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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-19-14 09:30 PM
Created:02-24-10 04:22 PM
Downloads:320,977
Favorites:971
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r5
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r5
Last Updated: 19 Oct






News


6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 10-30-11, 05:47 PM  
oddchelonian
A Kobold Labourer

Forum posts: 0
File comments: 3
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Originally posted by Nibelheim
Hmm, might be a bug.

Type: /buggrabber 1

See what gets printed out.
/buggrabber 1

Code:
1. nibRealUI-7.1 r1\Modules\ScreenSaver.lua:318: <unnamed>:SetText(): Font not set
nibRealUI-7.1 r1\Modules\ScreenSaver.lua:318: in function `UpdateFont'
nibRealUI-7.1 r1\Modules\ScreenSaver.lua:355: in function `RefreshMod'
nibRealUI-7.1 r1\Modules\ScreenSaver.lua:363: in function `?'
CallbackHandler-1.0-6:146: in function <...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-6:91: in function `Fire'
AceEvent-3.0-3 (Archy):120: in function <...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

  ---
/buggrabber 2

Code:
2. nibRealUI-7.1 r1\Modules\InfoLine.lua:2043: <unnamed>:SetText(): Font not set
nibRealUI-7.1 r1\Modules\InfoLine.lua:2043: in function <Interface\AddOns\nibRealUI\Modules\InfoLine.lua:2024>
nibRealUI-7.1 r1\Modules\InfoLine.lua:2149: in function `CreateFrames'
nibRealUI-7.1 r1\Modules\InfoLine.lua:2371: in function `Refresh'
nibRealUI-7.1 r1\Modules\InfoLine.lua:2431: in function `?'
CallbackHandler-1.0-6:146: in function <...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-6:91: in function `Fire'
AceEvent-3.0-3 (Archy):120: in function <...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

  ---
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Unread 10-30-11, 05:50 PM  
Nibelheim
local roygbi-
 
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Originally posted by oddchelonian
/buggrabber 1
Hmm, you're missing fonts. I'm guessing an incomplete upgrade to 7.1 is the cause. A clean install may be necessary.
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Unread 10-30-11, 05:59 PM  
wowehek
A Kobold Labourer

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loot frame .. Can you increase the number there? Occasionally, some items can not see.

limited to six lines? Ten lines so wish. ^_^

Always grateful to you.
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Unread 10-30-11, 06:01 PM  
Nibelheim
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Originally posted by wowehek
loot frame .. Can you increase the number there? Occasionally, some items can not see.

limited to six lines? Ten lines so wish. ^_^

Always grateful to you.
It's limited to the amount of items the WoW API shows.
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Unread 10-30-11, 06:42 PM  
Alinna
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Originally posted by Nibelheim
1) Sounds like you didn't do a clean install of 7.1, as you're missing High-Res profiles.

2) Might be better off just unchecking the Use Spell List filter option (Debuffs tab) on the TargetDebuffs Bar Group. [/b]
Actually I did do a fresh install of 7.1, but I imported my bartender settings from 7.0 so I could keep my bar configuration setup the same. Is that maybe the problem?
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Unread 10-30-11, 06:59 PM  
Nibelheim
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Originally posted by Alinna
Actually I did do a fresh install of 7.1, but I imported my bartender settings from 7.0 so I could keep my bar configuration setup the same. Is that maybe the problem?
That would cause it. Simply go into Bartender's settings, and create 2 new profiles.

RealUI-HR > Copy settings from RealUI
RealUI-HR-Healing > Copy settings from RealUI-Healing
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Unread 10-30-11, 07:41 PM  
Mangelhaft
A Kobold Labourer

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Opacity

Awesome Nibs, one more q for you. The default opacity for the player/target bars is a bit see-through. Is there a setting to up it to 100%?
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Unread 10-30-11, 07:56 PM  
Nibelheim
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Re: Opacity

Originally posted by Mangelhaft
Awesome Nibs, one more q for you. The default opacity for the player/target bars is a bit see-through. Is there a setting to up it to 100%?
oUF_RealUI\cfg.lua
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Unread 10-30-11, 08:07 PM  
wowehek
A Kobold Labourer

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Originally posted by Nibelheim
It's limited to the amount of items the WoW API shows.
Yes, sir~

If more than the amount of the item. Is there a way to press the scroll buttons?

EDIT : SORRY!!! I saw 11 line item;;;;;;
Last edited by wowehek : 10-31-11 at 07:09 AM.
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Unread 10-31-11, 12:12 AM  
3ceepio
A Murloc Raider

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Saving setting when updating

I'm currently on R7 beta, I note that updating to 7.1 requires full reinstall. If I save my grid.lua, clique.lua, skada.lua and possibly bartender.lua files from /WTF/<account>/SavedVariables and copy these back after installing 7.1, will this break anything?

Thanks
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Unread 10-31-11, 12:14 AM  
3ceepio
A Murloc Raider

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Re: Saving setting when updating

Originally posted by 3ceepio
I'm currently on R7 beta, I note that updating to 7.1 requires full reinstall. If I save my grid.lua, clique.lua, skada.lua and possibly bartender.lua files from /WTF/<account>/SavedVariables and copy these back after installing 7.1, will this break anything?

Thanks
Edit: Just saw earlier post re: bartender profile copied from r7.0 so that answers that part. Still wondering if Grid/Clique/Skada can be ported over intact.
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Unread 10-31-11, 01:58 AM  
silverion
A Kobold Labourer

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Skin Opacity

Is there a way to change skin opacity or disable skinning of certain windows?
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Unread 10-31-11, 03:06 AM  
wowehek
A Kobold Labourer

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Re: Skin Opacity

Originally posted by silverion
Is there a way to change skin opacity or disable skinning of certain windows?
Edit : \World of Warcraft\Interface\AddOns\Aurora.lua

1 line : "local alpha = .6" ( controls the backdrop opacity (0 = invisible, 1 = solid)
Last edited by wowehek : 10-31-11 at 07:08 AM.
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Unread 10-31-11, 06:52 AM  
Nibelheim
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Re: Re: Saving setting when updating

Originally posted by 3ceepio
Edit: Just saw earlier post re: bartender profile copied from r7.0 so that answers that part. Still wondering if Grid/Clique/Skada can be ported over intact.
You'll need to follow the Bartender instructions for both Grid and Skada.
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Unread 10-31-11, 09:06 AM  
jollywombat
A Kobold Labourer

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x location positioning

Hey,
First off, amazing work, you really do an amazing job with your addon. You will find a small donation in your paypal account to thank you for it since this compilation saves me alot of time and looks great!

First question I had was if it would be possible to add in the x position for the group loot frame? Looks like it is not a defined variable in the LUA file for it otherwise I would have just hard coded it. I use a tri-monitor nvidia surround setup, and having the loot frame all the way over to the left causes it to go unnoticed frequently, so would like to specify its x coordinate anchor to somewhere more convenient.

Second question, is there a way I can specify the mini-map scale in the LAU file? The UI menu tab label states size/position, however can only modify position, so would like to go in an specify an alternate size for the normal non-farming mode.

Thanks again for all your hard work
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