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Updated: 04-26-18 12:00 AM
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Compatibility:
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:04-26-18 12:00 AM
Created:04-10-10 04:09 PM
Downloads:24,815
Favorites:110
MD5:

bdMinimap  Popular! (More than 5000 hits)

Version: 1.37
by: Blooblahguy [More]

bdMinimapis a simple chat replacement.

note: You need bdCore to use this addon, or any other bd_ addons

Features

Clean black border
Movable
Reskins/moves minimap buttons
Shows garrison/order hall button
Instance Difficulty
Time
/bd config to access in game config
/bd lock to unlock the addon and move it around

1.30
Toc bump
Changed button searching to hopefully catch fewer of the icons from quest tracking addons

1.25
Fixed bugged interaction with handynotes

1.2
Added configuration options for moving or disabling minimap button bag

1.1
Added option to remove the BD minimap button

1.0
Updated to be rectangle by default, with an option for square
Added minimap button frame holder
Added instance difficulty back

v1.95
-Added easy move features, will add more in the future.
v1.9
-Updated for Cata/4.0.1
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Author
Date
1.36
19kB
Blooblahguy
01-25-18 09:00 PM
1.35
9kB
Blooblahguy
12-06-17 07:00 PM
1.34
9kB
Blooblahguy
11-28-17 05:00 PM
1.33
9kB
Blooblahguy
11-27-17 01:00 PM
1.32
5kB
Blooblahguy
10-13-17 01:53 PM
1.30
5kB
Blooblahguy
03-29-17 03:08 AM
1.25
5kB
Blooblahguy
02-21-17 04:37 PM
1.2
5kB
Blooblahguy
02-16-17 05:29 PM
1.1
4kB
Blooblahguy
02-09-17 04:31 AM
1.0
4kB
Blooblahguy
02-04-17 06:52 PM
2
2kB
Blooblahguy
09-20-16 02:45 PM
1.95
3kB
Blooblahguy
10-15-10 02:23 PM
1.95
3kB
Blooblahguy
10-12-10 10:18 PM
1.9
2kB
Blooblahguy
10-07-10 12:06 AM
1.7
2kB
Blooblahguy
07-13-10 12:34 AM
1.7
2kB
Blooblahguy
07-11-10 02:49 PM
1.6
10kB
Blooblahguy
07-09-10 02:21 PM
1.5
10kB
Blooblahguy
07-07-10 12:27 PM
1.4
10kB
Blooblahguy
06-04-10 04:30 PM
1.3
10kB
Blooblahguy
05-29-10 11:14 AM
1.2
10kB
Blooblahguy
05-24-10 01:24 PM
1.1
10kB
Blooblahguy
05-01-10 03:20 PM
1.05
10kB
Blooblahguy
04-27-10 05:28 PM
1.02
3kB
Blooblahguy
04-12-10 09:04 AM
1.01
3kB
Blooblahguy
04-11-10 01:21 PM
1.0
2kB
Blooblahguy
04-10-10 04:09 PM


Post A Reply Comment Options
Unread 04-11-10, 04:06 AM  
BOOBLIK
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 1
Uploads: 4
How I may move the minimap? Position_x and _y are defined in the lua file but never used =)

Maybe you lost this:

local mc = MinimapCluster
m:SetScale(scale)
m:SetFrameStrata("MEDIUM")
m:ClearAllPoints()
m:SetPoint(position, UIParent, position_x, position_y)
mc:ClearAllPoints()
mc:SetAllPoints(m)
Last edited by BOOBLIK : 04-11-10 at 04:11 AM.
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Unread 04-12-10, 09:06 AM  
Blooblahguy
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 15
File comments: 202
Uploads: 29
I've updated it to fix that issue, sorry for the mixup! I don't know how I deleted that segment of my code.

I also am playing with a different outer border script, the code is currently inactive so it won't effect any users. Just something to keep in mind if you're having any issues with border-width inconsistencies.
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Unread 04-12-10, 01:44 PM  
Saintvallen
An Aku'mai Servant

Forum posts: 33
File comments: 141
Uploads: 0
PVP tracker under the minimap - the one that check if horde or alliance have the flag f.ex is not aligned to the minimap nor can it be move(i think not atleast).
Could you add an easy Lua config like you did with the minimap position at the top?
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Unread 04-18-10, 01:02 PM  
Blooblahguy
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 15
File comments: 202
Uploads: 29
I may possibly add an anchor or drag function for the PvP tracker but we shall see. If so i'd expect an update in the next week.
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Unread 04-28-10, 04:00 PM  
KnHawke
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 40
Uploads: 13
Great Mod

First off man, great mod, excellent mem-usage and all that
Discovered a couple issues... Well, more like, niggles.

First off, I set the strata to LOW for stText Coords to lay on top of it, and set it for TOPLEFT (x= 10 and y= -25)

Now for the niggles:
The LFD icon is just fine where it is at, but when I hover on it, the frame that pops up goes off to the left off screen.
Quest tracker is also mashed up into the Minimap-Cluster, but realigns itself under the Vehicle Frame if I get into my Chopper, or Mammoth.

Unfortunately, my grasp of LUA is very limited, so I have little clue as to how to fix this >.<

edit:
I came across an LFD fix and inserted the code within the "Move S&!T" area

LFDSearchStatus:ClearAllPoints()
LFDSearchStatus:SetPoint("TOPLEFT", MiniMapLFGFrame, "TOPRIGHT")

works just fine so far
Last edited by KnHawke : 04-29-10 at 06:33 AM.
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Unread 05-01-10, 09:01 AM  
billyy
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Hey really nice addon! just got a problem: the battleground icon and looking for group icon are overlapped when I just left dungeon and queued for a random bg. Think you might need to seperate them since the LFG icon wont disappear
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Unread 05-01-10, 02:53 PM  
Blooblahguy
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 15
File comments: 202
Uploads: 29
Originally posted by billyy
Hey really nice addon! just got a problem: the battleground icon and looking for group icon are overlapped when I just left dungeon and queued for a random bg. Think you might need to seperate them since the LFG icon wont disappear
I'm not sure what you mean with this issue, you cannot queue for a BG and a random at the same time so they should not both be active at once. A screenshot would be much appreciated.

I'll be uploading an update shortly that will fix the LFG mouseover issue and make it dynamic depending on where you have your minimap anchored. Also nothing should bleed offscreen anymore.

The update will also include a fix for the quest tracking issues. By default the Quest Tracker will properly anchor to the bottom of the minimap, however there is now a config stub for it in the Lua file. Next patch will hopefully include something for the pvp capture tracker, but I can't find the name of that effing frame.
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Unread 05-06-10, 08:49 AM  
KnHawke
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 40
Uploads: 13
Excellent!

Finally have a chance to post again!
Been playing around with the map, everything is working like it should!
Got the Minimap down low and to the left where I need it and got the quest frame up and out of the way where I want it.

To quote Mr. Burns "Eeeeeeexcellent!"

(The only other suggestion that I could POSSIBLY think of is lua config for the vehicle frame... even then, not really, since it is working just fine )
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Unread 05-20-10, 05:36 PM  
wolfchild
A Defias Bandit

Forum posts: 3
File comments: 36
Uploads: 0
lovin how light weight the addon is. nice job with the BG & LFG fix.

Here it comes... however since the last release i click on track quest and its anchored my quest tracker to the minimap ? (which is at the bottom right corner of my screen)

any ideas? is it something in the code to this addon as it was workin ok before i updated it

thanks
wolfy
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Unread 05-21-10, 02:41 AM  
Blooblahguy
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 15
File comments: 202
Uploads: 29
Originally posted by wolfchild
lovin how light weight the addon is. nice job with the BG & LFG fix.

Here it comes... however since the last release i click on track quest and its anchored my quest tracker to the minimap ? (which is at the bottom right corner of my screen)

any ideas? is it something in the code to this addon as it was workin ok before i updated it

thanks
wolfy
You'll find a config section at the top of the file that will allow you to change where you want the quest tracker set.

To make it easy for you, you'll want to change
Code:
local qparent = Minimap         -- Use "Minimap" or "UIParent". Defines what frame the anchor position is relative to.
local qanchor = "BOTTOMRIGHT"   -- Where to anchor
local qspot = "TOPRIGHT"        -- Which corner/side of the Quest Frame to anchor. 
local qposition_x = 0           -- X Offset
local qposition_y = -80         -- Y Offset
to

Code:
local qparent = Minimap         -- Use "Minimap" or "UIParent". Defines what frame the anchor position is relative to.
local qanchor = "TOPRIGHT"   -- Where to anchor
local qspot = "BOTTOMRIGHT"        -- Which corner/side of the Quest Frame to anchor. 
local qposition_x = 0           -- X Offset
local qposition_y = 80         -- Y Offset
Should work
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Unread 05-21-10, 06:16 AM  
wolfchild
A Defias Bandit

Forum posts: 3
File comments: 36
Uploads: 0
top banana! thank yer

i had a quick look at the code last night but to be honest i was reading the inside of my eyelids more..

i'll check it out lata. thanks for the info much appreciated

wolfy

EDIT: Worked a treat thanks bud! top
Last edited by wolfchild : 05-22-10 at 03:10 AM.
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Unread 05-24-10, 05:34 AM  
flur
A Kobold Labourer
 
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Forum posts: 0
File comments: 8
Uploads: 0
hey ^^

i use your minimap .. but i change little things (i hope this is ok)
hmm but i don't can see the mail icon

here the changes:

- remove the LFG Icon Border
Code:
	MiniMapLFGFrameBorder:SetAlpha(0)
- set the framelvl so you can see the icon
- remove the BG Icon Border
Code:
MiniMapBattlefieldFrame:SetFrameLevel(3)
MiniMapBattlefieldBorder:Hide()
cu ^^
Last edited by flur : 05-24-10 at 06:14 AM.
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Unread 05-24-10, 10:07 AM  
iLive
A Kobold Labourer
 
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AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 78
Uploads: 3
I am using multisampling x8, so my clear lines are of course turning into multiple lines. I normally use kgPanels to overlap addon borders or when I need border, since it has some functions to make it clear even though you have multisampling. Therefor how do I remove/hide the borders inside this addon? I tried removing everything after "BORDERS:", but then it's not posible to move the minimap itself.

Great addon btw.
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Unread 05-24-10, 12:54 PM  
Blooblahguy
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 15
File comments: 202
Uploads: 29
Originally posted by flur
hey ^^

i use your minimap .. but i change little things (i hope this is ok)
hmm but i don't can see the mail icon

here the changes:

- remove the LFG Icon Border
Code:
	MiniMapLFGFrameBorder:SetAlpha(0)
- set the framelvl so you can see the icon
- remove the BG Icon Border
Code:
MiniMapBattlefieldFrame:SetFrameLevel(3)
MiniMapBattlefieldBorder:Hide()
cu ^^
Some cool changes, I may add these in a later update. Thanks!

Originally posted by iLive
I am using multisampling x8, so my clear lines are of course turning into multiple lines. I normally use kgPanels to overlap addon borders or when I need border, since it has some functions to make it clear even though you have multisampling. Therefor how do I remove/hide the borders inside this addon? I tried removing everything after "BORDERS:", but then it's not posible to move the minimap itself.

Great addon btw.
I'll add a config sections for enabling/disabling the borders. expect that in the next day or so
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Unread 05-25-10, 03:04 AM  
iLive
A Kobold Labourer
 
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AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 78
Uploads: 3
Thanks mate, great addon! :]
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