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Updated: 02-20-14 10:32 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-20-14 10:32 AM
Created:03-20-10 07:23 AM
Downloads:33,837
Favorites:130
MD5:
Categories:Minimalistic Compilations, Suites, Class Compilations, Guild Compilations, DPS Compilations, Tank Compilations, Generic Compilations
5.4
Skaarj UI  Popular! (More than 5000 hits)
Version: 6.0b
by: Skarj [More]
Addon list:

rChat - simple chat addon
Butsu - loot frame
rNamePlates - sexy nameplates addon
cargBags_Nivaya - inventory addon
FreebTip - game tooltip
LiteStats - data mod
m_Map - world map
rBuffFrameStyler - buff frames
tullaCC - cooldowns
oUF + oUF_Skaarj - unit frame framework
rActionBarStyler + m_ActionBars - action bar addon
teksLoot - loot roll frames
alDamageMeter - leightweight damage meter
xCT - lightweight combat text
NugRunning - buff/debuff tracking addon

Installation:

1. Delete your "Interface" folder
2. Unpack this archive into your WOW folder
3. /uiconfig - default ui settings

INFO:

Screen mode - Full screen.
Multisampling - 1x multisampling.

Slash commands:

/kb - binding buttons on mouseover.
/wf - Quest tracker mover.
/rc - ready check
/rl - reload UI

Universal Mount macro:

/run Mountz("your_ground_mount","your_flying_mount")

Config:

All configuration options are located in .lua files.
To edit .lua use Notepad++

/litestats
/teksloot
/xct
/nrun
/cbniv
/freebtip

Make the frames movable! oUF MoveableFrames

Credits:

Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak, Haleth.
6.0b
some small fixes

6.0a
slash command "/uiconfig" fixed

6.0
all taints fixed, i hope
some addons updated
some addons replaced
huge amount of small fixes

5.6
updated for patch 5.4

5.5
updated for patch 5.1

5.4
party targets support
mt targets support
wild mushrooms support
some other fixes
code cleanup

5.3
reworked class specific powers
added name and info tooltip for altpowerbar
totembar fixed
killingblow message fixed
raid difficulty fixed
tank's position fixed
fixed issue with displaying druid's combo points not in the cat form
fixed position weapon buffs
more sexy eclipsebar
rep/exp text hiding fixed, I hope
some new options for unit frames
NugRunning updated

5.2
boss power fixed
cargBags_Nivaya: fixed display of caged battle pets
m_ActionBars: fixed the issue with bars not disappearing properly during a pet battle
a bit of magic with size of player frame, the threat/highlight border and some other elements look better
option to show player in the party
option to show player's debuffs near minimap
some unitframes repositioned
NugRunning updated
xCT updated
oUF_RaidDebuffs: spells updated

5.1с
experience bar fixed
raidbuffreminder spells updated

5.1b
guild/friends fixed

5.1a
blue background fixed

5.1
various fixes and tweaks
ouf updated
rChat updated
FreebTip updated
NugRunning updated
option to disable the auras and actionbars borders
5.0.9b
oUF_GCD fixed for monk

5.0.9a
DBM skin fixed

5.0.9
arena terget support
oUF_GCD fixed
rested icon frame level fixed
added:
oUF_Healcomm
oUF_DruidMana
oUF_AuraWatch
oUF_AuraBars

5.0.8
rBuffFrameStyler updated
teksLoot updated
all options for bags work now (/cbniv)
arena frames/AuraTracker/Trinkets fixed
oUF_DebuffHighlight lua error fixed
ShadowOrbs hide fixed

5.0.7
many many bugs fixed

5.0.6
Soulshards fixed
alDamageMeter start combat fixed
others small fixes

5.0.4
AutoAccceptInvite fixed
FreebTip -- hide PvP and Faction

5.0.3
AiL almost fixed

5.0.2
butsu lua error fixed

5.0.1
paladins holy power fixed
raidbuffreminder lua error fixed

5.0
Updated for WoW 5.0.4
Archived Files (1)
File Name
Version
Size
Author
Date
5.6
596kB
Skarj
01-26-14 01:10 AM


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Old 06-29-11, 03:43 PM  
Cadius
A Kobold Labourer

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Player in Party Frame

I just DL'd the latest version. For some reason I am not appearing in the party frame. Is there a way to change this? And what file/addon would this be in? oUF_Skaaj?
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Old 06-29-11, 06:41 PM  
Anj
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Skarj, thanks for the updates. I think Skaarj UI is the closest I can get to an ALZA, so I appreciate your efforts and Im having fun!

Im noticing too many fonts though, so Ive edited mine to only use Myriad Pro (the font that ALZA uses).

Thanks and more power!
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Old 06-29-11, 09:10 PM  
Skarj
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Re: Player in Party Frame

Originally posted by Cadius
I just DL'd the latest version. For some reason I am not appearing in the party frame. Is there a way to change this? And what file/addon would this be in? oUF_Skaaj?
Interface\AddOns\oUF_Skaarj\layout.lua
Code:
local party = self:SpawnHeader('oUF_Party', nil, 'solo,party'
	,'showPlayer',true,'showSolo',false,"showParty",true,"yOffset", -10,
	'oUF-initialConfigFunction', ([[
            self:SetWidth(%d)
            self:SetHeight(%d)
            ]]):format(cfg.party_width, cfg.party_height))
        party:SetPoint("LEFT", UIParent, cfg.unit_positions.Party.x, cfg.unit_positions.Party.y)
    end
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Old 06-29-11, 09:42 PM  
Skarj
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Originally posted by Anj
Skarj, thanks for the updates. I think Skaarj UI is the closest I can get to an ALZA, so I appreciate your efforts and Im having fun!

Im noticing too many fonts though, so Ive edited mine to only use Myriad Pro (the font that ALZA uses).

Thanks and more power!
The font which i use

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Old 06-30-11, 08:58 AM  
scrappy183
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Hello!
So, I was wondering, how do I change the font for NugRunning? I've been looking through the .lua files now and I can't find a path that leads you to the media folder or anything

Thanks.
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Old 06-30-11, 09:11 AM  
Skarj
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Originally posted by scrappy183
Hello!
So, I was wondering, how do I change the font for NugRunning? I've been looking through the .lua files now and I can't find a path that leads you to the media folder or anything

Thanks.
Interface\AddOns\NugRunning\frame.lua
Code:
    f.stacktext = ic:CreateFontString(nil, "OVERLAY");
    f.stacktext:SetFont("Interface\\AddOns\\Media\\pixel.ttf",height*.5*fontscale,"OUTLINE")
    f.stacktext:SetJustifyH("RIGHT")
    f.stacktext:SetVertexColor(1,1,1)
    f.stacktext:SetPoint("RIGHT", ic, "RIGHT",1,-5)

    f.bar = CreateFrame("StatusBar",nil,f)
    f.bar:SetFrameStrata("MEDIUM")
    f.bar:SetStatusBarTexture("Interface\\AddOns\\Media\\texture")
    f.bar:GetStatusBarTexture():SetDrawLayer("ARTWORK")
    f.bar:SetHeight(height)
    f.bar:SetWidth(width - height - 1)
    f.bar:SetPoint("TOPRIGHT",f,"TOPRIGHT",0,0)
    
    f.bar.bg = f.bar:CreateTexture(nil, "BORDER")
    f.bar.bg:SetAllPoints(f.bar)
    f.bar.bg:SetTexture("Interface\\AddOns\\Media\\texture")
    
    f.timeText = f.bar:CreateFontString();
    f.timeText:SetFont("Interface\\AddOns\\Media\\pixel.ttf",height*.5*fontscale,"OUTLINE")
    f.timeText:SetJustifyH("RIGHT")
    f.timeText:SetVertexColor(1,1,1)
    f.timeText:SetPoint("RIGHT", f.bar, "RIGHT",-6,0)
    
    f.spellText = f.bar:CreateFontString();
    f.spellText:SetFont("Interface\\AddOns\\Media\\pixel.ttf",height*.5*fontscale,"OUTLINE")
    f.spellText:SetWidth(f.bar:GetWidth()*0.8)
    f.spellText:SetHeight(height/2+1)
    f.spellText:SetJustifyH("CENTER")
    f.spellText:SetPoint("LEFT", f.bar, "LEFT",6,0)
    f.spellText.SetName = SpellTextUpdate
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Old 06-30-11, 03:41 PM  
scrappy183
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Originally posted by Skarj
Interface\AddOns\NugRunning\frame.lua
Code:
    f.stacktext = ic:CreateFontString(nil, "OVERLAY");
    f.stacktext:SetFont("Interface\\AddOns\\Media\\pixel.ttf",height*.5*fontscale,"OUTLINE")
    f.stacktext:SetJustifyH("RIGHT")
    f.stacktext:SetVertexColor(1,1,1)
    f.stacktext:SetPoint("RIGHT", ic, "RIGHT",1,-5)

    f.bar = CreateFrame("StatusBar",nil,f)
    f.bar:SetFrameStrata("MEDIUM")
    f.bar:SetStatusBarTexture("Interface\\AddOns\\Media\\texture")
    f.bar:GetStatusBarTexture():SetDrawLayer("ARTWORK")
    f.bar:SetHeight(height)
    f.bar:SetWidth(width - height - 1)
    f.bar:SetPoint("TOPRIGHT",f,"TOPRIGHT",0,0)
    
    f.bar.bg = f.bar:CreateTexture(nil, "BORDER")
    f.bar.bg:SetAllPoints(f.bar)
    f.bar.bg:SetTexture("Interface\\AddOns\\Media\\texture")
    
    f.timeText = f.bar:CreateFontString();
    f.timeText:SetFont("Interface\\AddOns\\Media\\pixel.ttf",height*.5*fontscale,"OUTLINE")
    f.timeText:SetJustifyH("RIGHT")
    f.timeText:SetVertexColor(1,1,1)
    f.timeText:SetPoint("RIGHT", f.bar, "RIGHT",-6,0)
    
    f.spellText = f.bar:CreateFontString();
    f.spellText:SetFont("Interface\\AddOns\\Media\\pixel.ttf",height*.5*fontscale,"OUTLINE")
    f.spellText:SetWidth(f.bar:GetWidth()*0.8)
    f.spellText:SetHeight(height/2+1)
    f.spellText:SetJustifyH("CENTER")
    f.spellText:SetPoint("LEFT", f.bar, "LEFT",6,0)
    f.spellText.SetName = SpellTextUpdate
Ah nice!
Thanks! =)
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Old 07-01-11, 02:58 PM  
Marek76
A Kobold Labourer

Forum posts: 1
File comments: 7
Uploads: 0
4.2 Issues

I'm seeing a couple issues with 4.2. I just provided some partial output, but can provide the full info if needed.

Also, when I am fighting, I see that my health bar and the target's health bar do not update, assuming this is related to the second issue below w/ oUF_Smooth.

When I first log in, I get:

Date: 2011-07-01 15:22:16
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_Freeb\freeb.lua line 560:
Wrong object type for member function
Debug:


And when I target a mob I get:

Date: 2011-07-01 15:57:22
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_Freeb\Plugins\oUF_Smooth.lua line 7:
stack overflow
Debug:
[C]: GetValue()
oUF_Freeb\Plugins\oUF_Smooth.lua:7: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
...
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Skaarj\Plugins\oUF_Smooth.lua:11: SetValue()
oUF\elements\power.lua:34:
oUF\elements\power.lua:20
(tail call): ?
oUF\ouf.lua:134:
oUF\ouf.lua:125
(tail call): ?
[C]: Show()
..\FrameXML\SecureStateDriver.lua:83:
..\FrameXML\SecureStateDriver.lua:73
..\FrameXML\SecureStateDriver.lua:137:
..\FrameXML\SecureStateDriver.lua:119
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Old 07-01-11, 07:28 PM  
Skarj
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Re: 4.2 Issues

Originally posted by Marek76
I'm seeing a couple issues with 4.2. I just provided some partial output, but can provide the full info if needed.

Also, when I am fighting, I see that my health bar and the target's health bar do not update, assuming this is related to the second issue below w/ oUF_Smooth.

When I first log in, I get:

Date: 2011-07-01 15:22:16
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_Freeb\freeb.lua line 560:
Wrong object type for member function
Debug:


And when I target a mob I get:

Date: 2011-07-01 15:57:22
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_Freeb\Plugins\oUF_Smooth.lua line 7:
stack overflow
Debug:
[C]: GetValue()
oUF_Freeb\Plugins\oUF_Smooth.lua:7: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
...
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Freeb\Plugins\oUF_Smooth.lua:11: SetValue_()
oUF_Skaarj\Plugins\oUF_Smooth.lua:11: SetValue()
oUF\elements\power.lua:34:
oUF\elements\power.lua:20
(tail call): ?
oUF\ouf.lua:134:
oUF\ouf.lua:125
(tail call): ?
[C]: Show()
..\FrameXML\SecureStateDriver.lua:83:
..\FrameXML\SecureStateDriver.lua:73
..\FrameXML\SecureStateDriver.lua:137:
..\FrameXML\SecureStateDriver.lua:119
At first update the UI to last version.
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Old 07-01-11, 09:39 PM  
Marek76
A Kobold Labourer

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I am running 4.2a of the UI.
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Old 07-01-11, 11:07 PM  
Skarj
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Originally posted by Marek76
I am running 4.2a of the UI.
Last version doesn't contain oUF_Freeb.
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Old 07-02-11, 04:14 AM  
Anj
A Chromatic Dragonspawn
 
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When I changed fonts, I realized that LFD Role symbols changed too. (If I remember right, it showed & for the tank). The unit frame also showed a # when Im in a city.

Where in the code can I change the symbols to show T, H, D, D, D instead? Thanks!
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Old 07-02-11, 04:33 AM  
Skarj
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Originally posted by Anj
When I changed fonts, I realized that LFD Role symbols changed too. (If I remember right, it showed & for the tank). The unit frame also showed a # when Im in a city.

Where in the code can I change the symbols to show T, H, D, D, D instead? Thanks!
Interface\AddOns\oUF_Skaarj\tags.lua
Code:
oUF.Tags['skaarj:LFD'] = function(u)
	local role = UnitGroupRolesAssigned(u)
	if role == "HEALER" then
		return "|cff8AFF30$|r"
	elseif role == "TANK" then
		return "|cff5F9BFF&|r"
	elseif role == "DAMAGER" then
		return "|cffFF6161@|r"
	end
end
oUF.TagEvents['skaarj:LFD'] = 'PLAYER_ROLES_ASSIGNED PARTY_MEMBERS_CHANGED'
Interface\AddOns\oUF_Skaarj\layout.lua

Code:
local r = fs(self.Health, "OVERLAY", cfg.font, 15, "OUTLINE", 1, 1, 1)
	    r:SetPoint("BOTTOMLEFT", 0, -10)
	    r:SetText("|cff5F9BFF#|r")
	    self.Resting = r
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Old 07-02-11, 06:09 AM  
Anj
A Chromatic Dragonspawn
 
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Originally posted by Skarj
Interface\AddOns\oUF_Skaarj\tags.lua...
Thanks so much!
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Old 07-02-11, 08:18 AM  
Marek76
A Kobold Labourer

Forum posts: 1
File comments: 7
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Originally posted by Skarj
Last version doesn't contain oUF_Freeb.
I see what I was doing, I was just replacing folders w/ the newer versions because I have additional addons instead of wiping the folder and re-downloading everything or moving them over after the fact. Removing Freeb fixed everything.

Thanks
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