changing my target (which I think I need to enable KVM in Clique). The only instructions i can find on Clique though seems to think Grid should always be static placement for tanks - dps - healers, which they are not in RealUI.
I'm sure you meant _shift_ click and yes, Clique + Grid is your friend as a healer. A few searches should net you all you need to know (and probably a lot of what you don't) about how to set this up to your liking. Grid is already somewhat configured - particularly wrt the size and position - in RealUI so I tend not to mess with that. I've tuned the indicators to show buffs/debuffs as and how I like them and I set up Clique to click-bind all my healing spells. Some of them are mini-macros that trigger trinkets or off-GCD abilities as well, which come in handy.

Not sure what you mean about static placement - Clique doesn't care where the frames are my bindings work equally in either role spec (although I do run different specs but iirc this was the case before I enabled spec-related role swapping in Clique).

Also what do you mean by KVM in Clique?

One thing I found that I had to do was to setup the Clique frame blacklist (look under "other" in the Clique config) to exclude Clique from registering on anything other than Grid frames. This is because I re-map the primary left and right mouse buttons. If you don't do this don't bother.

EDIT: Please post any additional comments on this thread on the forums
Last edited by 3ceepio : 11-18-12 at 10:32 PM.
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Unread 11-18-12, 07:54 PM  
ravx25
A Murloc Raider

Forum posts: 6
File comments: 28
Uploads: 0
Ok so this may be stupid to some, but I've never healed before in WoW and made a panda monk to get into healing. Aside form having to attack crap to get stuff for healing, how do these grid frames work for healing in RealUI? I don't understand the different shades of green, and frankly, it looks like the normal grid anyhow with different colors. So what's the difference?? I still have to click on each persons name and cast a spell on them the same as if I were DPSing. What throws me with a monk is i keep jab, tiger paw and BoS on 1,2 & 3 in bartender. I keep heal spells on the next line down. I almost feel like i should keep heals on the numbers but that means clicking buttons for jab and other offensives.

After doing a little research, maybe I need to be using Clique? I want to be able to shit click party/raid members and cast certain spells on them without changing my target (which I think I need to enable KVM in Clique). The only instructions i can find on Clique though seems to think Grid should always be static placement for tanks - dps - healers, which they are not in RealUI.
Last edited by ravx25 : 11-18-12 at 09:06 PM.
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Unread 11-15-12, 09:48 PM  
viniciusdevinhedo
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
How can I turn off the claws graphic thing from when Dispatch procs? Id' like to keep the word appearing as a warning, but get rid of the extra graphical stuff. Thx!

Edit. Actually, the graphical nonsense was blizz's default, I just turned it of from the interface/combat menu, and what was left was the beautiful RealUI texting, just like I wanted.

Thanks again Nib and Gethe, you're awesome!
Last edited by viniciusdevinhedo : 11-18-12 at 02:58 PM.
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Unread 11-13-12, 08:00 AM  
Gizmalien
A Kobold Labourer

Forum posts: 0
File comments: 14
Uploads: 0

Originally Posted by Gethe
Please post any additional comments on this thread on the forums
Replying to get this back on the first page of the forums.
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Unread 11-13-12, 06:13 AM  
Ullyr
A Defias Bandit
 
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Forum posts: 2
File comments: 2
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Have a question and bug for pallies, Every time despite me being in Seal of insight(Playing as holy obviously) it will show it grey'd out as if I don't have it on. Someone had the same issue a while ago and you responded to them telling them to change something don't remember exactly but I remember a while ago that I did it and nothing happened.

Would love to know how to get rid of it cause it is so annoying.
Also I haven't got the latest Update for Realui if that fixes it please let me know, Haven't felt up to download all my addons and fixing stuff up again with a clean install.
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Unread 11-13-12, 06:07 AM  
Ullyr
A Defias Bandit
 
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Forum posts: 2
File comments: 2
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Re: Re: Re: RE: Grid

Originally Posted by ubertek
Originally Posted by Gethe
Originally Posted by Rockatansky
Currently, Grid isn't working properly - at least not for me. For instance, while in a 40 man raid to take down Sha of Anger, Grid only displays half of the raid (or the first two groups). I've tested by installing Grid by itself separate from the RealUI customization and it works fine, but then when I go back to the RealUI profile, it's back to only showing half of the raid. Any suggestions?
This is a limitation of Grid. It displays based on instance raid size, or in this case whatever the RL has it set to (10 or 25), instead of the number of people in the raid. It annoys me as well, and I've been considering switching to something else.
Same here.

I'm looking at Vudho atm
In case you haven't figured it out, You can type /grid and then click Layout and change your 10 man groups or 25 man groups to show 40 players with or without pets. Also I recommend just changing 25 man groups to show 40 and asking Sha or Galleon raid leaders to switch it to 25 man raid if it isn't already. Hope this helps.
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Unread 11-12-12, 01:00 PM  
ubertek
A Murloc Raider

Forum posts: 6
File comments: 3
Uploads: 0
Re: Re: RE: Grid

Originally Posted by Gethe
Originally Posted by Rockatansky
Currently, Grid isn't working properly - at least not for me. For instance, while in a 40 man raid to take down Sha of Anger, Grid only displays half of the raid (or the first two groups). I've tested by installing Grid by itself separate from the RealUI customization and it works fine, but then when I go back to the RealUI profile, it's back to only showing half of the raid. Any suggestions?
This is a limitation of Grid. It displays based on instance raid size, or in this case whatever the RL has it set to (10 or 25), instead of the number of people in the raid. It annoys me as well, and I've been considering switching to something else.
Same here.

I'm looking at Vudho atm
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Unread 11-12-12, 10:25 AM  
lgonza8
A Defias Bandit

Forum posts: 2
File comments: 1
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For the life of me i can't figure out why it keeps showing the Seal buff icon in the middle of the screen even after choosing Seal of Truth. An icon for Kings appears as well but once i use Kings it will go away. Anyone know how to solve this issue?
Last edited by lgonza8 : 11-12-12 at 10:25 AM.
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Unread 11-11-12, 12:28 AM  
Skypperx
A Murloc Raider

Forum posts: 4
File comments: 8
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Hi,
I wonder how do I see all of my target debuffs and buffs as well, because some of the mop boss is not showing the stacks of buffs them.
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Unread 11-09-12, 04:37 AM  
EarthTec
A Murloc Raider

Forum posts: 4
File comments: 19
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Is it possible a specific error message that is not in the "Error Hider" installed to install later?

You have insufficient Blood Charges. (Ihr habt nicht genügend Blut-Aufladungen.)

It would be great if it works, because I keep getting this message that I have "Blood Tap" built into a macro.
Sorry for my bad English.
Last edited by EarthTec : 11-10-12 at 09:30 AM.
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Unread 11-08-12, 08:56 PM  
Imax101
A Defias Bandit

Forum posts: 3
File comments: 2
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Re: Re: Target Name Plates

Originally Posted by Nibelheim
Originally Posted by Imax101
Ive been a long time guild member of real and I am glad someone has picked up the pieces during his time off. Thank you for that. I believe Real used to use Tiddy Plates and it allowed for stacking on multiple targets. I have looked through all the mods and not sure, if there is a option for this. So I am wondering if its possible to stack the name plates? That way they arent spread all over the screen on multiple targets when targeting just one. Thank you for any help
Hey Brad. I think this is a setting in the WoW Interface options now. Esc > Interface > Nameplates > Something.

Hey Ash glad to see you are still alive and kicking. Thanks thats what I was looking for. James and I are still playing but casually. We always wonder what your into and if you will play again. James says Hey
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Unread 11-08-12, 04:16 PM  
s1lence
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
Boss Energy Bar?

Hi,
first of all: thanks for keeping this compilation alive.
its. just. awesome.

But..
is there a way to put some UI elements in the "foreground"?
I installed DBM and it (thankfully) alerts me of boss abilities, but the text of these alerts blocks is sometimes written on top of the "energy bars" of some boss fights. e.g. Amber-Shaper Un'sok in the Heart of Fear Raid or (i think its) Taran Zhu in the Shado-Pan Monastery where a bar is filling up or getting low.

I just want the bar to be "on top" of the text if this explains what i actually wants

Maybe someone understands what i want

Thanks in advance! Great UI!
Cheers
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