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Tomb of Sargeras (7.2.0)
Updated:07-11-17 08:14 PM
Created:02-24-10 04:22 PM
Downloads:504,749
Favorites:1,249
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.2.0

RealUI  Popular! (More than 5000 hits)

Version: 8.1_r20c
by: Gethe, Nibelheim

All Resolutions + Classes + Roles







News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r20c - 2017-07-11

Modified AddOns
  • !Aurora_RealUI
  • FreebTip
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • RealUI_Bugs

Fixed
  • RealUI_Bugs would itself throw an error if RealUI didn't load properly.
  • The guild list should no longer error after guild ranks are changed.
  • Fix a unit frames bug when using vehicles.
  • Class Resource could not be re-enabled if it had beed disabled.

8.1 r20b - 2017-06-26

Modified AddOns
  • cargBags_Nivaya
  • FreebTip
  • nibRealUI
  • nibRealUI_Config
  • RealUI_Bugs

Changed
  • Chat output and text updates for errors has been throttled.

Fixed
  • UI scale will now behave properly when set to below .64.
  • An error may occur when sorting bags.
  • Added additional checks for forbidden frames.
  • Ensure minimap coordinates are not updating in an instance.

8.1 r20a - 2017-06-21

Modified AddOns
  • !Aurora_RealUI
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • RealUI_Bugs

Added
  • There is a new option to change the UI Mod Scale. This will affect the size of a few select frames, like the Infobar.

Changed
  • The text of an error will now be highlighted when clicked.
  • Certain Aurora options are no longer enforced.

Fixed
  • Inturruptable spells would not display in the proper color.
  • The cooldown text will now have a more consistent size.
  • Fixed a few bugs that could taint the World Map.
  • Progress Watch should no longer switch to Honor for no reason.
  • Castbars in the healer layout will no longer overlap the action bars.
  • Healers should now be assigned to the Healer layout by default.

8.1 r20 - 2017-06-08

Removed AddOns
  • !BugGrabber
  • Bugger

New AddOns
  • RealUI_Bugs

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Changed
  • Channeled spells have been updated for new and more recent tick info.
  • Added support for paragon reputations.
  • Death Knight Runes are now colored based on spec.
  • !BugGrabber and Bugger have been replaced with the new addon, RealUI_Bugs.

Fixed
  • Cooldown count should no longer become unreadably small is some situations.
  • An error would sometimes occur when opening the bank or inventory if the bag bar was visible.
  • The reputation tracker no longer throws an error when displaying a faction at exalted.
  • Certain Infobar blocks should no longer shift positions between sessions.
  • Currency DB initialization is now more reliable.

8.1 r19g - 2017-03-30

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • An arena error would occur sometimes after a load screen.
  • Mythic Keystones were not visible in bags.
  • Artifact Relics in bags would not show the proper item level bonus they provide.
  • Skinning the chat bubbles would cause an error while in a dungeon.

8.1 r19f - 2017-03-27

Modified AddOns
  • EasyMail
  • FreebTip
  • nibRealUI

Removed AddOns
  • FreebTipSpec
  • FreebTipiLvl

Changed
  • Infobar fonts will only have an outline when the background has a low opacity.
  • The default block gap has been increased.
  • Infobar font sizes have been adjusted.
  • Infobar blocks now inherit the chat font instead of normal.
  • The Spec and iLvl modules of FreebTip have been integrated into the main FreebTip addon

Fixed
  • The font used for block tooltips would not respect font settings.
  • The Color Picker swatch would not display the correct color.
  • Various errors for patch 7.2

8.1 r19e - 2017-02-24

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.

8.1 r19d - 2017-02-23

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.

8.1 r19c - 2017-02-15

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.

8.1 r19b - 2017-02-12

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.

8.1 r19a - 2017-02-10

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.

8.1 r19 - 2017-02-10

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed

Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (7)
File Name
Version
Size
Author
Date
8.1 r20b
7MB
Gethe
06-25-17 11:00 PM
8.1 r20a
7MB
Gethe
06-21-17 01:06 PM
8.1_r20
8MB
Gethe
06-11-17 05:47 PM
8.1 r19g
8MB
Gethe
03-30-17 02:27 PM
8.1_r19f
8MB
Nibelheim
03-27-17 07:43 PM
8.1 r19e
8MB
Nibelheim
02-24-17 12:36 PM
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 03-15-10, 06:36 AM  
nelothi
An Aku'mai Servant
AddOn Compiler - Click to view compilations

Forum posts: 36
File comments: 72
Uploads: 7
What are you using to fade the player unit frame?
As a warrior it seems that if my rage is anywhere between 0 and 100 it wont fade, and when it does go back down to 0 i have to target something, then clear my target, for it to fade back again.

Its not a big deal, im more just interested as to how your getting the player unit frame to fade like that.
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Unread 03-15-10, 09:26 AM  
donkamillo
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Hi nibelheim

Tried your interface for 2 levels up this week-end

Actually I was prefering the 009 and before versions.

That's mainly because I really liked the 1 +2 bars configuration you made in those versions
I think th small very prox bar was cool to put some emergency or very frequent buttosn (inner fire, ombrefiel, potions ??? things with a "use" bonus)

Letters are great and time at top also cause it makes room for healbot/grid, even if it was beautiful too at the bottom.

(perhaps i ll go back to an older version but not sure for the moment :-)


My only problem currently s that the flying time add on doesn t displa the remaining and total times.

A+
donka
Last edited by donkamillo : 03-15-10 at 09:33 AM.
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Unread 03-15-10, 09:42 AM  
Nibelheim
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Nelothi - Donkamillo

Originally posted by nelothi
What are you using to fade the player unit frame?
As a warrior it seems that if my rage is anywhere between 0 and 100 it wont fade, and when it does go back down to 0 i have to target something, then clear my target, for it to fade back again.

Its not a big deal, im more just interested as to how your getting the player unit frame to fade like that.
All fading is done via Pitbull.

There's a few different fade levels:

Out of combat = 40%
Hurt / Not full mana = 75%
Target-selected = 75%
In combat = 100%


Originally posted by donkamillo
Hi nibelheim

Tried your interface for 2 levels up this week-end

Actually I was prefering the 009 and before versions.

That's mainly because I really liked the 1 +2 bars configuration you made in those versions
I think th small very prox bar was cool to put some emergency or very frequent buttosn (inner fire, ombrefiel, potions ??? things with a "use" bonus)

Letters are great and time at top also cause it makes room for healbot/grid, even if it was beautiful too at the bottom.

(perhaps i ll go back to an older version but not sure for the moment :-)


My only problem currently s that the flying time add on doesn t displa the remaining and total times.

A+
donka
Yeah, the extra bar was nice for those things, but wanted to fit grid in a little better :P

Since there's no background to the action bars now, it makes it fairly easy to add/move around new bars if you want to get into Bartender a bit.

As for the flight timer. It should show total time if it's seen the flight path before. If you haven't taken a particular flight, it'll simply time it for next time.

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Unread 03-15-10, 09:49 AM  
thc1967
A Kobold Labourer

Forum posts: 0
File comments: 31
Uploads: 0
I used this all weekend and I have to say it's an amazing UI! Thanks for all your hard work on this. It makes playing WoW more fun.

I do have a question though...

Is it possible to put the chat window into a slide-out panel like the minimap and combat info panels?

Thanks again!
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Unread 03-15-10, 09:55 AM  
Nibelheim
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Originally posted by Anj
You might want to show it off at wowuigallery.com.
Well, I stuck it up on wowuigallery Now to feel sad when people rate it badly


Originally posted by thc1967
I used this all weekend and I have to say it's an amazing UI! Thanks for all your hard work on this. It makes playing WoW more fun.

I do have a question though...

Is it possible to put the chat window into a slide-out panel like the minimap and combat info panels?

Thanks again!
Definitely doable. However, would it go completely hidden like the recount+omen panel? Or hide just enough so that you can still see that things are being said?
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Unread 03-15-10, 10:07 AM  
thc1967
A Kobold Labourer

Forum posts: 0
File comments: 31
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Originally posted by Nibelheim
Definitely doable. However, would it go completely hidden like the recount+omen panel? Or hide just enough so that you can still see that things are being said?
I'd probably hide it all the way. Is that just another kgPanel?
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Unread 03-15-10, 10:13 AM  
Nibelheim
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Originally posted by thc1967
I'd probably hide it all the way. Is that just another kgPanel?
I wish :P
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Unread 03-15-10, 10:16 AM  
donkamillo
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Yes I already added some things with bt and kb ;-)

And I ll check the flight timer in a known fly.


But thze worse in your answer is that I don t use Grid and very oftenly move my healbot squares around the screen, so ... ;-)


A+
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Unread 03-15-10, 02:22 PM  
thc1967
A Kobold Labourer

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Originally posted by Nibelheim
I wish :P
Oh. Well if it's hard, would you mind pointing me to spots in the mods that do it for the minimap or combat info? I'm a programmer by trade and have tweaked some other peoples' LUA mods to suit me. I'm willing to give it a go solo if you point me in the right direction.
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Unread 03-15-10, 02:26 PM  
Nibelheim
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Originally posted by thc1967
Oh. Well if it's hard, would you mind pointing me to spots in the mods that do it for the minimap or combat info? I'm a programmer by trade and have tweaked some other peoples' LUA mods to suit me. I'm willing to give it a go solo if you point me in the right direction.
Not particularly hard, just a lot of work if you're not familiar with the system I'm working with in kgPanels. Will definitely have something included for 0.1.2 if you can wait until the weekend
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Unread 03-15-10, 06:26 PM  
Anj
A Chromatic Dragonspawn
 
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Originally posted by Nibelheim
Well, I stuck it up on wowuigallery Now to feel sad when people rate it badly ...
It's doing well. Great suggestions too. And oh, I voted.
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Unread 03-15-10, 07:06 PM  
nelothi
An Aku'mai Servant
AddOn Compiler - Click to view compilations

Forum posts: 36
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Have you thought about writing an addon that will let you fade out (or even slide off the screen) the panels you have set to be hide able? Much like the creator of LUI did?
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Unread 03-15-10, 07:11 PM  
Nibelheim
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Originally posted by nelothi
Have you thought about writing an addon that will let you fade out (or even slide off the screen) the panels you have set to be hide able? Much like the creator of LUI did?
Not a bad idea
Last edited by Nibelheim : 03-15-10 at 07:11 PM.
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Unread 03-15-10, 10:42 PM  
Morfiene
A Murloc Raider

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I love the UI only couple things: any way to make the mana arrow bigger? Maybe 50% the size of the Health? being a caster its sometimes hard to pick up in a fight.

The only other option I'd wonder if I could change, is recount to Skada? if you could point me into the areas I need to look, I don;t mind making the attempt.

Overall, besides my nitpicks, GREAT JOB!
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Unread 03-15-10, 10:48 PM  
Nibelheim
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Forum posts: 1600
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Originally posted by Morfiene
I love the UI only couple things: any way to make the mana arrow bigger? Maybe 50% the size of the Health? being a caster its sometimes hard to pick up in a fight.

The only other option I'd wonder if I could change, is recount to Skada? if you could point me into the areas I need to look, I don;t mind making the attempt.

Overall, besides my nitpicks, GREAT JOB!
Yeah, going to make the Power arrow bigger for next release. Definitely a little tiny :P Changing to Skada might be a little bit of a pain, as all the kgPanels which make up the Recount+Omen frame (11 panels) are anchored to the Recount addon.
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