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Updated: 03-02-10 08:31 AM
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Updated:03-02-10 08:31 AM
Created:03-02-10 01:08 AM
Downloads:1,994
Favorites:3
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broHUD
Version: 1.01
by: higs [More]
broHUD is a set of HUD-like bars that display the player's HP and Mana bars.
  • EXTREMELY Lightweight -- ~10k running.
  • Configurable via the broHUD.lua file's CONFIGURATION SECTION.
  • Can be set to work vertically or horizontally.
  • Can be used to target the player via either bar.
  • Class coloring with support for custom color addons. (Can also be set to standard green HP bar color.)
  • Font/texture included.
  • Did I mention it's VERY LIGHTWEIGHT?

If you're looking for a HUD that is extremely basic and easy to use, while also being easy on the eyes, look no further than broHUD!
1.01 -- Minor update fixing an issue with class coloring
1.0 -- Initial Release
Archived Files (1)
File Name
Version
Size
Author
Date
1.0
65kB
higs
03-02-10 01:08 AM


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Unread 03-29-10, 07:31 PM  
Zorklat
A Deviate Faerie Dragon

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I have no idea how hard it would be to implement the following, which are what I always loved about StatusBars and StatusBars2 (neither of which I can currently get to work):

display for combo points, ideally horizontal between the other two bars (changes to Sunder stacks for a warrior)
Display for Deadly Poison stacks, right below the combo points.
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Unread 03-06-10, 10:00 AM  
blaineevans
A Kobold Labourer

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Thanks for the reply. I like the transparency idea (Although I wont use it myself, :P). And I hope you get the percentages in there. If that could be implemented it would be perfect to my likings lol. I'll be checking back here for updates, thanks again.
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Unread 03-05-10, 12:25 AM  
RyuYou
A Kobold Labourer

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Question

I really like this HUD, but I was wondering, if you know the code for show the target's Health, in text or use the player's power bar and placing the player's mana as text on by the player's health? Also, how to change transparent of the HUD? All, I am interested in is if you know the coding? I looked a couple times for the transparent coding, but I could not find it.

Thank you, hope you can help
Last edited by RyuYou : 03-05-10 at 03:05 PM.
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Unread 03-03-10, 09:47 PM  
higs
A Kobold Labourer
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Re: HP/MP Percent?

Originally posted by blaineevans
Hello there, first off, love the addon. I'm all about lightweight and this was exactly what I was looking for. Was just wondering if there was a way to change the HP/MP text to show percentages, rather then values? New to .lua's and although editing it to my likings was easy enough, I'm not sure how to go about this. Thanks.

PS. If there's a way to show both percent and value I might like to try that as well.. (Just to see if I like it) Again, thanks.
thanks for the positive feedback! glad to hear you're enjoying the addon. currently, there is no way to display the HP/Power text as percentages. however, it shouldn't be too hard to implement in the next couple days. i've already added a transparency option as per user request (just need to upload the updated version), so this should also be a quick fix. as always, if there's anything else you guys/girls want in this addon, please feel free to make requests and give feedback. i'm still very new to the addon writing scene but i will try my best to accommodate all reasonable feature requests/bug reports.
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Unread 03-02-10, 09:13 PM  
blaineevans
A Kobold Labourer

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HP/MP Percent?

Hello there, first off, love the addon. I'm all about lightweight and this was exactly what I was looking for. Was just wondering if there was a way to change the HP/MP text to show percentages, rather then values? New to .lua's and although editing it to my likings was easy enough, I'm not sure how to go about this. Thanks.

PS. If there's a way to show both percent and value I might like to try that as well.. (Just to see if I like it) Again, thanks.
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Unread 03-02-10, 11:19 AM  
higs
A Kobold Labourer
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Re: Re: Re: Error

Originally posted by Baine
well, class color works now, but the error i posted still pops up^^
afaik it's the code that checks, wether the player is dead or not
maybe adding a check if the player is not infight (regen enabled) additionally would prevent this from happening...
that's a good idea actually. i wasn't noticing the error since i'm not using an error addon (just the "Display LUA Errors"), and it was only triggering "Interface action failed because of an addon" in the chat box. I know now what you're talking about now though. until I have time to implement the combat check, you may want to just comment out the IsDead checks. I'll get to it as soon as I can though. again, thanks for feedback.
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Unread 03-02-10, 11:02 AM  
Baine
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Re: Re: Error

Originally posted by higs
hmm, i've not yet been able to reproduce this, although I did find a bug in the class coloring cody that i was able to fix (hooray for hasty releases! :/) thanks for the feedback though, i'll look into it.
well, class color works now, but the error i posted still pops up^^
afaik it's the code that checks, wether the player is dead or not
maybe adding a check if the player is not infight (regen enabled) additionally would prevent this from happening...
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Unread 03-02-10, 10:39 AM  
higs
A Kobold Labourer
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Originally posted by Raitonin
Sweet addon, thanks! x)

Is it possible to make the bars click-through? Maybe a little transparrent too.
sure, in the broBars.lua (just open it with WordPad, or your fav text editor), just set:

useTargetFunction = false

that will make them click through, instead of targeting the player.

as for transparency, that's a really good idea, i'll try to add an option for setting that soon.

thanks for the feedback!
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Unread 03-02-10, 10:29 AM  
Raitonin
A Kobold Labourer

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Sweet addon, thanks! x)

Is it possible to make the bars click-through? Maybe a little transparrent too.
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Unread 03-02-10, 08:33 AM  
higs
A Kobold Labourer
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Re: Error

Originally posted by Baine
Code:
broHUD blocked from using <unnamed>:Show()
Count: 15

Call Stack:
[C]: in function `Show'
Interface\AddOns\broHUD\broHUD.lua:136: in function <Interface\AddOns\broHUD\broHUD.lua:125>
Getting this when ever i target an enemy (in fight) :/
hmm, i've not yet been able to reproduce this, although I did find a bug in the class coloring cody that i was able to fix (hooray for hasty releases! :/) thanks for the feedback though, i'll look into it.
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Unread 03-02-10, 03:47 AM  
Baine
A Murloc Raider
 
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Error

Code:
broHUD blocked from using <unnamed>:Show()
Count: 15

Call Stack:
[C]: in function `Show'
Interface\AddOns\broHUD\broHUD.lua:136: in function <Interface\AddOns\broHUD\broHUD.lua:125>
Getting this when ever i target an enemy (in fight) :/
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Last edited by Baine : 03-02-10 at 03:49 AM.
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