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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,186
Favorites:976
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 12-21-10, 12:01 AM  
Nibelheim
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Originally posted by Jabberwhacky
First, this UI is fantastic, your work is really appreciated! Second, apologies if this has been asked, but I see neither quest markers nor Archaeology dig sites on the minimap. Is it possible to enable them? They both show up fine in the world map.
That is strange, addons can't affect what appears in the Minimap.
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Unread 12-21-10, 02:59 AM  
Jabberwhacky
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You're saying that they do show up for you? Oddly enough, the yellow arrows around the edge of the minimap pointing to my quest objectives have always shown up, but when the objective gets in range, the arrows go away and nothing replaces them. It's been this way since I first got your compilation some three weeks ago, I've only just now gotten around to asking
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Unread 12-21-10, 03:10 AM  
Anj
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Originally posted by Jabberwhacky
You're saying that they do show up for you? Oddly enough, the yellow arrows around the edge of the minimap pointing to my quest objectives have always shown up, but when the objective gets in range, the arrows go away and nothing replaces them. It's been this way since I first got your compilation some three weeks ago, I've only just now gotten around to asking
They show up fine in my minimap too: the yellow arrows, and the quest objectives. The digsites however, only show up in the world map and never in the minimap (same with the default ui).

Maybe something is in your Saved Variables that's affecting this?
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Unread 12-21-10, 05:21 AM  
Jabberwhacky
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Very strange. I just did a clean install (cut my WTF/Interface folders, put in the r3 version) and there's still no minimap indicators.

Oh and one other thing I think would really snazz up the minimap is moving the quest indicator arrows to the square edge, instead of the circle they are currently on. The minimap looks really good as a square but then all the arrows are following an invisible circle, taking up a lot of viewing space. Is it possible to realign them with the square?
Last edited by Jabberwhacky : 12-21-10 at 05:23 AM.
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Unread 12-21-10, 05:43 AM  
Nibelheim
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Originally posted by Jabberwhacky
Is it possible to realign them with the square?
Unfortunately not :P All quest info drawn on the minimap is handled by the game engine, and can't be affected by addons.
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Unread 12-21-10, 10:48 AM  
Rammoth
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Problem:

What is going on here in this screenshot? Why is the area that tells you the guild name and such, all blacked out there? All I can see is the level of the guild.

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Unread 12-21-10, 12:53 PM  
crystaltech
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Re: Problem:

Looks like its the addon skinner disable it and see if its still happening.
Originally posted by Rammoth
What is going on here in this screenshot? Why is the area that tells you the guild name and such, all blacked out there? All I can see is the level of the guild.

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Unread 12-21-10, 04:51 PM  
litesung
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I am having the same problem with the below post about the guild information not appearing.

I am also having two problems that I'm wondering what is causing it.

My first problem is that when I target a 'boss' it shows a focus type thing on the right side of my screen, I was wondering what is causing it and how I can remove it...


My second question is if the skull icon appearing on my minimap is caused by an addon or just normal by blizzard.


Here's a complete list of the addons I have, the ones in [x] are the ones I have enabled ingame. (The ones that aren't with RealUI)

[x]Addon Control Panel (Recommend)
[x]Align
[x]Buyemall (Recommend)
[x]BindingsReminder (Recommend)
[x]Can'thealyou
[x]_corpse (Recommend)
[x]disgreed
[x]equipcompare (Recommend)
[x]gatherer+plugins
[x]guppet
[x]leatrix gfx
[x]leatrix plus
[x]level flight
[x]oglow (Recommend)
[x]redeemer
[x]SSPVP 3
[x]TomTom
[x]yclasscolors (Recommend)
*I had FollowFelankor installed as well, but I disabled it.


BTW nib, there are some addons that I recommend that will benefit RealUI... i put (recommend) on those. Oh, and how do I skin some of these addons to make the windows look similar to RealUI's theme?
Last edited by litesung : 12-21-10 at 04:53 PM.
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Unread 12-21-10, 05:00 PM  
Nibelheim
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Originally posted by litesung
My first problem is that when I target a 'boss' it shows a focus type thing on the right side of my screen, I was wondering what is causing it and how I can remove it...
Hmm, DXE I think should automatically hide them. Seems to bug out occasionally. I'll probably add them to nibRealUI's list of frames to hide in the next update.

My second question is if the skull icon appearing on my minimap is caused by an addon or just normal by blizzard.
Blizzard's doing.

Here's a complete list of the addons I have, the ones in [x] are the ones I have enabled ingame. (The ones that aren't with RealUI)

BTW nib, there are some addons that I recommend that will benefit RealUI... i put (recommend) on those. Oh, and how do I skin some of these addons to make the windows look similar to RealUI's theme?
If the AddOn is located under Skinner\AddonSkins\ then you can drag that file to Skinner\SkinMe.
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Unread 12-21-10, 05:11 PM  
litesung
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Awesome, thanks for the fast response!

So would it be safe to copy all of the files from "addonskins" and paste them into "skinme"?


Originally posted by Nibelheim
Hmm, DXE I think should automatically hide them. Seems to bug out occasionally. I'll probably add them to nibRealUI's list of frames to hide in the next update.



Blizzard's doing.



If the AddOn is located under Skinner\AddonSkins\ then you can drag that file to Skinner\SkinMe.
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Unread 12-21-10, 05:33 PM  
Nibelheim
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Originally posted by litesung
Awesome, thanks for the fast response!

So would it be safe to copy all of the files from "addonskins" and paste them into "skinme"?
I guess, though not very efficient, as Skinner would look through all files, try to find the Addon matching them, etc etc.
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Unread 12-21-10, 05:37 PM  
litesung
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Okay, thanks
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Unread 12-21-10, 07:51 PM  
Rammoth
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Re: Re: Problem:

Originally posted by crystaltech
Looks like its the addon skinner disable it and see if its still happening.
I know it's skinner, but it's part of the UI. I wanna know what part of Skinner is making it do that, and how to fix it.

I don't wanna disable Skinner. I wanna fix the problem. It's not really fixed if I disabled what is causing it, without repairing it.
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Unread 12-21-10, 11:26 PM  
litesung
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btw nib, is there a fix to the guild thing mentioned below?
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Unread 12-21-10, 11:40 PM  
Nibelheim
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Originally posted by litesung
btw nib, is there a fix to the guild thing mentioned below?
/skinner
Skinner > UIFrames > Untick "Guild Invite Frame"

Otherwise will have to wait on a Skinner update with it fixed.
Last edited by Nibelheim : 12-21-10 at 11:41 PM.
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