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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,018
Favorites:975
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 01-06-11, 07:14 AM  
Vanagandr
A Kobold Labourer

Forum posts: 0
File comments: 4
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Originally posted by Nibelheim
Damnit. How'd I let that happen again :/
No problem, it happens (already did the fix you told )
Also, excelent work, congrats!
(first UI that i use in 5 years and can't get bored of it ^^)
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Unread 01-06-11, 01:43 PM  
Beastly-TN
A Defias Bandit

Forum posts: 3
File comments: 25
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Hey Nib. How do I remove the number next to the focus frame? I think it has something to do with the pitch, but I'd like to remove it, how?

Thanks!

Edit: Nevermind, found it. Was RangeDisplay addon.
Last edited by Beastly-TN : 01-06-11 at 01:50 PM.
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Unread 01-06-11, 05:22 PM  
Rammoth
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Question:

Is there any way we could make the frames that usually hide when they're not needed, fade away instead of just POP and they're gone and back again? It would just flow better that way. I thought that would be a good idea. Also do you know how I could put some semi-transparent art behind the actionbars? I want to do that... because it's just odd that they have nothing behind them for me. After a while I just had to have some kind of art showing. I am an artist, heh...

I love the UI still though... I just wanna modify it if you don't mind.

I wanna make it more personalized. Like I did with SpartanUI for so many years.
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Unread 01-06-11, 05:39 PM  
Nibelheim
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Re: Question:

Originally posted by Rammoth
Is there any way we could make the frames that usually hide when they're not needed, fade away instead of just POP and they're gone and back again? It would just flow better that way. I thought that would be a good idea. Also do you know how I could put some semi-transparent art behind the actionbars? I want to do that... because it's just odd that they have nothing behind them for me. After a while I just had to have some kind of art showing. I am an artist, heh...

I love the UI still though... I just wanna modify it if you don't mind.

I wanna make it more personalized. Like I did with SpartanUI for so many years.
As for fading, not really. Anything to do with your Target has to disappear immediately upon losing your Target, and anything else would require modification of the addon, which should be avoided.

For extra artwork, you can install kgPanels and do pretty much anything with it.
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Unread 01-07-11, 03:56 PM  
Vayash
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Is there away to set SBF to show all debuffs on a target, with stacking debuffs on the bottom; growing upwards?

Having an issue tanking 3rd boss of BRC; I have to keep turning SBF and Pitbull off for him. {Or just a filter I can add to add that debuff into the SBF allow list?)
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Unread 01-07-11, 04:05 PM  
Drizztcz
A Kobold Labourer
 
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How can I get original Blizzard raid frames on in the raid? I did disable Grid, but for some reason I can't make blizzard raid frames work in the raid - they do appear when I'm in the party, but not in the raid. And can't see that raid side panel neither.
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Unread 01-07-11, 04:23 PM  
Nibelheim
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Originally posted by Vayash
Is there away to set SBF to show all debuffs on a target, with stacking debuffs on the bottom; growing upwards?

Having an issue tanking 3rd boss of BRC; I have to keep turning SBF and Pitbull off for him. {Or just a filter I can add to add that debuff into the SBF allow list?)
Hmm, is the debuff called Superheated something? Try this:
  1. /sbf options
  2. Current Frame = TargetDebuffs
  3. Filters tab
  4. Add filter - n~superheated

Originally posted by Drizztcz
How can I get original Blizzard raid frames on in the raid? I did disable Grid, but for some reason I can't make blizzard raid frames work in the raid - they do appear when I'm in the party, but not in the raid. And can't see that raid side panel neither.
  1. /pb
  2. Modules
  3. Hide Blizzard Frames
  4. Untick Party / Raid
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Unread 01-07-11, 04:35 PM  
Drizztcz
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Cheers man
Last edited by Drizztcz : 01-07-11 at 04:36 PM.
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Unread 01-07-11, 06:39 PM  
Vanagandr
A Kobold Labourer

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How do i turn on that bar above enemys showing their health bar? (Pretty much like CTRL+V bars)

Thanks in advance!
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Unread 01-07-11, 06:41 PM  
Nibelheim
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Originally posted by Vanagandr
How do i turn on that bar above enemys showing their health bar? (Pretty much like CTRL+V bars)

Thanks in advance!
Hmm, default keybind for that is V.

Doesn't work?
Last edited by Nibelheim : 01-07-11 at 06:59 PM.
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Unread 01-07-11, 07:56 PM  
Vanagandr
A Kobold Labourer

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Originally posted by Nibelheim
Hmm, default keybind for that is V.

Doesn't work?
Yes, it worked! Sorry for such noob question
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Unread 01-07-11, 08:01 PM  
Donslaught
A Defias Bandit

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Hey Nib. I've been trying to add little bits here and there that are Hunter-friendly and I was wondering if there's a way in the UI currently to show a swing timer/autoshot timer. Any ideas?
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Unread 01-07-11, 08:19 PM  
unWorldly
A Kobold Labourer

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bars

I'm having trouble adjusting the way the button bars hide and reveal themselves.

I am attempting to reduce the number of buttons on the first 3 bars, then relocate the bars on the right side of the screen to be near to the first 3.

I want to change the hiding action of the sidescreen bars from revealing on mouse-over to revealing the same way that the first three bars do.

The reason I am doing this is because I use a g13 gamepad and a razer naga mouse, and I want to match the bars to correspond to the buttons I use.

But I can't for the life of me find the settings that are used to customize the hiding and revealing action of the button bars, please give me a clue.
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Unread 01-07-11, 08:34 PM  
Nibelheim
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Re: bars

Originally posted by unWorldly
I'm having trouble adjusting the way the button bars hide and reveal themselves.

I am attempting to reduce the number of buttons on the first 3 bars, then relocate the bars on the right side of the screen to be near to the first 3.

I want to change the hiding action of the sidescreen bars from revealing on mouse-over to revealing the same way that the first three bars do.

The reason I am doing this is because I use a g13 gamepad and a razer naga mouse, and I want to match the bars to correspond to the buttons I use.

But I can't for the life of me find the settings that are used to customize the hiding and revealing action of the button bars, please give me a clue.
/bar
Select a bar (Bar 1, 2 and 3 use the advanced fading)
Go to the Visibility tab and check out the settings set there.
Replicate those settings for other bars you'd like to behave the same way.
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Unread 01-07-11, 08:37 PM  
Nibelheim
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Originally posted by Donslaught
Hey Nib. I've been trying to add little bits here and there that are Hunter-friendly and I was wondering if there's a way in the UI currently to show a swing timer/autoshot timer. Any ideas?
AzCastBar with AzCastBarPlugins has a swing/autoshot timer. If you disable all bars except for that one, and shrink it down to a few pixels in height, it can look pretty good.
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