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Return to Karazhan (7.1.5)
Updated:02-24-17 12:36 PM
Created:02-24-10 04:22 PM
Downloads:486,569
Favorites:1,233
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.1.5

RealUI  Popular! (More than 5000 hits)

Version: 8.1 r19e
by: Nibelheim, Gethe

All Resolutions + Classes + Roles


Version 8.1 r19e
Last Updated: Feb 24






News


Update thread - Some additional information about this update is available on the forums.




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.

Note: If you are playing in an asian region or regularly interact with players who use asian glyphs, go to the "Other Files" page and download the files most applicable to your situation.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip

AddOns Included:
Aurora
BadBoy
Bartender4
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
PhanxChat
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.
nibRealUI_BossSkins - A skin for DBM and BigWigs timer bars.
SharedMedia - Provides additional trextures and fonts for some UI options.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.

8.1 r19e - Feb 24, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI

Fixed
  • Empty bag slots would not be shown even with the compress option disabled.
  • An error may occur for those on Connected Realms.




8.1 r19d - Feb 23, 2017

Modified AddOns
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Added
  • The opacity of the Infobar can now be adjusted from fully transparent to fully opaque.
  • The total amount of money on a realm is shown in the Currency tooltip.

Changed
  • New items will no longer passively reset as they are viewed.
  • The Currency block tooltip now also includes Connected Realms.
  • Class Resource updated to support up to 10 points.
  • Updated Russian locale.

Fixed
  • Blocks would not show in the config if they were previously disabled.
  • Progress Watch status bars would not be properly updated when being toggled from disabled to enabled.




8.1 r19c - Feb 15, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init

Fixed
  • The Infobar would be oversized if the UI scale is larger than pixel perfect.
  • Alt-clicking a friend would not send a group invite.
  • Options for Master Loot would not appear when clicking an item.
  • Nothing would happen when clicking on a block while in combat even even with in-combat tooltips enabled.
  • The layout would not change when switching between specs with different layouts.




8.1 r19b - Feb 12, 2017

Modified AddOns
  • nibRealUI
  • nibRealUI_Config

Changed
  • The list of blocks will now always be in alphabetical order.

Fixed
  • An error would occur when toggling an option on the "All Blocks" row.
  • The font used for blocks would not respect font settings.
  • Block positions would sometimes not be preserved between sessions.




8.1 r19a - Feb 10, 2017

Modified AddOns
  • nibRealUI

Fixed
  • Moving a block on the Infobar could produce an error.




8.1 r19 - Feb 10, 2017

Modified AddOns
  • !Aurora_RealUI
  • cargBags_Nivaya
  • nibRealUI
  • nibRealUI_Config
  • nibRealUI_Init
  • FreebTip
  • FreebTipiLvl

Changed
  • Completely rewritten Infobar with support for LDB feeds.
  • Significant improvements to cargBags_Nivaya for better performance and reliability.
  • If they are controlled by RealUI, the position of Grid will be automatically adjusted for the position of the action bars.
  • Artifact relics are now sorted with gear and will show the item level increase they provide to an artifact.
  • Currency rewards from dungeons will now show your totals on other toons in the tooltip.

Removed
Fixed
  • A proper layout will now be set when entering an arena.
  • Character tooltips should now have much more accurate iLvls.
  • The arena prep frames will now show opponent specs more reliably.




8.1 r18l - Jan 10, 2017

Modified AddOns
  • (b,f,g,h,j)!Aurora_RealUI
  • (a,b,f,k)cargBags_Nivaya
  • (a-l)nibRealUI
  • (b,h,j)nibRealUI_Config
  • (g,j)nibRealUI_Init
  • (b,f,h)FreebTip
  • (e,h,j)FreebTipiLvl
  • (h)FreebTipSpec

Changed
  • New default trackers for Demon Hunter, Shaman, Warlock, and Warrior
  • Updated Russian locale
  • AuraTracker config is now properly disabled if the module is.
  • (e)Improved accuracy of player ilvl in tooltips
  • (g)Map coorinates have been moved to the top left of the map frame.
  • (h)The Pitch Display feature has been removed.
  • (l)Updated embeded libraries and 3rd party addons.

Fixed
  • Fix an error if a PvP target is out of range.
  • Prevent AlertFrames from drifting.
  • Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)
  • Fix iLvl display for weapons in bags.
  • Fix Bugger skin.
  • Fix a bug preventing the first install tutorial from finishing.
  • Fix an error when an equipset is deleted while still set to a spec.
  • (a)The Game Menu will no longer sometimes take up a quarter of the screen.
  • (a)Items in bags should now find their place more readily.
  • (a)Properly set Fury as a reverse power.
  • (b)More bag item fixes.
  • (b)Fixed Weakuras skin.
  • (b)The map tooltip is now properly skinned.
  • (b)Another AlertFrame fix.
  • (b)Disable GridLayout when Grid2 is not loaded.
  • (c)Fixed a bug with previous GridLayout change.
  • (c)Use workaround for map taint bug.
  • (d)Fixed a bug that would prevent the ArtifactUI from opening.
  • (e)Fixed an error when mousing over some players.
  • (e)Add a workaround for map scroll taint.
  • (f)More artifact fixes.
  • (f)Map tooltips now have backgrounds when using the large world map.
  • (f)Items will now reset to "New" when told to do so.
  • (g)Hopefully fix some taint bugs
  • (g)Fixed a display bug when switching power types
  • (h)Fixed an error when viewing the map while in an instance
  • (h)Fixed various errors with tooltips
  • (h)Fixed a bug preventing CopyChat from working
  • (i)Clicking minimap tracking button will now actually work
  • (i)The artifact ui should no longer show an empty frame on reload.
  • (j)The selected option text should no longer be hidden for some dropdown menus
  • (j)Fixed CooldownCount for a recent Bartender update
  • (k)Cooldowns in bags should now be properly shown
  • (k)Cooldown counts should now be cleared when an ability is reset.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.0
11MB
12-06-15 01:22 AM
Patch
1
39MB
04-19-15 06:36 PM
Patch
1
39MB
04-19-15 06:35 PM
Patch
1
39MB
04-19-15 06:34 PM
Patch
1.5
21kB
12-14-14 12:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
8.1 r18l
8MB
Nibelheim
01-10-17 03:56 PM


Post A Reply Comment Options
Unread 07-11-10, 06:10 PM  
Nibelheim
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Re: Omen/Skada

Originally posted by Corinthian
Is there a reason for running both of these addons? Skada has a threat meter as well as a DPS meter. You can either have them in separate frames, or even have the meters window switch what it displays while in combat. (My preferred setup is to show threat while in combat, then show DPS for the current fight when out of combat)

Saves a bit of UI load, and screen real estate.

You can certainly delete Omen and use Skada's threat module instead, though it's impossible to get Skada to look like Omen does in RealUI
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Unread 07-13-10, 07:12 AM  
Cendre
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Great job

Is it possible that the bar appear when we have a friendly target ?
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Unread 07-13-10, 04:37 PM  
Onyxstar
A Kobold Labourer

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I'm in love with your UI! But..

I am totally loving this interface but I find I am unable to see whether other party members have certain presence on, e.g Paladins with/out righteous fury or Death knights with/out Frost Presence. I've tried configuring SBF to show this but it changes the way my pally's buffs are displayed. It's probably a noobish solution but can you point me in the right direction?
Last edited by Onyxstar : 07-13-10 at 04:37 PM.
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Unread 07-13-10, 04:51 PM  
deadbattery
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I'm going to miss this UI being updated. It's by far the best UI I have used.
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Unread 07-15-10, 12:20 PM  
lerb
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Originally posted by deadbattery
I'm going to miss this UI being updated. It's by far the best UI I have used.
Where did you read that?
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Unread 07-15-10, 11:00 PM  
Josa
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Originally posted by lerb
Where did you read that?
This is a pre-release version of the latest RealUI. I'll be leaving the WoW and UI scene for a while so no more updates to RealUI until I return (maybe some time after Cataclysm).
nibelheim commented on his .5.0 alpha that he's leaving WoW temporarily, possibly not coming back until after cata comes out.
Last edited by Josa : 07-15-10 at 11:01 PM.
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Unread 07-18-10, 08:07 PM  
teardrop
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Hmpf... I'm still on 0.4.3 and Buggrabber is just driving me nuts! It spams my entire chatlog with it's message. I tried the 0.5.1 alpha but there seems to be the same problem. Does anyone know how to fix this?
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Unread 07-18-10, 11:34 PM  
Nibelheim
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Originally posted by teardrop
Hmpf... I'm still on 0.4.3 and Buggrabber is just driving me nuts! It spams my entire chatlog with it's message. I tried the 0.5.1 alpha but there seems to be the same problem. Does anyone know how to fix this?
You'll have to post the error messages. It's either an undiscovered bug, or since it occurs in both versions and has yet to be seen, related to an addon/change you made.
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Unread 07-19-10, 09:48 AM  
teardrop
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Ok got it, it was AVR Encounters. It doesn't work with 3.3.5 anyway. Thanks Nibelheim
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Unread 07-20-10, 01:37 AM  
Jiyoui
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145x nibRealUI-0.4.3\modules\togglebuttons.lua:241: attempt to index upvalue 'fS' (a nil value)

Locals:

---

yes... 145 times.... buggrabber freaking out!
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Unread 07-20-10, 04:37 AM  
Nibelheim
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Originally posted by Jiyoui
145x nibRealUI-0.4.3\modules\togglebuttons.lua:241: attempt to index upvalue 'fS' (a nil value)

Locals:

---

yes... 145 times.... buggrabber freaking out!
Do you have Skada installed, and if so, did you rename/remove it's default window?

Well, either way, I'll try and upload a patch. Although I can't test in-game if it works it's a simple enough change.
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Unread 07-20-10, 02:27 PM  
Jiyoui
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Originally posted by Nibelheim
Do you have Skada installed, and if so, did you rename/remove it's default window?

Well, either way, I'll try and upload a patch. Although I can't test in-game if it works it's a simple enough change.
I have the original skada that came with 0.4.3 but played around with a little in terms of settings etc.

I'll delete the folder and replace it with the one in the original download once the servers are up from maintenance. I'll post back with the result.

[Edit: Didn't see the patch, gonna go try it out then]
Last edited by Jiyoui : 07-20-10 at 02:52 PM.
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Unread 07-20-10, 08:59 PM  
Jiyoui
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There were two other bugs that popped up along with the one I listed below. The recent 0.4.5 patch that you posted up seems to have eliminated all three.

Kudos


1x nibRealUI-0.4.3\modules\togglebuttons.lua:115: attempt to index upvalue 'fS' (a nil value)
nibRealUI-0.4.3\modules\togglebuttons.lua:260: in function `RealUI_ToggleButtons_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

Locals:
self = RealUI_Frame_Toggle_Events {
0 = <userdata>
}
event = "PLAYER_ENTERING_WORLD"
tb_Initialize = <function> @ nibRealUI\modules\togglebuttons.lua:206:
tb_Windows_Show = <function> @ nibRealUI\modules\togglebuttons.lua:98:

---
1x nibRealUI-0.4.3\modules\togglebuttons.lua:175: attempt to index upvalue 'fS' (a nil value)
nibRealUI-0.4.3\modules\togglebuttons.lua:202: in function `RealUI_ToggleButtons_UpdateEnabled'
nibRealUI-0.4.3\modules\togglebuttons.lua:257: in function `RealUI_ToggleButtons_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

Locals:
HasInit = true
IsEnabled = true
timerframe = <unnamed> {
0 = <userdata>
}

---
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Unread 07-21-10, 08:59 AM  
ginsengbomb
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Just want to second the existing opinions regarding being a bit saddo that this UI will be un-updated for awhile. I have played with a ton, and this is probably my favorite ever. It's a superb combination of excellent minimalism, a unique but functional look, and, most importantly and unusual, it lets you customize it quite a bit. This is a very fine UI!
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Unread 07-22-10, 11:24 AM  
Eronian23
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I was wondering if anyone had enough addon skill that they could take over the in game portion of the project or the entire project. I ask this as I am sure many would love to see this phenomenal addon continue to stay alive. I am using a UI that I assembled myself for now but would love to go back to RealUI. I would love to put RealUI back up, I onl took it off when I heard that it would not be updated. I wanted to get something setup in downtime and not have it have some random error when I need it to work.
Last edited by Eronian23 : 07-22-10 at 11:24 AM.
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