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Return to Karazhan (7.1.5)
Updated:02-24-17 12:36 PM
Created:02-24-10 04:22 PM
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Favorites:1,231
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r19e
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19e
Last Updated: Feb 24






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19e - Feb 24, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.




8.1 r19d - Feb 23, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.




8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 12-30-10, 12:51 AM  
Cervani
A Kobold Labourer

Forum posts: 1
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Is anyone having trouble with patching to 065? I exited and reentered the game, but no patch dialog. Tried /realuipatch 065 but it's giving me an invalid patch ID.
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Unread 12-29-10, 05:40 PM  
Nibelheim
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Alright, heading out for a week for new years partyi.. celebrations. Have fun everyone
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Unread 12-29-10, 04:31 PM  
Eladriel
A Kobold Labourer

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Originally posted by Nibelheim
Damn, missed that! Will get it fixed asap.
Holy c**p posted a bug and fixed within minutes... now that's service for you

Many thanks /cheer
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Unread 12-29-10, 04:29 PM  
Nibelheim
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Originally posted by Nibelheim
Damn, missed that! Will get it fixed asap.
Alright, got some quick instructions up on the main page under Notices for fixing Shadow Orbs and Dark Evangelism stacks overlapping.
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Unread 12-29-10, 04:20 PM  
joypunk
A Scalebane Royal Guard

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Originally posted by Nibelheim
Nice formatting

Another question, if I may. Do all 3 specs cast Corruption, Immolate and Unstable Affliction, even if they don't "Need to track" those spells?
Unstable Affliction is an Affliction talent so the other 2 cannot cast it.

Immolate is ignored by Affliction, so they *can* cast it but really don't.

Corruption is cast by all 3 specs.
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Unread 12-29-10, 04:12 PM  
Nibelheim
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Originally posted by Eladriel
When Dark Evangelism and Shadow Orbs start to stack it feels a little cluttered.
Is there any way they could be on 2 separate lines.

Thanks for a awesome UI.
Eladriel.
Damn, missed that! Will get it fixed asap.
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Unread 12-29-10, 04:10 PM  
Eladriel
A Kobold Labourer

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When Dark Evangelism and Shadow Orbs start to stack it feels a little cluttered.
Is there any way they could be on 2 separate lines.



Thanks for a awesome UI.
Eladriel.
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Unread 12-29-10, 03:53 PM  
Nibelheim
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Nice formatting

Another question, if I may. Do all 3 specs cast Corruption, Immolate and Unstable Affliction, even if they don't "Need to track" those spells?
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Unread 12-29-10, 12:30 PM  
joypunk
A Scalebane Royal Guard

Forum posts: 446
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Okay, here's what I got, now let's see if i can format it readably.

Affliction:
  • Need to track
    • Corruption
    • Unstable Affliction
    • Bane of Agony
  • Need to be aware of
    • Curse of the Elements
    • Shadow and Flame
    • Haunt
    • Improved Soul Fire (self-buff)

Demonology:
  • Need to track
    • Immolate
    • Corruption
    • Bane of Doom
  • Need to be aware of
    • Curse of the Elements
    • Shadow and Flame
    • Improved Soul Fire (self-buff)


Destruction:
  • Need to track
    • Immolate
    • Corruption
    • Bane of Doom
  • Need to be aware of
    • Curse of the Elements
    • Shadow and Flame
    • Improved Soul Fire (self-buff)

The "need to be aware of" portions are identical across all three specs with Affliction having an additional DoT in Haunt.

Each spec will have a "Bane" spell to cast, Agony for Affliction and Doom for Demo and Destro. You can only have one Bane ability on the target at a time (per warlock), so it's an either/or ability and you will never need to track both at the same time.

All three specs use Corruption while Affliction uses Unstable Affliction instead of Immolate.
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Unread 12-29-10, 08:19 AM  
Nibelheim
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Originally posted by joypunk
I'm not, but I will do some research and find out for you. I do know that all 3 spec's will have at least 2 DoT's rolling at all times as well as Curse of the Elements and Shadow and Flame debuffs... so that's 4 minimum right there.

Will do some reading today and get back to you.
Cool. Will ask some of my Warlock guild members for insight as well. No rush, sleep time for me
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Unread 12-29-10, 08:12 AM  
joypunk
A Scalebane Royal Guard

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I'm not, but I will do some research and find out for you. I do know that all 3 spec's will have at least 2 DoT's rolling at all times as well as Curse of the Elements and Shadow and Flame debuffs... so that's 4 minimum right there.

Will do some reading today and get back to you.
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Unread 12-29-10, 08:00 AM  
Nibelheim
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Originally posted by joypunk
but due to the overlapping nature of the different durations it is very easy to lose track of the 3 DoT's that an Affliction lock needs to maintain on the target all the time. (Corruption, Unstable Affliction, and Bane of Agony.) Curse of the Elements is a 5 minute debuff that needs to be up. Shadow and Flame is a damage boosting debuff that is applied automatically by Shadow Bolt, and Haunt is another DoT that is applied on spell cooldown (8 seconds) rather than on DoT expiration (12 seconds).
I see, I see. I don't have anything included atm to differentiate between different specs, so in order to include any new class tracking it'd have to be usable and useful between all 3 Warlock specs. Don't suppose you're up to date on Destro/Demo? :P
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Unread 12-29-10, 07:42 AM  
joypunk
A Scalebane Royal Guard

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Originally posted by Tbs098
I believe there's an option to show your debuffs on targets ontop of Tidy Plates. Would that not help to solve your problem?
It'd just mimic the problem in a different location. Also, most bosses are so tall that you can't even see their nameplate because their head is quite possibly off screen.

Thanks for the suggestion, though.
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Unread 12-28-10, 11:51 PM  
Tbs098
A Defias Bandit

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Originally posted by joypunk
SBF is showing important debuffs, such as Shadow and Flame, Curse of the Elements, and Haunt... but due to the overlapping nature of the different durations it is very easy to lose track of the 3 DoT's that an Affliction lock needs to maintain on the target all the time. (Corruption, Unstable Affliction, and Bane of Agony.) Curse of the Elements is a 5 minute debuff that needs to be up. Shadow and Flame is a damage boosting debuff that is applied automatically by Shadow Bolt, and Haunt is another DoT that is applied on spell cooldown (8 seconds) rather than on DoT expiration (12 seconds).

So, it is still important to see all 6 of these debuffs, but only 3 of them truly need to be kept track of.

Keeping track of multiple targets is really just a bonus, not something that I, personally, really require. I do a fairly decent job of tabbing through my targets manually to see where a DoT needs to be refreshed.

Does that help answer your questions?
I believe there's an option to show your debuffs on targets ontop of Tidy Plates. Would that not help to solve your problem?
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Unread 12-28-10, 11:49 PM  
Tbs098
A Defias Bandit

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Since Satrina stated she was no longer going to work on SBF I was curious if you were planning on changing buff frames, and what new ones you would pick?
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