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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-23-14 01:37 PM
Created:02-24-10 04:22 PM
Downloads:339,066
Favorites:1,025
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.0.3

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r8a
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r8 a
Last Updated: 23 Nov






News


Chatter being replaced with PhanxChat - be sure to delete the Chatter folder when updating RealUI
New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r7 d
8MB
Nibelheim
11-08-14 03:19 PM
8.1 r6
10MB
Nibelheim
10-23-14 11:27 AM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 03-13-10, 06:41 AM  
pedrov
A Kobold Labourer

Forum posts: 0
File comments: 5
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I just updated to the 0.1.1 and this was what happened


And I want to say that I just love this UI, but how can I had some extra info on the UnitFrames? Like how much total mana/health does a player have (like actual/total).
And like KnHawke, I went to some dungeons to test the UI and didn't noticed I barely had no mana between mobs, perhaps I just need to get used to it first.

Thanks in advance
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Unread 03-13-10, 07:49 AM  
Nibelheim
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Originally posted by pedrov
I just updated to the 0.1.1 and this was what happened

And I want to say that I just love this UI, but how can I had some extra info on the UnitFrames? Like how much total mana/health does a player have (like actual/total).
And like KnHawke, I went to some dungeons to test the UI and didn't noticed I barely had no mana between mobs, perhaps I just need to get used to it first.

Thanks in advance
Damn, forgot to add some instructions to the patch.
  1. Type: /pit
  2. Select "Profiles"
  3. Drop down "Existing Profiles" and select "RealUI"


Unfortunately it's not so easy to add more info to the UFs. I find that after a while you get used to not seeing that info, and either A) Remember it, or B) Judge it from their Power/Health arrows and how much they currently have.
Last edited by Nibelheim : 03-13-10 at 08:01 AM.
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Unread 03-13-10, 09:49 AM  
pedrov
A Kobold Labourer

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Didn't realized that I needed to load the profile again, thanks.

Oh, I went to the PitBull config menu, in the Layout editor, I chose the layout I wanted to change then in the code section of the Texts tab, I added for Lua:Power:

return "|cff%02x%02x%02x%s/%s", color[1]*255, color[2]*255, color[3]*255, Short(Power(unit),true),Short(MaxPower(unit),true)

and for Lua:Health: return "%s/%s",Short(HP(unit),true),Short(MaxHP(unit),true)

And got what I wanted now I just need to do the same to the target frame

EDIT:

Lua:Health
local curM = MaxHP(unit)
return "%s/%s",Short(cur,true),Short(curM,true)

Lua:Power
return "|cff%02x%02x%02x%s/%s", color[1]*255, color[2]*255, color[3]*255, Short(Power(unit),true),Short(MaxHP(unit),true)

I've tested it removing and placing my gear to see if the texts changed, until now no errors.

Last edited by pedrov : 03-13-10 at 07:26 PM.
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Unread 03-13-10, 10:05 AM  
Nibelheim
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Ahh, nice work
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Unread 03-13-10, 10:11 AM  
pedrov
A Kobold Labourer

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Thanks, and thank you too for your great UI
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Unread 03-13-10, 10:48 AM  
Manaman
An Aku'mai Servant
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Before I take the plunge and install this UI, any chance someone can post a video of it in action?
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Unread 03-13-10, 10:51 AM  
Manaman
An Aku'mai Servant
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I am curious: In every screenshot, there is a "4134 38.8%". What is that value for and why does it appear to be permanent?
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Unread 03-13-10, 10:55 AM  
Nibelheim
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Originally posted by Manaman
I am curious: In every screenshot, there is a "4134 38.8%". What is that value for and why does it appear to be permanent?
That's the stat display. You can choose two stats to keep track of.

Give me an hour and I can get a small video up.
Last edited by Nibelheim : 03-13-10 at 10:56 AM.
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Unread 03-13-10, 01:39 PM  
Annyonne
An Aku'mai Servant

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Originally posted by pedrov
Lua:Power:

return "|cff%02x%02x%02x%s/%s", color[1]*255, color[2]*255, color[3]*255, Short(Power(unit),true),Short(MaxPower(unit),true)
For those of us who are code-ignorant me
If other people made this change their display would be
"2.5K / 12.1K"
instead of
"2463" (default)

Is this correct?
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Unread 03-13-10, 01:51 PM  
Nibelheim
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Originally posted by Annyonne
For those of us who are code-ignorant me
If other people made this change their display would be
"2.5K / 12.1K"
instead of
"2463" (default)

Is this correct?
Yep

Original = 2.5K
New = 2.5K/12.1K
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Unread 03-13-10, 02:25 PM  
Puree_
A Kobold Labourer

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Hey very good looking and functional UI
I use to tank usually, it is useful to have ToT debuff.
Do you think it will be implemented someday ?

Ty
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Unread 03-13-10, 02:32 PM  
saphera55
A Deviate Faerie Dragon
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Awesome UI. Big Ups.
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Unread 03-13-10, 02:37 PM  
Nibelheim
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Originally posted by Puree_
Hey very good looking and functional UI
I use to tank usually, it is useful to have ToT debuff.
Do you think it will be implemented someday ?

Ty
Not in the near future. You could have a shot at working with SBF though to add a ToT debuff panel yourself.

To get you started:
  1. Type: /sbf options
  2. Click "New Frame"
  3. Type ToTDebuffs into "Frame name" and hit enter
  4. Drop down "Copy from" and select "TargetBuffs
  5. Drop down "Frame unit" and select "targettarget"
  6. Tick "Show debuffs" and untick "Show buffs"
  7. Drag the new debuff frame into a position you want
  8. Close the SBF options panel

Step 2:
  1. Go to the in-game Interface options, then the Addons tab
  2. Expand "ButtonFacade"
  3. Select "Addons" underneath "ButtonFacade"
  4. Expand "SBF" in the list to the right
  5. Select "ToTDebuffs"
  6. Drop down "Skin" and choose "PixelSkin"
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Unread 03-13-10, 03:07 PM  
Puree_
A Kobold Labourer

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It works great

(Hope that oneday we can have ToT skinned like Player's pet too )

Thanks a lot
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Unread 03-13-10, 04:46 PM  
Anj
A Chromatic Dragonspawn
 
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This UI is awesome. Thanks for making sure it works with different screen resolutions.

Three comments/questions:

1. How do you change the clock above from 24 to 12 hour format?
2. The chat editbox is not the same width as the chat area, how do I change this?
3. Right clicking the LFD icon in the map would show the "Leave Queue" box offscreen.
4. Any chance to make the action bars "fit" with the UI? Borders could be 1 pixel or something. Maybe switch to oUF and rActionButtonStyler (Stoneh or 1px0r).

The UI's very, very useable though. In fact, it's my now my default, and favorite too. Keep up the good work!

Maybe you'd start realui.com now? lol.
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