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Updated:02-23-17 12:42 AM
Created:02-24-10 04:22 PM
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Updated Today!  Popular! (More than 5000 hits)

Version: 8.1 r19d
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19d
Last Updated: Feb 23






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19d - Feb 23, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.




8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 03-31-12, 09:54 PM  
DanB
A Murloc Raider

Forum posts: 9
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...amd many more!

Originally Posted by Nibelheim
Wo.ot! Happy b'day to me!
Happy Birthday, Nib!
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Unread 03-31-12, 09:39 PM  
clayhall
A Defias Bandit

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Originally Posted by Nibelheim
Wo.ot! Happy b'day to me!
Happy Birthday Nib!
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Unread 03-31-12, 08:55 PM  
Nibelheim
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Wo.ot! Happy b'day to me!
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Unread 03-31-12, 01:41 PM  
Nibelheim
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Originally Posted by libhong
hi there, thx for this really nice ui. I just got one question. how can I display the key for each button? I tried to config the bartender4 but that option is not working. now only the bar 1 has the key displayed. did you do any change in the lua files? thx very much again.
  1. /bar
  2. Select bar from list
  3. Make sure "Hide hotkey" is not ticked. It should be unticked by default.

Originally Posted by Zeluj
Nib,

Love this UI. But unit frame to me is not visible. Is there a way to have it show class color instead of plain black.
Unfortunately not at this time.
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Unread 03-31-12, 09:27 AM  
libhong
A Kobold Labourer

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hi there, thx for this really nice ui. I just got one question. how can I display the key for each button? I tried to config the bartender4 but that option is not working. now only the bar 1 has the key displayed. did you do any change in the lua files? thx very much again.
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Unread 03-31-12, 07:25 AM  
Zeluj
A Kobold Labourer

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unit frame

Nib,

Love this UI. But unit frame to me is not visible. Is there a way to have it show class color instead of plain black.
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Unread 03-29-12, 10:19 PM  
Nibelheim
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Re: Error with EPGP lootmaster

Originally Posted by Napoku
Hi,

I am looking to switch over to Realui. I am noticing and error with another addon that I use since I have switched though. Since switching to realui I have not been able to use epgp lootmaster. I get the below error when I try to loot using epgp lootmaster while using real ui. When I was using a different UI I did not have these problems. Any help would be appreciated I am really enjoying the UI.

Thanks Nap
May just have to disable RealUI's loot module for now. /realui > Loot > untick Enabled
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Unread 03-29-12, 09:44 PM  
Napoku
A Kobold Labourer

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Error with EPGP lootmaster

Hi,

I am looking to switch over to Realui. I am noticing and error with another addon that I use since I have switched though. Since switching to realui I have not been able to use epgp lootmaster. I get the below error when I try to loot using epgp lootmaster while using real ui. When I was using a different UI I did not have these problems. Any help would be appreciated I am really enjoying the UI.

Thanks Nap

Message: ...nterface\AddOns\epgp_lootmaster_ml\lootmaster_ml.lua:2002: Usage: GetLootSlotInfo(slot)
Time: 03/29/12 23:20:24
Count: 1
Stack: [C]: in function `GetLootSlotInfo'
...nterface\AddOns\epgp_lootmaster_ml\lootmaster_ml.lua:2002: in function `?'
...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:146: in function <...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:91: in function `Fire'
...rkInventory\Externals\Ace3-AceEvent\AceEvent-3.0.lua:120: in function <...rkInventory\Externals\Ace3-AceEvent\AceEvent-3.0.lua:119>
[C]: in function `LootSlot'
Interface\AddOns\nibRealUI\Modules\Loot.lua:444: in function <Interface\AddOns\nibRealUI\Modules\Loot.lua:436>

Locals: <none
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Unread 03-28-12, 08:06 PM  
Nibelheim
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Originally Posted by luizofoca
i jsut started using it i would like some help
i cant manage to find where the omen is.. how to edit position ..
and how to change the ouf (pitbull i dont know) to show the pet health bar.
Show Omen
  1. /omen toggle
  2. /omen config
  3. Tick "Test mode"

Omen Position
  1. /realui
  2. Frame Mover
  3. AddOns
  4. Omen


Pet info is shown in the Player Frame as your pet loses health/power.

Last edited by Nibelheim : 03-28-12 at 08:10 PM.
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Unread 03-28-12, 08:03 PM  
luizofoca
A Defias Bandit

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i jsut started using it i would like some help
i cant manage to find where the omen is.. how to edit position ..
and how to change the ouf (pitbull i dont know) to show the pet health bar.
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Unread 03-26-12, 01:00 PM  
markdall
A Kobold Labourer

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Originally Posted by magnento
Originally Posted by Jasmer
Originally Posted by magnento
Originally Posted by Yei
your planning on switching to Grid 2 in the next version for MOP or are you staying with Grid?
I would actually prefer Vuhdo, I've fully switched now (Configuring 11 different Grid addons, compared to just the robust system of Vuhdo), and I absolutely love it.
I personally do not like Vuhdo. I don't like the indicator shapes, I don't like the layout switcher, I don't like the configuration menu, I hate Vuhdo. You don't have to configure 11 Grid addons unless you're using 11 Grid addons. Even though they're all installed I only use Dungeon Role, raid markers, and corner indicators. The rest are disabled. It's not like you have to use them all.

That said I know many people hate Grid and its often outdated addons.

I wonder if it would be feasible for somebody to include RealUI-centric Vuhdo profiles where all the user has to do is configure their indicators, layout is already good out of the box? Perhaps soembody else could provide saved variables for a basic Grid 2 layout. I should have saved my old Vuhdo setup, it was nearly identicle to RealUI's Grid layouts.
Since all of the characters I mainly play are healers, having an addon that shows only my spells on the raid is essential, I don't use dungeon roles, I never really care about it, raid markers as well. That being said, I like grid, I grew up on Grid. Vuhdo is just a simple way to get an amazing amount of data... that yes can be achieved by Grid + Plugins.
I no longer heal that often, but I've healed since Vanilla including 40 man raids. I've heard tons of great things about Vuhdo but I've used HealBot since it came out, replacing CastParty. I use it right on top of RealUI. My point is that you can use anything you want.
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Unread 03-26-12, 06:08 AM  
magnento
A Kobold Labourer

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Originally Posted by Jasmer
Originally Posted by magnento
Originally Posted by Yei
your planning on switching to Grid 2 in the next version for MOP or are you staying with Grid?
I would actually prefer Vuhdo, I've fully switched now (Configuring 11 different Grid addons, compared to just the robust system of Vuhdo), and I absolutely love it.
I personally do not like Vuhdo. I don't like the indicator shapes, I don't like the layout switcher, I don't like the configuration menu, I hate Vuhdo. You don't have to configure 11 Grid addons unless you're using 11 Grid addons. Even though they're all installed I only use Dungeon Role, raid markers, and corner indicators. The rest are disabled. It's not like you have to use them all.

That said I know many people hate Grid and its often outdated addons.

I wonder if it would be feasible for somebody to include RealUI-centric Vuhdo profiles where all the user has to do is configure their indicators, layout is already good out of the box? Perhaps soembody else could provide saved variables for a basic Grid 2 layout. I should have saved my old Vuhdo setup, it was nearly identicle to RealUI's Grid layouts.
Since all of the characters I mainly play are healers, having an addon that shows only my spells on the raid is essential, I don't use dungeon roles, I never really care about it, raid markers as well. That being said, I like grid, I grew up on Grid. Vuhdo is just a simple way to get an amazing amount of data... that yes can be achieved by Grid + Plugins.
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Unread 03-26-12, 12:09 AM  
Jasmer
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

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Originally Posted by Holeshot
nib,

are there some addons that still need updated? im still grabbing a few errors. ill post them a bit later.

any chance you got time to look into them?
Update everything but Aurora, Shared Media + Share Media My Media, Omen, and Grid Mana Bars.
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Unread 03-26-12, 12:08 AM  
Jasmer
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 118
File comments: 157
Uploads: 3
Originally Posted by magnento
Originally Posted by Yei
your planning on switching to Grid 2 in the next version for MOP or are you staying with Grid?
I would actually prefer Vuhdo, I've fully switched now (Configuring 11 different Grid addons, compared to just the robust system of Vuhdo), and I absolutely love it.
I personally do not like Vuhdo. I don't like the indicator shapes, I don't like the layout switcher, I don't like the configuration menu, I hate Vuhdo. You don't have to configure 11 Grid addons unless you're using 11 Grid addons. Even though they're all installed I only use Dungeon Role, raid markers, and corner indicators. The rest are disabled. It's not like you have to use them all.

That said I know many people hate Grid and its often outdated addons.

I wonder if it would be feasible for somebody to include RealUI-centric Vuhdo profiles where all the user has to do is configure their indicators, layout is already good out of the box? Perhaps soembody else could provide saved variables for a basic Grid 2 layout. I should have saved my old Vuhdo setup, it was nearly identicle to RealUI's Grid layouts.
Last edited by Jasmer : 03-26-12 at 12:11 AM.
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Unread 03-24-12, 09:41 PM  
Holeshot
A Defias Bandit

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nib,

are there some addons that still need updated? im still grabbing a few errors. ill post them a bit later.

any chance you got time to look into them?
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