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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,655
Favorites:978
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 12-30-10, 12:51 AM  
Cervani
A Kobold Labourer

Forum posts: 0
File comments: 6
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Is anyone having trouble with patching to 065? I exited and reentered the game, but no patch dialog. Tried /realuipatch 065 but it's giving me an invalid patch ID.
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Unread 12-29-10, 05:40 PM  
Nibelheim
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Alright, heading out for a week for new years partyi.. celebrations. Have fun everyone
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Unread 12-29-10, 04:31 PM  
Eladriel
A Kobold Labourer

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Originally posted by Nibelheim
Damn, missed that! Will get it fixed asap.
Holy c**p posted a bug and fixed within minutes... now that's service for you

Many thanks /cheer
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Unread 12-29-10, 04:29 PM  
Nibelheim
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Originally posted by Nibelheim
Damn, missed that! Will get it fixed asap.
Alright, got some quick instructions up on the main page under Notices for fixing Shadow Orbs and Dark Evangelism stacks overlapping.
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Unread 12-29-10, 04:20 PM  
joypunk
A Scalebane Royal Guard

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Originally posted by Nibelheim
Nice formatting

Another question, if I may. Do all 3 specs cast Corruption, Immolate and Unstable Affliction, even if they don't "Need to track" those spells?
Unstable Affliction is an Affliction talent so the other 2 cannot cast it.

Immolate is ignored by Affliction, so they *can* cast it but really don't.

Corruption is cast by all 3 specs.
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Unread 12-29-10, 04:12 PM  
Nibelheim
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Originally posted by Eladriel
When Dark Evangelism and Shadow Orbs start to stack it feels a little cluttered.
Is there any way they could be on 2 separate lines.

Thanks for a awesome UI.
Eladriel.
Damn, missed that! Will get it fixed asap.
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Unread 12-29-10, 04:10 PM  
Eladriel
A Kobold Labourer

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When Dark Evangelism and Shadow Orbs start to stack it feels a little cluttered.
Is there any way they could be on 2 separate lines.



Thanks for a awesome UI.
Eladriel.
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Unread 12-29-10, 03:53 PM  
Nibelheim
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Nice formatting

Another question, if I may. Do all 3 specs cast Corruption, Immolate and Unstable Affliction, even if they don't "Need to track" those spells?
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Unread 12-29-10, 12:30 PM  
joypunk
A Scalebane Royal Guard

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Okay, here's what I got, now let's see if i can format it readably.

Affliction:
  • Need to track
    • Corruption
    • Unstable Affliction
    • Bane of Agony
  • Need to be aware of
    • Curse of the Elements
    • Shadow and Flame
    • Haunt
    • Improved Soul Fire (self-buff)

Demonology:
  • Need to track
    • Immolate
    • Corruption
    • Bane of Doom
  • Need to be aware of
    • Curse of the Elements
    • Shadow and Flame
    • Improved Soul Fire (self-buff)


Destruction:
  • Need to track
    • Immolate
    • Corruption
    • Bane of Doom
  • Need to be aware of
    • Curse of the Elements
    • Shadow and Flame
    • Improved Soul Fire (self-buff)

The "need to be aware of" portions are identical across all three specs with Affliction having an additional DoT in Haunt.

Each spec will have a "Bane" spell to cast, Agony for Affliction and Doom for Demo and Destro. You can only have one Bane ability on the target at a time (per warlock), so it's an either/or ability and you will never need to track both at the same time.

All three specs use Corruption while Affliction uses Unstable Affliction instead of Immolate.
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Unread 12-29-10, 08:19 AM  
Nibelheim
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Originally posted by joypunk
I'm not, but I will do some research and find out for you. I do know that all 3 spec's will have at least 2 DoT's rolling at all times as well as Curse of the Elements and Shadow and Flame debuffs... so that's 4 minimum right there.

Will do some reading today and get back to you.
Cool. Will ask some of my Warlock guild members for insight as well. No rush, sleep time for me
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Unread 12-29-10, 08:12 AM  
joypunk
A Scalebane Royal Guard

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I'm not, but I will do some research and find out for you. I do know that all 3 spec's will have at least 2 DoT's rolling at all times as well as Curse of the Elements and Shadow and Flame debuffs... so that's 4 minimum right there.

Will do some reading today and get back to you.
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Unread 12-29-10, 08:00 AM  
Nibelheim
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Originally posted by joypunk
but due to the overlapping nature of the different durations it is very easy to lose track of the 3 DoT's that an Affliction lock needs to maintain on the target all the time. (Corruption, Unstable Affliction, and Bane of Agony.) Curse of the Elements is a 5 minute debuff that needs to be up. Shadow and Flame is a damage boosting debuff that is applied automatically by Shadow Bolt, and Haunt is another DoT that is applied on spell cooldown (8 seconds) rather than on DoT expiration (12 seconds).
I see, I see. I don't have anything included atm to differentiate between different specs, so in order to include any new class tracking it'd have to be usable and useful between all 3 Warlock specs. Don't suppose you're up to date on Destro/Demo? :P
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Unread 12-29-10, 07:42 AM  
joypunk
A Scalebane Royal Guard

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Originally posted by Tbs098
I believe there's an option to show your debuffs on targets ontop of Tidy Plates. Would that not help to solve your problem?
It'd just mimic the problem in a different location. Also, most bosses are so tall that you can't even see their nameplate because their head is quite possibly off screen.

Thanks for the suggestion, though.
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Unread 12-28-10, 11:51 PM  
Tbs098
A Defias Bandit

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Originally posted by joypunk
SBF is showing important debuffs, such as Shadow and Flame, Curse of the Elements, and Haunt... but due to the overlapping nature of the different durations it is very easy to lose track of the 3 DoT's that an Affliction lock needs to maintain on the target all the time. (Corruption, Unstable Affliction, and Bane of Agony.) Curse of the Elements is a 5 minute debuff that needs to be up. Shadow and Flame is a damage boosting debuff that is applied automatically by Shadow Bolt, and Haunt is another DoT that is applied on spell cooldown (8 seconds) rather than on DoT expiration (12 seconds).

So, it is still important to see all 6 of these debuffs, but only 3 of them truly need to be kept track of.

Keeping track of multiple targets is really just a bonus, not something that I, personally, really require. I do a fairly decent job of tabbing through my targets manually to see where a DoT needs to be refreshed.

Does that help answer your questions?
I believe there's an option to show your debuffs on targets ontop of Tidy Plates. Would that not help to solve your problem?
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Unread 12-28-10, 11:49 PM  
Tbs098
A Defias Bandit

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Since Satrina stated she was no longer going to work on SBF I was curious if you were planning on changing buff frames, and what new ones you would pick?
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