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Updated: 10-27-14 10:52 AM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:10-27-14 10:52 AM
Created:03-20-10 07:23 AM
Downloads:36,015
Favorites:137
MD5:
Categories:Minimalistic Compilations, Suites, Class Compilations, Guild Compilations, DPS Compilations, Tank Compilations, Generic Compilations
Skaarj UI  Updated this week!  Popular! (More than 5000 hits)
Version: 6.1.1
by: Skarj [More]
Addon list:

rChat - simple chat addon
Butsu - loot frame
rNamePlates - sexy nameplates addon
cargBags_Nivaya - inventory addon
FreebTip - game tooltip
LiteStats - data mod
rBuffFrameStyler - buff frames
tullaCC - cooldowns
oUF + oUF_Skaarj - unit frame framework
rActionBarStyler + m_ActionBars - action bar addon
teksLoot - loot roll frames
alDamageMeter - leightweight damage meter
xCT - lightweight combat text
NugRunning - buff/debuff tracking addon

Installation:

1. Delete your "Interface" folder
2. Unpack this archive into your WOW folder
3. /uiconfig - default ui settings

INFO:

Screen mode - Full screen.
Multisampling - 1x multisampling.

Slash commands:

/kb - binding buttons on mouseover.
/rc - ready check
/rl - reload UI

Config:

All configuration options are located in .lua files.
To edit .lua use Notepad++

/litestats
/teksloot
/xct
/nrun
/cbniv
/freebtip

Credits:

Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak, Haleth.
6.1.1
ActionBars keybind, range fixed
Reagent tab added
some other fixes

6.1
updated for patch 6.0.2

6.0b
some small fixes

6.0a
slash command "/uiconfig" fixed

6.0
all taints fixed, i hope
some addons updated
some addons replaced
huge amount of small fixes

5.6
updated for patch 5.4

5.5
updated for patch 5.1

5.4
party targets support
mt targets support
wild mushrooms support
some other fixes
code cleanup

5.3
reworked class specific powers
added name and info tooltip for altpowerbar
totembar fixed
killingblow message fixed
raid difficulty fixed
tank's position fixed
fixed issue with displaying druid's combo points not in the cat form
fixed position weapon buffs
more sexy eclipsebar
rep/exp text hiding fixed, I hope
some new options for unit frames
NugRunning updated

5.2
boss power fixed
cargBags_Nivaya: fixed display of caged battle pets
m_ActionBars: fixed the issue with bars not disappearing properly during a pet battle
a bit of magic with size of player frame, the threat/highlight border and some other elements look better
option to show player in the party
option to show player's debuffs near minimap
some unitframes repositioned
NugRunning updated
xCT updated
oUF_RaidDebuffs: spells updated

5.1с
experience bar fixed
raidbuffreminder spells updated

5.1b
guild/friends fixed

5.1a
blue background fixed

5.1
various fixes and tweaks
ouf updated
rChat updated
FreebTip updated
NugRunning updated
option to disable the auras and actionbars borders
5.0.9b
oUF_GCD fixed for monk

5.0.9a
DBM skin fixed

5.0.9
arena terget support
oUF_GCD fixed
rested icon frame level fixed
added:
oUF_Healcomm
oUF_DruidMana
oUF_AuraWatch
oUF_AuraBars

5.0.8
rBuffFrameStyler updated
teksLoot updated
all options for bags work now (/cbniv)
arena frames/AuraTracker/Trinkets fixed
oUF_DebuffHighlight lua error fixed
ShadowOrbs hide fixed

5.0.7
many many bugs fixed

5.0.6
Soulshards fixed
alDamageMeter start combat fixed
others small fixes

5.0.4
AutoAccceptInvite fixed
FreebTip -- hide PvP and Faction

5.0.3
AiL almost fixed

5.0.2
butsu lua error fixed

5.0.1
paladins holy power fixed
raidbuffreminder lua error fixed

5.0
Updated for WoW 5.0.4
Archived Files (3)
File Name
Version
Size
Author
Date
6.1
522kB
Skarj
10-25-14 08:26 AM
6.0b
580kB
Skarj
02-20-14 11:32 AM
5.6
596kB
Skarj
01-26-14 02:10 AM


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Unread 01-24-11, 05:04 AM  
Skarj
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Uploads: 2
Originally posted by Felice Gorgo EU
hi there

can you tell me where i can change the position of player, target, focus cast bar?
Interface\AddOns\oUF_Freeb\freeb.lua
Code:
if (unit == "player") then
            cb:SetPoint("BOTTOM", UIParent, 0, 200) --- player
	    cb:SetWidth(250)
            cb:SetHeight(25)
            cb.Icon:SetPoint("TOPRIGHT", cb, "TOPLEFT", -4, 0)
	    cb.Icon:SetSize(25, 25)

            cb.SafeZone = cb:CreateTexture(nil,'ARTWORK')
            cb.SafeZone:SetPoint('TOPRIGHT')
            cb.SafeZone:SetPoint('BOTTOMRIGHT')
            cb.SafeZone:SetTexture(texture)
            cb.SafeZone:SetVertexColor(.9,.7,0, 1)
        else
            cb:SetPoint("TOPLEFT", self, "BOTTOMLEFT", 24, -10) --- target, focus
            cb.Icon:SetPoint("TOPRIGHT", cb, "TOPLEFT", -7, 0)
        end
Last edited by Skarj : 01-24-11 at 05:05 AM.
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Unread 01-23-11, 04:37 PM  
Felice Gorgo EU
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hi there

can you tell me where i can change the position of player, target, focus cast bar?
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Unread 01-22-11, 05:52 AM  
Skarj
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Originally posted by otrebla
is there anyway to disable the cast bar?
Interface\AddOns\oUF_Freeb\freeb.lua
Code:
local castbars = false
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Unread 01-22-11, 05:11 AM  
Maelfilk
A Kobold Labourer

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Заметил, что стандартная vehicle castbar не прячется, показываются и она и не стандартная.
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Unread 01-19-11, 07:18 PM  
otrebla
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is there anyway to disable the cast bar?
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Unread 01-16-11, 02:14 PM  
Skarj
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Originally posted by Maelfilk
А oUF DruidMana поддерживается?
Нет.
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Unread 01-15-11, 11:43 PM  
Maelfilk
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А oUF DruidMana поддерживается?
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Unread 01-12-11, 11:45 AM  
Skarj
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Originally posted by Maelfilk
Спасибо за ответ. И еще заметил качая рогу, что если моб такого же уровня, как персонаж, то его уровень не показывается на nameplates. Это можно как-нибудь поправить через lua?
Interface\AddOns\caelNamePlates\caelNamePlates.lua
Удали
Code:
elseif not elite and level == mylevel then
		self.level:Hide()
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Unread 01-12-11, 11:24 AM  
Maelfilk
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Спасибо за ответ. И еще заметил качая рогу, что если моб такого же уровня, как персонаж, то его уровень не показывается на nameplates. Это можно как-нибудь поправить через lua?
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Unread 01-11-11, 12:57 PM  
gery
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Originally posted by Skarj
Interface\AddOns\m_ActionBars\cfg.lua
Code:
cfg.enable_totembar = true	    -- enable totembar modifications
not working for me :/ is there any chance that this script is just for higher lvl shamans or only 80-85 ( they are using "call of the elements" ability ).im lvl 22 right now.
Last edited by gery : 01-11-11 at 12:57 PM.
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Unread 01-11-11, 11:40 AM  
Skarj
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Originally posted by gery
Hi there !

I just wanna ask, where should i find the totem bar ?
Interface\AddOns\m_ActionBars\cfg.lua
Code:
cfg.enable_totembar = true	    -- enable totembar modifications
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Unread 01-11-11, 11:38 AM  
Skarj
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Originally posted by Maelfilk
Отличный уи, спасибо. Только вот у роги энергия странно восстанавливается. Полоска показывает восстановление, но показатель повышается рывками. И допустим, показывает, что у меня 25 энергии, но потрошение не могу применить, пока не покажет, что у меня 35, хотя показано, что способность доступна, на нее хватает энергии.
Все дело в частоте обновления. Добавь строку в файл Interface\AddOns\oUF_Freeb\freeb.lua
Code:
if not (unit == "targettarget" or unit == "pet" or unit == "focustarget") then
        local hpp = createFont(hp, "OVERLAY", font, fontsize, nil, 1, 1, 1)
        hpp:SetPoint("RIGHT", hp, -2, 0)
	hpp.frequentUpdates = true
        self:Tag(hpp, '[freeb:hp][freeb:pp]')
    end
Можно так же выставить значение частоты обновления. Чем меньше значение тем чаще обновление и тем сильнее нагружается проц. К примеру так:
Code:
hpp.frequentUpdates = 0.1
Last edited by Skarj : 01-11-11 at 11:41 AM.
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Unread 01-11-11, 10:30 AM  
gery
A Kobold Labourer

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Hi there !

I just wanna ask, where should i find the totem bar ?
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Unread 01-10-11, 10:10 PM  
Maelfilk
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File comments: 26
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Отличный уи, спасибо. Только вот у роги энергия странно восстанавливается. Полоска показывает восстановление, но показатель повышается рывками. И допустим, показывает, что у меня 25 энергии, но потрошение не могу применить, пока не покажет, что у меня 35, хотя показано, что способность доступна, на нее хватает энергии.
Last edited by Maelfilk : 01-11-11 at 07:48 AM.
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Unread 01-08-11, 08:11 AM  
gery
A Kobold Labourer

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Originally posted by Skarj
Set this
Code:
-- Position debuffs
    if ((index > 1) and (mod(index, BUFFS_PER_ROW) == 1)) then
      buff:SetPoint("TOP", _G[buttonName..(index-cfg.buffframe.buffsPerRow)], "BOTTOM", 0, -cfg.buffframe.rowSpacing)
    elseif (index == 1) then
      buff:SetPoint("TOPRIGHT", BuffFrame, "TOPRIGHT", 0, -90)
    else
      buff:SetPoint("RIGHT", _G[buttonName..(index-1)], "LEFT", -cfg.buffframe.colSpacing, 0)
    end
problem solved.thanks!
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