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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-23-14 11:27 AM
Created:02-24-10 04:22 PM
Downloads:322,401
Favorites:977
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
6.0.2
RealUI 8  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 8.1 r6
by: Nibelheim, Gethe
All Resolutions + Classes + Roles


Version 8.1 r6
Last Updated: 23 Oct






News


New Option: Reverse UF Bars - make health/power bars act like the default UI (ie. bars empty as you lose health)
6.0 is released, and RealUI is ready!!
See the change log for a full list of what has changed.
RealUI has its own forum!




Installation / Updates

You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation / Minor (8.#) Update Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.

If you are updating, moving the WTF folder is not needed.

Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out what has changed.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.



AddOns

Do Not Update:
cargBags_Nivaya
EasyMail
FreebTip
Grid2 (you may update the individual Grid2 modules, but not the Grid2 folder itself)
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
FreebTip
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.




Unit Frames





A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Version 8.1 r6
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Grid2
nibRealUI


Changes
Added an option to make health bars colored when full.
Possible fix for ObjectivesFrame taint.
Possible fix for UnitFrames taint.
Some improvements to the Ace widget skin.




Version 8.1 r5
Revision Update - Update Interface folder

Modified AddOns
nibRealUI


Changes
Posible fix for a bug with the UI Scaler.
Increase max Shadow Orbs to 5 (from a Draenor Perk)
Fix unitframes while in a vehicle.
A units name is now visible when they are dead.




Version 8.1 r4
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
cargBags_Nivaya
Grid2
nibRealUI


Changes
Fixed a bug that prevented Grid layout from applying properly
Fixed references to ObjectiveTracker. (thanks worldbringer)
Posible fix for Reagent bank sometimes not showing all of it's items.




Version 8.1 r3
Revision Update - Update Interface folder

Modified AddOns
!Aurora_RealUI
Aurora
Bartender
cargBags_Nivaya
MikScrollingBattleText
nibRealUI
Raven


Changes
Added a disable note to the CPU profiler.
Fix a bug with the UI scaler.
Fixed a bug that prevented the Objectives Frame from keeping the propper opacity.
Fixed a bug on login while loading the ObjectivesFrameAdv. module
Fixed a bug that would sometimes cause the game to hang while using a Tree navigation.
(a) remove debug prints for Currency.




Version 8.1 r2
Revision Update - Update Interface folder

Modified AddOns
cargBags_Nivaya
nibRealUI


Changes
Fix a bug when reseting new items.
Fix layout when in a 20 or 30 person group.
(a) remove debug prints when sorting Reagent Bank.




Version 8.1 r1
Minor Update - Update Interface folder

General
Many "under the hood" updates for Warlords of Draenor.
DBM bar positions are now controled by RealUI. (You can go to /real -> Settings -> Addon Control to disable this.)
UI scale options are now accessable from the Blizz video options.
You can now use /cpuProfiling to see RealUI's current CPU usage.

AddOns
cargBags_Nivaya now supports the new Reagent Bank.
Add support for 20 and 30 person layouts for flex raids.

Unit Frames
Added Arena Frames (Limited testing)
Add totem bar under player frame

Modules
The Rare notifier will now only play a sound if at least 20 seconds has past.
The World Boss tracker will now only list defeated bosses.
Honor and Conquest are no longer explisitly listed in the currency tracker.
AddonListAdv enhances the new AddonList with saveable addon profiles that you can easily swap between.
The Stat Display has been update for the new stats, and will now only list relevant stats for your class. (e.g. A priest won't see Bonus Armor.)


Archived Files (4)
File Name
Version
Size
Author
Date
8.0 r31b
9MB
Nibelheim
09-05-14 02:17 AM
8.0 r15b (5.3)
10MB
Nibelheim
08-17-13 12:57 AM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 05:08 PM


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Unread 07-11-10, 06:10 PM  
Nibelheim
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Re: Omen/Skada

Originally posted by Corinthian
Is there a reason for running both of these addons? Skada has a threat meter as well as a DPS meter. You can either have them in separate frames, or even have the meters window switch what it displays while in combat. (My preferred setup is to show threat while in combat, then show DPS for the current fight when out of combat)

Saves a bit of UI load, and screen real estate.

You can certainly delete Omen and use Skada's threat module instead, though it's impossible to get Skada to look like Omen does in RealUI
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Unread 07-13-10, 07:12 AM  
Cendre
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Great job

Is it possible that the bar appear when we have a friendly target ?
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Unread 07-13-10, 04:37 PM  
Onyxstar
A Kobold Labourer

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I'm in love with your UI! But..

I am totally loving this interface but I find I am unable to see whether other party members have certain presence on, e.g Paladins with/out righteous fury or Death knights with/out Frost Presence. I've tried configuring SBF to show this but it changes the way my pally's buffs are displayed. It's probably a noobish solution but can you point me in the right direction?
Last edited by Onyxstar : 07-13-10 at 04:37 PM.
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Unread 07-13-10, 04:51 PM  
deadbattery
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I'm going to miss this UI being updated. It's by far the best UI I have used.
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Unread 07-15-10, 12:20 PM  
lerb
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Originally posted by deadbattery
I'm going to miss this UI being updated. It's by far the best UI I have used.
Where did you read that?
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Unread 07-15-10, 11:00 PM  
Josa
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Originally posted by lerb
Where did you read that?
This is a pre-release version of the latest RealUI. I'll be leaving the WoW and UI scene for a while so no more updates to RealUI until I return (maybe some time after Cataclysm).
nibelheim commented on his .5.0 alpha that he's leaving WoW temporarily, possibly not coming back until after cata comes out.
Last edited by Josa : 07-15-10 at 11:01 PM.
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Unread 07-18-10, 08:07 PM  
teardrop
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Hmpf... I'm still on 0.4.3 and Buggrabber is just driving me nuts! It spams my entire chatlog with it's message. I tried the 0.5.1 alpha but there seems to be the same problem. Does anyone know how to fix this?
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Unread 07-18-10, 11:34 PM  
Nibelheim
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Originally posted by teardrop
Hmpf... I'm still on 0.4.3 and Buggrabber is just driving me nuts! It spams my entire chatlog with it's message. I tried the 0.5.1 alpha but there seems to be the same problem. Does anyone know how to fix this?
You'll have to post the error messages. It's either an undiscovered bug, or since it occurs in both versions and has yet to be seen, related to an addon/change you made.
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Unread 07-19-10, 09:48 AM  
teardrop
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Ok got it, it was AVR Encounters. It doesn't work with 3.3.5 anyway. Thanks Nibelheim
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Unread 07-20-10, 01:37 AM  
Jiyoui
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145x nibRealUI-0.4.3\modules\togglebuttons.lua:241: attempt to index upvalue 'fS' (a nil value)

Locals:

---

yes... 145 times.... buggrabber freaking out!
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Unread 07-20-10, 04:37 AM  
Nibelheim
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Originally posted by Jiyoui
145x nibRealUI-0.4.3\modules\togglebuttons.lua:241: attempt to index upvalue 'fS' (a nil value)

Locals:

---

yes... 145 times.... buggrabber freaking out!
Do you have Skada installed, and if so, did you rename/remove it's default window?

Well, either way, I'll try and upload a patch. Although I can't test in-game if it works it's a simple enough change.
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Unread 07-20-10, 02:27 PM  
Jiyoui
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Originally posted by Nibelheim
Do you have Skada installed, and if so, did you rename/remove it's default window?

Well, either way, I'll try and upload a patch. Although I can't test in-game if it works it's a simple enough change.
I have the original skada that came with 0.4.3 but played around with a little in terms of settings etc.

I'll delete the folder and replace it with the one in the original download once the servers are up from maintenance. I'll post back with the result.

[Edit: Didn't see the patch, gonna go try it out then]
Last edited by Jiyoui : 07-20-10 at 02:52 PM.
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Unread 07-20-10, 08:59 PM  
Jiyoui
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There were two other bugs that popped up along with the one I listed below. The recent 0.4.5 patch that you posted up seems to have eliminated all three.

Kudos


1x nibRealUI-0.4.3\modules\togglebuttons.lua:115: attempt to index upvalue 'fS' (a nil value)
nibRealUI-0.4.3\modules\togglebuttons.lua:260: in function `RealUI_ToggleButtons_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

Locals:
self = RealUI_Frame_Toggle_Events {
0 = <userdata>
}
event = "PLAYER_ENTERING_WORLD"
tb_Initialize = <function> @ nibRealUI\modules\togglebuttons.lua:206:
tb_Windows_Show = <function> @ nibRealUI\modules\togglebuttons.lua:98:

---
1x nibRealUI-0.4.3\modules\togglebuttons.lua:175: attempt to index upvalue 'fS' (a nil value)
nibRealUI-0.4.3\modules\togglebuttons.lua:202: in function `RealUI_ToggleButtons_UpdateEnabled'
nibRealUI-0.4.3\modules\togglebuttons.lua:257: in function `RealUI_ToggleButtons_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

Locals:
HasInit = true
IsEnabled = true
timerframe = <unnamed> {
0 = <userdata>
}

---
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Unread 07-21-10, 08:59 AM  
ginsengbomb
A Defias Bandit

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Just want to second the existing opinions regarding being a bit saddo that this UI will be un-updated for awhile. I have played with a ton, and this is probably my favorite ever. It's a superb combination of excellent minimalism, a unique but functional look, and, most importantly and unusual, it lets you customize it quite a bit. This is a very fine UI!
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Unread 07-22-10, 11:24 AM  
Eronian23
A Kobold Labourer

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I was wondering if anyone had enough addon skill that they could take over the in game portion of the project or the entire project. I ask this as I am sure many would love to see this phenomenal addon continue to stay alive. I am using a UI that I assembled myself for now but would love to go back to RealUI. I would love to put RealUI back up, I onl took it off when I heard that it would not be updated. I wanted to get something setup in downtime and not have it have some random error when I need it to work.
Last edited by Eronian23 : 07-22-10 at 11:24 AM.
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