Quantcast
Download
(8 MB)
Download
Updated: 02-15-17 11:12 AM
Pictures
File Info
Compatibility:
Return to Karazhan (7.1.5)
Updated:02-15-17 11:12 AM
Created:02-24-10 04:22 PM
Downloads:483,163
Favorites:1,228
MD5:
Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Updated this week!  Popular! (More than 5000 hits)

Version: 8.1 r19c
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19c
Last Updated: Feb 15






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 01-20-11, 07:06 PM  
Rammoth
A Cliff Giant
 
Rammoth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 73
File comments: 637
Uploads: 1
Question:

I removed Tidy Plates, and the Threat Plates skin, and replaced them with DocsNameplates, because I think the names above the heads are beautifully designed and suit this UI best. However, I don't like how they display health.

Do you know how to combine both Tidy Plates and Threat Plates skin, basically using those, with DocsNameplates, and not having to see the ugly health display that DocsNameplates shows, when you need to see health above the enemies head?

That would be cool to do that, because then we could have the gorgeous look of the names above the heads, but also have the awesome Threat Plates skin for health at the same time. I mostly just would want DocsNameplates to show the names above non-enemy heads if we can't have it show on both, and still have Tidy Plates show up.

Also I know before you were talking about once about replacing SBF with something. I found an addon on here called Raven, which basically does what SBF does, and more. I would recommend switching to it, especially since SBF is no longer going to be updated.
Report comment to moderator  
Reply With Quote
Unread 01-20-11, 07:14 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1600
File comments: 2305
Uploads: 50
Re: Question:

Originally posted by Rammoth
I removed Tidy Plates, and the Threat Plates skin, and replaced them with DocsNameplates, because I think the names above the heads are beautifully designed and suit this UI best. However, I don't like how they display health.

Do you know how to combine both Tidy Plates and Threat Plates skin, basically using those, with DocsNameplates, and not having to see the ugly health display that DocsNameplates shows, when you need to see health above the enemies head?

That would be cool to do that, because then we could have the gorgeous look of the names above the heads, but also have the awesome Threat Plates skin for health at the same time. I mostly just would want DocsNameplates to show the names above non-enemy heads if we can't have it show on both, and still have Tidy Plates show up.

Also I know before you were talking about once about replacing SBF with something. I found an addon on here called Raven, which basically does what SBF does, and more. I would recommend switching to it, especially since SBF is no longer going to be updated.
Not even going to start with trying to combine multiple nameplate addons. Recipe for mess. Best to see if you can configure DocsNameplates the way you want them to look.

As for Raven, I checked it out a month or so ago, and it lacked quite a few key options, one of them being the ability to adjust the spacing between buff icons. If this has changed and it's got a lot more options since then, I'll check it out again.
Report comment to moderator  
Reply With Quote
Unread 01-20-11, 10:19 PM  
Lex_slayerpride
A Defias Bandit

Forum posts: 2
File comments: 3
Uploads: 0
I think that it looks nice and all but there seems to be alot of errors after looking at the comments so that may be another problem. what mob will you be using for dot tracking?
Report comment to moderator  
Reply With Quote
Unread 01-20-11, 10:22 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1600
File comments: 2305
Uploads: 50
Originally posted by Lex_slayerpride
I think that it looks nice and all but there seems to be alot of errors after looking at the comments so that may be another problem. what mob will you be using for dot tracking?
Don't know yet. Will have to take a look at all options.

If TidyPlates' debuff watcher is adequate, then probably that. But, I don't play a DoT class, so it'll be hard to figure out what to use by myself
Last edited by Nibelheim : 01-20-11 at 10:29 PM.
Report comment to moderator  
Reply With Quote
Unread 01-20-11, 11:06 PM  
Lex_slayerpride
A Defias Bandit

Forum posts: 2
File comments: 3
Uploads: 0
With most heavy dot classes (priests and warlocks) we need something more heavy then dot trackers. we need something like Fortexorcist so we can time when to recast apply etc. Is there any chance you could skin forte exorcist?
Report comment to moderator  
Reply With Quote
Unread 01-20-11, 11:13 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1600
File comments: 2305
Uploads: 50
Originally posted by Lex_slayerpride
With most heavy dot classes (priests and warlocks) we need something more heavy then dot trackers. we need something like Fortexorcist so we can time when to recast apply etc. Is there any chance you could skin forte exorcist?
Hmm, I'm aiming away from such addons that are largely customizable and very specific for certain classes, for now at any rate. Those who wish to use them, know about them and will have a certain configuration they're most comfortable with.

RealUI's more of a 'base', than an absolute complete package that will handle everyone's possible desires. Trying to leave room for very specific, class centric addons to be left up to the end user to decide what and how they use it.
Last edited by Nibelheim : 01-20-11 at 11:14 PM.
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 07:06 AM  
Cylide
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Originally posted by Nibelheim

Edit: One quick question, though. What method did you use to obtain SpellIDs?
I used wowhead for those.
Another thing which just came to my mind for mages: It'd be nice to have spellstealable buffs marked in some way. Perhaps put some glow around them or somthing like that.
Last edited by Cylide : 01-21-11 at 07:17 AM.
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 09:07 AM  
linitus
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Hi and thx for the great UI i only got 1 problem... everytime i chance something, next day i log on again, it has been reset? is that something a addon does, or what?

Sorry for my bad english
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 09:44 AM  
Firyon
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
^__^; sorry to be a big pain in the back side but how to i make everything bigger?
everything is so small that it hurts my eyes trying to read messages and text.
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 11:23 AM  
Kuchinashi
A Defias Bandit

Forum posts: 3
File comments: 50
Uploads: 0
Originally posted by linitus
Hi and thx for the great UI i only got 1 problem... everytime i chance something, next day i log on again, it has been reset? is that something a addon does, or what?

Sorry for my bad english
Some things, like the SFB frames, are reset by RealUI. Go click the gear in the lower left and tell it to stop it, see if that fixes your problem.
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 12:03 PM  
joypunk
A Scalebane Royal Guard

Forum posts: 446
File comments: 151
Uploads: 0
As far as using ForteXorcist because it's a "specialized" addon, I know quite a few people that use it ONLY for the cooldown bar that it has. Since it's a modularized addon, RealUI could just use that feature of it.

I've considered using that cooldown bar myself, but I find ForteXorcist as a whole far to over complicated to setup.
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 12:41 PM  
Rammoth
A Cliff Giant
 
Rammoth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 73
File comments: 637
Uploads: 1
Originally posted by Firyon
^__^; sorry to be a big pain in the back side but how to i make everything bigger?
everything is so small that it hurts my eyes trying to read messages and text.
You should be able to make most things bigger by using the default in game UI scale system.

What is your resolution?
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 12:56 PM  
Kuchinashi
A Defias Bandit

Forum posts: 3
File comments: 50
Uploads: 0
Originally posted by joypunk
I've considered using that cooldown bar myself, but I find ForteXorcist as a whole far to over complicated to setup.
By funny coincidence, the cooldown bar had been made into a standalone addon, and that addon used to be part of RealUI. I think Nib dropped it because ghost pulse, visible action bars, and SBF covered everything but ICDs. I find the biggest problem with the short-term buffs bar is that there's all the crap like hots and replenishment in there. Take half an hour, add every buff that you don't NEED to know about to the blacklist, and suddenly it's way more useful. At least for me, five random buffs and one important one tends to make me ignore the whole row. When I cut the list to only things that change my DPS choices, it gets more attention.
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 01:43 PM  
Nibelheim
local roygbi-
 
Nibelheim's Avatar
Featured Addon Author

Forum posts: 1600
File comments: 2305
Uploads: 50
Originally posted by Rammoth
You should be able to make most things bigger by using the default in game UI scale system.

What is your resolution?
Yep Just go to Esc > Video options > Advanced.

Or, for best results, enter this into your chat window:

Code:
/script SetCVar("UIScale", "0.78")
That'll set the UI to the largest scale the won't cause anything to go off the screen.

I've built a nice UI Scale button for 0.6.7 that should make changing the UI Scale much quicker and easier, while allowing you to set it to 5 times more accurately then the in-game slider.
Last edited by Nibelheim : 01-21-11 at 02:52 PM.
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 03:05 PM  
joypunk
A Scalebane Royal Guard

Forum posts: 446
File comments: 151
Uploads: 0
Well, my warrior buddy that plays Prot and Fury hasn't gotten back to me yet, so I'll just take a stab at the things I think should be tracked for each spec.

Self-Buffs:
  • Arms
    • Lambs to the Slaughter
    • Wrecking Crew
    • Taste for Blood
  • Fury
    • Bloodsurge
    • Meat Cleaver
  • Prot
    • Impending Victory
    • Sword and Board
  • All Specs
    • If possible, track "Enrage" effects. (See note below.)

I'm not sure if Enrage effects would be trackable, but the Enraged Regeneration (http://www.wowhead.com/spell=55694) abilitity can only be used while enraged. We have a spell, Berserker Rage (http://www.wowhead.com/spell=18499) that can trigger an enrage effect. I believe we also gain an Enrage effect when a critical strike is dealt to us.

Debuffs:
  • Rend
  • Hamstring
  • Sunder Armor

You could also track Demoralizing Shout and Thunderclap, but I really couldn't tell you how important those are to track (and tracking 5 abilities would be quite a lot...).

Hamstring is only important to track for PvP, but it is critical to keep it on your enemy all the time. And, well, PvP is the only thing I do on my warrior, so it's really important to me.

Let me know if you have any questions, and I'll be sure to update if my buddy gets back to me. Thanks Nib!
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: