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Shadows of Argus (7.3.0)
Updated:09-24-17 11:22 AM
Created:02-24-10 04:22 PM
Downloads:512,812
Favorites:1,250
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.3.0

RealUI  Popular! (More than 5000 hits)

Version: 8.1_r20e
by: Gethe, Nibelheim

All Resolutions + Classes + Roles







News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r20e - 2017-09-24

Modified AddOns
  • !Aurora_RealUI
  • nibRealUI
  • nibRealUI_Config

Changed
  • The loot spec can now be changed from the Infobar spec block.
  • The Objectives tracker is now shown by default when in a scenario.

Fixed
  • An error would occur when the WeakAuras skin was enabled.

8.1 r20d - 2017-07-11

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • EasyMail
  • nibRealUI
  • nibRealUI_Config
  • RealUI_Bugs

Changed
  • Improve name abbreviation.
  • The main menu RealUI Config button has been moved.

Fixed
  • The Battle Pet bank bag would overlap others.
  • Misc bugs for patch 7.3.0

8.1 r20c - 2017-07-11

Modified AddOns
  • !Aurora_RealUI
  • FreebTip
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • RealUI_Bugs

Fixed
  • RealUI_Bugs would itself throw an error if RealUI didn't load properly.
  • The guild list should no longer error after guild ranks are changed.
  • Fix a unit frames bug when using vehicles.
  • Class Resource could not be re-enabled if it had beed disabled.

8.1 r20b - 2017-06-26

Modified AddOns
  • cargBags_Nivaya
  • FreebTip
  • nibRealUI
  • nibRealUI_Config
  • RealUI_Bugs

Changed
  • Chat output and text updates for errors has been throttled.

Fixed
  • UI scale will now behave properly when set to below .64.
  • An error may occur when sorting bags.
  • Added additional checks for forbidden frames.
  • Ensure minimap coordinates are not updating in an instance.

8.1 r20a - 2017-06-21

Modified AddOns
  • !Aurora_RealUI
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • RealUI_Bugs

Added
  • There is a new option to change the UI Mod Scale. This will affect the size of a few select frames, like the Infobar.

Changed
  • The text of an error will now be highlighted when clicked.
  • Certain Aurora options are no longer enforced.

Fixed
  • Inturruptable spells would not display in the proper color.
  • The cooldown text will now have a more consistent size.
  • Fixed a few bugs that could taint the World Map.
  • Progress Watch should no longer switch to Honor for no reason.
  • Castbars in the healer layout will no longer overlap the action bars.
  • Healers should now be assigned to the Healer layout by default.

8.1 r20 - 2017-06-08

Removed AddOns
  • !BugGrabber
  • Bugger

New AddOns
  • RealUI_Bugs

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Changed
  • Channeled spells have been updated for new and more recent tick info.
  • Added support for paragon reputations.
  • Death Knight Runes are now colored based on spec.
  • !BugGrabber and Bugger have been replaced with the new addon, RealUI_Bugs.

Fixed
  • Cooldown count should no longer become unreadably small is some situations.
  • An error would sometimes occur when opening the bank or inventory if the bag bar was visible.
  • The reputation tracker no longer throws an error when displaying a faction at exalted.
  • Certain Infobar blocks should no longer shift positions between sessions.
  • Currency DB initialization is now more reliable.

8.1 r19g - 2017-03-30

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • An arena error would occur sometimes after a load screen.
  • Mythic Keystones were not visible in bags.
  • Artifact Relics in bags would not show the proper item level bonus they provide.
  • Skinning the chat bubbles would cause an error while in a dungeon.

8.1 r19f - 2017-03-27

Modified AddOns
  • EasyMail
  • FreebTip
  • nibRealUI

Removed AddOns
  • FreebTipSpec
  • FreebTipiLvl

Changed
  • Infobar fonts will only have an outline when the background has a low opacity.
  • The default block gap has been increased.
  • Infobar font sizes have been adjusted.
  • Infobar blocks now inherit the chat font instead of normal.
  • The Spec and iLvl modules of FreebTip have been integrated into the main FreebTip addon

Fixed
  • The font used for block tooltips would not respect font settings.
  • The Color Picker swatch would not display the correct color.
  • Various errors for patch 7.2

8.1 r19e - 2017-02-24

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.

8.1 r19d - 2017-02-23

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.

8.1 r19c - 2017-02-15

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.

8.1 r19b - 2017-02-12

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.

8.1 r19a - 2017-02-10

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.

8.1 r19 - 2017-02-10

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed

Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (9)
File Name
Version
Size
Author
Date
8.1 r20d
7MB
Gethe
08-31-17 11:39 AM
8.1_r20c
7MB
Gethe
07-11-17 08:14 PM
8.1 r20b
7MB
Gethe
06-25-17 11:00 PM
8.1 r20a
7MB
Gethe
06-21-17 01:06 PM
8.1_r20
8MB
Gethe
06-11-17 05:47 PM
8.1 r19g
8MB
Gethe
03-30-17 02:27 PM
8.1_r19f
8MB
Nibelheim
03-27-17 07:43 PM
8.1 r19e
8MB
Nibelheim
02-24-17 12:36 PM
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 10-08-12, 08:19 PM  
Samourai
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Turning transparency Off

Originally Posted by Jasmer
Originally Posted by Samourai
Any way to turn the transparency off for the character screen (the one you bring up with C) and the AH in general?, the UI is great, but the transparency makes my eyes hurt.

Thanks for your answer
Type /aurora and change the background opacity.
I officially love you now
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Unread 10-08-12, 08:30 PM  
ravx25
A Murloc Raider

Forum posts: 6
File comments: 28
Uploads: 0
Ok, so what addon is showing energy bars in the almost top center on the Stone Guardians? DBM is showing warnings directly over those energy meters and I cannot read them well. I need to moved off to the right or left but for the life of me cannot figure out what addon is controlling that. I don't think bartender is. I thought DBM was but I can't find a way to move them.
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Unread 10-08-12, 11:50 PM  
Gethe
RealUI Developer
 
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Featured Addon Author

Forum posts: 843
File comments: 114
Uploads: 10
Originally Posted by ravx25
Ok, so what addon is showing energy bars in the almost top center on the Stone Guardians? DBM is showing warnings directly over those energy meters and I cannot read them well. I need to moved off to the right or left but for the life of me cannot figure out what addon is controlling that. I don't think bartender is. I thought DBM was but I can't find a way to move them.
Could you post a screenshot?
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Unread 10-09-12, 04:25 AM  
Tunapants
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Is there a way to make my bars show up all the time, so I need to be in combat or hold down ctrl?
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Unread 10-09-12, 07:31 AM  
Gizmalien
A Kobold Labourer

Forum posts: 0
File comments: 14
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Angry Read the forums before asking questions.

Originally Posted by Tunapants
Is there a way to make my bars show up all the time, so I need to be in combat or hold down ctrl?
From Jasmer, copied from their answer that is still on the first page of the forums that you couldn't be bothered to read:

"As already mentioned the action bars are hidden, and only show when in combat, in a group, or if you hold the ctrl key. You can disable this if you want by typing /bt4 and going into the individual bar options for visibility and erasing the custom conditionals."
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Unread 10-09-12, 12:43 PM  
ravx25
A Murloc Raider

Forum posts: 6
File comments: 28
Uploads: 0
Originally Posted by Gethe
Originally Posted by ravx25
Ok, so what addon is showing energy bars in the almost top center on the Stone Guardians? DBM is showing warnings directly over those energy meters and I cannot read them well. I need to moved off to the right or left but for the life of me cannot figure out what addon is controlling that. I don't think bartender is. I thought DBM was but I can't find a way to move them.
Could you post a screenshot?
I think I actually figured it out in the options. However on the Stone Guardians I'm understanding from my guild with stock UI's that each Guardian should have its own energy meter so as to try and keep them balanced/juggled. I'm only setting the one alternate energy bar. Should the other two be showing somewhere for the other two guardians?
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Unread 10-09-12, 06:24 PM  
ravx25
A Murloc Raider

Forum posts: 6
File comments: 28
Uploads: 0
Okay, after reading through some more guides, each Stone Guardian does have an energy meter via the stock UI. Since these absolutely need to be seen by the tanks so they know when to swap, is there a way to turn this on?? Currently only one alternate meter bar shows and it doesn't even really say for which guardian.
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Unread 10-09-12, 10:06 PM  
ravx25
A Murloc Raider

Forum posts: 6
File comments: 28
Uploads: 0
Okay, so I have a question on grid. I ran a Sha of Anger raid but grid would only show 10 man. Apparently this raid runs up to 40 people. Why wouldn't more than 10 show?
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Unread 10-10-12, 01:04 AM  
Rayelah
A Kobold Labourer

Forum posts: 1
File comments: 20
Uploads: 0
Originally Posted by ravx25
Okay, so I have a question on grid. I ran a Sha of Anger raid but grid would only show 10 man. Apparently this raid runs up to 40 people. Why wouldn't more than 10 show?
What I did was to do /grid and under Layout change 10 man raid to "by 40 man". Don't forget to change it back after you're done!
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Unread 10-10-12, 02:28 AM  
Jasmer
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 118
File comments: 157
Uploads: 3
I don't suppose we can get a normal 10 man layout for healers for Temple of Kotmogu to bring the layout more in line with, say, Gilneas and other 10 man bgs?
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Unread 10-10-12, 07:50 AM  
TiaMaster
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 62
Uploads: 0
Originally Posted by TiaMaster
Please please please help me, I posted before about this and I figured out a little of a solution but not enough.

I have been able to scale up everything so its all readable now, but the oUF frames are untouchable. Please help me scale them up so I can read them! I am on a 2560x1440 monitor and I want to enjoy the UI again.

In addition to my question above, I would greatly like to know how to hide the buff and debuff icons on the top right of the screen.
EDIT: Figured out the buff hiding part, and now I love Raven.

But please help me with the unit frames, its life or death.
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Unread 10-10-12, 11:40 AM  
Boondoggle
A Fallenroot Satyr

Forum posts: 22
File comments: 29
Uploads: 0
Does anyone else have a problem after today's hotfix from Blizz?
I've lost my health and mana bar. They have reverted to the old Blizz style and positions. Everything else seems to be working OK.
I did a reinitialization but it didn't help.

Edit:
My stupid fault...I forgot to retick "load out of date addons" after the hotfix.
All is OK after that...
Last edited by Boondoggle : 10-10-12 at 11:47 AM.
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Unread 10-10-12, 12:10 PM  
ravx25
A Murloc Raider

Forum posts: 6
File comments: 28
Uploads: 0
Originally Posted by ravx25
Okay, after reading through some more guides, each Stone Guardian does have an energy meter via the stock UI. Since these absolutely need to be seen by the tanks so they know when to swap, is there a way to turn this on?? Currently only one alternate meter bar shows and it doesn't even really say for which guardian.
Is no one else noticing this on the first raid boss? Surely there have to be some that have run the first raid who know what I'm talking about. If so how did you know what energy level each Guardian was at?
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Unread 10-10-12, 12:14 PM  
Jasmer
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 118
File comments: 157
Uploads: 3
Originally Posted by TiaMaster
Originally Posted by TiaMaster
Please please please help me, I posted before about this and I figured out a little of a solution but not enough.

I have been able to scale up everything so its all readable now, but the oUF frames are untouchable. Please help me scale them up so I can read them! I am on a 2560x1440 monitor and I want to enjoy the UI again.

In addition to my question above, I would greatly like to know how to hide the buff and debuff icons on the top right of the screen.
EDIT: Figured out the buff hiding part, and now I love Raven.

But please help me with the unit frames, its life or death.
http://www.wowinterface.com/download...ames.html#info

It isn't updated so I don't know how well it will work.
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Unread 10-11-12, 01:03 AM  
Gethe
RealUI Developer
 
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Featured Addon Author

Forum posts: 843
File comments: 114
Uploads: 10
Originally Posted by ravx25
Originally Posted by ravx25
Okay, after reading through some more guides, each Stone Guardian does have an energy meter via the stock UI. Since these absolutely need to be seen by the tanks so they know when to swap, is there a way to turn this on?? Currently only one alternate meter bar shows and it doesn't even really say for which guardian.
Is no one else noticing this on the first raid boss? Surely there have to be some that have run the first raid who know what I'm talking about. If so how did you know what energy level each Guardian was at?
Open the RealUI options (/realui) and got to Frame Mover -> Hide Frames and deselect Boss Frames.

Originally Posted by TiaMaster
I have been able to scale up everything so its all readable now, but the oUF frames are untouchable. Please help me scale them up so I can read them! I am on a 2560x1440 monitor and I want to enjoy the UI again.
This is something that I would like to accommodate, but that would require a lot of changes in various places (see RealUI 6.X -> 7.X) and at the moment I just don't have that much time. In the meantime you can try using the addon Jasmer linked, though you may lose the pixel perfect-ness of the frames in the process.
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