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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-19-14 09:30 PM
Created:02-24-10 04:22 PM
Downloads:321,322
Favorites:971
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r5
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r5
Last Updated: 19 Oct






News


6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 03-07-10, 06:10 AM  
Nibelheim
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Originally posted by viciouscircle
Ok, I have gone through like every panel/addon but can figure out where the zone text (to the right of minimap) is configured - I need to nudge it down. Halp me? =D
Alright, if you insist :P
  1. Type "/kgpanels config"
  2. Expand "Active Panels"
  3. Scroll down, expand "Minimap_Toggle"
  4. Expand "Scripts"
  5. Select "OnEvent"
  6. In there, will be two lines that start with "stText_Location", at the end of those lines, will be a "-22". This is the Location Text's Y position. Adjust that to your liking.
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Unread 03-06-10, 08:04 PM  
viciouscircle
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Ok, I have gone through like every panel/addon but can figure out where the zone text (to the right of minimap) is configured - I need to nudge it down. Halp me? =D
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Unread 03-06-10, 05:54 PM  
Nibelheim
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Originally posted by KeK0
Great UI Nibelheim. Very usefull and clean.
Thanks.

One issue that I have is with sldatatext that ever show 0 friends and guild list.
Are they both showing 0 despite having friends and guild members online?
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Unread 03-06-10, 01:53 PM  
KeK0
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Great UI Nibelheim. Very usefull and clean.
Thank you for share it to the community

One issue that I have is with sldatatext that ever show 0 friends and guild list.
Last edited by KeK0 : 03-06-10 at 01:56 PM.
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Unread 03-06-10, 10:08 AM  
Nibelheim
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Re: SexyCooldown

0.0.9d should be uploaded shortly.

SexyCooldown and Totem Bar positions corrected.
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Unread 03-06-10, 08:34 AM  
Nibelheim
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SexyCooldown

Seems SexyCooldown is first positioning itself incorrectly after a /reflux. Not sure why this is happening, as it's position is correct in it's LUA file and it says it's positioned correctly in it's configuration window.

For now, it's easy to temporarily fix.

1) Type /scd
2) Untick "Lock"
3) Drag to desired position, retick "Lock"
Last edited by Nibelheim : 03-06-10 at 08:37 AM.
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Unread 03-06-10, 03:15 AM  
donkamillo
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just installed

looked into the minion bar position but i cannot test with the cooldown to tell you


Just did the install with a copy/replace in 008 version for re-delivered files :-)

letters are great and horizontal bar too


some screen shots
(and yes I saw i will have to move my msbt ;-)






@+
donkámillo
Last edited by donkamillo : 03-06-10 at 05:04 AM.
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Unread 03-05-10, 10:45 PM  
Nibelheim
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I think I'm going to have to level up a bunch of different classes to do some actual class testing on the UI.
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Unread 03-05-10, 11:52 AM  
Nibelheim
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Originally posted by MarkusFiligree
Awesome looking UI. Any chance to get a raid shot to see the grid layout?

Also, does the HUD show latency for the cast bar?
HUD shows latency, yes. Haven't done much work on Grid, it's in the generic layout atm.
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Unread 03-05-10, 11:44 AM  
MarkusFiligree
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Awesome looking UI. Any chance to get a raid shot to see the grid layout?

Also, does the HUD show latency for the cast bar?
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Unread 03-05-10, 09:15 AM  
Nibelheim
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Originally posted by donkamillo
anyway the overlap is very small

perhaps some warlock around there may upload a screenshot
Going to re-upload 0.0.9 with some fixes to the pet bar. It was being anchored to the bottom of the UI instead of the center, which made it move around in between UI scale changes. Redid the conditional on the pet bar as well, hopefully it'll now hide when it's supposed too :P
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Unread 03-05-10, 08:06 AM  
donkamillo
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anyway the overlap is very small

perhaps some warlock around there may upload a screenshot
Last edited by donkamillo : 03-05-10 at 08:07 AM.
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Unread 03-05-10, 07:59 AM  
Nibelheim
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Originally posted by donkamillo
but i just used it with ombrefiel (shadowfiend) from the priest and it looked like if yes they do but just for 1 or 2 mm and it gives it a style
(buttons stay visible and usable)
(1920x1200 display)

@+
donkamillo
Ahh, it sucks not having a pet class to try these things out on :P I really just did the script for the Pet Bar in my head and hoped it worked. Time to fix this!
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Unread 03-05-10, 07:40 AM  
donkamillo
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They overlap?


but i just used it with ombrefiel (shadowfiend) from the priest and it looked like if yes they do but just for 1 or 2 mm and it gives it a style
(buttons stay visible and usable)
(1920x1200 display)

@+
donkamillo
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Unread 03-05-10, 06:59 AM  
Nibelheim
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Originally posted by donkamillo
may perhaps be a mouseover bar on the right for utilities or things like group buffs buttons :-) (like on my version ;-)
Yeah, definitely going to add some more action bar space.

another point : it seems that the coodown timer eand the pet bar are perhaps a little ones over the others)
They overlap?
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