Quantcast
Download
(8 MB)
Download
Updated: 02-15-17 11:12 AM
Pictures
File Info
Compatibility:
Return to Karazhan (7.1.5)
Updated:02-15-17 11:12 AM
Created:02-24-10 04:22 PM
Downloads:483,422
Favorites:1,228
MD5:
Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r19c
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19c
Last Updated: Feb 15






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 10-11-12, 03:05 PM  
ravx25
A Murloc Raider

Forum posts: 6
File comments: 28
Uploads: 0
[quote=Gethe]
Originally Posted by ravx25
Originally Posted by ravx25
Okay, after reading through some more guides, each Stone Guardian does have an energy meter via the stock UI. Since these absolutely need to be seen by the tanks so they know when to swap, is there a way to turn this on?? Currently only one alternate meter bar shows and it doesn't even really say for which guardian.
Is no one else noticing this on the first raid boss? Surely there have to be some that have run the first raid who know what I'm talking about. If so how did you know what energy level each Guardian was at?
Open the RealUI options (/realui) and got to Frame Mover -> Hide Frames and deselect Boss Frames.

Thank you very much Gethe for helping there! I felt very lost on that first boss with guild members telling me what I should be seeing.
Report comment to moderator  
Reply With Quote
Unread 10-12-12, 06:10 AM  
Alinna
A Deviate Faerie Dragon
 
Alinna's Avatar

Forum posts: 11
File comments: 60
Uploads: 0
Re: Re: Re: Pet frames in the HUD

Just to the right of your Health and Resource bars is a small rectangular box. It will be colored with your class color if your pet is out and serves as a right-clickable frame for your pet.
Ok....that's a nifty little feature, but I still think instead of a line about as big as dental floss to see pet health, those of us who run pet classes should have a frame similar to the player frame displaying this information without having to resort to making our pet a focus.

But that's just me. Still love the UI to death regardless.
__________________
God didn't create the human mind. The human mind created God.
Report comment to moderator  
Reply With Quote
Unread 10-12-12, 01:01 PM  
Jasmer
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 118
File comments: 157
Uploads: 3
Does anybody know how to change class colors? I want Haleth's Aurora class colors to show, not the default blizzard colors. As it stands it only shows in chat names in /say, but not in custom channels, name plates, tooltips, or anywhere else. Does RealUI override class color changes made by Aurora?
Report comment to moderator  
Reply With Quote
Unread 10-12-12, 04:47 PM  
Rockatansky
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
RE: Grid

Currently, Grid isn't working properly - at least not for me. For instance, while in a 40 man raid to take down Sha of Anger, Grid only displays half of the raid (or the first two groups). I've tested by installing Grid by itself separate from the RealUI customization and it works fine, but then when I go back to the RealUI profile, it's back to only showing half of the raid. Any suggestions?
Report comment to moderator  
Reply With Quote
Unread 10-12-12, 04:48 PM  
Rockatansky
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Re: RE: Grid

Originally Posted by Rockatansky
Currently, Grid isn't working properly - at least not for me. For instance, while in a 40 man raid to take down Sha of Anger, Grid only displays half of the raid (or the first two groups). I've tested by installing Grid by itself separate from the RealUI customization and it works fine, but then when I go back to the RealUI profile, it's back to only showing half of the raid. Any suggestions?
Please, disregard. I scrolled down and saw someone else with the same issue and followed the steps in that post. Thanks.
Report comment to moderator  
Reply With Quote
Unread 10-13-12, 02:16 AM  
Gethe
RealUI Developer
 
Gethe's Avatar
Featured Addon Author

Forum posts: 756
File comments: 103
Uploads: 10
Re: RE: Grid

Originally Posted by Rockatansky
Currently, Grid isn't working properly - at least not for me. For instance, while in a 40 man raid to take down Sha of Anger, Grid only displays half of the raid (or the first two groups). I've tested by installing Grid by itself separate from the RealUI customization and it works fine, but then when I go back to the RealUI profile, it's back to only showing half of the raid. Any suggestions?
This is a limitation of Grid. It displays based on instance raid size, or in this case whatever the RL has it set to (10 or 25), instead of the number of people in the raid. It annoys me as well, and I've been considering switching to something else.
Report comment to moderator  
Reply With Quote
Unread 10-13-12, 03:59 PM  
Gethe
RealUI Developer
 
Gethe's Avatar
Featured Addon Author

Forum posts: 756
File comments: 103
Uploads: 10
Please post any additional comments on this thread on the forums
Report comment to moderator  
Reply With Quote
Unread 10-13-12, 10:12 PM  
Fantasma
A Kobold Labourer

Forum posts: 1
File comments: 3
Uploads: 0
Originally Posted by BalwickMaggy
They're not counting properly - i.e. when I actually have 3 chi, Real thinks I have 4 and when I actually have 0, it thinks I have 1 or 2. It seems to lose track when I'm in combat of the loss/gain.
Noticing this same exact behavior on brewmaster I started today.
Report comment to moderator  
Reply With Quote
Unread 10-14-12, 05:18 AM  
Zeuskk
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
One question from me. Is there any chance to use this UI separately on my alt healer and use my old UI (ElvUI + some other addons) on my main char? I very used to my old UI on my main and I can't properly play without it but im very interested to use RealUI on my new Monk healer alt without problems with addons and interface. I would be grateful for help
Report comment to moderator  
Reply With Quote
Unread 10-14-12, 06:49 AM  
Movster
A Defias Bandit
 
Movster's Avatar

Forum posts: 3
File comments: 36
Uploads: 0
Re: Re: Re: Re: Pet frames in the HUD

Originally Posted by Alinna
Ok....that's a nifty little feature, but I still think instead of a line about as big as dental floss to see pet health, those of us who run pet classes should have a frame similar to the player frame displaying this information without having to resort to making our pet a focus.
Originally Posted by Alinna

But that's just me. Still love the UI to death regardless.


I agree, I use my focus frame for either the tank or any mob I might be cc'ing. This UI would be perfect for me if it had a separate pet frame.
Report comment to moderator  
Reply With Quote
Unread 10-14-12, 08:16 PM  
Jasmer
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 118
File comments: 157
Uploads: 3
Originally Posted by Zeuskk
One question from me. Is there any chance to use this UI separately on my alt healer and use my old UI (ElvUI + some other addons) on my main char? I very used to my old UI on my main and I can't properly play without it but im very interested to use RealUI on my new Monk healer alt without problems with addons and interface. I would be grateful for help
The addons panel on the character select screen has profiling available. Select your character and select/deselect any addons you choose and that specific character will load with that addon setup. Alternative you could use an addon manager like Addon Control Panel to more reliably manage profiles. I've had some issues in the past with the default addon panel and personally prefer ACP.
Report comment to moderator  
Reply With Quote
Unread 10-15-12, 03:03 AM  
Gethe
RealUI Developer
 
Gethe's Avatar
Featured Addon Author

Forum posts: 756
File comments: 103
Uploads: 10
Please post any additional comments on this thread on the forums
__________________
Knowledge = Power; Be OP
Report comment to moderator  
Reply With Quote
Unread 10-16-12, 12:35 AM  
verrda
A Defias Bandit

Forum posts: 2
File comments: 3
Uploads: 0
-moved-
Last edited by verrda : 10-16-12 at 12:36 AM.
Report comment to moderator  
Reply With Quote
Unread 10-18-12, 03:34 PM  
truthordare
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
how to do see how much XP I have till I lvl??
Report comment to moderator  
Reply With Quote
Unread 10-18-12, 09:55 PM  
Jasmer
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 118
File comments: 157
Uploads: 3
Originally Posted by truthordare
how to do see how much XP I have till I lvl??
Originally Posted by Gethe
Please post any additional comments on this thread on the forums
There is a text XP display on the bottom left portion of the screen. It displays in %.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: