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The Adventure Continues (6.1)
Updated:04-24-15 01:10 AM
Created:02-24-10 04:22 PM
Downloads:360,823
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.1

RealUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.1 r12b
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r12b
Last Updated: Apr 24






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region, go to the "Other Files" page and download the file best fitting your region.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r12b
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
FreebTip
FreebTipiLvl
FreebTipSpec
(a)(b)nibRealUI
nibRealUI_Init


Enhancements
The default fonts have been changed.
Added a skin for the Compact Raid Frame Manager (CRFM).
Various tweaks to the Raid Frame Manager to make it less obtrusive.
Updated Rogue and Wild Mushroom auras.
Modified AceGUI skin to provide better contrast.
The minimap will now has a Premade Group Finder status text.

Fixes
Tooltips will now always use the "normal" font that is set in the RealUI config.
Updated Astrolabe that fixes a bug while in the garrison mine, among others.
Fixed an error with the bank bag bar.
Boss frames will now properly show buffs and debuffs.
Fixed a bug preventing InfoLine tooltip from showing while in combat (if enabled).
Updated KuiNameplates skin for the latest version.
(a)Properly hide chat input textures.
(b)Fix a bug that would cause grid to not display horizontal groups properly.




Version 8.1 r11c
Revision Update - Update Interface folder

New AddOns
Bugger
nibRealUI_Init
nibRealUI_BossSkins

Removed AddOns
BugSack
DBM-RealUI

Modified AddOns
(b)!Aurora_RealUI
(a,b,c)nibRealUI
Grid2


Enhancements
Support for Details! has been added to the InfoLine meter toggle.
Added an alert when your character's gear has low durability.

Fixes
The Unit Frames section of the Blizz options should now always be visible.
Friends who are playing Heroes of the Storm now display a better name.
Better support for Russian names.
Fixed some errors that may occur durring PvP.
The StatDisplay will no longer be shown when it's disabled.
(a)Fix Collections Journal button and meters toggle.
(b)Fix Raven borders and Re-Initialization with DBM.
(c)Resolve a clash with Bagnon and fix profiles for Bartender/Grid.




Version 8.1 r10a
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
nibRealUI


Fixes
Fixed a bug that prevented Skada from working properly.
Updated DBM preset to support recent changes.
Fixed a bug with buffs shown on boss frames.
(a) Fixed a bug that prevented some addons from setting the proper profile.




Version 8.1 r9
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
EasyMail
Grid2
nibRealUI


Enhancements
Arena prep frames have been added.
Added options for Arena frames
Clicking the "Take All" button will now delete that mail if it's from the Postmaster. (thanks darkancient)
Updated skin for the World State Frame.
Helm and Cloak toggles are now checkboxes.
Grid2 now has suport for Highmaul debuffs.


Fixes
The target cast bar no longer sometimes turns blue.
Party frames while in the garrison will now only show if actually in a party.
UI scale will now properly scale the UI
Text on Garrison alerts are now visible.
Alert frames should no longer sometimes drift down the screen.
The player absorb bar is now properly clamped to the healthbar.




Version 8.1 r8
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Impovments to various addon skins.
Increase max Chi to 6. (Draenor Perk)
Add support for anchoring the minimap to the topright or bottomleft corners.
Enable the pet bar by default in the Healer layout.
Achievement screenshots are now disabled by default.
Grid2 now has suport for the Anniversary Molten Core raid.
Fix a bug that prevented Grid2 Buff/Debuff status creation.
Fix a bug when entering or leaving a vehicle.
(a) Fix minimap buttons positioning.




Version 8.1 r7
Revision Update - Update Interface folder

Modified AddOns
Delete Chatter
Update all AddOns


Changes
Death Knight disease tracking should be fixed.
Fix bug with Minimap Coordiantes not auto-hiding.
Fix bug with setting Unit Frame health bars to be Class Colored.
Fix bug while changing Font Size settings in the Appearance config panel.
New Range/Threat display on Target unit frame. Should be easier to see.
Fix Nameplate font scaling.
Add Raid Target icons to Player and Target unit frames.
Raid Utility panel added. Thanks to Kkthnx :)
Text improvements made to Info Line currency and experience elements.
(c) Changed fonts will now apply to Kui Nameplates and Raven.
(d) Fixes to Eclipse Bar and Raid Utility panel




Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (6)
File Name
Version
Size
Author
Date
8.1 r12a
11MB
Nibelheim
04-21-15 01:19 PM
8.1 r11c
11MB
Nibelheim
03-05-15 03:52 PM
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 03-19-10, 07:42 AM  
Mehina
A Kobold Labourer

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Originally posted by Flarin
That is statline - although - now that you bring it up - I can only get it to display 2 entries - the far right displays a little < mark - is the third entry being suppressed by another mod?

Thanks for an AWESOME UI! This is incredible.
Ok thanks ! Do you know how you change the stat witch is in the statline ? ^^
Last edited by Mehina : 03-19-10 at 07:42 AM.
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Unread 03-19-10, 07:53 AM  
donkamillo
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Hi Nibelheim and other fans :-)


congrat for your last version, wish I am not at work to test it :-)


Anywawy Thanks a lot for the diff update (so cool, not everyting to reparam back)

I'd like to had my "inner fire" to the sexycooldown left of player bar but scd options seems "empty" ?!!! Local bug ?

A+
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Unread 03-19-10, 08:18 AM  
Flarin
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Originally posted by Mehina
Ok thanks ! Do you know how you change the stat witch is in the statline ? ^^
Type /sldatatext and you will see an entry for it
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Unread 03-19-10, 09:10 AM  
Nibelheim
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Originally posted by Flarin
That is statline - although - now that you bring it up - I can only get it to display 2 entries - the far right displays a little < mark - is the third entry being suppressed by another mod?
I removed the 3rd entry as I found showing 3 different stats a little excessive, and it's length became a little long and interfered with other modules.

Originally posted by Flarin

I am hoping you can point me in the right direction - where would I start if I wanted to swap out recount for recap but provide the same hide/show functionality? Is this all contained in kgPanels?

Also - I would like to make the chat area larger - looking at the kgPanels there are a LOT of panels in there named "chat" - if I simply wanted to make everything a bit taller and wider are there a "Few" items to be changed or is it really as big a task as it appears to me?
Definitely quite the task. kgPanels is indeed involved with the majority of it. Right now all the panels involved with the Recount+Omen frame is anchored to Recount and there's also a bit of scripting in the Recount_Toggle button that references it.
Unfortunately the chat frame isn't much lighter in terms of panels.

Originally posted by donkamillo
I'd like to had my "inner fire" to the sexycooldown left of player bar but scd options seems "empty" ?!!! Local bug ?
Must be a localization bug. IF wouldn't work too well on the SCD bar, though it's possible to make a new SBF panel for it.

To get you started:
  1. Type: /sbf options
  2. Click "New Frame"
  3. Type InnerFire into "Frame name" and hit enter
  4. Drop down "Copy from" and select "Buffs
  5. Tick "Whitelist"
  6. Tick "Clickthrough"
  7. Close the SBF options window.
  8. Now, reopen the SBF optons. Type: /sbf options
  9. Drop down "Current Frame:" and choose "InnerFire"
  10. Go to the "Layout" tab
  11. Type 1 into the "Number of buffs" field and hit enter
  12. Go to the "Filters" tab
  13. In the "New Filter" field, type: n~inner fire
  14. Click "Add Filter"
  15. Drag this new InnerFire buff frame into position and close down SBF options


Step 2:
  1. Go to the in-game Interface options, then the Addons tab
  2. Expand "ButtonFacade"
  3. Select "Addons" underneath "ButtonFacade"
  4. Expand "SBF" in the list to the right
  5. Select "InnerFire"
  6. Drop down "Skin" and choose "PixelSkin"


And lastly, thanks to everyone for putting up with the Beta of RealUI and all it's little quirks Hopefully I don't become too burnt out and can continue to work on adding functionality and making it easier to use over time
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Unread 03-19-10, 10:12 AM  
donkamillo
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Thanks for the answer
i ll give it a try


A+

and have a nice week-end
Donkamillo
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Unread 03-19-10, 10:55 AM  
Flarin
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Thank you very much for your reply and your hard work - this is an incredible setup - very minimalistic looking yet feature packed.
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Unread 03-19-10, 03:55 PM  
Nibelheim
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Raid screenshot

Raid screenshot added to images. Was testing out a few things at the time, so expect some redundancy in the buff department :P
Last edited by Nibelheim : 03-19-10 at 04:04 PM.
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Unread 03-19-10, 05:23 PM  
pedrov
A Kobold Labourer

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Hi there,

Assuming that my Minimap is hidden, and regardless the zone I'm in, I would like when I click the Minimap Toggle button to make the Minimap appear and stay that way and only when I click it again, make it disappear. That would be perfect for me.
But unfortunately when I'm in a dungeon it doesn't keep it open the enough time to allow me to click the "Teleport out of Dungeon" button, and its a bit of a annoying thing lol

Thanks and keep the good work
Last edited by pedrov : 03-19-10 at 05:24 PM.
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Unread 03-19-10, 08:44 PM  
Nibelheim
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Originally posted by pedrov
Hi there,

Assuming that my Minimap is hidden, and regardless the zone I'm in, I would like when I click the Minimap Toggle button to make the Minimap appear and stay that way and only when I click it again, make it disappear. That would be perfect for me.
But unfortunately when I'm in a dungeon it doesn't keep it open the enough time to allow me to click the "Teleport out of Dungeon" button, and its a bit of a annoying thing lol

Thanks and keep the good work
That's a bit odd. It should only disappear upon zoning into the dungeon if you've reopened it.
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Unread 03-20-10, 02:08 AM  
younghova
A Kobold Labourer

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how do I get the satrina buff frames to use the button facade skins?
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Unread 03-20-10, 02:11 AM  
Nibelheim
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Originally posted by younghova
how do I get the satrina buff frames to use the button facade skins?
1. Go to the in-game Interface options, then the Addons tab
2. Expand "ButtonFacade"
3. Select "Addons" underneath "ButtonFacade"
4. Expand "SBF" in the list to the right
5. Select the name of the buff bar you created
6. Drop down "Skin" and choose "PixelSkin"
Last edited by Nibelheim : 03-20-10 at 02:13 AM.
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Unread 03-20-10, 04:51 AM  
Hayai
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Hi there, first thing - amazing UI, got it and love it! Thing is, after i updated the Addon's (using the UI Minion & WoWMatrix) the SBF Addon stoped displaying the Buffes or / and the time... Reistalled the Ui completely and it worked just fine. After that, i got the MikScrollingBattleText and SBF stoped working again... Is there any way to fix that, i mean i can use the standart combat text, but i do prefer an Addon for that purpose...

Thanks in advance

best regards Hayai
Last edited by Hayai : 03-20-10 at 04:51 AM.
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Unread 03-20-10, 10:13 AM  
Nibelheim
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Originally posted by Hayai
Hi there, first thing - amazing UI, got it and love it! Thing is, after i updated the Addon's (using the UI Minion & WoWMatrix) the SBF Addon stoped displaying the Buffes or / and the time... Reistalled the Ui completely and it worked just fine. After that, i got the MikScrollingBattleText and SBF stoped working again... Is there any way to fix that, i mean i can use the standart combat text, but i do prefer an Addon for that purpose...

Thanks in advance

best regards Hayai
Hmm, best not to use an updating program yet, as they've been known to make a few things stop working in RealUI. As for MSBT and SBF, there's a few people using both without issues. I'd try a clean install with MSBT added without any update programs being used. Will run some tests though, see if MSBT does indeed conflict with anything.
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Unread 03-20-10, 12:47 PM  
pedrov
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Originally posted by Nibelheim
That's a bit odd. It should only disappear upon zoning into the dungeon if you've reopened it.
And how can I keep it open after zoning into a dungeon?
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Unread 03-20-10, 12:50 PM  
Nibelheim
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Originally posted by pedrov
And how can I keep it open after zoning into a dungeon?
Once clicking the toggle button, it should stay open. Unless you happen to zone in/out. Will be looking into making the toggling action an addon in the future and have variables set to whether you've manually opened it etc.
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