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Updated: 06-07-16 06:19 AM
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Legion Pre-Patch (7.0)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
Updated:06-07-16 06:19 AM
Created:02-24-10 04:22 PM
Downloads:417,022
Favorites:1,147
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.2.4

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r16b
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r16b
Last Updated: June 6






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r16
Revision Update - Update Interface folder

Modified AddOns
(a)(b)nibRealUI
nibRealUI_Config


Enhancements
PointTracking was rewritten
The advanced config has been reorganized
Tentative Legion compatability

Changes
The leading edge highlight on the AuraTracker cooldown is now hidden
Changed the health/power step points for Mage and Hunter

Fixes
Fixed a bug that may occur when opening the UnitFrames config
(a)Fixed various issues with PointTracking
(a)The UI Scale button in Blizz's Advanced settings now opens the proper window
(a)Fixed an issue when playing in non-fullscreen windowed mode
(b)Fixed many bugs for Legion, <3 all who are testing (update all addons)
(b)The garrison minimap button will now be hidden until something important happens. It will also show on mouseover.
(b)Health and Mana colors are now less blinding.





Version 8.1 r15c
Revision Update - Update Interface folder

Modified AddOns
(b, c)!Aurora_RealUI
Aurora
cargBags_Nivaya
(a-c)nibRealUI
nibRealUI_Config
nibRealUI_Init
(c)PhanxChat


Enhancements
Completely rewritten AuraTracker
Loot comparison tooltips are now more responsive
Skinned the ObjectiveTracker headers
Equipped items will now show their current valor upgrade status.

Changes
Removed the stat display
Changed the health/power step points for Mage and Hunter

Fixes
The proper item level will now be displayed for inventory and bag items
Blizzard's cooldown count is now properly disabled when using RealUI's cooldown count
PointTracking will now update properly when swapping specs
Resolved a conflict with EPGPLootmaster that would prevent it from editing officer notes.
(a)Update localizations
(b)Reskin the chat editbox
(b)Fixed an error when talking to an auctioneer
(b)AuraTracker will now always show in combat to better support friendly targets
(b)Properly update target trackers when switching targets
(b)Ensure class bars (eg resolve, eclipse, etc) get set to the proper enabled state
(c)Fixed an error while scrolling the Friends Frame
(c)Updated Savage Roar tracker for the glyphed version
(c)Fixed a bug with AuraTracker spec settings
(c)Updated PhanxChat for 6.2.4





Version 8.1 r14
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI(i)
Aurora
nibRealUI(a - k)
nibRealUI_Config
FreebTip(h)


Enhancements
The target castbar color has been changed to blue to provide greater contrast vs un-interruptible casts.
Some changes were made to how nibRealUI_Config is loaded. This should help those that have been getting nil errors when loading the config.

Fixes
Fix an error with arena frames in BGs.
Fixed an error with the BG start timer.
Warlock resources should now only show for the relevant spec.
Fixed tracker for Necrotic Plague.
(a)Fix interrupt colors for castbars.
(b)Fix error when channeling some spells.
(c)Cast bars will always be full opacity.
(c)Cast bars will now be properly disabled when they are disabled.
(c)Fix a bug preventing the proper display of power bars.
(d)Fixed an error when applying the minipatch.
(e)Fixed a bug when using horizontal groups.
(e)Fixed an occational error when clicking on chat tabs.
(f)Actually fix chat tabs, for real this time.
(f)Fixed a bug when casting a spell quickly after a cast was interrupted.
(g)Fixed an error with the InfoLine.
(g)Fixed a graphical issue that might occur after interrupting a cast.
(h)Fixed display of unit targets in the tooltip.
(h)Fixed an error when specific Bartender bars are disabled.
(i)Fixed an error that would occur if the pet battle combat log is disabled.
(i)Moved the action bar font skin to the Bartender skin inside !Aurora_RealUI.
(j)Fixed a bug caused by a change in Bartender4
(k)Bartender positions will no longer be reset if action bar positioning is disabled.





Version 8.1 r13a
Revision Update - Update Interface folder

New AddOns
nibRealUI_Config

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
FreebTip
(a)(b)(c)nibRealUI
(b)nibRealUI_Config
nibRealUI_Init


Enhancements
Config Bar rewritten.
Add option to show percentage of current mana.
Add druid mana.

Fixes
Fixed a bug with GridLayout when horizontal groups are enabled.
Item levels on bag items will now properly show for non-english locales.
Aura Trackers that track multiple buffs of the same name (eg. Tigereye Brew) will now work properly.
(a)Fixed a bug where some Aura Trackers would not properly show.
(b)Fixed an error when applying the minipatch.
(b)The HuD config window will now properly close when a reload is prompted.
(c)Fixed an error with the ActionBars module.





Version 8.1 r12b
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
FreebTip
FreebTipiLvl
FreebTipSpec
(a)(b)nibRealUI
nibRealUI_Init


Enhancements
The default fonts have been changed.
Added a skin for the Compact Raid Frame Manager (CRFM).
Various tweaks to the Raid Frame Manager to make it less obtrusive.
Updated Rogue and Wild Mushroom auras.
Modified AceGUI skin to provide better contrast.
The minimap will now has a Premade Group Finder status text.

Fixes
Tooltips will now always use the "normal" font that is set in the RealUI config.
Updated Astrolabe that fixes a bug while in the garrison mine, among others.
Fixed an error with the bank bag bar.
Boss frames will now properly show buffs and debuffs.
Fixed a bug preventing InfoLine tooltip from showing while in combat (if enabled).
Updated KuiNameplates skin for the latest version.
(a)Properly hide chat input textures.
(b)Fix a bug that would cause grid to not display horizontal groups properly.




Version 8.1 r11c
Revision Update - Update Interface folder

New AddOns
Bugger
nibRealUI_Init
nibRealUI_BossSkins

Removed AddOns
BugSack
DBM-RealUI

Modified AddOns
(b)!Aurora_RealUI
(a,b,c)nibRealUI
Grid2


Enhancements
Support for Details! has been added to the InfoLine meter toggle.
Added an alert when your character's gear has low durability.

Fixes
The Unit Frames section of the Blizz options should now always be visible.
Friends who are playing Heroes of the Storm now display a better name.
Better support for Russian names.
Fixed some errors that may occur durring PvP.
The StatDisplay will no longer be shown when it's disabled.
(a)Fix Collections Journal button and meters toggle.
(b)Fix Raven borders and Re-Initialization with DBM.
(c)Resolve a clash with Bagnon and fix profiles for Bartender/Grid.




Version 8.1 r10a
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
nibRealUI


Fixes
Fixed a bug that prevented Skada from working properly.
Updated DBM preset to support recent changes.
Fixed a bug with buffs shown on boss frames.
(a) Fixed a bug that prevented some addons from setting the proper profile.




Version 8.1 r9
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
EasyMail
Grid2
nibRealUI


Enhancements
Arena prep frames have been added.
Added options for Arena frames
Clicking the "Take All" button will now delete that mail if it's from the Postmaster. (thanks darkancient)
Updated skin for the World State Frame.
Helm and Cloak toggles are now checkboxes.
Grid2 now has suport for Highmaul debuffs.


Fixes
The target cast bar no longer sometimes turns blue.
Party frames while in the garrison will now only show if actually in a party.
UI scale will now properly scale the UI
Text on Garrison alerts are now visible.
Alert frames should no longer sometimes drift down the screen.
The player absorb bar is now properly clamped to the healthbar.




Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r15c
9MB
Nibelheim
03-29-16 01:18 PM


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Unread 03-15-10, 10:07 AM  
thc1967
A Kobold Labourer

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File comments: 31
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Originally posted by Nibelheim
Definitely doable. However, would it go completely hidden like the recount+omen panel? Or hide just enough so that you can still see that things are being said?
I'd probably hide it all the way. Is that just another kgPanel?
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Unread 03-15-10, 09:55 AM  
Nibelheim
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Originally posted by Anj
You might want to show it off at wowuigallery.com.
Well, I stuck it up on wowuigallery Now to feel sad when people rate it badly


Originally posted by thc1967
I used this all weekend and I have to say it's an amazing UI! Thanks for all your hard work on this. It makes playing WoW more fun.

I do have a question though...

Is it possible to put the chat window into a slide-out panel like the minimap and combat info panels?

Thanks again!
Definitely doable. However, would it go completely hidden like the recount+omen panel? Or hide just enough so that you can still see that things are being said?
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Unread 03-15-10, 09:49 AM  
thc1967
A Kobold Labourer

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I used this all weekend and I have to say it's an amazing UI! Thanks for all your hard work on this. It makes playing WoW more fun.

I do have a question though...

Is it possible to put the chat window into a slide-out panel like the minimap and combat info panels?

Thanks again!
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Unread 03-15-10, 09:42 AM  
Nibelheim
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Nelothi - Donkamillo

Originally posted by nelothi
What are you using to fade the player unit frame?
As a warrior it seems that if my rage is anywhere between 0 and 100 it wont fade, and when it does go back down to 0 i have to target something, then clear my target, for it to fade back again.

Its not a big deal, im more just interested as to how your getting the player unit frame to fade like that.
All fading is done via Pitbull.

There's a few different fade levels:

Out of combat = 40%
Hurt / Not full mana = 75%
Target-selected = 75%
In combat = 100%


Originally posted by donkamillo
Hi nibelheim

Tried your interface for 2 levels up this week-end

Actually I was prefering the 009 and before versions.

That's mainly because I really liked the 1 +2 bars configuration you made in those versions
I think th small very prox bar was cool to put some emergency or very frequent buttosn (inner fire, ombrefiel, potions ??? things with a "use" bonus)

Letters are great and time at top also cause it makes room for healbot/grid, even if it was beautiful too at the bottom.

(perhaps i ll go back to an older version but not sure for the moment :-)


My only problem currently s that the flying time add on doesn t displa the remaining and total times.

A+
donka
Yeah, the extra bar was nice for those things, but wanted to fit grid in a little better :P

Since there's no background to the action bars now, it makes it fairly easy to add/move around new bars if you want to get into Bartender a bit.

As for the flight timer. It should show total time if it's seen the flight path before. If you haven't taken a particular flight, it'll simply time it for next time.

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Unread 03-15-10, 09:26 AM  
donkamillo
A Kobold Labourer

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Hi nibelheim

Tried your interface for 2 levels up this week-end

Actually I was prefering the 009 and before versions.

That's mainly because I really liked the 1 +2 bars configuration you made in those versions
I think th small very prox bar was cool to put some emergency or very frequent buttosn (inner fire, ombrefiel, potions ??? things with a "use" bonus)

Letters are great and time at top also cause it makes room for healbot/grid, even if it was beautiful too at the bottom.

(perhaps i ll go back to an older version but not sure for the moment :-)


My only problem currently s that the flying time add on doesn t displa the remaining and total times.

A+
donka
Last edited by donkamillo : 03-15-10 at 09:33 AM.
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Unread 03-15-10, 06:36 AM  
nelothi
An Aku'mai Servant
AddOn Compiler - Click to view compilations

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What are you using to fade the player unit frame?
As a warrior it seems that if my rage is anywhere between 0 and 100 it wont fade, and when it does go back down to 0 i have to target something, then clear my target, for it to fade back again.

Its not a big deal, im more just interested as to how your getting the player unit frame to fade like that.
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Unread 03-15-10, 02:33 AM  
Nibelheim
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Originally posted by Manaman
Awesome, thanks for the settings. I think I could live with the quirks.


BTW, I was thinking you could create some standalone mod for your hiding panels. A person could toss (in some way) any UI element into the panel, and it can dock to other panels and be given conditionals, like combat or target status, etc... When an element is put into the panel it would be auto-scaled to fit the panel. You would have 2 types of panels, 1 with borders/backgrounds and hide/show buttons, and 1 with no background/borders/buttons. Much like the fringe elements of your UI are setup, but with full control and works with other mods.

Don't know if it's possible per se. Worth mentioning though.
Yeah, just not quite that good at creating addons atm. Only created my first one today :P Perhaps in future
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Unread 03-15-10, 02:27 AM  
Manaman
An Aku'mai Servant
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Originally posted by Nibelheim
...

It is doable without too much havoc. What I did was:

Go into SexyMap options... [/b]
Awesome, thanks for the settings. I think I could live with the quirks.


BTW, I was thinking you could create some standalone mod for your hiding panels. A person could toss (in some way) any UI element into the panel, and it can dock to other panels and be given conditionals, like combat or target status, etc... When an element is put into the panel it would be auto-scaled to fit the panel. You would have 2 types of panels, 1 with borders/backgrounds and hide/show buttons, and 1 with no background/borders/buttons. Much like the fringe elements of your UI are setup, but with full control and works with other mods.

Don't know if it's possible per se. Worth mentioning though.
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Unread 03-15-10, 12:21 AM  
Nibelheim
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Originally posted by Anj
Nibelheim, tested RealUI in heroic HoR and Gundrak. Both times, it performed great. Thanks for this UI.

You might want to show it off at wowuigallery.com.
Thought about it a bit in the past. I do like the concept of the site, an easy way to categorically browse different UIs, though a little sad to see the turns it's taken into a ratings competition. Might post it up though, for craps and giggles

Originally posted by Manaman
Awesome. Thanks so much for your efforts.
Np. As to the previous question:

Just curious: Am I able to switch out pMinimap for SexyMap without wreaking too much havoc to the sldt and kgpanels in the top left?
It is doable without too much havoc. What I did was:

Go into SexyMap options.
Reset the border settings to remove it's border
Set scale to 1.1 (to match the scale I had pMiniMap at)
Set all it's buttons to never show, except for LFD button set to always show
Hide the ZoneText button/label
Move it to the original minimap's position.
Lock it, and type: /rl

With all that done, it work's just like the old minimap, except toggling the hud also hides the minimap, yet doesn't register with the minimap toggling button.
So the info next to the minimap won't shift upon toggling the hud, and hitting the minimap toggle button will behave a little oddly. If you don't mind either of those quirks, then go for it
Last edited by Nibelheim : 03-15-10 at 12:26 AM.
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Unread 03-15-10, 12:08 AM  
Manaman
An Aku'mai Servant
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Originally posted by Nibelheim
Did a bit of experimenting with SexyMap. Getting it to the right size and shape and back into position is easy enough. To adapt the minimap toggling system to recognize the toggling of it's hud, I'd probably need to convert that functionality to an addon and get some event hooks into the SexyMap hud frame.
Awesome. Thanks so much for your efforts.
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Unread 03-14-10, 10:59 PM  
Anj
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Nibelheim, tested RealUI in heroic HoR and Gundrak. Both times, it performed great. Thanks for this UI.

You might want to show it off at wowuigallery.com.
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Unread 03-14-10, 08:11 AM  
Nibelheim
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Originally posted by Manaman
Gatherer and GatherHud (with GatherMate) do huds for known nodes from a database or collected over time, but neither one shows live nodes from minimap. Basically Sexymap has a vary large scaled minimap, with alpha set to 0 and non-interactive, just for the purpose of seeing the yellow dots very clear and easily. I have yet to find an alternative. I would guess any alternative that comes around would need to be a full fledged minimap addon as it requires direct modification of the minimap.
Did a bit of experimenting with SexyMap. Getting it to the right size and shape and back into position is easy enough. To adapt the minimap toggling system to recognize the toggling of it's hud, I'd probably need to convert that functionality to an addon and get some event hooks into the SexyMap hud frame.
Last edited by Nibelheim : 03-14-10 at 08:16 AM.
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Unread 03-14-10, 03:46 AM  
Manaman
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Originally posted by Annyonne
I'm not familiar with the sexymap hud, but I think gatherer offers some kind of hud for nodes.
I tried it about one year ago, never did get accustom to the hud view, then carbonite went free

Thanks Nibelheim! Keep up the great work.
Gatherer and GatherHud (with GatherMate) do huds for known nodes from a database or collected over time, but neither one shows live nodes from minimap. Basically Sexymap has a vary large scaled minimap, with alpha set to 0 and non-interactive, just for the purpose of seeing the yellow dots very clear and easily. I have yet to find an alternative. I would guess any alternative that comes around would need to be a full fledged minimap addon as it requires direct modification of the minimap.
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Unread 03-13-10, 10:40 PM  
Nibelheim
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Originally posted by 123noob
Is there anyway that I can use runeHUD instead? I installed runeHUD and can't find it anywhere to move it around, I'm guessing the unitmod in this package is overriding it.
  1. Type: /icehud
  2. Expand "Module settings"
  3. Select "Runes" then untick "Enable


Originally posted by Anj
1) Clock's set to 12 hr format now. But "Use Meridiem" ticked or unticked does not work. AM/PM always shows up.
It does seem that trying to use server time in 12 hour format keeps the meridiem.
You can untick Show Server Time to use local time instead, which will be 12 hour and can hide and show the meridiem.
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Unread 03-13-10, 10:34 PM  
AkeGamer
A Kobold Labourer

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Nice...very low mem footprint and I like it.

Will try for a few days and provide any comments. But so far, I like the minimalistic interface units. Good info and not flashy.
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