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Updated: 11-20-17 11:11 PM
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Compatibility:
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:11-20-17 11:11 PM
Created:03-30-10 05:29 AM
Downloads:180,603
Favorites:292
MD5:
7.3.0

Qulight UI  Popular! (More than 5000 hits)

Version: 6.2.5a
by: Qulight, Warrior-

B]Qulight UI in Action(Youtube)[/b]

Install:

1. Clean your "Interface/AddOns folder;
2. Unpack this archive into your WOW folder/Interface/Addons;

/ru
1. Удалить содержимое "Interface/AddOns";
2. Распаковать архив в WoW/Interface/Addons;

Slash commands:

/rl, .кд; - Reload UI;
/ticket, /gm, /гм; - GM frame.
/hb - binding buttons on mouseover.
/wf - Quest tracker mover.
/frame - Command to grab frame information when mouseing over a frame.

/config - In-game UI config.
/ui - ingame command for change all UI positions.
/ui reset - Set default UI positions.

AddOns:

QulightUI - It is the main addon and it includes - dNamePlates, Stuffing, FreebTip, m_Buff, omniCC, Class Timer, rActionBarStyler, Datatext(Bags, Durability, Friends, Gold, Guild, System, Time), qMinimap, qChat, ncHoverBind, oUF+oUF_Qulight, Filger, aLoad, MarkBar, Mapster, qChatBar, raidUtility, tullaRange, m_Loot, ncCooldownFlash, aMail, Reminder, RaidBuffReminder, BigWigs_skin, DBM_skin, DXE_skin, KLE_skin, Omen_skin, PallyPower_skin, Quartz_skin, Recount_skin, Skada_skin.

Qulight_ConfigUI - in game configuration.

Aurora - is an addon which reskins the default Blizzard frames to a smooth, minimalistic theme which is consistent across the entire UI.

Recount, Omen, KLE, DXE, BigWigs, Quartz, Skada, DBM, Pally Power are NOT included in this UI package, it will simply reskin the addon if you have it running, you need to download and update the addon on your own.

Credits:

Monolit, Shestak, Hanomi, Alza, AlleyKat, Fernir, affli, Nightcracker, Allez, haste, Zork, Tekkub, Tuller, Freebaser, Haleth, drakull, P3lim, Dawn, Tukz, Warrior

Optional Files (0)


Archived Files (14)
File Name
Version
Size
Author
Date
6.2.5
725kB
Qulight
09-12-17 06:12 AM
6.2.4
738kB
Qulight
08-30-17 08:54 AM
6.2.3a
714kB
Qulight
06-26-17 11:28 AM
6.2.3
690kB
Qulight
06-15-17 05:56 AM
6.2.1
688kB
Qulight
04-26-17 12:12 AM
6.2
694kB
Qulight
03-30-17 01:16 AM
6.1.9a
694kB
Qulight
03-30-17 12:32 AM
6.1.9
694kB
Qulight
03-29-17 12:45 AM
6.1.8a
694kB
Qulight
01-27-17 10:37 PM
6.1.8
711kB
Qulight
01-25-17 07:34 AM
6.1.7
688kB
Qulight
01-12-17 04:53 AM
6.1.6
713kB
Qulight
01-11-17 02:38 AM
6.1.5
585kB
Qulight
01-01-17 03:32 AM
6.1.4
701kB
Qulight
12-31-16 12:13 AM


Post A Reply Comment Options
Unread 10-23-10, 05:06 PM  
oczr
A Kobold Labourer

Forum posts: 1
File comments: 9
Uploads: 0


That stuff in the red boxes is the text, that i want to edit.
When i change the fontsize in cfg.lua, just the names will scale up/down.
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Unread 10-23-10, 04:56 PM  
Anj
A Chromatic Dragonspawn
 
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Forum posts: 178
File comments: 511
Uploads: 0
Love the new fonts!

There's just one problem. The toast window is a bit offscreen.

Thanks and keep up the good work.
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Unread 10-23-10, 04:28 PM  
Qulight
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 330
Uploads: 9
Originally posted by phain
I love your UI! Thank you very much for sharing it here.

I know enough LUA to understand the purpose of a given function, but I can't find something. How do I move the raid frame? I found cfg.RaidAnchorPoint = "TOP" in the positioning section of oUF_Drk cfg, but I can't find the raid frame coordinates. Please help me move the raid frame.

Edit: I'm interested in moving the raid frame to an area between the player/target unit frames. The raid frame is currently in the top left corner of the screen.
raid frames - core.lua
Code:
raid:SetPoint("TOPLEFT", UIParent, 5, -5)
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Unread 10-23-10, 04:23 PM  
phain
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
I love your UI! Thank you very much for sharing it here.

I know enough LUA to understand the purpose of a given function, but I can't find something. How do I move the raid frame? I found cfg.RaidAnchorPoint = "TOP" in the positioning section of oUF_Drk cfg, but I can't find the raid frame coordinates. Please help me move the raid frame.

Edit: I'm interested in moving the raid frame to an area between the player/target unit frames. The raid frame is currently in the top left corner of the screen.
Last edited by phain : 10-23-10 at 04:25 PM.
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Unread 10-23-10, 04:17 PM  
oczr
A Kobold Labourer

Forum posts: 1
File comments: 9
Uploads: 0
Originally posted by Qulight
oUF_Drk - cfg.lua
Code:
cfg.fontsize = 12
Thanks, but that just scales the Name in the Frame, not the HP, HP% and Mana/RP etc.
And that's what I'm looking for. :/
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Unread 10-23-10, 04:09 PM  
Qulight
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 330
Uploads: 9
Originally posted by oczr
umm ... I updated to 3.1.1.

But now the scale of the text in the player, target and target of target is a bit too small :/

How can i fix this ?
I'm searching for a solution for more than an half hour, but I cant find anything.

Thanks in advance <3
oUF_Drk - cfg.lua
Code:
cfg.fontsize = 12
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Unread 10-23-10, 04:04 PM  
oczr
A Kobold Labourer

Forum posts: 1
File comments: 9
Uploads: 0
umm ... I updated to 3.1.1.

But now the scale of the text in the player, target and target of target is a bit too small :/

How can i fix this ?
I'm searching for a solution for more than an half hour, but I cant find anything.

Thanks in advance <3
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Unread 10-23-10, 09:43 AM  
huwbiedo
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Exp Bar

Heya,

I've been trying to get the EXP bar to work, I've downloaded oUF Experience, but have been unable to figure out how to get this working - could you shed some light please?

Ta
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Unread 10-23-10, 08:10 AM  
lunario
A Kobold Labourer

Forum posts: 1
File comments: 19
Uploads: 0
Re: Re: quest log moveable ?

Originally posted by Qulight
/wf
thank you
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Unread 10-23-10, 07:28 AM  
Qulight
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 330
Uploads: 9
Re: quest log moveable ?

Originally posted by lunario
is it possible to move the quest log from top right to top left ?

WELL nvm just moved the bar 5 from right to left side
(bar was overlapping the quest log . fixed

anyway is it possible to move the quest log around too ?
/wf
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Unread 10-23-10, 07:14 AM  
lunario
A Kobold Labourer

Forum posts: 1
File comments: 19
Uploads: 0
quest log moveable ?

is it possible to move the quest log from top right to top left ?

WELL nvm just moved the bar 5 from right to left side
(bar was overlapping the quest log . fixed

anyway is it possible to move the quest log around too ?
Last edited by lunario : 10-23-10 at 07:27 AM.
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Unread 10-23-10, 06:53 AM  
Qulight
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 330
Uploads: 9
Originally posted by oczr
Thanks a lot =)

I just got one last question, than I'm done with the UI.
How can i move the Target of Target frame ?
Code:
if cfg.showtot then self:Spawn('targettarget'):SetPoint("TOPLEFT",oUF_drkTarget,"TOPRIGHT", 10, 0) end
core.lua
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Unread 10-23-10, 06:46 AM  
oczr
A Kobold Labourer

Forum posts: 1
File comments: 9
Uploads: 0
Thanks a lot =)

I just got one last question, than I'm done with the UI.
How can i move the Target of Target frame ?
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Unread 10-23-10, 04:30 AM  
Qulight
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 330
Uploads: 9
Originally posted by oczr
Hey Ladies

I'm playing around with Litepanels.
I want to change the color of the frames from Gray to Black.
But I cant find the right code for it.

Code:
bg_color = {0.1,0.1,0.1}
I tryed to use the color-code from the last version.

Code:
bg_color = {0.14,0.14,0.14}
But it is still gray.
Even when I change the bg_alpha from 0.7 to 0.9.

Can someone explain me, how I can change it ?
Code:
bg_color = {0,0,0},
bg_alpha = 1,
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Unread 10-23-10, 03:47 AM  
oczr
A Kobold Labourer

Forum posts: 1
File comments: 9
Uploads: 0
Hey Ladies

I'm playing around with Litepanels.
I want to change the color of the frames from Gray to Black.
But I cant find the right code for it.

Code:
bg_color = {0.1,0.1,0.1}
I tryed to use the color-code from the last version.

Code:
bg_color = {0.14,0.14,0.14}
But it is still gray.
Even when I change the bg_alpha from 0.7 to 0.9.

Can someone explain me, how I can change it ?
Last edited by oczr : 10-23-10 at 03:59 AM.
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