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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-21-14 12:25 PM
Created:02-24-10 04:22 PM
Downloads:332,562
Favorites:1,005
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r8
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r8
Last Updated: 21 Nov






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI

New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


Post A Reply Comment Options
Unread 11-08-12, 12:26 PM  
Quingar
A Murloc Raider

Forum posts: 7
File comments: 4
Uploads: 0
Icehud bug?

OK guys I was able to fix those debuff icons so they are showing now as they should. So Raven looks fixed.

But RealUI ICEhud is still not working.
Moonfire debuff bar is not showing when I cast a spell on some target. Could you help pls ?

Thank you

Have a nice day

Quin
Last edited by Quingar : 11-08-12 at 12:26 PM.
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Unread 11-08-12, 09:17 AM  
Nibelheim
local roygbi-
 
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Featured Addon Author

Forum posts: 1591
File comments: 2310
Uploads: 50
Re: Target Name Plates

Originally Posted by Imax101
Ive been a long time guild member of real and I am glad someone has picked up the pieces during his time off. Thank you for that. I believe Real used to use Tiddy Plates and it allowed for stacking on multiple targets. I have looked through all the mods and not sure, if there is a option for this. So I am wondering if its possible to stack the name plates? That way they arent spread all over the screen on multiple targets when targeting just one. Thank you for any help
Hey Brad. I think this is a setting in the WoW Interface options now. Esc > Interface > Nameplates > Something.
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Unread 11-08-12, 07:23 AM  
Imax101
A Kobold Labourer

Forum posts: 1
File comments: 2
Uploads: 0
Target Name Plates

Ive been a long time guild member of real and I am glad someone has picked up the pieces during his time off. Thank you for that. I believe Real used to use Tiddy Plates and it allowed for stacking on multiple targets. I have looked through all the mods and not sure, if there is a option for this. So I am wondering if its possible to stack the name plates? That way they arent spread all over the screen on multiple targets when targeting just one. Thank you for any help
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Unread 11-07-12, 03:43 PM  
Quingar
A Murloc Raider

Forum posts: 7
File comments: 4
Uploads: 0
Raven and IceHUD

Hello guys

I returned to WoW after a pause.

I isntalled my favourite UI -> Real UI

But I see a problem.
I can not see debuff icons on targets like moonfire.
And Raven does not show me the timer for moonfire too.
This is just first findigs as I decided to start a new main.

Could you help me pls where is the problem ?

I have fresh install of Real UI 7.3 r1

Thank you
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Unread 11-05-12, 04:04 PM  
Anj
A Chromatic Dragonspawn
 
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Forum posts: 166
File comments: 468
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Re: Player and Target Frames

Originally Posted by Suburu
So i love this UI. But i cannot figure out how to move or remove the player or target frames. I dislike where they are and i'd like to move them lower. But it seems there is no option to do this.

Could someone enlighten me as to how to move or remove the player and target frames/portraits.
Probably the easiest way is oUF: MovableFrames. Install then just type /omf
__________________
Lok'tar ogar!
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Unread 11-04-12, 11:16 PM  
Suburu
A Kobold Labourer

Forum posts: 0
File comments: 1
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Player and Target Frames

So i love this UI. But i cannot figure out how to move or remove the player or target frames. I dislike where they are and i'd like to move them lower. But it seems there is no option to do this.

Could someone enlighten me as to how to move or remove the player and target frames/portraits.
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Unread 11-04-12, 08:01 PM  
DearlyStars
A Defias Bandit

Forum posts: 2
File comments: 1
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Corruption doesn't show up as a Warlock, SW:P as a Priest. Someone in the earlier comments said you had to choose a spec, but I have and they still don't show up. My specs are Demonology and Shadow, respectively.

EDIT: Clean install (including variables and whatnot, which I tend to neglect) fixed it!
Last edited by DearlyStars : 11-05-12 at 01:40 AM.
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Unread 11-04-12, 03:48 PM  
Vsmit
A Kobold Labourer

Forum posts: 1
File comments: 8
Uploads: 0
Is there a way to use the layout changer on the Info Bar to swap the profiles of other addons? I've added Shadowed Unit Frames, but just adding in profiles that are named RealUI-HR and RealUI-HR-Healing don't make this change.
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Unread 11-04-12, 05:47 AM  
BalwickMaggy
A Theradrim Guardian

Forum posts: 61
File comments: 13
Uploads: 0
Re: Combo points

Originally Posted by rballen
Is it icehud that displays combo points?

If so, how would I go about making it display the additional combo points from anticipation?
The combo points are controlled by nibPoint Display - /nibpd is the command to bring up the menu.
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Unread 11-03-12, 12:46 PM  
Broh
A Murloc Raider

Forum posts: 8
File comments: 6
Uploads: 0
how do I view the Omen meter in the default frame?
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Unread 11-02-12, 02:55 PM  
rballen
A Kobold Labourer

Forum posts: 0
File comments: 1
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Combo points

Is it icehud that displays combo points?

If so, how would I go about making it display the additional combo points from anticipation?
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Unread 11-01-12, 11:14 AM  
orangedrank
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
Aura Watch

I'm having a weird issue. Currently I'm playing a Warrior. When I first installed RealUI everything was working great. The next time I logged in (and currently), the Aura Watch for things like Battle Shout stopped working. Oddly enough, when my character is in ghost form, it shows up. Any way to make this work in the world of the living again?
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Unread 11-01-12, 06:52 AM  
BalwickMaggy
A Theradrim Guardian

Forum posts: 61
File comments: 13
Uploads: 0
Re: RealUI bugs.

Originally Posted by ArsMoritoria
I have been consistently getting the below bug, usually hundreds of times per session and wanted to know what I can do about it, and why I might be getting it when others are not.

466x [ADDON_ACTION_BLOCKED] AddOn "Masque" tried to call the protected function "CompactRaidFrameContainer:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_CompactRaidFrameManager.lua:515: in function "CompactRaidFrameManager_UpdateContainerVisibility"
Blizzard_CompactRaidFrameManager.lua:460: in function <Blizzard_CompactRaidFrameManager.lua:449>
Blizzard_CompactRaidFrameManager.lua:499: in function "CompactRaidFrameManager_SetSetting"
nibRealUI-7.3 r1\Modules\FrameMover.lua:934: in function <nibRealUI\Modules\FrameMover.lua:931>
nibRealUI-7.3 r1\Modules\FrameMover.lua:946: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil

I love RealUI, even though it as always given me some really funky errors. Through elimination of various addons, I have ben able to clean most of them up, but I can't disable Masque without everything looking terrible, so any help would be appreciated.

Thanks!
Have you tried updating Masque? It can safely be updated with no ill effects to the look of Real. Also, what other addons are you using that could be interacting with the raid frames? Seems Masque is trying to 'skin' the raid frames when it can't.
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Unread 10-31-12, 08:40 PM  
ArsMoritoria
A Defias Bandit

Forum posts: 3
File comments: 4
Uploads: 0
RealUI bugs.

I have been consistently getting the below bug, usually hundreds of times per session and wanted to know what I can do about it, and why I might be getting it when others are not.

466x [ADDON_ACTION_BLOCKED] AddOn "Masque" tried to call the protected function "CompactRaidFrameContainer:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_CompactRaidFrameManager.lua:515: in function "CompactRaidFrameManager_UpdateContainerVisibility"
Blizzard_CompactRaidFrameManager.lua:460: in function <Blizzard_CompactRaidFrameManager.lua:449>
Blizzard_CompactRaidFrameManager.lua:499: in function "CompactRaidFrameManager_SetSetting"
nibRealUI-7.3 r1\Modules\FrameMover.lua:934: in function <nibRealUI\Modules\FrameMover.lua:931>
nibRealUI-7.3 r1\Modules\FrameMover.lua:946: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil

I love RealUI, even though it as always given me some really funky errors. Through elimination of various addons, I have ben able to clean most of them up, but I can't disable Masque without everything looking terrible, so any help would be appreciated.

Thanks!
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Unread 10-31-12, 09:46 AM  
BalwickMaggy
A Theradrim Guardian

Forum posts: 61
File comments: 13
Uploads: 0
Originally Posted by Celesil
I changed recently from the ElvUI to your RealUI. It's a funny UI and looks good but i miss boss frames for a raid.

Is it possible to enable them or to add them in any way?
There's an option to disable disabling boss frames in the config. Hit the Real logo in the bottom left, navigate to Frame Mover > Hide Frames and uncheck. You'll need Shadowed Unit Frames or similar if you want to skin them.
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