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Updated: 06-15-13 03:06 AM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:06-15-13 03:06 AM
Created:04-09-10 03:28 AM
Downloads:23,347
Favorites:152
MD5:
5.3
caelUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: r21 150613
by: Caellian [More]

INTRODUCTION

Due to the overwhelming amount of people asking for it i decided to finally release caelUI to the public.

caelUI is a very light, all-inclusive UI at least for dps and tank classes.

It doesn't include addons like decursive and such but feel free to add them.

caelUI has absolutely no in game configuration, meaning that if you don't have a minimum of knowledge of Lua, this is not the UI you're looking for.

CaelUI has been written to work with the enGB/US locale, OTHER LOCALES AREN'T SUPPORTED.

I'm open to any suggestion that might improve it but i give no guarantee that anything you request will ever be included.


INSTALLATION

Delete your WTF folder. (make a backup of yours before deleting)
Remove any addons that might interfere with this UI. (examples: other actionbar addons, unitframes etc...)
Copy the content of this package to your AddOns folder.
Start the game, define your screen resolution, reloadui.


ADDONS LIST

!recBug -- bugs collector
alDamageMeter -- damage meter
BadBoy -- antispam
caelAnnounces -- all things that need to be announced
caelBars -- actionbars
caelBags -- the bags/bank
caelBossWhisperer -- this once was SimpleBossWhisperer
caelBuffet -- this once was Buffet (might be removed soon since it seems the original still lives)
caelBuffs -- reskin the default player auras
caelCCBreak -- crowd control chat warnings
caelChat -- my vision of what an in game chat should be, this is the visual part
caelCombatLog -- the combat log
caelCombatText -- scrolling combat text linked to caelCombatLog
caelCooldowns -- cooldowns on buttons
caelCore -- many mostly invisible ui behavior changes
caelDataFeeds -- the bottom infobar
caelFactions -- chat messages whenever you gain/loose reputation
caelGroupCD -- group cooldown tracker
caelInspect -- keeps the inspect window opened at any range
caelLib -- my own library
caelLoot -- all things loot related
caelManager -- addons set switching
caelMaps -- all things maps related
caelMedia -- my medias
caelNameplates -- nameplates
caelPanels -- panels
caelPetCare -- this once was CreatureComfort (eventhough it has been modified, i'm not sure if i'm allowed to include it in the package)
caelQuests -- onscreen audio/vidual quest progress warnings
caelTimers -- timer bars
caelTooltips -- tooltips
gotChat -- the chat
oUF_Caellian -- the unitframes (now includes oUF)
recThreatMeter -- threat meter

CREDITS

zork for both rActions and rBuffs.
recluse for the rec... addons, and more.
Gotai for the got... addons, and more.
Seerah for CreatureComfort.
funkydude for BadBoy.
haste for oUF.
Tekkub for Buffet.


Fëi, Dens & my lovely wife for their continued support and beta-testing

KNOWN BUGS
  • caelCooldown pulse does not filter unneeded cooldowns or show the right cooldowns when skills with shared cooldown are used (heroic strike/cleave for example).
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Old 05-02-10, 08:52 AM  
oruruzu
A Kobold Labourer

Forum posts: 0
File comments: 8
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Channels Sounds

I want to assign sound to a chat channel, as the whispers.

Code:
caelChat.eventFrame:RegisterEvent("CHAT_MSG_WHISPER")
caelChat.eventFrame:HookScript("OnEvent", function(self, event)
	if event == "CHAT_MSG_WHISPER" then
		PlaySoundFile(caelMedia.files.soundWhisper)
	end
end)
This does not work.
Code:
caelChat.eventFrame:RegisterEvent("CHAT_MSG_GUILD_OFFICER")
caelChat.eventFrame:HookScript("OnEvent", function(self, event)
	if event == "CHAT_MSG_GUILD_OFFICER" then
		PlaySoundFile(caelMedia.files.soundWhisper)
	end
end)
How I can make it work?
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Old 05-02-10, 04:36 AM  
McBloed
A Kobold Labourer
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Quote:
Originally posted by McBloed
how to set the scale of the raidframe?

oUF_cConfig.lua

scale = 1, -- scale of the unitframes (1 being 100%)

Only the raidframe without the player-/target-/whatever-Frame.
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Old 05-02-10, 03:57 AM  
darni
A Kobold Labourer

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with the newest build (r03) nameplates goes of after combat. I can enable them in the Interface/Game/Names and click it on, but after another combat it just goes of again... Any idea?
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Old 05-01-10, 04:49 PM  
Cryoblayde
A Kobold Labourer

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Originally posted by Whylde
btw, any chance u find your actionbars to dark too and brighten em up in the future? :P
An easy way to do this, or rather, how I did this, was moved the panels behind the buttons. You lose some of the glossy overall look, but imo, it doesn't look bad.
In caelPanels.lua, change the frames alpha:
Code:
caelPanels.createPanel("caelPanel4", -153, 90, 172, 60, "BOTTOM", "BOTTOM", UIParent, UIParent, "BACKGROUND") -- TopLeftBar
caelPanels.createPanel("caelPanel5", 153, 90, 172, 60, "BOTTOM", "BOTTOM", UIParent, UIParent, "BACKGROUND") -- TopRightBar
caelPanels.createPanel("caelPanel6", -153, 20, 172, 60, "BOTTOM", "BOTTOM", UIParent, UIParent, "BACKGROUND") -- BottomLeftBar
caelPanels.createPanel("caelPanel7", 153, 20, 172, 60, "BOTTOM", "BOTTOM", UIParent, UIParent, "BACKGROUND") -- BottomRightBar
Last edited by Cryoblayde : 05-01-10 at 04:49 PM.
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Old 05-01-10, 04:27 PM  
Caellian
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Originally posted by Whylde
hm, u seem to ve fixed the issue that i had with the infoboard (fps shown got all mushy) how did u do it?
That's the thing, i haven't, i didn't touch it.

Originally posted by Whylde

btw, any chance u find your actionbars to dark too and brighten em up in the future? :P
Meh, yeah, i keep forgetting, i'll do it for the next release whenever there's one.


Originally posted by McBloed
how to set the scale of the raidframe?
oUF_cConfig.lua

scale = 1, -- scale of the unitframes (1 being 100%)


Originally posted by lorientalas

Also in \caelCore\modules\trackingMenu.lua
need to add check for paladin's Sense Undead at line 14:
if name:find("Find") or name:find("Track") or name:find("Sense") or name:find("Quests") then
Good point, i'm levelling a paladin, and i didn't even think of it.
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Last edited by Caellian : 05-01-10 at 04:29 PM.
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Old 05-01-10, 03:59 PM  
Whylde
A Kobold Labourer

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hm, u seem to ve fixed the issue that i had with the infoboard (fps shown got all mushy) how did u do it?

btw, any chance u find your actionbars to dark too and brighten em up in the future? :P
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Old 05-01-10, 11:08 AM  
McBloed
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how to set the scale of the raidframe? i set the ui scale to minimum and changed the player- and targetframescale, but canīt find something for the raidframe or the partyframe only. they are now a little bit to smal. tried to change the hight and width, but than the healthbars doesnīt fit.
Last edited by McBloed : 05-01-10 at 11:14 AM.
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Old 05-01-10, 07:29 AM  
Elendhriel
A Deviate Faerie Dragon

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I would like to add the note to the social.lua guild info but I am having problems to make it show in any good looking way.

GameTooltip:AddDoubleLine("|cffD7BEA5"..level.." |r"..name.." |cffD7BEA5"..rank.." "..status note, zone, color.r, color.g, color.b, 0.65, 0.63, 0.35)

Is there any way to get that aligned a bit better and have some spacing between it ? Guess thats not really possible with a DoubeLine ?
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Old 04-30-10, 05:07 PM  
lorientalas
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Originally posted by Gotai
In oUF_cTags.lua, replace "%s?(.)%S+%s" on lines 94, 103 and 116 with: "%s?(.[\128-\191]*)%S+%s"
Ok, now it's fine.

Also in \caelCore\modules\trackingMenu.lua
need to add check for paladin's Sense Undead at line 14:
if name:find("Find") or name:find("Track") or name:find("Sense") or name:find("Quests") then
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Old 04-30-10, 03:01 PM  
Gotai
A Murloc Raider
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Originally posted by lorientalas
I noticed 2 stringcut problems:
First in cTags.lua - because orig-newName tricks ruRU names cut incorrectly like ???lite.
Second in caelNameplates, It isn`t do anything about utf-8 codepage and nameplates text double shorter.

Best regards.
Thanks for the report. Will change caelNamePlates to use utf8sub rather than normal string.sub.

As for the tag problem, is it possible for you to post a name it currently does wrong, as well as the desired result? Would make testing a lot easier.

Edit: Or not. Seems cyrillic isn't supported on my system. Ah well. In that case you're gonna have to tell me whether this works or not:

In oUF_cTags.lua, replace "%s?(.)%S+%s" on lines 94, 103 and 116 with: "%s?(.[\128-\191]*)%S+%s"
Last edited by Gotai : 04-30-10 at 03:25 PM.
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Old 04-30-10, 02:50 PM  
lorientalas
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I noticed 2 stringcut problems:
First in cTags.lua - because orig-newName tricks ruRU names cut incorrectly like ???lite.
Second in caelNameplates, It isn`t do anything about utf-8 codepage and nameplates text double shorter.

Best regards.
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Old 04-30-10, 10:27 AM  
Gotai
A Murloc Raider
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Many people have reported the taint issues with vehicles. This should have been fixed in the latest release. If you're still experiencing this issue with the latest release, please let me know.
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Old 04-30-10, 10:23 AM  
Caellian
A Chromatic Dragonspawn
 
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Originally posted by DKing721x
Please dont make me have to stab my eyes out
This has been fixed in r3
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Old 04-30-10, 09:56 AM  
DKing721x
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My guild killed putricide last night and i was on abom duty this time. Has anyone had any problems with the bonus bar not appearing while they are the abom. I got and error when i first got transformer but i though the bar was there so i just closed it and when I looked back down and it was gone. We tried it again this time I had !buggrabber installed to try and get the error and when i transformed there was no error or anything but the bar still wasn't there I tried just hitting the buttons thinking maybe it is hidden or something but nothing. Ended up using the blizz ui for that fight wanted to stab my eyes out. I see there is a new update but i didn't see anyone else post this problem. Please dont make me have to stab my eyes out
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Old 04-30-10, 07:26 AM  
lorientalas
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Originally posted by Gotai

@lorientalas: Here's a diff between current revision and what I think was the revision used for r2: http://caellian.pastey.net/135902

[/b]
Thank you very much
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