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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,215
Favorites:976
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 11-14-11, 11:15 PM  
iamslay
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Re: Info Line

Originally Posted by webster259
I dunno if I'm just missing something but I can't seem to find the Durability on the info line. I've gone in to the RealUI options and set and reset the option and reloaded but it doesn't seem to be showing up. Anyone have any insight?
it's hidden if you're at full durability it should pop up again on the info line once your durability drops
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Unread 11-14-11, 07:24 PM  
webster259
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Info Line

I dunno if I'm just missing something but I can't seem to find the Durability on the info line. I've gone in to the RealUI options and set and reset the option and reloaded but it doesn't seem to be showing up. Anyone have any insight?
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Unread 11-13-11, 10:23 PM  
SoulHunter
A Defias Bandit

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Re: Re: Re: Re: help pls

Originally Posted by Baurge
Originally Posted by SoulHunter
Originally Posted by Baurge
Originally Posted by SoulHunter
i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
If you hover over the minimap a few button will appear at the top left of it.

Click on the C (Config). Go to the Size/Postion Tab. In this tab there will be the X and Y Offset values. Increase the value of the X Offset in pixels that you would like it to move it across your screen.
I see no C on the top left =( there must be a back slash comand
Are you running the most recent version of RealUI? If there C isn't there you can access it via Interface > Addons and then simply find nibMinimap on the list and change the settings in there.
got it thx u vary much
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Unread 11-13-11, 05:32 PM  
Baurge
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Re: Re: Re: help pls

Originally Posted by SoulHunter
Originally Posted by Baurge
Originally Posted by SoulHunter
i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
If you hover over the minimap a few button will appear at the top left of it.

Click on the C (Config). Go to the Size/Postion Tab. In this tab there will be the X and Y Offset values. Increase the value of the X Offset in pixels that you would like it to move it across your screen.
I see no C on the top left =( there must be a back slash comand
Are you running the most recent version of RealUI? If there C isn't there you can access it via Interface > Addons and then simply find nibMinimap on the list and change the settings in there.
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Unread 11-13-11, 04:22 PM  
iamslay
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Re: My blind arse

Originally Posted by spanky981
Love the ui not a bunch of garbage!

I'm as blind as a bat, and i know this is probably a stupid question. Is there a way to increase the size (scale up) of the icons in the action bar. Also how do i get the targets cast bar to display for interupts.

thanks agin for the great ui
for size of the icons in the action bar, you could try /bar and fiddle with settings in there. (i'm not sure if there's an easier way to do this since you would have to do it individually for all the bars you want to change.)

as for target's cast bar, it's part of icehud. it should be showing up as a curved bar just left of the target frame... for reference, look at the 3rd screenshot nib has posted, the target is casting flame buffet.

alternatively, i believe nib's nameplates also show cast bars for your target.
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Unread 11-13-11, 03:07 PM  
spanky981
A Kobold Labourer

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Red face My blind arse

Love the ui not a bunch of garbage!

I'm as blind as a bat, and i know this is probably a stupid question. Is there a way to increase the size (scale up) of the icons in the action bar. Also how do i get the targets cast bar to display for interupts.

thanks agin for the great ui
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Unread 11-13-11, 12:27 PM  
Morrtin
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Re: Re: Re: help pls

Originally Posted by SoulHunter
I see no C on the top left =( there must be a back slash comand
/nibminimap
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Unread 11-13-11, 07:03 AM  
dprfzl
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Everytime I set my party layout to By Group 5 (no pet), it changes it back to pets at each reload... How do I fix this?
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Unread 11-13-11, 05:56 AM  
haloti
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one questions

hiii...
can i ask a question...
can add mem usege to info line ?
old version have it with sldt statline but i couldt see new version...

sorry for bad english
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Unread 11-12-11, 11:53 PM  
SoulHunter
A Defias Bandit

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Re: Re: help pls

Originally Posted by Baurge
Originally Posted by SoulHunter
i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
If you hover over the minimap a few button will appear at the top left of it.

Click on the C (Config). Go to the Size/Postion Tab. In this tab there will be the X and Y Offset values. Increase the value of the X Offset in pixels that you would like it to move it across your screen.
I see no C on the top left =( there must be a back slash comand
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Unread 11-12-11, 10:27 AM  
Morrtin
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Originally Posted by Morrtin
Don't know if somebody reported it already.

I sold some stuff at the auction house. Went to my mail and collected the money. But currency didn't show any + to my gold.
I realized that the problem has an other source. If you get money by selling, or from mail it doesn't count. Except when you view the currency window and then you to your transactions. So it seems that "the starting variables" have no value until you open the currency window.
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Unread 11-12-11, 09:42 AM  
Baurge
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Re: help pls

Originally Posted by SoulHunter
i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
If you hover over the minimap a few button will appear at the top left of it.

Click on the C (Config). Go to the Size/Postion Tab. In this tab there will be the X and Y Offset values. Increase the value of the X Offset in pixels that you would like it to move it across your screen.
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Unread 11-12-11, 08:20 AM  
SoulHunter
A Defias Bandit

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help pls

i was just wondering how would i move my minmap to a different spot pls ?
I run 3 x 23 inch screens in eyefinity and use a mod called gatherer . so im watching my main screen, and my little minmap is in the top left corner of the left screen . i just about have to turn my head LOL. if i could put the minmap in the top right side of the left screen i think it would help.
any advice would be great . thx u vary much
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Unread 11-12-11, 02:43 AM  
Arazon_Hunter
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Re: Modifying the Unit Frame

Originally Posted by Arazon_Hunter
I absolutely love the way the unit frame is set up, but don't care much for the rest of the package. I'm coming from an extremely lightweight set up, and I've seen drastic ping and memory load increases after downloading and correctly installing and configuring Real UI.

Is there any way I can just use the unit frames, without the extra button skinning and such? And if so, How can I modify the scale and position of the unit frames (such as target and player)?
Heh right after I posted I figured it out. ouf_realui + ouf folders, and edit the cfg.lua file. Easy peasy =)
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Unread 11-12-11, 02:07 AM  
Arazon_Hunter
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Modifying the Unit Frame

I absolutely love the way the unit frame is set up, but don't care much for the rest of the package. I'm coming from an extremely lightweight set up, and I've seen drastic ping and memory load increases after downloading and correctly installing and configuring Real UI.

Is there any way I can just use the unit frames, without the extra button skinning and such? And if so, How can I modify the scale and position of the unit frames (such as target and player)?
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